#general-feedback-discussion
1 messages · Page 599 of 1
Also, that's true @safe galleon
But if we do stats at all, people are going to via discord and other devices anyhow
Also what do you mean by stats? Pretty sure all adults are gonna have the same stats unless perks change them altough we don’t know exactly what the perks will do
I was referring to perks. Whatever the perks will do. I am not entirely certain but we know they will benefit the dinosaur. Either way, that dinosaur will be more attractive than someone without perks.
Just so I understand, we will be able to play apexs in the future right? The way it sounded in the devblog was that they were only adding apexs as ai
hooo man for a second I thought that Abzu suggestion was asking the devs to add Flowerhorn to the ai fish list
ngl flowerhorn would be awesome but unlikely
@cinder plank install both
How
i can dm u the way
the trap part and hatchet part is cursed
The other 3 things tho 👌
honestly just grasping at straws to make it a thing, was originally just the taco quills one for troodon
definite no on the traps and weapons
the sticks/rocks for getting hard to reach food isnt bad, though
it was originally for an animal that would look less stupid doing it
doesnt matter
idc about the animal the idea in general just seems bad
weapons and traps are trash
we dont need dinosaurs using weaps and traps that the humans job
Only "trap" i wouldnt mind is like some trapdoor spider thing
ok that we can agree on
lmfao land deino
i was gonna put something even stupider on there, fucking makeshift pitfall, i came to some sort of sense before then
Tools is a stretch
ik
Bork ur idea is great but how would the devs ever add something so complicated for one dino
i dont expect them to
i could maybe see something like rotting trees with broken sticks all around it, and only certain dinos are able to grab the sticks off the ground and use it to pry bark off the tree, revealing a small insect feast
thats about it tho
i refuse to accept a dewlap-less isle giga
sadly magy wont be dropping scales cuz no model deformation or whatever
but what if instead of osteoderms they become poisonous pimples that explode when bitten on
my friends I have made some small adjustments to the new giga model
this is the currently flawed model
and here it is, beautifully upgraded
this is just a demonstration
i don’t know what else to do to get my point across
isle giga just isn’t isle giga without the funny dewlap

its true it made it look less like just weird rex
i will not stop until dewlaps are added
also what
Ovi Mimicry is popular because Saurian Anzu is in the back of every single person's mind at all times.
sir we are talking about a giga dewlap
instead of troodon who has little to no use of it
im begging just make new giga look more like the giga we all know and love
Tentacle
Your using the wrong big nosed animal
cause now it looks kinda generic
I prefer the new giga model
except the back and crest

the female in the concept art looks a lot less deformed imo
i like mimicry on ovi a lot better tbh
@night mountain
But, they're like... almost the same animal.
How is ovi anything like troodon
mfw
wat
oviraptor is the same as troodon when pigs fly
what if giga got bat nose
I meant Anzu.
yES
imagine hiding in a bush and giga pulls up and sniffs you with its meter long nose
so basically herbi troodon
omni
magy just has venom blood like xenomorphs
looking at the legacy model next to the new model
i must say i much prefer the body of the legacy model but the head of the new one
except the spikes
think they are a lil nice detail on the body
they made giga hunched over
I don't care for the dewlep on giga..i actually like the new better and prefer it tbh.
Sour what
oh
So whats the reasoning for magy dropping its scales off when attacked. Im confused. I don't get why it needs to that..not against it...but just very much confused.
escape mechanism
I'd defo like the giga 'beard' to return.
Tar and mud hazards would be neat especially as a way for tiny dinos to screw over fat ass mid tiers and apexes who would sink very quickly once they are in
If exotic plants that are good enough to lure herbi players in spawn there though i dont think corpse spawning is necessary, as bodies would probably accumulate naturally through clumsy herbis going for the herbs and clumsy carnis going for the bodies of the herbis
Tar pits would be amazing!
Yeah tar pits would be dope definitely wouldn’t mind them in the game
^
@pallid burrow I think it's to prevent herbis from tracking down and killing other players
But they can't smell blood anyway
think more footprints
So if you got hit by a trike and ran it would have a hard time tracking you
Honestly, if it's possible, they could just reduce the sniff range and make footprints unsniffable while walking as a herbi
Or if something is running away from a herbi, the tracks could look like the thing was walking away. Like how each footprint is a rex length away from each other.
Yeah it's to stop herbis following other dinos footprints to track them down and kill them.
@warped tapir that whole thing was disproven
^
._.
years ago.
I thought so for a time too. But that was legacy in mind.
I was like "Why does Allo have 300. It should be weaker because of its bleed!!!"
No map wide group system because it doesn’t promote having to stick together and it’s kind of easy mode
It also doesn’t promote any actual knowledge of the map, just click a button and beeline for a friend. Having proximity grouping means you need to at least have a basic understanding of direction and navigation to find friends which I like
That operates under the assumption that you already have communication with the people you want to group with so you can at least tell them what your location is. Which works fine in that situation, but lets face it. The majority of players aren't exactly playing with friends on discord. They're playing with whoever they can find because there's safety in numbers in this game
The majority of servers have rules against location dropping in global chat which imo is quite understandable. If you can't let people know where you are, how are you meant to find anyone?
If there was dedicated hotspots like there is in legacy it wouldn't be quite as big of an issue. But It seems the current direction they're aiming for is that players will be constantly on the move, never staying in one spot for too long
I agree we should encourage players to understand and know the map, but I'm not really sure this is the best way about it
People actually being on the move and having to actively search for people is much better then people camping hotspots
And will increase player interaction across a much larger area then it being held to like 5 spots
I do agree with that. Constantly moving is more dynamic and honestly makes gameplay more fun. I've always enjoyed the game when I'm travelling. But then it loops back around to it being hard to locate people. Because if your pack or herd is just a small group of people, on a map this size what are the chances of you actually getting close enough to group?
and even then there will be points of interest you can pass by while searching for more food and players
By "this map size"
are you refering the the current quadrant or the entire thing
Even with this current quadrant, but also the entire map
the issue rn is due to the fact there arent any players
hypo carno impaling things chad
the current quadrent is between thenyaw and v3 sized
which 75 people can fill very well if people actually played the game
The entire map though is an issue ofc
The current playable section of the map is still pretty decently sized. Even with a full 200 players, the chance of running into players of your own species/groupable species is still statistically not in your favour
people dont play because theres nothing to do and the playstyles are horrible.
but migratory paths that herbis need to follow for their preferred food would increase that interaction too
IDK but as someone who usually plays a herbi in herds I'm just worried about how this new grouping system will impact herding if you're constantly trying and failing to even find people
tenonto cant really do much without cc dryo is just run and utah is the only predator.
