#when i launch my skin mod everest crashes
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Does the game crash when you don't have your skinmod enabled?
hold on gonna check
Most likely your sprite id in sprites.xml doesnt match the id defined in the config file.
Mind sending the skin mod?
np isnt anything made yet just setting up structuring
wait could it be?
i have to change the xmls within the folder
gonna put this post on hold till ive tested launching with updated xmls
The crash happens because you haven't defined the no_backpack sprites in the SkinModHelperConfig.yaml.
Quick question. Are you going to make no backpack sprites for all of the skins or are they going to be identical to the normal version?
identical
In that case we can remove the no backpack sprites altogether from the mod, to tidy things up a bit.
Add these 3 lines to every character's xml file.
true that sounds good
Then copy the roll animation from the player_no_backpack folder to the player folder.
is it also possible to remove the portrait xml and the secondary sprites xml
Then delete the player_no_backpack folder and you're done.
You can remove the protraits xml, remember to delete all files related to it too.
The secondary sprites.xml file is used to change the payphone cutscene and the binoculars. Don't delete it.
k
it works now
just removed the second sprites xml anyways since i dont really need bino sprites
Okay