2 messages · Page 1 of 1 (latest)
Trying to load the last used level when exiting a custom version of the Pico-8 scene but I can't figure out what object reference is missing. I also don't understand what the Pico-8 code does that mine doesn't. I didn't upload my code because I more just want to understand what the error actually means.
@shut inlet you have to patch Level.End() to make it not clear the level you saved
https://github.com/EverestAPI/Everest/blob/dev/Celeste.Mod.mm/Patches/Level.cs#L446