#Everest crashed while updating mods

3 messages · Page 1 of 1 (latest)

noble ice
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I was trying to use mods (for the first time after downloading) but in-game it needed to update some mods (d sides and strawberry jam) but after a while of updating it crashed, text log added to post

narrow dragonBOT
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Having too many large mods installed (especially collabs and mods with high resolution images) can cause out of memory errors, which can appear as crashes or texture corruptions.
This can be fixed by disabling any mods you aren't using, which you can do by toggling them in the Olympus mod menu, adding their filenames to the blacklist.txt file in the Mods folder, or if your game can launch, by turning them off in Mod Options.
If this doesn't fix the issue, either you haven't disabled enough mods, or (less likely), it's another type of error.

Note that Celeste is 32-bit on Windows systems, so only has access to around 4GB of memory. This means that out of memory errors can still happen even if you have plenty of memory free.
The only way around this limitation is to use an experimental core version of Everest (in the development version of Olympus these are the ones with "(core)" in their name), which converts it into a 64-bit application. Please read #modding_announcements message and #modding_announcements message for additional information about the core version.

noble ice
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tried disabling some mods and with a few mods on it works, but if I try to use strawberry jam (with no other mods) it just crashes