#general-feedback-discussion
1 messages · Page 590 of 1
Yea
😄
helps spice up its gameplay more and also isnt just pounce but on troo
I was aiming to make troodon more than velo with venom
a little nip hit and run type attack suits it gameplay wise and personality wise
yeah definitely
@blazing charm Deinonychus is kind of larger than Velociraptor. Why not have it drop down on animals, sort of like a panther?
Could basically jump onto larger animals and hang on or crush smaller animals
Not against the gliding, just offering my two cents
Lots of animals could just drop off a rock and land on something. Even current utah has been demoed to do so.
That was actually kinda discussed. Personally I wanted it to just drop like a panter/leopard but ultimately the gliding was chosen.
And when I say gliding, I made sure the distance was kept as short as possible, when the document says its a short distance, it's a short distance.
I like the panther option more, if only that I'd love to see it crush something smaller.
herrea is also offered up a lot as a climber, and it could quite easily just drop out of a branch.
I wanted the gliding as nychus has uniquely long arms and shoulder joints, and was speculated to be capable of it, at least as a juvinile.
Like, imagine you're a group of Beipis, chilling under a tree. Suddenly, Deinonychus drops out of a tree and poor Kerry turned into a bloody pancake
Well, actually.
@valid elk If you read the doc, there is a part about it being able to just drop if you want.
You can drop, or do the short glide.
Ah, sweet
you can even drop mid glide
Deinonychus is literaly a Leopard/Eagle
Also, do love the illustration for the short glide.
gib featherless deinonychus
Essentially there is a ton of dinosaurs which could potentially have a drop mechanic, but only a single decent sized dinosaur which could plausably have a short gliding mechanic.
gib featherless deinonychus
die

All the other raptors are not feathered, therefor deinonychus should be naked too
Austroraptor is feathered.
Featherless deinon looks like a big yi qi
make austro featherless then
Nah.
let it glide like a tree frog. super long fingers and toes which are webbed
yes
make it look like jwe deinon too since it looks like a frog
sorry @barren zephyr
on a serious note tho i think an interesting thing for this gliding pounce, and maybe along with other pounces can be velocity based damage, similar to how carno is/was meant to get it
Jumping from higher trees = falling faster = more impact damage
Could convert that into knockdown/stagger effect too
Jen why are you pinging me to see this...

yea that can work too
if ya fall from faster rates the thing stays down for longer/loses more stam in the initial knockdown
this is supposed to be the "feedback discussion"
not the "shitposting about Nychus" general, jen
Late but the troodon lunge and dodge almost feels like a necessary mechanic for a creature of its build and load out. Big good, hope it gets in.
Could convert that into knockdown/stagger effect too
There was discussion about it but we don't know how the systems will work so we played conservative with all the mechanics
that and it'd be a 80kg murder chicken so that's enough
80kg falling down from x height at x speed?
Dryo was considered the biggest thing you could pin down as nychus
Could knock down bit more than just dryo
well we would have wanted Deinonychus packs to be able to take down tenontos
but that'd work if the tenonto was 800 kg and not 2 freaking tonnes
we still talking about deinonychus or just the mechanic itself?
don't say that cursed name in my presence, Jen
we still talking about deinonychus or just the mechanic itself?
Both, supposedly
If like, twelve Deinonychus dropped down at the same time
Really just depends if you want the tree drop to work purely as an hunting too or also means of escape
I could easily see deinonychus also using this to temporarily stagger an animal like utah/mono/dilo so it could flee
Question:
would deinon be agile within like the actual trees, or is it more a climb up a tree and stay in that tree till something passes thing
currently nothing which can go up the trees except maybe hypsi.
but if herrea could go up, could be used to escape. as herrea would eat nychus probrably
i mean could just give it to something else. hell Velo with a new model and feathers could easy work with that. we don't really need another large raptor
would deinon be agile within like the actual trees, or is it more a climb up a tree and stay in that tree till something passes thing```
@covert birch we didn't discuss that in depth, but the idea had that Nychus would be able to move on branches to be more precise in its hunting
Deinonychus is a medium sized raptor.
i mean beipi is poorly built for swimming but hey
most small dromaeosaurs were built fine for WAIR, so that's not exactly the best argument
nychus has a unique shoulder joint which lets it raise its arms more, and also extremely long arms compared to its body
then again... beip
🤢
And...Anky, unfortunately.