If 75 people were spread across the current map
You would find 1 or 2 people every idk 10 mins
Which imo is much better then what the current legacy maps entail which is
Entire map = empty and only 3 spots have players
yeah legacy only has high densitys of players at twins herbie hill and great falls on v3.
if people actively move around
And are doing things which cause players to find em (calling n such)
Then you will encounter people
I mean I agree that the hotspot system is bad. But at least with the hotspot system, finding players is predictable to a certain degree and not up to luck
Adding people to your group shouldnt necessarily be predictable
Unless you are nesting
I think it depends on what you're playing tbh
this new roaming thing will actually get people to make the map feel more alive
Especially by actively using 1 calls
I wouldn't mind how grouping works being different for different animals
for example, it should be hard for rexes to find companions, they're already strong enough on their own. But what about smaller weaker animals which need the protection/strength of a herd/pack?
Animals shouldnt be balanced around groups
Every animal needs to be able to survive on their own, ofc groups would make it easier but it should be a necessity
Yeah on the current map, with 200 people you’d find people constantly just saying
There are certain animals in which grouped playstyle is actively encouraged though is the thing
Nycta back when it was full on evrima i found people commonly
200 is too much for current map
So why shouldn't it be easier for them?
It would be easier for them
since most of those animals are smaller and traverse the map much easier
and are at less of a risk when calling since they can get out of dodge much easier
I honestly wouldn’t mind certain group orientated animals having a special grouping system to make it easier
As apart of their kit
Imo something like para can have like
A super long range global chat it 1 calls when typing in
as a way to warn players/make it easier to find groups
hell thats what its crest was used for
Yeah that could work
I get where yall are coming from, I'm just a bit apprehensive is all. The devs haven't exactly got a perfect track record when it comes to balancing. I'm hopeful they can pull it off but I easily forsee this grouping system just being needlessly frustrating
Idk personally prefer the new group system
makes the game a bit harder where ya actually have to search for people
instead of just "Press a for x dino group"
Kinda similar to how it plays on officials where it lacks global and ya either just group with friends on discord or meet up with randos you find by 1 calling every so often
Isla Spero is the only map I really see having this issue
Spiro won’t be that big though, only a bit bigger than V3
It’s not 2x it’s like 16x16 opposed to V3 being 15x15
Barbary
the quadrant we play on is between v3 and thenyaw sized
that x4= about 2x
Hmm I think that's why I'd like it as an option for server owners yknow. I get some people want this game to be super hardcore and challenging, but personally that's not what I'm interested in. I like being able to easily group up with herbivores, socialise and fight back against carnivores
I think allowing customisation to benefit a wide range of playstyles and preferences has more pros than cons
Im not a fan of the option since it just turns a majority of the servers into dino chat rooms instead of like
an actual world n such
Then you don't need to play those servers. There would totally be some that wouldn't have it enabled, and imo it makes sense for the official servers to have current grouping too
They are implemnting smaller maps too if larger ones are hte problems
plus the old grouping system imo just tosses away the need for an actual 1 call
Just invite people instead of having to actually look for em
or instead of trying your luck at a hotspot
if you want to easily get together with other herbis get nested in
i dont want their nasty skins thanks lol
We have no idea how nesting will work customization wise
everyone but me has terrible tastes in skins smh
iirc it was mentioned you can choose colors combos from the parents
But again, i say: options are good
Options are good imo as long as they keep the base game the same
which a dinosaur chatroom type thing imo doesnt keep the base games idea the same
The entire point of options is to pander to a wide range of tastes. Chatroom style isn't your thing, that's cool. And there will be servers for you.
Like, its not my thing either, im not trying to defend it. I like action more. But I don't think that easier grouping automatically = chatroom
being able to converse with people across the map without problem and knowing instantly where they are at all times and not having to actually meet up imo just would lead it into that
you already see it in legacy, especially when global is already in existance
I think that really depends on server and what you play though? I mean if you like carnivore, I don't think it ever turns into something like that, not in my experience
And with herbivores it depends on what herd you find
In legacy it does if you just camp ai
But luckily that wont occur in evrima
IDK what servers you're playing on where people group but don't actually meet up lol
Like I get where you're coming from but I don't think it's as big of a concern? Compared to grouping being frustrating and difficult
I used to play on LFAW a lot
moment we started "overpacking"
We just split up and 1 group went over to twins or something
And people just talked instead of actually playing the game
also occured when people nested
hell it happens in officials from time to time too
Groups split up and scout for the other half across the map
And use that long distance finding thing to deal as much carnage as possible
Whether they are a herbi or carni
And that's your experience. In most servers I've played though, unless they're nesting carnivores are on the move, and herbivores will be chatting until carnivores come along. It helps to play on servers that encourage PVP
Plus imo, the less hotspot driven, migration and movement focus of evrima will limit it too
People just won't have time to idly sit around and chat if they have to keep moving
I doubt the migration focused thing will call for constant movement
the chatroom experience is partly a product of the hotspots, because people can sit and do nothing but talk in global
Yes global does play a major role in it
Which imo the way the new grouping (and new nesting if it does go to the select screen)
Will cause more servers overall to just lack global since all uses for it are kinda going down the drain
I see carnivore packs split up over maps all the time in legacy
IE the whole x for egg y for group thing
makes finding people to attack way easier barbary yea
I just don't see a good reason to not have the option for easier grouping
Cus like here's the thing. Very rarely do you find multiplayer focused games that make finding people difficult
In fact in games where that's been the case, it's often been a major critisism (ala no mans sky)
People want to be able to play with other people, and I think limiting their ability to have access to that isn't the direction a multiplayer game should be taking
Thats the thing though
This isnt making finding people that much more difficult
If you are actively moving when you having nothing else to do
And 1 call every so often you are bound to find a group or make your own
The exceedingly large maps is the main issue for finding actual players imo
and less the grouping systems
You are moving, but so is everyone else. Maybe you're getting closer, maybe you're getting further away
People seem to really over exaggerate how hard it is to find people on the current map, even with 50 players
I find people pretty often
people are always at hotspots on the current map
its literally the same as legacy hotspot wise
Yea
IDK I've played a fair bit of evrima, and on populated servers too. It is tough
I mean sure you're run into the occasional player every now and again. But rarely do I manage to form large groups
I find players constantly when in evrima
but again, thats due to the fact people are always at A: the swamps around the big rock or B: the souther swamps
I was in a teno group of like 20 people the last week
Utah packs on average i see reach about 5-10 people
I did manage to form a large teno herd after one of the updates, but that's the only case I can think of
Teno herds i always see about 4-5 on average
I see large groups all the time in evrima as it stands due to hotspots
