#Custom tileset working in Lönn but not rendering in-game
10 messages · Page 1 of 1 (latest)
I understand that tileset id 0 is usually taken by air tiles in an xml; linked is an example of a room from one of my mods decompressed by maddie480's Map Tree Viewer tool, showing the foreground tiles of a room containing core and air tiles only in ID form. With that said I do not understand how you have loaded any of these tiles, let alone incorrectly, but my first recommendation is to change the tileset ID attached to these tiles.
i'm 90% sure air is tileset (space)
i might be dumb though
I changed multiples times the id and still didnt worked but i just put w and now works
XD thanks lmao
It'd be interesting if you tried a number of invalid IDs xD I'm glad w worked for you
I'm pretty sure it wasnt invalids id ahah idk what i did to celeste but it was "no" xD
If you wouldnt mind, can you please share the folder containing your XMLs, to ensure there is no conflict between files?
I see no issues so far; please let us know if you find any more issues going forward but by appearances you have structured your tilesets correctly