I want to have a recolored version of the jellyfish to fit the theme of my map more and I saw there was a reskinnable jelly in VivHelper. I put the file path in and I know I did the path correctly cause it does show up in Lonn (attachment), but in-game it doesn't appear at all, there isn't even a hitbox (also attachment)
Any help?
#VivHelper's reskinnable jellyfish entity not appearing
108 messages · Page 1 of 1 (latest)
do you have vivhelper enabled
yes
did you save your map
yes and reloading doesn't do anything either
send logs
If you have crashed, and are on Everest Core, there will be a log in the CrashLogs folder, which contains extra information that the regular logs do not. The Core crash handler will tell you the file name, and give you the option to open the folder.
Otherwise, in order to get Everest logs, open Olympus, and:
- Press the "Manage", under the "Installations" panel on the main menu
- Press "Browse" to open the Celeste folder
- Send the
log.txtfile from that folder (not theerror_log.txtor any log fromLogHistory)
Note, on both Everest versions, there are older logs in the LogHistory folder inside the Celeste folder, but these are not the relevant logs. The most recent one is directly in the Celeste folder (and in CrashLogs for Core users), and not in any other folders.
Everest logs contain paths to certain files and folders in your system (e.g.: active helpers) to help with diagnosing problems. Remember to censor any usernames in log files before uploading them.
Doesn't that only do anything with crashes
lol
not everything that's wrong results in a crash
there's no log from today
wait is it in crashlogs
cause there is nothing from today in that folder
these two are in LogHistory
do I send the most recent one?
but that's from over an hour ago which is not the same session as the current one
@woeful imp
please
anyway yeah everest doesn't think your reskinnable jelly exists
not just in your map, i mean in general
oh
ill be able to investigate soon once im done with work
ok 
by the way, it doesn't appear if I make it the vanilla/default file path either
maybe good idea to test if the entity works for you and it's not a bug in the mod
i am going to literally check the reasonit doesn't see the entity
I don't know how that works but I guess you do know so good luck lol
so I guess just wait until the mod gets fixed?
oh?
ok so it does exist
issue is
viv named the entity "VivHelper/ReskinnableJelly__fish__" in lönn
ohhh but it's called jelly there, correct?
uhh sure
okay one sec while i send you a version with the plugin fixed
just make sure nothing tries to automatically update it else the change will get lost
oh true
done
then get this vivhelper version and drag & drop it into olympus
do I have to delete the original vivhelper first?
it'll replace it
reopen lönn and replace the jelly
..actually wait
i mightve forgotten to update the lang file
fuck
yeah fuck
eh
it'll work for now
look for @VivHelper jelly in entities
it will show as "jelly" but it should work properly
don't waste time on editing its properties yet, just place and test it's tehre
wow I didn't know you could type @ to search mods
here's another version with the lang file fixed
you don't need to replace it right now, but when you close lönn and celeste
also banger
this version fixes its name being "jelly" and will show up as "Reskinnable Jellyfish"
lesgooo
(cc viv: i just made the entity name and plugin name match the one in c# + fixed the lang file)
thanks for the help
yep got it ty
Is the mod going to be updated on gamebanana soon? I kind of want to let my friends test my map
oh uh you don't need the updated version to have others play it

the issue was you not being able to place it properly
now that it's placed, others can see the entity
ohh
ty
oh I just found another bug with the reskinnable jelly
when there is up/spacewind the glide particles are the vanilla colours instead of what you set them to
they do work when you're gliding without upwind
hm
