#Music Progression

27 messages · Page 1 of 1 (latest)

boreal sable
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How do i use music progression in lönn?

hard forge
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you can set it in room settings (like music), and music triggers also have a progress option

boreal sable
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is it music layers or or music progression? i tried both but couldnt get them to work.

hard forge
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depends on what the song uses

boreal sable
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well, how does music progression work? like what do i need to put there?

hard forge
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ok can you clarify what you're trying to do? are you using an existing song or are you trying to set up that sort of thing for a custom event?

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you said "in lönn" so I assumed the issue was what to do on the lönn side

boreal sable
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im using anxiety and want to change the progression to the intense part in one specific room

hard forge
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which song is "anxiety"

gritty tiger
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the one that plays during the feather cutscene i think

boreal sable
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the one used at the end of 4a where madeline and theo are in a gondola

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yes

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that one

hard forge
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oh so the one that's called music_cliffside_panicattack in the dropdown and event:/music/lvl4/minigame in fmod

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that one uses neither music progress nor layers, it uses the calm parameter

boreal sable
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oooh

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is that a trigger?

hard forge
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you can use a music fade trigger to control parameters

boreal sable
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ok thanks!

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how do i use the fade trigger? there are a lot of options

hard forge
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you enter the parameter that you want to change (calm) in the parameter field

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if "left to right" is selected, it'll set the parameter value to the value in Fade A when you enter the left side and then smoothly change it to the one in Fade B as you move right

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and same for top to bottom

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if you wanna just set it to a fixed value immediately, just set Fade A and Fade B to the same value

boreal sable
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thanks

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what am i doing wrong here

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ok i fixed it!