I'm just saying Velo and Deinon could easily do this, So the idea is applicable to both
but since Jaffad would murder me, i'm fine advocating for Deinon
there were even the discussion of Deinonychus nesting in trees but we went that it would make it too hard to actually grief as Oviraptor and there wouldn't be a great animation of collecting the needed materials to build a nest in the canopies
and then secretly pushing the idea onto velo
tree velo pog
Chad burrow invading velo that can mimci calls to lure stuff out > virgin velo thats just deinon
@unborn quail I mean, i'm not that bothered.
give it burrow invading too 
Deinonychus is twice the size of Velo, no?
Si
Granted I think Velo would better suit with something else, but if it needed it. Sure.
We don't have a medium sized raptor.
Technically troodon counts
Deinonychus is the size of Troodon, if bigger
But its not as robust as Deinon
yeah i again don't see the point in deinon since we have a big af raptor and other animals in between the size of velo and utah. velo atm is just a slightly bigger compy.
Velo is litterally a tryhard compy in legacy
Nychus has a better shape for it. Broader chest and longer arms.
Is it wrong I wanna see the illustration of it just dropping down on Tenonto or something?
jenk it doesn't matter since they're gonna fictionalize most the animals anyway
Is it wrong I wanna see the illustration of it just dropping down on Tenonto or something?
yes because your deinonychus is 80kg and the tenonto is 2 METRIC TONNES
but yeah if you have maybe 12 nychuses you could imagine them drop on the tenonto
tenonto irrc should get a nerf in size just a tad. just to make more room for maia
I didn't say drop it and crush it. Could just jump on and grapple onto it.
I really really REALLY wanted tenonto to be Deinonychus' favorite prey item but...
(I also disapprove of playables under about 50kg, but as we're apparently getting a god damn playable 300g pterasaur, I guess that's out the window)
Which one?
would be interesting if deinon was much more restricted to movement within trees, possibly needing to expend much more energy to travel from branch to branch while something like herrera just goes full on carceral or ocelot (not sure which cat was the full on omega tree boi)
Compy is playable, I don't question anything anymore.
and hypsi would like a word
I got told that tapejara got soft confirmed as playable. and it's basically a crow.
yeah don't like compy as a playable
Dondi mentioned tape in passing on the roadmap stream
I think he said bryan told him bout it?
we don't really want Deinonychus to be fully arboreal
Less like a cat and more like a leopard
compy is fine as a starter playable
imo dryo and troodon are good starter playable sizes
I remember the old days when I seemed to be in the minority saying dryo wasn't too small to be a playable.
Leopards can spend days in trees.
times change
smaller sized stuff as playables imo isnt that bad as long as they get some job to help em interact with larger stuff
Like compy eating rotten gores for people as an example
dryo is gonna be a good small juking dinosaur while troodon requires hordes and can maybe fuck with mid tiers
Leopards can spend days in trees.
yes but they don't jump from branch to branch like monkeys
early grabbers probably but i don't think they're be THE starters
Deinonychus wouldn't be a good starter
ah mb sloup
when you mentioned " but the idea had that Nychus would be able to move on branches to be more precise in its hunting" earlier i assumed ya meant that it would be goin from tree to tree via branches
i'd love herrera to do that idk bout another raptor though
idk i'd like an arboreal hunter that can jump from tree to tree and pounce
and out of the current roster. it's def a toss up between Herrera and velo for me
im fine with most of it except the gliding
Deinonychus could bully Pteranodon off of corpses, sort of like spotted dogs in Africa.
cerato exists
heh, we aimed for a leopard/eagle thing
no need to add more animals into the mix
cerato exists
idk how cerato existing matters when literally 99% of carnis can bully pteras off corpses
Cerato: Hyena
Deinonychus: Spotted Dog
Hyenas bully spotted dogs off, spotted dogs bully off vultures and smaller animals.
utahs would more likely be spotted dogs
Nah, Utahraptor is more the cheetah.
