The static mover attribute works perfectly fine, but the depth does not. Can not for the life of me figure out what's wrong. I've tried restarting Celeste and Loenn. Replacing the decal in Loenn. Remaking the Decal Registry. But the depth still isn't working.
The decal file path is Graphics/Atlases/Gameplay/decals/touhoebday/noahcrawfish/shrimpGate_addOn.png