And we're just limited to a small section of the map. If it was a bit less featureless maybe it wouldn't be so bad, but the full sized map is still a concern
hell only animal i normally see in lower numbers (1-2) it dryo
But thats prolly cuz its so easy to grow the overall stronger herbi atm
I'm not trying to like, force everyone to play on servers with easier grouping. But I don't see why it's a bad thing to have as an option. For some people, easily being able to meet up and play together is what they want
Personally i think having this option would instantly cause most servers to go back to the route they took in legacy
Which is the main reason im against it
IDK I can think of servers that likely wouldn't have it. There's plenty that like to push that realism angle
eys they try to push the realism angle
Then they enforce rules which aint even close to realistic lol
In fact I bet realism and semi-realism servers are where you're less likely to see this option. I imagine pvp servers however would so its easier to meet up and fight
I highly doubt that
especially since most of these "realism" servers have global which in itself isnt realistic
They also have rules which dont make much sense from a realistic standard such as things stopping herbivores from being aggressive n such
They're superficially realistic, but this form of grouping is exactly the kind of thing I can see them taking too :P
But yeah. I gotta go to bed now but I stand by what I've said. I get where you're coming from, but I don't see letting people play in ways that suits them is a bad thing
I like being able to meet up easily and chat because I can't exactly do much of that atm with our current world situation :P
@lilac swallow the original plan of the no apex rule turned into
smalls only but apex ai
Then they explained why stego is being added as a playable apex this early in the devlog where its already mostly complete due to how much work it had that was done as ai that it can fit easily in as playable
I expect they are just going to gimp its stats until more apexs are in for a temp time
but i do agree anky didnt need to go rhino
@lilac swallow the original plan of the no apex rule turned into
smalls only but apex ai
Then they explained why stego is being added as a playable apex this early in the devlog where its already mostly complete due to how much work it had that was done as ai that it can fit easily in as playableI expect they are just going to gimp its stats until more apexs are in for a temp time
@covert birch i hope its true the last part
Punch yesterday wrote that stego is Not an apex
i posted 4 cases, 2 of them covers stego not being apex level
punch iirc said he doesn't consider stego an apex. doesnt mean its actually true could just be a matter of opinion.
but idk
punch iirc said he doesn't consider stego an apex. doesnt mean its actually true could just be a matter of opinion.
pretty sure the devs dont call big herbis apexs and call them keystones or somethin
chad elder perks vs virgin growth perks
I dig that suggestion about the perk system Blue
thats how I feel as well
I hope you’re not able to reach elder through commands honestly
Admins will just abuse it and get all possible perks on their dino by growing to max elder, dying, choosing a perk and repeat until they have all
Rather than saying apex just say large tier or something.
And yeah stego seems odd to add now, but apparently it's because the model/animations were a lot furthur along.
I do worry about how it will interact with the ecosystem. Either it ends up practically unkillable in update 2, or it's huntable by utahs as kissen said, and then when rexes and allo arrive it's just dead meat.
And yeah stego seems odd to add now, but apparently it's because the model/animations were a lot furthur along.
@valid zephyr but Rex got lol noed and is as complete, (not saying I want Rex now, rather that it simply makes not sense)
mfw kissens response to it being hunted by utahs and carnos was a snide remark cause they are literally the only carnis who could technically hunt it in update 2
I think it works considering its a direct balance to carno being added
also imo I think stego was somewhat necessary so deino had a large prey option
i think the main difference between stego and rex, is stego can't chase things down.
Not like carno, but something carno can't kill easily
it's why they're willing to add deino in update 3
at least deino and stego are the least bad large tier dinos
Also makes tenontosaurus not alone as a big herbi
anky, stego, and deino i see as being the least abusable
though anky has no model that we've seen yet
i unironically think trike would be hte least abusable
Since well it has more open weak spots compared to stego whos entire sides and back and some part of head is covered by its tail
both are still practically immortal if balanced for their tier though
trike is faster and has a frontal attack though
people use trike for hunting squads
Frontal attack doesnt help much when you have faster more nimble animals who can go round n bite your flanks with ease
good luck getting a trike hunting squad to chase down a pack of carnos
maybe it's changed in evrima, but carnos and utahs were not a threat to trikes on legacy
BUt, trike is also practically immune to deino
although stego is better for something for deino to eat
maybe it's changed in evrima, but carnos and utahs were not a threat to trikes on legacy
in legacy trikes hitboxes were missles
maybe it's changed in evrima, but carnos and utahs were not a threat to trikes on legacy
@valid zephyr mfw broken hitboxes and busted weight mechanic
could also run through the trike hitbox biting as you went. getting caught on a trike hitbox in evrima means death probrably.
dilos going to get a huge nerf now they can't phase.
Dilo is going to be a midtier controller at most now
Apexs maybe in super packs
but that applies to most animals
but in evrima trike does have many things going for it
its funny how dilo bleeding out things might be more realistic because of their serrated teeth. Not that it should be kept.
like, collision and locational damage will help immensely
“Are you tired of dealing with pesky allo mains, try dilo!”
like im not saying trike is an easy kill
I just think a pack of smalls would do better against a trike then against a stego who can cover most of its body with its tail
agreed
defensive animals in general will get buffed with collision.
and, wasnt trike further along than steg?
yes
Stego is more glass canonish, it's easier to kill given its lower hp, but also kills you easier
trike was the testbed yes.
Now stego is farther along
for some reason
Idk why they didnt go with trike the already more completed animal
stego has overtaken it due to it being worked on for ai.
because they decided on stego AI
yea but why not trike ai is the question
well, stego ai would make more sense against sucho and deino, because they needed something to hunt aswell
Too big?
trike is even more massive.
Stegos big again so 🤷
then ai decided to go off and break itself
yes
ai got fucked once again
sucho can eat fish.
and now we got stego
At the time of trike stego was still small iirc
sucho can eat fish.
@vast wolf and rex can eat avas
do people want rex to survive off avas alone? no
pretty sure a half ton fish will feed a 4-5 ton predator.
pfft
And trike can eat inmobile bushes but I don't see anyone saying trike should be weak
sucho is meant to eat small animals and fish.
ahahha no, none of the fish we have are anywhere near that large
the coelacanth is.
its not mawsonia
nobody is legendary
Was there any clarification on deino's underwater playstyle
Lurker
modern coelacanths are massive.
sturgeons
I've gathered that it would be stealth but you can just turn the camera underwater and see stuff around you
Was there any clarification on deino's underwater playstyle
@molten tulip eat things disturbing the water surface that shouldnt be there
the argument was that smalls would kill trike more effectively then stego cuz stegos tail covers most of its body while trikes defenses are only situated on its front
nvm was pretty sure coelacanth weighed half a ton.
still a difficult fight
just one has more points you can attack with less risk
even still catching a few fish is much more energy effiecnt than taking down an animal as big if not larger than yourself.
hmm
do we know how large the coelocanths we are getting are
Depends on the coelacanth
not for sure.
im guessing they will be about the weight of dryo so that spino and sucho can somewhat sustain off them.
like 500 kilograms.
