#keep randomly crashing :/
8 messages · Page 1 of 1 (latest)
Having too many large mods installed (especially collabs and mods with high resolution images) can cause out of memory errors, which can appear as crashes or texture corruptions.
This can be fixed by disabling any mods you aren't using, which you can do by toggling them in the Olympus mod menu, adding their filenames to the blacklist.txt file in the Mods folder, or if your game can launch, by turning them off in Mod Options.
If this doesn't fix the issue, either you haven't disabled enough mods, or (less likely), it's another type of error.
Note that Celeste is 32-bit on Windows systems, so only has access to around 4GB of memory. This means that out of memory errors can still happen even if you have plenty of memory free.
The only way around this limitation is to use the core version of Everest, marked "(core)" in olympus, which converts it into a 64-bit application. Please read #modding_announcements message for additional information about the core version.
i see fifth line :>
idk what that means im sorry
this is all super unreadable to me lmao, also i shouldve tagged this as a crash mb :/
ok well i am running core everest now and that seems to be working, im not sure if thats what u meant but thank you, i'll leave this thread up in case anyone is as dumb as me
outofmemory is very common issue, 99% open modding_help post for it