#fade wipe

1 messages · Page 1 of 1 (latest)

austere pecan
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fade wipe

random vessel
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i'd check how vanilla does that with ilspy tbh

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do you want that fade wipe on chapter end?

austere pecan
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No a fade wipe in a cutscene that doesn't end the chapter

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Also what's ilspy?
Is it a mod?

random vessel
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app

austere pecan
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On the computer?

random vessel
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reading game's code will help you making complex lua cutscenes

austere pecan
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I'll give it my best shot

random vessel
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btw all cutscenes' names are starting with CS in celeste's code

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that'll help you find it

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but i checked it, and i think it just called Level.End or something like that

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so you need to check it instead

austere pecan
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thank you

austere pecan
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how do i find the events that have the codes in them? i read the thing you told me to but im still lost

random vessel
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you should be able to expand Celeste

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then there are namespaces

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most of important stuff is in Celeste namespace

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you expand it

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there are classes

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i told you that you probably need to find level

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hmh there's nothing

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idk, you need to find where fade appears

austere pecan
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nvm i found it

austere pecan
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is there a way i can view the code of it in lua instead of c# of am is that impossible

plush thunder
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that is fundamentally impossible

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all of celeste is written in c#

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lua integration is only added by lua cutscenes*****

austere pecan
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yea i figured