#Game crashing while hitting boss badeline
15 messages · Page 1 of 1 (latest)
Should we patch this in Everest so at least the game won't crash? 
possibly a good idea
or at least make the message informative
not sure what the appropriate (non-crash) behaviour is in that situation tbh
sure I'll start working on it 
I thought about 3 options, leaving Badeline at the same spot (mb logging something) so ppl can figure out that they need to add another node. Another option is to keep Badeline moving in the same direction. And the last option is to just improve the log message.
Like the a sides postcards?
I guess it could work, ill try it later on cuz its a bit more complicated
wouldn't worry too much about making it a postcard issue, since core versions effectively implement a similar thing already
I think it's better to show the postcard, and tell mapper add a node outside of the room
looks good
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