#System.InvalidOperationException: Sequence contains no matching element

9 messages · Page 1 of 1 (latest)

heavy hinge
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01/11/2024 22:07:50
System.InvalidOperationException: Sequence contains no matching element
   at System.Linq.ThrowHelper.ThrowNoMatchException()
   at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
   at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedFromThisMod(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 516
   at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedLocal(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 372
   at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedDll(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 309
   at System.Runtime.Loader.AssemblyLoadContext.ResolveUnmanagedDll(String unmanagedDllName, IntPtr gchManagedAssemblyLoadContext)
   at AutoPause.User32API.EnumWindows(WNDENUMPROC lpEnumFunc, UInt32 lParam)
   at AutoPause.User32API.GetCurrentWindowHandle()
   at AutoPause.AutoPause.Load()
   at Celeste.Mod.Everest.Register(EverestModule module)
   at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm)
   at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta)
   at Celeste.Mod.Everest.Loader.LoadModDelayed(EverestModuleMetadata meta, Action callback)
   at Celeste.Mod.Everest.Loader.LoadZip(String archive)
   at Celeste.Mod.Everest.Loader.LoadAuto()
   at Celeste.Mod.Everest.Boot()
   at Celeste.Celeste..ctor()
   at Celeste.Celeste.orig_Main(String[] args)```
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havent played celeste in a bit, hopped on, updated mods and after updating everest this crash happens. any help?

cosmic halo
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i really don't know...

#

maybe you could try to verify game files?

dusk laurelBOT
cosmic halo
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but i'm really not sure

heavy hinge
#

alr ill try that, ty

#

unfortunately didnt work, same crash reason.

01/11/2024 22:15:26
System.InvalidOperationException: Sequence contains no matching element
   at System.Linq.ThrowHelper.ThrowNoMatchException()
   at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
   at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedFromThisMod(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 516
   at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedLocal(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 372
   at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedDll(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 309
   at System.Runtime.Loader.AssemblyLoadContext.ResolveUnmanagedDll(String unmanagedDllName, IntPtr gchManagedAssemblyLoadContext)
   at AutoPause.User32API.EnumWindows(WNDENUMPROC lpEnumFunc, UInt32 lParam)
   at AutoPause.User32API.GetCurrentWindowHandle()
   at AutoPause.AutoPause.Load()
   at Celeste.Mod.Everest.Register(EverestModule module)
   at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm)
   at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta)
   at Celeste.Mod.Everest.Loader.LoadModDelayed(EverestModuleMetadata meta, Action callback)
   at Celeste.Mod.Everest.Loader.LoadZip(String archive)
   at Celeste.Mod.Everest.Loader.LoadAuto()
   at Celeste.Mod.Everest.Boot()
   at Celeste.Celeste..ctor()
   at Celeste.Celeste.orig_Main(String[] args)```
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oh i just realised the game doesnt even BOOT it just crashes immediately upon opening it