So i'm working on the basic aspects of the next level in my map. But the music for City A side is constantly looping after just a small amount of beat and it's not playing the full song as it should, and I dont know if something I clicked is wrong. The B side version works perfectly on the B side map. If you need a video of whats going on just say something.
#Level Music
1 messages · Page 1 of 1 (latest)
if it has anything to do with the end level trigger is in that room, then i'll be surprised
Is it possibly something with the music progress setting?
I had a problem where after getting the cassette the music would stop completely.
Maybe try removing the cassette
@vernal ice
Ok, I'll try thst
i don't think it will do something but give it a try
Nope didn't do anything
Like there is music, it's just not playing, the main melody, or whatever it is
The main melody is on "Music layer 1" but you have it on.
I was told in audio production to try to increase the ambiance, so I'm gonna try that
*music progress
Not ambiance
When i update a map with Music_City it stops the main melody until i enter another room or reset
Yep it worked
Good
But when I enter the level again it doesn't work, which is annoying
I made my map, but my music is set in Map Metadata not the level screen
Would that mess with the music of the other levels in the campaign?
If you have multiple chapters, no. If one chapter then yes
I have multiple chapters with B sides as well,
I didn't work when I set it in metadata
can you send a picture of the room in lonn
The meta data section?
this is currently the only room, cuz prologue A and B are still in development
but i put in the shell for city to test things like mountain position and things
well sorry i dont know
And unless I absolutely have to, I refuse to use the B sides music for the A sides unless there's absolutely no option
wait can you change the music to something like summit to see if its a forsaken city music only issue?
I'll try that after I make my eggs
ok
I broke my eggs when cracking them
It looks like it's only for city
But I didn't let summit play fully, cuz my toast popped out of the toaster
ok if the main music plays then that music works intended
Yeah, so idk why it doesn't with city
what you got is what i get when i update the map with music_city
basically music layer 1 temporairly disables (bad spelling i know)
Ik, city likes to mess with people, so It may be a case of that
So i went into another room and it fixes
why does my screen recorder make so heavy videos??
WAIT
That's the issue, is I'm trying to get it where you don't have to reset to fix the music
Though I guess I could do something that
One more thing i dont know if it will work but you could put a music trigger on the spawn point that sets the music to music_city
Nope that didn't work
So either b side music or first screen broken
I think I go with first screen broken, and just tie stuff into it
yeah thats the best option you could also make it short so no one notices