#speedrun tool crash

10 messages · Page 1 of 1 (latest)

cobalt plaza
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made a savestate by accident and quickly cleared it, got an out of memory error that looks to be recursion-related but im not sure

storm oxide
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this is probably just a standard OOM because the savestate needs a bunch of extra memory

twilit parrot
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SystemMemoryMB: 16004.700 MB

≈ 16 GB
@cobalt plaza did you have any other stuff open at the time, or just celeste? i.e. how much memory would you expect celeste would have had access to?

storm oxide
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I mean this is stable

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and both sj and sc are installed

twilit parrot
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oops i forgot it's not the future yet

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yea almost certainly a normal OOM if this is windows

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ah yea it is

eager zodiacBOT
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Having too many large mods installed (especially collabs and mods with high resolution images) can cause out of memory errors, which can appear as crashes or texture corruptions.
This can be fixed by disabling any mods you aren't using, which you can do by toggling them in the Olympus mod menu, adding their filenames to the blacklist.txt file in the Mods folder, or if your game can launch, by turning them off in Mod Options.
If this doesn't fix the issue, either you haven't disabled enough mods, or (less likely), it's another type of error.

Note that Celeste is 32-bit on Windows systems, so only has access to around 4GB of memory. This means that out of memory errors can still happen even if you have plenty of memory free.
The only way around this limitation is to use the core version of Everest, marked "(core)" in olympus, which converts it into a 64-bit application. Please read ⁠⁠#modding_announcements message for additional information about the core version.

twilit parrot
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^ this should help