I mean, it could scavenge, but it is running down prey items.
isnt carno the cheetah
^
True. I guess Utahraptor is more wolf like then...
spotted dogs rely on grouping up and surrounding their prey. utahs kinda do the same thing
Can hunt alone or in packs.
still more like a spotted dog than a cheetah
I guess.
cheetahs can go from 50 to 80 miles per hour. how fast is the utah in game?
It can keep up to Tenonto, which is the fastest quad runner...
yea but tenonto isn't exactly made for speed. it's a combat oriented kangaroo horse with a giant tail
I like the sketches of the Deinonychus climbing, but I am kind of sad you didn't include it using WAIR or just dropping onto an animal, just the gliding.
So not to do with the current conversation but why don’t there add amarasaurus instead of Nagy
Magy*
Amarga is too large
It isnt suitible prey for things like cerato and carno
That too.
wasn't magy a vote
yes
^
what about bajada
O right
Unfortunately. We found some new stuff for Armarga, no?
I have no idea
they probs didn't know of baja
slightly bigger than magy
weightwise nah, heightwise yea
Not a bad pick then.
Longer tail too.
baja is like last years discovery too so
Baja would make an interesting playable. Basically Bronto with spikes on top of its neck.
One word “Breviparopus” but not to replace magy
that dude is huge jeez
Bigger brachi
He be chunky
I wanna save some of the Deinonychus pictures, cuz they are super good
But the docs fucking suck.

I mean, for mobile
Just click the link and scroll...
Anyway good doc, gets the point across well and is easy to understand, I don’t really have a problem with it
Just downsize tenonto and we’re good
On mobile
Really? Iphone or Android?
iPhone
Android for me.
Personally never liked the legacy dryo model
Thing looked like a lard with limbs
new model looks idk, much less of a fatass and much more like an animal actually made for running
i like new dryo tbh
it looked like a slug before
also if its gonna be burrow invading its more aggressive appearance fits it
Tbh I like the new dryo
it went from legged ball o lard
To a mean lean running machine
plus they moved the whole "oh its cute" mascot type animal to hypsi
^
btw in legacy dryo is slower than utah but its agility allows it to easily avoid it.
btw in legacy dryo is slower than utah but its agility allows it to easily avoid it.
@vast wolf Noo. Dryos are free kills for utahs in legacy. I made a detailed post about this in feedback.
i have never once heard that argument.
small hitbox + good sprinting turn + trees = hard to kill.
Ive never had issues with utahs as dryo personally
Tbh I like the new dryo
@outer condor Well I dont understand why they give the dryo a remodel. Utah should have needed a remodel as they still look nothing like an utah.
But its a question of what you like most. So allowing the old model would be fine for me.
i think it was to speed it up shini
with new rigging n all that
Utahraptor will be getting a feahter option down the line
Doubt the option would have a completely diff rigging tho, as the dryo one would
utah was never scientifically accurate in game.
dryo looks like an angry boi now tho
just like its skull

@vast wolf Dryo can indeed dodge utahs attacks. But even if its small it can not lose the utah in the forest because its very loud. Also you only need to do one mistake and you are dead. However if you manage to dodge the utah for 4:10 min you run out of stamina and die. Its a 100% freekill unless you can go in a burrow wich sometimes helps.
You can loose a utah in a forest easy rn as sub adult utah
Your both slower and weaker then the adult and have less stamina
the new foliage is fucking insane when it comes to avoiding preds
^
Dryo will do fine
and idk why you would keep dodging the utahs attakcs and waste stamina when you can run into cover and dodge when its 100% needed
even in legacy avoiding predators with trees is pretty easy. avoided a pack of 3 allos as a sub trike for a good 20 minutes.
and idk why you would keep dodging the utahs attakcs and waste stamina when you can run into cover and dodge when its 100% needed
@covert birch If the utah is close enough to hear you, you cant do that.
