#Mod causing game crash on pause

7 messages · Page 1 of 1 (latest)

fervent herald
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I've installed a mod called "Think Twice Before Retry" that's supposed to stop one from retrying the level if they have a golden picked up. However, it is now causing a crash if one pauses while holding a key. Logs attached.

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Update: I've determined it's definitely that mod since I turned it off and I can pause now

rigid talon
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@eager quail

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(i'm assuming you were the one who made this since you posted it in showcase, if not then apologies)

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   at NoMathExpectation.Celeste.ThinkTwiceBeforeRetry.PlayerExtension.<>c.<HasImportantCollectible>b__0_0(Follower follower)
   at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
   at NoMathExpectation.Celeste.ThinkTwiceBeforeRetry.LevelExtension.OnCreatePauseMenuButtons(Level level, TextMenu menu, Boolean minimal)
   at Celeste.Mod.Everest.Events.Level.CreatePauseMenuButtons(Level level, TextMenu menu, Boolean minimal)
   at Celeste.Level.Pause(Int32 startIndex, Boolean minimal, Boolean quickReset)```
timber pier
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Seems like this has also been discussed in #celeste message

eager quail
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I have fixed the bug and released 0.1.2, sorry for inconvenience!