#Glyph Fails to Load

1 messages · Page 1 of 1 (latest)

neon mirage
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I keep getting errors whenever I try to load up Glyph:

mortal parrot
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(03/28/2023 18:16:42) [Everest] [Warn] [LevelLoader] Failed loading BeefyUncleTorre/map/1
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Detailed exception log:
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System.Exception: Background type AcidHelper/AcidPetals does not exist
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that's glyph's helper i think, not sure how it's not loading

neon mirage
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So literally one of the assets is just straight up missing?

mortal parrot
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maybe try disabling sj & any other big mods you have enabled

neon mirage
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and then after that?

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also what does disabling do?

mortal parrot
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makes the mod not load (but doesn't touch savedata or anything)

neon mirage
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gotcha

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let me try

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nope

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it's a no-go

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i disabled spring collab, strawbery jam, and winter collab

mortal parrot
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ok, try deleting the Cache folder in your mods folder, and redownloading glyph

neon mirage
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uhh should i remove the original glyph file?

mortal parrot
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yea

neon mirage
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alright

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nope

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still nothing

mortal parrot
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can you send your log again?

neon mirage
mortal parrot
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(03/28/2023 18:42:22) [Everest] [Warn] [relinker] dep. AcidHelper.dll -> ((FNA, Version=21.3.5.0, Culture=neutral, PublicKeyToken=null), (FNA)) NOT FOUND
(03/28/2023 18:42:22) [Everest] [Warn] [relinker] dep. AcidHelper.dll -> ((MonoMod.Utils, Version=21.4.29.1, Culture=neutral, PublicKeyToken=null), (MonoMod.Utils)) NOT FOUND
(03/28/2023 18:42:22) [Everest] [Warn] [relinker] Encountered module name conflict loading assembly Glyph 2.3.2 - AcidHelper - AcidHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
(03/28/2023 18:42:23) [Everest] [Info] [core] Module Glyph 2.3.2 registered.

<@&673391557939953684> thonkeline

neon mirage
drifting sonnet
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Encountered module name conflict loading assembly Glyph
wut

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(03/28/2023 18:42:19) [Everest] [Info] [core] Module Sib 4.5.0 registered.```
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... huh

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@neon mirage try disabling/uninstalling sib

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or actually just update sib

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not sure how you even got a version from that long ago without ever updating it

neon mirage
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what

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thats actually insane

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let me try

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oh it's probably this

drifting sonnet
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ah that'd do it

neon mirage
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It worked.

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Thank yall so much

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apparently what happened is that while i was able to load sib normally, i didnt actually had the unzipped file installed in there

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and glyph has some rooms from sib
so hence why it was failing to load

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thank yall again

drifting sonnet
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and glyph has some rooms from sib
it's not quite this, it's more that everest was getting confused since both sib and glyph had code assemblies called AcidHelper

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but that was removed in the most recent version of sib (4.5.5) so it shouldn't cause a conflict if everything is up to date

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either way glad it's working now gladstare

neon mirage
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oh that's actually pretty interesting to know