You literally can do that
I do it currently as sub adult utah in evrima
which again, has 100x more foliage
even in legacy avoiding predators with trees is pretty easy. avoided a pack of 3 allos as a sub trike for a good 20 minutes.
@vast wolf Yeah you can survive forever if hiding in a tree. Doesnt change anything.
if dryo is as you state it is then how do you expect hypsi or magy for that matter to survive.
Dont forget utah isnt gonna just 1 shot dryo anymore
as far as we know hypsi is oro that has a mario jump and spits.
@covert birch But with a dryo you cant do that because its loud. Utahs always know in wich direction you are moving and where you are, he dont need to see you.
Kills aint gonna come by easy unless ya get something like ap ounce on it
@covert birch But with a dryo you cant do that because its loud. Utahs always know in wich direction you are moving and where you are, he dont need to see you.
@old seal not loud if you dont spam 4 calls.
Dryo is just as loud when running, as the sub adult utah
Dont make noise other then footstep noise
And youll be fine
^
No every dryo step is qual loud.
especially in rain. if your crouching or have quiet footsteps your probably fine.
dryo has the same foot step sounds as every light creature.
yo the new dryo is cute wdym
and again locational damage will come into play
So unless your dumb enough to let the utah to bite ya in the head
youll have time to survive
Even if ya take a hit or 2
except now it doesn't look like an obese pidgeon
or a slug with legs.
chad legacy dryo
and again locational damage will come into play
So unless your dumb enough to let the utah to bite ya in the head
youll have time to survive
@covert birch Even if the utah needs 20 bites it doesnt matter because once you are out of stamina you are dead.
ye, plus dryo is no longer the animal who's sole purpose is to be cute anymore, that's hypsi now lmao
@covert birch Even if the utah needs 20 bites it doesnt matter because once you are out of stamina you are dead.
@old seal i feel like this applies to a lot of other animals
Its called using the brush to your advantage shini
Actively use the massive amounts of new plants to hide your animal
and yes that applies to a vast majority of the roster when combatting animals above their weight class
using effective cover is vital as a small animal.
This isnt just for dryo too
Hypsi is gonna be fucked lol if it aint using cover
Then Hypsi isnt viable.
so every juvie isn't viable?
hypsis only real defense against utah would be a lucky spit that might not work or its mario jump that can be easily waited out.
so every juvie isn't viable?
@vestal rune Yes
Lol
legacy=/= evrima
Shini, go try juvi utah in evrima rn
Its quite easy to just escape using the brush
ye I heard alot of people complaining that it was impossible to hunt because of how easy it is to escape into the bush
or juvie tenonto. just stay hidden and your good.
Literally that occured fire lol
Well juvie utah is maybe because its soo small. But every other juvie is a free kill on sight.
hell its hard to keep track of adults even
Like literally
There is so much plants an adult rex can hide being it and not be seen if it keeps still
There was a nice clip dondi showed us a bit back
too bad it was deleted along the rest of em
only times ive made it to adult as tenonto have been when i stay in or very close to jungles. if i try to join a herd before in 70% grown im easily getting killed.
just join a herd near a water source as juvi
^
youll do fine if they are competent
first time playing evrima a herd found me and i grew to adult without taking any damage.
then we beat up some utahs.
ye growing in the jungle is a bit too easy
scavenge or graze drink and hide.
its better than legacy as well because you dont have to sit still to survive.
you can walk around if you wish.
As a juvie you stay in a tree and wait until you are adult because you are not viable. I know dryo isnt the only animal that isnt viable even if adult but its the one i care for.
That is not what im saying
Im saying you can be an active animal
hell even be caught
then just run into the trees and youll escape
thats how much faster juvis are now
and how much foliage there is
the amount of times ive heard utah footsteps as a tenonto and avoided them by quickly ducking into cover is crazy. almost as much so as the amount of times utahs have escaped from me.
I don't see how being able to use foilage to their advantage makes an animal unviable
yah evrima is completely different than legacy. cant really compare
personally I think it makes it more interesting than just "it can only be viable if it's faster than anything stronger than it, and stronger than anything faster than it"
I don't see how being able to use foilage to their advantage makes an animal unviable
this is the entire stratage of some species.
have a local flock of turkeys that have avoided being decimated by the coyotes by staying hidden.