Only thing about adding sucho now is time
even still catching a few fish is much more energy effiecnt than taking down an animal as big if not larger than yourself.
@vast wolf rex catching a bunch of ava's is more energy efficient than hunting a trike, but do they always go for the smaller and less filling prey?
@charred nova
(1)Sucho Is water based and is quite slow so it wouldnt impact the main ecosystem that much except for the swamps>
sucho can still go on land and fuck shit up lol
But yes bigger fish should be added with more proper fishers later on in like update 9/10
Also depends on how common fish are in general
Idk how far along they are with sucho at all, but polishing fish ai may take a while
rex is built for large game sucho is not.
Good thing nothing ingame is large game
Doesn’t mean it still can’t take it on
Yea Blue thats what i hope around update 9 to 10
Sucho can still take on everything in the roadmap with ease
except stego/deino
sucho was 6/45 last we saw.
Me when sucho could get its animations ported over
sucho is also slow enough that it wont be much of a threat to many of the animals.
Me when sucho could get its animations ported over
it cant
Every animal has a diff rigging
Sucho could act as a sub adult deino gatekeeper
Me when sucho could get its animations ported over
@charred nova no, new rig, and not one person with a third of a braincell wants old suchos slow ass
yeah new rig + needed locomotion updates.
sucho is also slow enough that it wont be much of a threat to many of the animals.
doesnt stop it from being immortal
sucho will still be slow but likely not as slow as legacy.
Dryo literally got its animations ported over

Perish
it being slow doesnt stop it from being immortal
Which is the issue of animals of this size being added this early
adult deinos could in theory kill adult suchos.
Size in itself is a defence
it wouldent be easy but its possible.
yes
But why go in the water when you can go on land and bully shit off food
big arms do you also forget, deino doesnt need a gatekeeper
a lot more possible than an adult deino getting killed by anything on the roadmap.
thing is already a fucking vegetable
deino is less of an issue than sucho and stego
Carno and Cera shouldn't hunt near water anyways
sucho has the same problems as deino except it can sustain itself better but is more vulnerable to deino.
Carno and Cera shouldn't hunt near water anyways
@thin stag you ignore that they still have to drink
But not hunt there lmao
sucho has the same problems as deino except it can sustain itself better but is more vulnerable to deino.
@vast wolf deino unlike sucho, is basically waterlocked
Why not lettuce
even still sucho does not fit the roster at all right now but we need a fisher.
Sucho is deino but it can go wherever and is vulnerable to deino
What is stopping carno and cerato from killing something near the water
not in it
near it
But not hunt there lmao
@thin stag sucho isnt waterlocked my man, it can go piss off and steal their shit
Doesnt stop sucho from being immortal this early
^
austro is in need of a good concept and bary still needs one straight up.
It’s just a spinosaurid head on a normal theropod body- Nova
Sucho is defenetely not apt for an early release
just like stego problems but more of an issue because sucho is probably faster
Yes
Which is what we are saying
Update 10 imo would be best
cuz i expect like allos n shit to be in 9
sucho is confirmed slow. its old card in the roadmap said it would have low stamina and be slow.
But how slow is slow
keeping update 3 as it is would make it roll out faster since everything on it has been in progress for a while now
Which again, raises problems
probably faster than rex but not even close to cerato or allo.
gharial, rex is really fucking quick
Yes ofc not
still doesnt stop sucho from being immortal if added now
keeping update 3 as it is would make it roll out faster since everything on it has been in progress for a while now
(except the fish ai)
fish ai we were told is easier then the other ai
I’d say just divert shit to bary
yes
Problem solved 
Hasn't amarok been working on fish in streams
rex is running at 36kmph which is ok for it being an ambush predator with no ambush.
but too bad bary has literally nothing except that ancient
"bary needs a redo" quote
^
and update delayed ptera
Fish are dumb so fish AI gets away for being dumb
bary concept when.
^
It fits a size range only occupied by dilo and cera really, and fits the fisher criteria
But bary 2023 
bary would be pretty strong current roadmap roster wise yea
1.4 tons lowest estimates.
2nd largest animal not including the apexs
up to 2.5 tons.
2.5 ton bary is literally sub sucho
yep
Smoll bary or riot
at least the 1.4 ton one can be made into the more land animal one
thats why 1.4 tons is better.
i can see bary being able to fight cerato but neither should win every time.
Small bary might get away as a Beipi predator
basically like rex vs spino.
Bary would be pog
Or sucho vs acro 😔
bary vs cerato should be rex vs spino
Slappers vs mouthers
please dont add beipi until diets are in
yeah
omnis pre diets are cursed
We need diets for omnis
we need diets period.
blue there is a relatively simple fix to that beipi issue
shut
what
Schlorp
I don't think Beipi's diet being unchecked for 2 updates will be too crazy
Its not going to outcompete anybody
pretty sure beip will be eating the cattails and the water grass not duck weed.
So basically you’re saying let Beipi run free for no problem at all?
duckweed eating animal wen
have beipi not be able to eat things its dropped on the floor but able to schlorp things on its claws
The only thing that can touch it if you play it right is deino
i want something with anti deino symbiosis for other herbis
minmi will probably eat water grass.
min...
And even then it’s not worth it
oh wait no
i want something with anti deino symbiosis for other herbis
pufferfish minmi
stor..
stork austro
chad otter austro ngl
make my boi swim round plz
I don’t care what other people say
top right
Carni Beipi niche
otter austro jaguar bary
Carnivore penguin wolverine thing
It’s only to make it scream it’s aquatic
lava cerato

yeah otter austro is fine as long as its kept at more of a fisher than a im going to bite your spine animal.
edgelord cerato
Mordor cera
yeah otter austro is fine as long as its kept at more of a fisher than a im going to bite your spine animal.
why not both
Let austro latch onto swimming targets
honestly just make cerato be able to charge up in lava and gain extra attack power
Dryosaurus is in development now and we had some problems bringing it’s old animations to EVRIMA, but now it’s fixed, we should have Dryos running around the map very soon.(thats what it says in devblog 3)
Make Austro a siren lol
So yes they can port dinos animations over
minmi and beip both eat aquatic weeds/grass.
