01/11/2024 22:07:50
System.InvalidOperationException: Sequence contains no matching element
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedFromThisMod(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 516
at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedLocal(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 372
at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedDll(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 309
at System.Runtime.Loader.AssemblyLoadContext.ResolveUnmanagedDll(String unmanagedDllName, IntPtr gchManagedAssemblyLoadContext)
at AutoPause.User32API.EnumWindows(WNDENUMPROC lpEnumFunc, UInt32 lParam)
at AutoPause.User32API.GetCurrentWindowHandle()
at AutoPause.AutoPause.Load()
at Celeste.Mod.Everest.Register(EverestModule module)
at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm)
at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta)
at Celeste.Mod.Everest.Loader.LoadModDelayed(EverestModuleMetadata meta, Action callback)
at Celeste.Mod.Everest.Loader.LoadZip(String archive)
at Celeste.Mod.Everest.Loader.LoadAuto()
at Celeste.Mod.Everest.Boot()
at Celeste.Celeste..ctor()
at Celeste.Celeste.orig_Main(String[] args)```
#System.InvalidOperationException: Sequence contains no matching element
9 messages · Page 1 of 1 (latest)
havent played celeste in a bit, hopped on, updated mods and after updating everest this crash happens. any help?
Steam Instructions
Epic Games Store Instructions
If you have Everest installed, you will need to reinstall it after verifying.
but i'm really not sure
alr ill try that, ty
unfortunately didnt work, same crash reason.
01/11/2024 22:15:26
System.InvalidOperationException: Sequence contains no matching element
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedFromThisMod(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 516
at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedLocal(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 372
at Celeste.Mod.EverestModuleAssemblyContext.LoadUnmanagedDll(String name) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModuleAssemblyContext.cs:line 309
at System.Runtime.Loader.AssemblyLoadContext.ResolveUnmanagedDll(String unmanagedDllName, IntPtr gchManagedAssemblyLoadContext)
at AutoPause.User32API.EnumWindows(WNDENUMPROC lpEnumFunc, UInt32 lParam)
at AutoPause.User32API.GetCurrentWindowHandle()
at AutoPause.AutoPause.Load()
at Celeste.Mod.Everest.Register(EverestModule module)
at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm)
at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta)
at Celeste.Mod.Everest.Loader.LoadModDelayed(EverestModuleMetadata meta, Action callback)
at Celeste.Mod.Everest.Loader.LoadZip(String archive)
at Celeste.Mod.Everest.Loader.LoadAuto()
at Celeste.Mod.Everest.Boot()
at Celeste.Celeste..ctor()
at Celeste.Celeste.orig_Main(String[] args)```
oh i just realised the game doesnt even BOOT it just crashes immediately upon opening it