I dont play Evrima, but in Legacy a dryo cant escape a utah in the forest in 7/10 cases because its soo loud while walking.
sneaking around is pretty fun ngl.
ive escaped utahs as dryo quite a bit
You cna use your crouch and your agility to your advantage
especially in like the everpine forests
I dont play Evrima, but in Legacy a dryo cant escape a utah in the forest in 7/10 cases because its soo loud while walking.
press the ctrl button and you wont be heard much at all.
pachy can even escape utahs.
pachy can also kill em
i managed to run by a utah once and it somehow missed me as a pachy.
yeh i killed an allo as a pachy and then escaped 4 more
whata shit allo lol
^
bad allo good pachy.
allos are overtuned in some aspects but undertuned in 1-2.
normal sprint is too slow. bleed resistance is meh. everything else for legacy allo is overtuned.
Sneak with dryo doesnt make you having less noises besides less steps. Its silly. With your agility you cant lose the utah, only dodge his attack. And yes you can lose a utah in the forest but most of the time it doesnt work and if the utah plays correct it never works.
yah debating and suggestions from legacy arent really something that matters anymore because evrima is just gonna be different
ye most dinosaurs in legacy have screwed up balancing
True, this is why i want them to be better in Evrima. And dryo is one of my main animals so i know how they could be well balanced. But if dryo is this ugly for me in Evrima i dont know if i will play it.
@valid raven I'm probably very late with this but ai or bodies littering the map wont fix "cannibal utahs" for many players it's incredibly boring to just eat off ai and so they want to fight players
i wouldn’t make assumptions about evrima dryo that are based on its legacy version
Mmm i dunno dryo evrima seems similar to me
They only remodeled the head, get over it Shinigami
Whole entire model is different
Body is thinner
legs are longer
Rigging is different
And while i dont agree with the "its not cute" thing
still a diff model
Nobody had any words for my suggestion 
@barren zephyr
"a pic says more than thousand words" does not apply the same way for suggestions, try to repost it with an explanation from yourself. if you keep your suggestion short, most ppl dont get it to read if they just looking only a few times the week in there and it get overread, not that you now should stretch it onto 3 pages of empty words
👍
I thought it was pretty short tho..I even drew a little thingy
aye, but a little explanation in your words makes it maybe more readable
like "nice pic, but what now?"
I wrote in the picture
It was a minmi ability chart/dossier and I wrote about the ideas for abilities in the pic lol
Ooooh maybe I should have put it in fan art 😷
people tend to skip giant walls of text or google docs more than pictures, actually.
I'm not sure how too excuse my eng
👌
Can someone DM me King Jaffads pictures?
@blazing charm
Uh
I'd have to ask Slouping, they drew em.
Unless you're talking about the size chart, which was Nova.
@barren zephyr thoughts?
I'll give credit to Slouping.
I just super like them and they won't fucking download for android
You're not supposed to be able to download them off of google docs, it's not just because you're on Android.
That, and it'll be easier to explain WAIR with your pictures. Again, will credit
WAIR?
Wing Assisted Incline Running. Your Deinonychus does it
oh so basically running up the tree?
It also has gliding, which is what Juive Deinon can do.
Ye, you have a great picture for it, and I can't get it!
I think we discussed that with the team...
Oh?
but ultimately decided to cut down some ideas from the whole thing because it'd be too hard to us to balance, because it would feel like the idea would be overbloated with a dozen or so unique abilities in ONE dinosaur... that kind of thing
we even shortly discussed Deinonychus being able to use the drop attack to increase its success chance to grab fish (like an osprey would do) but ultimately didn't follow with it because we decided Nychus should be an ultimate trash tier swimmer
So the clambering on the tree thing was just a simplified version of it?
yeah, it's so the devs don't have to put 2 or 3 ways of climbing for the same dinosaur
and to keep things simple
I gotcha.
it's a suggestion, after all, not a "add my osee donut steel to your game" commission
True. Though, it would make a great rival to Troodon.