Minmi land mine when
but suchos animations wont be
Schmexy calls but will drag you to underwater Brazil
Is Minmi a burrower or burrow stealer
burrower
Please god stealer
yes
minmi is a confirmed burrower.
Dryo moment
minmi is a confirmed burrower.
when
then
Now
it will have a duck and cover burrow option as seen in the top left.
im pretty sure it was confirmed.
And a bigger burrow to live in?
the duck and cover is confirmed
the full large burrows god please no
make it steal those
As long as it just becomes a land mine idm it
I think burrowing for Minmi is up in the air, not fully confirmed
burrowing like that is fine for it.
turtles do it and minmi is basically a longer legged turtle.
Big burrows just seem too much
guys lets make all new smalls burrow pog
we only have 2 confirmed burrowers.
Imagine a brachi casually stepping on a burrowing Minmi 
minmi and homalo
Proto was mentioned in passing
Ava is also on that list
ava was mentioned today
Ava was confirmed too
Dryo steals em
ava and dryo can use them for sure but were not sure if they will be able to dig them.
I like the idea of most smalls being able to at least use burrows. I mean if they're small enough, why not?
Ava was confirmed too
@thin stag not confirmed, mentioned
Use em sure
might not burrow
ava was confirmed to be able to use burrows if not dig them.
Yeah that doesn't confirm it
Yes exactly
if ava isnt able to use burrows its just food.
Not really
but just saying
we have like 12 animals they said they wanna see it do something whether its make burrows or invade/take em
i dont think it could fend off a utah that easy.
I feel like only homalo and proto should be able to actually make burrows but that just my opinion
minmi makes more sense than homalo.
Homalo can die regardless tho
What if Minmi could only make them in mud, but they'd have some sort of benefit that other burrows don't?
^
Keep it tied to rivers ffs
mud only burrows or they have to be made within a proximity to water.
Only issue I see is burrows being too close to water being glitchy since water is under the map or something
Yeah but it’s better then Minmi being able to live fine like 20 miles away from a river
minmi burrowing makes the most sense out of everything in the roster with proto and ava coming in second.
minmi will be eating aquatic plants.
minmi is a pigmy hippo crossed with a turtle.
and it could have just been made a burrower as a tortoise.
the large boss on its nose is likely what its using for burrowing.
along with its front legs.
Idm burrows as long as it is tied to the water
basically digging like a warthog or aardvark.
Yeah, I like mud burrows
minmis only real food will be in the water.
Mud burrows
but the burrows being tied to the water is great albeit harder to program.
True but the payout would be good I think
Maybe burrows not being able to be placed by water is a legacy thing. Water sources might be different in Evrima
minmis duck and cover will hopefully be used anywhere.
Hope it's not too obvious :c
Maybe it could take longer depending on the type of dirt
its eay to picture one ducking into a bush then diving into the ground and completely evading a predator.
softer substrate is easier to dig in but can also cave in easier.
minmi. https://youtu.be/o5FwvUD2e94
In Florida, Sir David Attenborough uses a remotely controlled camera to follow a Gopher Tortoise into a burrow.
Subscribe: http://bit.ly/BBCStudios
WATCH MORE:
Hiroshima: http://bit.ly/BBCHiroshima
Horizon: http://bit.ly/BBCHorizon
Best of Alan Partridge: http://bit.ly/BestOf...
just closer to the burrow size in the concept art.
Oo yeah cave ins, maybe something like, (just throwing out numbers), Each time a dino walks directly on a burrow, it has a 10% chance to cave in with a 10-15 sec cooldown each count of being walked on. If the dino is heavier it has more of a chance, and if the burrows in something loose like mud or sand it has more of a chance, as opposed to something like a dryo walking over it or building it in the middle of a grassland where the ground is packed hard. If the burrow does cave in and a creatures inside, their screen will start to shake and dirt will start falling for 5-7 seconds before fully caving in so they can choose to make a run for it. If the creature above stays on top of the burrow during the cave in, after it caves fully in the creature will be trapped for a amount of time based off the size of the creature. If the creature inside the burrow stays inside they will take the base damage of being caved in, and also damage if theres a creature who got trapped based off their weight. So like if a minimi gets trapped in and a ovi falls on them theyll be mostly okay, but if they cave in and a rex foot goes through the roof theyre screwed. I think it would make people choose between being hidden and stronger in the jungle, away from food, or being close to food and risking the burrow being discovered and caved in
Would be a nightmare to code but would be cool
zoinks
@dapper terrace add lone ponds back in general tbh
however from what ive been thinking, in a way they arent just camp afk spots
lone ponds being unique locations on the map with landmarks or a certain biome for them might do on basic
There's one that was added (not the last update, the one before that) because there's two spawn points there and the babies kept dehydrating before they could scale the cliffs up to Arch Falls. I don't know why they can't do the same at Pirate Cove and other places
They even put an AI spawn point there and my mates and I go there as Utahs while we grow. A lot of people know this and it's a popular spot for cannibals to come for easy juvi lunches.
But no one is camping there for long periods?
There's also the new rocky outcrop that was added in the middle of the map with a few AI spawn points that's prime Utah territory for the people who know about it. There's even a little cave to hide babies during territory battles.
But because these places are so valuable there's regular competition for them. Which is what they want to encourage, right? It's just like a natural ecosystem.
love those biomes
Yeah mangroves would be fantastic
Or even sand dunes? Make you slide down them like you do on cliffs but you don't take damage
i still want spero but those are some nice biomes
@warped tapir thats a bad comparison, the skull is squished down and the isle pachy head is at an angle
Btw @jade schooner
I have more others too
On Thenyaw iirc
At least foszor wanted the old canyon to come back too from the actual thenyaw
Besides, I think the idea is to give Pachycephalosaurus an extra layer of keratin on top on the bone, instead of leaving the skull exposed. It’d make sense to be able to repair itself more regularly than bone alone— having that sort of keratin sheath not only provides a way to realistically color the dome, it allows that aforementioned degree of exaggeration The Isle is known for
Agreeing that it would be nice to have more water sources around the map. It's not like water is hard to find, imo dehydration isn't really a risk so long as you're sensible. But people don't want to wander too far from water and end up dying, so there's significant portions of the map that go totally unexplored. If you want to encourage people to spread out more, you need to give them a reasonable ability to do so.
