#Celeste crashes and can't start

3 messages · Page 1 of 1 (latest)

keen hill
#

Whenever I try to start Celeste up I get this crash message. It seems to be the same every time. It was working fine last night and I haven't installed any new mods since then. I tried updating the Olympus launcher but that didn't change it. Does anyone know what this error log means and how to fix it? Thank you for the help.
Error log copied below and attached as an image:
Celeste Error Log

Ver 1.4.0.0-fna [Everest: 5105-azure-d1af3]
12/08/2024 16:52:31
System.Exception: FMOD Failed: ERR_OUTPUT_INIT (Error initializing output device.)
at Celeste.Audio.CheckFmod(RESULT result) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Audio.cs:line 42
at Celeste.Audio.Init() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Audio.cs:line 67
at Celeste.GameLoader.LoadThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/GameLoader.cs:line 87
at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39

Ver 1.4.0.0-fna [Everest: 5105-azure-d1af3]
12/08/2024 16:51:00
System.Exception: FMOD Failed: ERR_OUTPUT_INIT (Error initializing output device.)
at Celeste.Audio.CheckFmod(RESULT result) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Audio.cs:line 42
at Celeste.Audio.Init() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Audio.cs:line 67
at Celeste.GameLoader.LoadThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/GameLoader.cs:line 87
at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39

worn leafBOT
#

Something went wrong with the sound engine used by Celeste.

Possible fixes are:
Unplug/replug your speakers/headphones
Try a different set of speakers/headphones
Restart your audio drivers/your PC
Update your audio drivers

This can also sometimes be triggered by connecting a new audio device.

keen hill
#

Update: Loading just vanilla Celeste gives this shorter error message:

Celeste Error Log

Ver 1.4.0.0
12/8/2024 5:01:30 PM
System.Exception: FMOD Failed: ERR_OUTPUT_INIT
at Celeste.Audio.CheckFmod(RESULT result)
at Celeste.Audio.Init()
at Celeste.GameLoader.LoadThread()
at Celeste.RunThread.RunThreadWithLogging(Action method)