#Game crashing while hitting boss badeline

15 messages · Page 1 of 1 (latest)

near seal
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add another node - hitting the last one will crash since the boss no longer has a place to go, typically people put the final node out of bounds so it's impossible to hit it

charred wave
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Should we patch this in Everest so at least the game won't crash? ohnoshiro

upper flame
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possibly a good idea
or at least make the message informative

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not sure what the appropriate (non-crash) behaviour is in that situation tbh

charred wave
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sure I'll start working on it thumbeline

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I thought about 3 options, leaving Badeline at the same spot (mb logging something) so ppl can figure out that they need to add another node. Another option is to keep Badeline moving in the same direction. And the last option is to just improve the log message.

charred wave
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Like the a sides postcards?

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I guess it could work, ill try it later on cuz its a bit more complicated

near seal
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wouldn't worry too much about making it a postcard issue, since core versions effectively implement a similar thing already

charred wave
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not sure its better tho

keen storm
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I think it's better to show the postcard, and tell mapper add a node outside of the room

charred wave
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||ignore the audio clowneline ||

keen storm
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looks good