#`walk()` function parameters not working properly in lua cutscene
6 messages ยท Page 1 of 1 (latest)
6 messages ยท Page 1 of 1 (latest)
here is my current code:
function onTalk()
disableMovement()
say("d_huh")
walk(-15, walkBackwards=true)
wait(1)
walk(14)
helpers.teleport(0, 0, "c_grass", "WalkInLeft")
end
adding the walkBackwards=true breaks the cutscene and makes it not work :/
thats not valid lua syntax
my bad ๐
ohh my bad ๐