the base game doesn't really make it feasible to replace assets, but if you install everest https://everestapi.github.io/ it should be easier
#New to game, need to replace an asset
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or if you want i could maybe put something together real quick
i tried replacing them with static versions, does this work for you?
btw i feel like you may also want to be aware that there's another part later in the game that might be even more bothersome
if you don't mind being spoiled on what that part looks like i could see if you'd also want to replace that texture as well
it's not that complicated to do but it might be a little tedious
mostly since every individual animation frame of every sprite is its own image file
there aren't really spritesheets
yea chapter 5 was the part i was referring to
so keep that in mind when playing through
if you do want to do it yourself, you may want to know that the ch3 trigger dust sprites are in Gameplay/danger/triggertentacle in the graphics dump
and the potentially problematic texture in ch5 is the tentacles sprites in the danger folder
nice
uhh that would require custom code i think
since the sprites are tinted dynamically via the code
you can learn how to read the game's code on this page
you might be interested classes starting with Dust
i believe the actual class involved is TriggerSpikes which seems to get colors defined in the DustStyles class
i never looked at TriggerSpikes and was just going off DustEdges 