#Having problems with opening Everest after installing a bunch of mods.
8 messages · Page 1 of 1 (latest)
how many is "a bunch of mods"?
Having too many large mods installed (especially collabs and mods with high resolution images) can cause out of memory errors, which can appear as crashes or texture corruptions.
This can be fixed by disabling any mods you aren't using, which you can do by toggling them in the Olympus mod menu, adding their filenames to the blacklist.txt file in the Mods folder, or if your game can launch, by turning them off in Mod Options.
If this doesn't fix the issue, either you haven't disabled enough mods, or (less likely), it's another type of error.
Note that Celeste is 32-bit on Windows systems, so only has access to around 4GB of memory. This means that out of memory errors can still happen even if you have plenty of memory free.
The only way around this limitation is to use the core version of Everest, marked with "core" next to the version number in olympus, which converts it into a 64-bit application. Please read #modding_announcements message for additional information about the core version.
that might be the issue
so if i just disable most of them, it should hopefully work?
not most of them but try to only enable the ones you're going to play
alr thank you