Upvoting your own feedback 
Pachy's head is fine
Pachy head is good to me
Yeah whether it is even accurate or not it makes sense for its combat use
^. ..yeah i don't see no point of changing it. Im not sure if that what he was wanting
It fits aesthetic of the game imo
They're not their rl counterparts
I dont get how somebody could nitpick about pachy's cranium possibly being too large to be accurate when literally look at dinos like spino and utah who are modified way more
True. And anky as well
Its silly lol
But besides that if anyone has a chance atm. That rugops doc is there if anyone wants to give me feedback. I put hella things inside of that. Btw.
Ill check it out
Thanks
The spit seems a little too close to hypsi, might steal one of the things that makes that dino unique, but i've always liked the idea of scavengers having the septic bite
Maybe instead of blinding enemies with projectile vomit like hypsi it can still coat the enemy in a nasty discharge and totally fuck up their sense of smell while also making their body directly show up with scent
Maybe a shot straight to the face of an enemy with the spray can even make them throw up, could make a large predator who might lose more hunger than it would gain from a rugops weigh his options better
Yeah I'll add and give credit

Yeah that pic lookin starved af lol
What about the average Utah on Evrima?
Added your suggestion buff trike as "option B "
Option D with septic bite just seems best for carno if you ask me
carno?
meant rugops
Any reasons why u say that one is the best ?
No 1 call for everyone to see you, only your species
Mixpacking for herbivores in BoB has some of problems
Easy cooperation makes herds a lot stronger and more aggressive
Herbies also start attacking each other if in different packs
Sorry for my english again 
Legacy ambush bad. If ambush gets re-added, I'd much prefer it to effect acceleration rather than giving you a free speed boost
bruh
bruh
when
@barren zephyr While I somewhat agree with you, I think the main issue with herbis atm is that they are either really good (Maia, Dibble) or really bad (everything else that isn't Maia and Dibble) and the fact that they are weak is the reason they are seen as "walking buffets".
basically I think herbis should be buffed in general
@arctic nimbus in my opinion, all herbis are seen as a walking buffet, if the carnis see it's something they can't eat, they'll move on, until something bigger that is able to eat it will kill it......herbis growth times should be dramatically reduced for what they are, you literally walk, eat and drink, and there is nothing else to do, it's unfair you have to wait 6 hours to grow a dino....lmao even a pachy takes 2 hours...no wonder no one plays it
Well every dino is getting reworked so hopefully herbis will actually be worth the growth time they have. Except legacy pachy, that will always be a joke.
agreed @arctic nimbus
because all you do in the game is literally eat and drink water, literally that's it
and you have to wait 3+ hours to be able to do those 2 actions fairly "safely"
it's really a joke to play herbis xD
I think that they are planning on adding "objectives" to Evrima eventually. You'll actually have to do stuff other than eating and drinking to grow, so hopefully it'll make game play more interesting. Legacy game play is almost non existant tbh
One person put X on my rugops doc so im assuming they just don't like the animal at all 😂literally listed every option for it....i even listed it as being a"scavenger" and it still wasn't good enough
I wish they would have added a comment in feedback discussion
Weren't they adding Rugops? Well, They had sounds for it, right?
Yeah rugops already has a model
I know that it has model
Only one confirmed not being added from what ik is pue
it was going to be added
then was scrapped and replaced by cerato
in niche n such
The only things I know about Rugops is it's model and sounds
I think I want to tag that person to see if they have any feedback or opinions on that rugops doc so I can adjust if needed....if you don't mind me asking @tender latch ? Do you have any feedback ? Or anything you want to suggest for Rugops ?
All I have to say about Rugops is
...No
I just think one abelisaurid is enough, plus quality over quantity at all times
Also funny ping
sadly rugops would be limited to being a scavenger or predator of tiny animals if it gets in as it likely had a weak bite and would be small.
Rugops can definitely be fictionalized to fit just like others have. I gave options for it. I don't see the issue when their is other smalls being added as well. And rugops as of rn isn't going anywhere. Only confirmed animal not making it is pue. So might as well find something for it.
Apexes and allos crowding the map sucks and all but without them theres no real fear
Idk if this is a thing or not but I heard of an allo rework where it gets slower or has less stamina
Allo is being turned into an ambush predator iirc, yeah. It won't have as much stam anymore
Yeah that would be nice
The thing with apexes and a reworked allo is that they can only really catch you by surprise
If you see them in the distance you have time to get away but if you let them sneak up thats on you
I think Allos stam rn is fine, it is still primarily an ambush predator since it has to get close to things like Utahs and Dilos to actually have a chance at catching them
its not "on you" if you get ambushed from the treeline.
whatre you doing so close to the treeline??
How so
allos stamina in legacy is a bit insane coupled with its ambush that can almost catch carno.
It’s ambush is quite a lot slower than a carno, it’s ambush is barely faster than a Utah
if your preffered food is founf in the treeline you will have to go there to get it.
Its a general rule that areas with dense cover where something dangerous can be hiding should be avoided
It’s ambush is quite a lot slower than a carno, it’s ambush is barely faster than a Utah
50kmph ambush is slow lmao
carno is 52kmph in legacy
allo can keep up with maia.
It’s 56km
Again, ambush is only barely faster than a maia
its a 6 second ambush that allows it to catch 95% of the roster.
Which makes it an ambush predator, which is what I’ve been saying. I don’t think it’s stam is crazy because if you see a Utah or something in the distance, no Allo is gonna try and outstam it, it’d just be a waste of time.
saying legacy allos ambush is not op is like saying bone break in legacy is balanced.
allos stamina causes other issues for other playables.
@toxic mantle What do you mean?
I don’t think it’s op, you only have a chance at catching things if you’re very close
Its planned to be nerfed
allo should have pretty low stamina but have a good ability to ambush with a pretty fast sprint in general.
First you give Magy poison to attempt to make it viable, then you strongly imply that most of the bigger dinos wont be in the game, like Allo and Albeto and will either be AI or Sandbox mode. If you have an issue with Magy, one of the reasons is that how will it still be viable to bigger dinos such as Allo and Alberto. Then Kissen implies that they may not even be in survival mode. I feel at this point they're just being super blatant in adding Magy in and are trying to balance the roster around it so it can attempt to work. But that's my 2 cents.
I literally just said the same thing twice
Fuck me
I'm going to bed
this is the issue weve been addressing. kissen is horribly vague and her words are taken out of context.
its not going to be like that in the end just for now.
I've literally seen the words.
But I'd love to be proved wrong in my Magy assumption
She could just be talking about the first 8 updates but people think it means forever
The way she said it was pretty vague and could just be miswording things
magy does not have poison
delete magy
shes super evassive and vague with spefic questions and they lead to misinformation.
