#Interactable sprites (Madeline, Characters and level designs) are not showing up
10 messages · Page 1 of 1 (latest)
Having too many large mods installed (especially collabs and mods with high resolution images) can cause out of memory errors, which can appear as crashes or texture corruptions.
This can be fixed by disabling any mods you aren't using, which you can do by toggling them in the Olympus mod menu, adding their filenames to the blacklist.txt file in the Mods folder, or if your game can launch, by turning them off in Mod Options.
If this doesn't fix the issue, either you haven't disabled enough mods, or (less likely), it's another type of error.
so... which one is the one for the"Bio/Bounce Helper Test Map" and the "Bio/Bounce Queen"
also thx
i believe those are test maps
which ones do i disable for those to disapear??
those are from bouncehelper; you could also install the helper test map hider mod to hide them without breaking dependent mods
ok
in general it's maps with large amounts of custom graphics that use the most memory - the bounce helper test maps are entirely vanilla in those terms so don't particularly impact on it