#Glyph Fails to Load
1 messages · Page 1 of 1 (latest)
(03/28/2023 18:16:42) [Everest] [Warn] [LevelLoader] Failed loading BeefyUncleTorre/map/1
--------------------------------
Detailed exception log:
--------------------------------
System.Exception: Background type AcidHelper/AcidPetals does not exist
that's glyph's helper i think, not sure how it's not loading
So literally one of the assets is just straight up missing?
maybe try disabling sj & any other big mods you have enabled
makes the mod not load (but doesn't touch savedata or anything)
gotcha
let me try
nope
it's a no-go
i disabled spring collab, strawbery jam, and winter collab
ok, try deleting the Cache folder in your mods folder, and redownloading glyph
uhh should i remove the original glyph file?
yea
can you send your log again?
(03/28/2023 18:42:22) [Everest] [Warn] [relinker] dep. AcidHelper.dll -> ((FNA, Version=21.3.5.0, Culture=neutral, PublicKeyToken=null), (FNA)) NOT FOUND
(03/28/2023 18:42:22) [Everest] [Warn] [relinker] dep. AcidHelper.dll -> ((MonoMod.Utils, Version=21.4.29.1, Culture=neutral, PublicKeyToken=null), (MonoMod.Utils)) NOT FOUND
(03/28/2023 18:42:22) [Everest] [Warn] [relinker] Encountered module name conflict loading assembly Glyph 2.3.2 - AcidHelper - AcidHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
(03/28/2023 18:42:23) [Everest] [Info] [core] Module Glyph 2.3.2 registered.
<@&673391557939953684> 

Encountered module name conflict loading assembly Glyph
wut
(03/28/2023 18:42:19) [Everest] [Info] [core] Module Sib 4.5.0 registered.```
... huh
@neon mirage try disabling/uninstalling sib
or actually just update sib
not sure how you even got a version from that long ago without ever updating it
ah that'd do it
It worked.
Thank yall so much
apparently what happened is that while i was able to load sib normally, i didnt actually had the unzipped file installed in there
and glyph has some rooms from sib
so hence why it was failing to load
thank yall again
and glyph has some rooms from sib
it's not quite this, it's more that everest was getting confused since both sib and glyph had code assemblies called AcidHelper
but that was removed in the most recent version of sib (4.5.5) so it shouldn't cause a conflict if everything is up to date
either way glad it's working now 
oh that's actually pretty interesting to know