#Game crashing after editing dialogue

1 messages · Page 1 of 1 (latest)

austere kernel
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hey so I was messing around with the dialogue files but the game crashed and I tried to revert it back to normal but it still crashes
this is my error log:
Ver 1.4.0.0-xna [Everest: 3971-azure-4c22a]
05/31/2023 21:38:04
System.ArgumentException: Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.IO.Path.Combine(String path1, String path2)
at Celeste.Language.FromExport(String path)
at Celeste.Dialog.orig_LoadLanguage(String filename)
at Celeste.Dialog.LoadLanguage(String filename) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Dialog.cs:line 0
at Celeste.Dialog.orig_Load()
at Celeste.GameLoader.LoadThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/GameLoader.cs:line 83
at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39

naive lark
#

verify your game files via steam

austere kernel
#

oh wow it was really that simple lol