#Set default spawnpoint
15 messages · Page 1 of 1 (latest)
the last spawn placed in the room is used - alternatively there's an entity in djmaphlper that deals with it idr the name rn
oh, thats strange
well, that didnt seem to work. either of them
replaced both spawns and restarted, still spawned at the end, and then tried the djmaphelper force start spawn thing, and that didnt work either
removed the other spawn, and it gives this now
ok i just used 2 normal ones and just swapped their places instead
solved-ish
there's an attribute that you can set on a spawnpoint to make it the default one, it's just not added to the UI yet. you can paste this spawnpoint
{
{
_type = "rectangle",
height = 17,
item = {
_id = 4,
_name = "player",
_type = "entity",
x = 304,
y = 128,
isDefaultSpawn = true
},
layer = "entities",
node = 0,
width = 13,
x = 296,
y = 111
}
}
@reef isle is this planned for the next lönn version?
yeah it's the spawnpoint in the starting room that gets used when you load into the map