Then she needs to come back and reiterate what she meant
Or have PR team fix this
So Punch
Magy isn't even in the game yet so idk why people are mad about it
Those questions should be asked when we actually see its arsenal and stats
because we just want to know how it will work out witl fast mid tier predators.
Sorry but Magy ain't worth half the roster being relegated to sandbox
thats not happening.
also bigger dinos arent int he game because magy would be fucked, they're not in the game because currently EVERYTHING would be fucked
official servers may have different rosters based on maps.
Gilbert mids not being in atm isnt what peeps are made about
most people from my understanding like the smalls first plan
it's more about separating the smalls, mids, and bigs potentially
We are aware. That doesn't mean we can't voice our disapproval of the idea.
Bah tbh even if what we are worried about turns out to be true it will probably be axed like prog.
still dumb tho
I disagree with the not adding apexes too
I dont care for them but not having them at all gets rid of the fear factor
apexes will be in for sure. their a big selling point. just they are way down the road.
yeah lol they are the main lads who also have hypos
from what i see it they want to get the core mechanics and their counterparts in then go up in size after that.
That would be nice
like magy and cerato tie into the diet system heavily deino and ptera are for fishing and new locomotion ect.
In terms of balancing the new lack of ai would be a huge factor into whether things can even exist
Afk rexes growing off avas won't be a thing anymore
yeah with no ai larger predators will struggle.
So the amount of rexes and gigs may decrease a lot from legacy
id say deino could if they give it a slow metabolism.
nutrition also helps limit apexes.
Yeah also once the map gets fleshed out more it could affect many things
E.g. where people go to grow, to raise herds or packs, to fight, etc
we do need more mechanical animals like homalo minmi and beip.
update 9 could be a burrowing/social interaction update.
Yes
i would kill for minmi.
Pp thinking the splitting roaster is a good idea are on reddit level lol. Not everything bad that happens is magys fault
am I the only one who doesn't think the skin system is necessary for most dinos?
I mean its kinda helpful when the default skin is boring ol brown or something like that
Where does Kissen say they want to split the ecosystems??
Can I get the screenshot?
i dont have it but it was said in phase two earlier.
@silver zephyr can I get a screenshot?
i dont have one myself nor now how to get em
just check kissen's logs
youll see the messages
Figured to out thx
Np
yeah meant isle discussion.
@charred nova what do you mean the news that kissen said about splitting the game I never saw anything like that in the devblog?
Read her messages in Isle discussion
@thin stag but if we did the minmi atoll how about we get like magy as the biggest and troo or dilo as the largest carni. Also flyers and deinos or aquatics in the water
recreate hatseg island but add bary.
@thin stag but if we did the minmi atoll how about we get like magy as the biggest and troo or dilo as the largest carni. Also flyers and deinos or aquatics in the water
I feel like Magy would be a bit too big for an atoll to sustain, and I was thinking Herra or Mono as the biggest predators, ofc acuatics and flyers are in (except spinosaurids)
@thin stag Yeah for sure no spinosaurs
but I think troo and herrera could be the apexes, and as seen in concept art, a large pack of troos could take down a magy, and irl magy did live on a remote island where it was the biggest.
@azure wadi I'm not ruining anything. I'm just saying that you have to wait 4 minutes to get hungry and thirsty again, when you are completely satisfied with hunger and thirst.
@void sundial what? I was never talking to you
@azure wadi Yes, you did it
Danger wasn’t
@azure wadi I’ve seen stuff about splitting up the ecosystem into different tiers and all I can say is, don’t do it, don’t ruin the game like this
Is you talking
First you give Magy poison to attempt to make it viable, then you strongly imply that most of the bigger dinos wont be in the game, like Allo and Albeto and will either be AI or Sandbox mode. If you have an issue with Magy, one of the reasons is that how will it still be viable to bigger dinos such as Allo and Alberto. Then Kissen implies that they may not even be in survival mode. I feel at this point they're just being super blatant in adding Magy in and are trying to balance the roster around it so it can attempt to work. But that's my 2 cents.
@toxic mantle Late response, I completely agree. Maybe that isn't why they weren't adding those animals, but I also suspect maybe.
what?
I was talking to @void sundial
ik
oh god this is getting confusing
@void sundial The feedback wasn't aimed at you at all.
Are you ok Nah because I quite obviously wasn’t talking to you
Imo poison magy is a good idea to keep it viable even with bigger animals around.
Make it diet dependent. Better the diet the more poisonous it is.
And if it’s diet becomes too low in those it becomes vulnerable
Yep.
Would encourage moving around to find a good diet.
Maybe make the colours brighter the more poisonous it becomes.
that would be interesting
@warped tapir I agree for the herrea and magy, but remember that not all species follow the obvious trend.
The ecosystem splitting idea is making me worried
female cassorwarys for example are slightly larger and brighter than the males.
ik, but I'm just spewing
happy noises
keep spewing!
imagine magy eats so much of a specific food and allo just drops dead biting it 
I'm bored and I have MS paint, a perfect combination 
Hopefully I’ll wake up tomorrow and this damn tier based ecosystem will just be a bad dream
If magy eats a strain plant, it should go dart frog colours.
And touching its skin means death.

Just one magy beelining a rex megapack and they all scatter to avoid it.
i like these ideas 
the ecosystem splitting stuff is probably gonna go lol
idk if anyone genuinely likes it
Magy’s colors should become brighter the more toxins it has in its body
if they keep the ecosystem splitting they'll be shooting themselves in the foot
aight so i have like half a braincell left, what is ecosystem splitting and whys it so bad
More like shooting themselves in the chest
oui
Milo ecosystems will be split into dinosaur tiers like small mid and apex
@thin stag Yeah for sure no spinosaurs
but I think troo and herrera could be the apexes, and as seen in concept art, a large pack of troos could take down a magy, and irl magy did live on a remote island where it was the biggest.
Hatzeg Island was kinda big for an Island, and an atoll doesn't tend to get larger than 5km2, but I get what you're going for
Okay so if i understand correctly, the devs wanna split smalls into dif maps?
Cause i dont like the idea of not being able to pick a dino on a map but i love the idea of each dino having a preferred area so you have multiple ecos on one map
Im just saying the atoll could be a different thing, like sandbox mode and survival
I dont mean to split the whole thing
The female Herrera idea looks impressive. Like the males could use theirs as a means to try and impress a mate
whats this stuff about split ecosystems?
remain in blissful ignorance
my life is so perfect right now it'd be a shame if someone explained split ecosystems to me
When will the isle come to ps4? Please add it to ps4 you would gain thousands of more people bro! Thx for listening.

