#Snowberry issue with saving

27 messages · Page 1 of 1 (latest)

slim relic
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I have been making a map in Snowberry but I am having issues with maps saving (I have tried saving two different maps). The map that I am making sometimes will not save; for example I made a room, saved, then relaunched Celeste and it was not there. The backups are working and I have been able to load them to save my progress; but the map wont save to the original file. The map in my mods folder is just the .BIN file and I have pasted a folder with the .BIN file and the snowberrymeta.yaml file but that map will not show up in the select map tab in Snowberry. Is there a fix for this or is it just because its an early beta?

pseudo pier
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@round vortex

slim relic
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I am on 0.1.2 btw

round vortex
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so snowberry successfully takes a backup, but doesn't successfully save the map? that's odd

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the metadata file in the backup zip file is not used by the game, you don't need to copy it

round vortex
slim relic
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I saved over the original file and that showed up

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I copied the backup folder and that did not show up

round vortex
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did you copy a backup zip file, or did you extract it and then copy it?

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actually wait, a map file inside a folder is not a valid mod and won't get loaded

slim relic
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it was unzipped

round vortex
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(needs to be in a Maps folder)

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yeah, backups are not valid loadable mods - the maps inside them are fine, but they're not structured to be loaded directly, they're structured for snowberry to use

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and snowberry's level selector currently only shows levels that everest has loaded, which is why those didn't show up

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anyways, so the main issue is that snowberry sometimes doesn't save, hm

slim relic
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got it

round vortex
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if it manages to produce a backup, then there's nothing wrong with the map saving code itself

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are you saving by clicking on the button, or through the keybind? since i think someone mentioned that the keybinds wouldn't always trigger under certain situations

slim relic
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I have been trying both

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Before exiting my map, I have typically been playtesting then going back to the editor and pressing ctrl-s and pressing the save button, then quitting using the button

round vortex
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closing triggers a backup, which is probably why those always worked

slim relic
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That makes sense

round vortex
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alright, i'll chalk it up to keybind issues and investigate those separately

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thanks for bringing this up!

slim relic
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Thank you!

round vortex
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oh, and also actually add a "restore backup" button, been meaning to do that for a long time

slim relic
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That would be nice I think, thanks again and good luck!