#Does anyone know how to remove the hardcoded hair when trying to make a new skin?

15 messages · Page 1 of 1 (latest)

eternal rover
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i know how to set hair length to 0 with stuff like liquid mod, but is there any way to link that to one specific skin so i can use custom drawn hair instead?

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ive put these all to length 1 and there seems to be no difference which is quite unfortunate

warm rapids
eternal rover
# warm rapids

uhh
im not quite sure what this means sorry i dont mess with weird files or code very much

warm rapids
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Lengths also contains the bangs as 1, and game doesn't like lengths is 0

eternal rover
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o

eternal rover
warm rapids
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it should is yaml file

warm rapids
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Did you put it in [yourspritepath]/skinConfig/HairConfig.yaml, instead of SkinModHelperConfig.yaml?

eternal rover
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oh wait i may be stupid

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i think i edited my old copy of the file and not the one i put in my mods folder lemme check that rq catplant

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yeah i did
im gonna try editing that one and seeing if it works
thanks lol