#Engine.Scene = causes crashes when loading a Level from a modified Pico-8 emulator

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shut inlet
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Trying to load the last used level when exiting a custom version of the Pico-8 scene but I can't figure out what object reference is missing. I also don't understand what the Pico-8 code does that mine doesn't. I didn't upload my code because I more just want to understand what the error actually means.

small rover