#System.NullReferenceException Object reference not set to an instance of an object.
5 messages · Page 1 of 1 (latest)
The full error is here:
Ver 1.4.0.0
1/5/2023 8:59:00 PM
System.NullReferenceException: Object reference not set to an instance of an object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging()
tried verifying, didn't work
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