fake troos what
troo doesn't have the hallucination venom
@warped tapir troo doesn't have hallucinogenic venom
well then dilo, you get what i mean right?
kinda
i searched discord about splitting eco systems and for the most part it looks like it s speculation and poorly explained on top of that, i am not really worried about it
same
pog ger
also hey geck the pachy skull you use in ur example image is like stretched isnt it?
the original is this one isnt it?
The skull is stretched just a bit, a little for emphasis and a little mistake, but the model pachy head is untouched, just cut out from the neck
i dont want to be rude but the stretch seems to be quite a lot
i gotta go to class
There is no such animal as Ceratosaurus rex
When the fuck did Cerato have a new species
Cerato rex 
What even is that
It's real
Show fossils
I want to know. That sounds like a hybrid combination
Of like, Ceratosaurus with Tyrannosaurid proportions
Cerato Rex just refers to when Cerato was super buffed and could fight like 4 Allos and win.
I wasn't around for that.
That could explain alot
I got the game since last year of February
Ah kk. But yes there was a period of time when Cera was actually OP
Since then it was dumpster'd rip
That sounds fun but kinda dumb
I think Cera should be tanky for it's size but def not taking on 4 Allos at once tanky yes 
parasaurus
parasaurus
@warped tapir what's that X for? lmao. That's the point of nutrition system.
This doesn't mean it can't eat/kill other things, it's just means there is a preferable diet that you can follow, wich will reward you
but if you don't follow, it won't punish you.
then why would you even have a prefered diet if not following it doesnt affect anything. I mean can't you just tell yourslef "hmmmmm i want to eat a para today" and do that. the game doenst need to tell you that.
? Read again what I just said.
carnivore diets by default can't be as intricate as herbi diets gecko
simply for the fact their food might not always be around
it just seems like a waste
it's not really a waste tho
I'm saying that prefered diets should just be for herbivores
you can live as a carni without your preferred food but can actively engage with those that boost yourself
so its not forced but provides benefit
^
herbivores get more enhanced gameplay by looking for prefered foods and carnivores can choose to follow suit.
I get brain damage from this guy.
Is that why your pepe pfp had his head bent in?
😔
I'm not annoyed or anything, You just literally didn't understand what I explained there, and voted X for a stupid reason.
If you force somebody to something (with punishing) that creates a One-way to be played scenario. But if you reward the optimal playstyle, but still not punish the non optimal, you got still 2 ways to play, wich is a bit different
No punishment, only reward.
This is almost like a soft- guide. You can follow it, but you can choose to not to. You can kill hypsis as a fucking Rex, but then you will growth trought the entire basic given growth time, but if you follow your nutrition, you can maybe cut a half an hour out of that growing time.
But I like ecosystems where there’s competition
There is competition. I just said how to avoid overkill encounters that makes one unviable. Every Carnivore would have competition.
mfw people saying split ecosystems and not split rosters 

Mute people who disagree with me.
long live the CCP.
mute people who use the term split ecosystems and not split roster
Since I've missed most of this, can I just ask what the difference would be there in those terms?
I think by split ecosystem people think like dinos in different environments? personally idk but I saw people referring to it as so and didn't know what we were actually talking about
1 example being fuzzy
split roster just makes it less confusing and was the original term anyways iirc
Alright, thanks!
np
It all seems more confusing than not right now to be honest xD

as i understand it, potentially splitting the roster was an old, unconfirmed idea from a while ago. i feel like the idea has merit as a server option, but not on its own as a default.
It was talked about by Kissen today
yeah kissen tends to be vague and evassive with questions which causes issues like this.
at least shes nice about everything.
@languid ember #DontSplitTheRoster


K den
Juvenile stego?
For brood parasites my idea is things like trood if its a brood para can imitate things like hatchling rexs, gigas, dilos, other similar theropods. It cant imitate a trike. You can tell its a imposter egg if you pay attention to the color and size of the egg, but once its hatched the creature looks identical to the other hatchlings till juvie, where theyre their normal juvie and are kicked out of the group, but can now run away and survive
Juvenile stego?
@molten tulip https://twitter.com/theisleofficial/status/1285676038924767232
We've got a lot on our plates, unlike this Stegosaurus who simply wallows around.
#theisle #survivetheisle #evrima #dinosaurs #prehistoric #indiegame #pcgame #indiedev #stegosaurus https://t.co/mYmLZmmgUH
175
1387
floppy spikes
nah, rounded plates, blunt thagomizers, HUGE eyeball
I think the jello physics might just be a placeholder to make it presentable
maybe!! could go either way on em honestly
honestly theyre not what im most concerned about
first half of the animation is great, loving it-- second half not so much. it's fine for a juvi but i have trouble imagining a multiton animal just letting itself fall onto its side with that much force-- looks like itd injure itself
would be nice to have the Stego's wallow animation change when it grows, like Tenonto's 4 call
bork 
i use the memes to destroy the memes
fake
So about the roster being split, I heard its due to Magy. Is that true?
eh
nothing outright confirmed but people are just assuimg it did because it was the only playable with real potential balance issues
we dont know tho
just assumptions
mfw the roster splitting is basically dead in the water already, people just ignore that we have 2 test bed apexes already in the roadmap
@tidal star so one, this is set in modern times, two, hypsi austro ovi etc, three, tropeognathus already exists in bob no need to breed more shit, four, we have a confirmed azdarchid, what ever it is we dont know
I know I like feathered Dino’s it’s just weird to have birds with pterosaurs and I was aware of the bob thing I didn’t want it to be taken seriously it’s just how I felt about it but yeah u can’t add tropeo cause bob already called dibs
and, haast fills a completely void niche, pela fills the niche tropeo fills in bob just, probably less busted, and heracles is a chad addition
I actually would love pela to just be bob tropeo
I mean, basically it doesn't make any financial sense to dismantle your dinosaur roster that you've had for years that's literally built your game's popularity.
look at every time a game has split up a roster
No other game allows you to be a Giga fighting a Spino. or a Stego fighting a rex in the open world. NO OTHER GAME. Why on God's Earth would you do such a decision.
people fucking rioted when pokemon did it
Imagine they did the splitting all because of magy
magy was the ultimate troll all along
I would drop dead right on my keyboard
Taking the small creatures away from the big creatures not only makes no sense, it literally takes away from the size of both as well
That’d just prove most of our points that Magy was useless
I don't think it's magy I think it's cause they are having difficulty in the development of all the balancing.
like on prog I would legit stay as taco sometimes because holy FUCK seeing a rex and the actual SIZE of it
was insane
Not just for magy.
mfw my paragraph gets sent into the shadow realm