oh it's definitely supposed to be the opposite of Troodon and have both hate each other guts
Right?
where troodon has venom and nocturnal playstyle, Deinonychus hits from where you can't really defend yourself and with brute force
venom is useless if the other guy pins you down from literally nowhere and kills you almost instantly
Pretty much crushes small animals or drops and hooks into bigger animals
but the venom will mess it bad if you can bite him
Right
now if you'll excuse me, I have a dinner to be had
so see you later
Jaffad or Jen could answer your questions
@blazing charm Sorry for the tag, but how many Deinonychus do you think could fit in a tree? Enough for someone to go "What the fuck?" or are you thinking "One or two should be enough, just to make someone worried once in awhile."
I'd kinda say 1 per branch tbh, ultimately depends how a climbing system would work with trees.
I feel. Not a tiny raptor.
I'd say like, 3 perch spots maximum, getting jumped by 6 of them simeltanously would be a bit silly.
I agree
And it's not like those 6 can't be on different trees and use the glide to still land on the prey
very interesting gameplay
My only problem with Deinonychus is that it's niche is basically "jump from above and crush", but fall damage for Deinonychus would have to be greatly reduced, it could get to cheatsy spots without harming itself.
idk if cheatsy spots is a valid argument when fliers exist that can also reach those spots
Deinonychus is a bullier animal than Velociraptor, gonna take down a Pteranodon if it gets challenged.
what do you mean by cheatsy spots anyways?
"cheat"s
huh
like places only reachable for certain species like nychus or flier
Yeah. Basically has no challengers except Pteranodon...maybe Quetz if its in a big enough area.
And we both know Pteranodon isn't taking on a Deinonychus.
Climbing velo better
but where is deinon going? its just gliding/jumping off trees
only imagine ptera suicidedivebombing and killing thing it own size or slightly bigger
it aint going anywhere ridiculously high
No, no, I am saying, it can fall out of trees onto animals, so it'll have reduced fall damage compared to other animals. Maybe it somehow spots something on a cliff and hops down.
Bam, unreachable unless you a Ptera or another Deinonychus.
then thats not a "cheatsy" spot its just using the fact that it has reduced fall damage
its not like its going to inaccessible areas
True.
its just going a different way about it because it can
That Deinonychus profile is incredible
Right?!
Imagine, a raptor bigger than Velo, but smaller than Utah, using the trees as a means to ambush their targets from above.
Like a lone Tenonto for example
I like it
If hypsi gets the herbivore version it will make it even better
Aswell as Austro for their kingfisher fishing style
good thing balaur isnt pure carni

How big is Balaur tho, Deinonychus was chose in size because of the perfect medium between Velo and Utah
Isnt baluar like a velo sized bird (talkin height not weight)
Only reason personally I prefer baluar is cuz its omni
But fictionalizing deinon to be like omni leaning carni similse to how beipi is omni leaning herbi idm
found this dont know if this is accurate tho
It's not
It'd be a bit shorter length and height wise
Considering that it's a bird and all
Deinon would be a great addition
@barren zephyr thats not as easy as it may seem. lack of manpower, sure they are small, but the application process is timeconsuming in itself. sadly you cant offer a position and the next day someone who 100% fit it mails you their resume. doesnt happen that much.
monthly updates i dont know how long you had a break, but on this dc we went pretty often through this statement. these update interval can start as soon as the base, like all core mechanics (bleed, night/day... etc) are implemented. they're being worked on the same time as the roadmap updates. at the moment ai keeps them struggeling and performance is being improved.
deadlines are a tricky thing, saying it will be done on this particular day is not a wise choice. not even for the big companies, but they got a lot of people they can held responsible if they fail the deadline. you cant just fire or sanction ⅔ of your dev-team when there are around 20.
i have the luck to be part of QA and "see" the devs at work, and they do hard on the promises made.
^
Why of course it isn't suppose to be easy as it seems. There goes the saying "easier said than done". I commend the developers efforts if they are working hard as you say they are, despite the many self inflicted setbacks the game's development has been in. But recent events have made it abundantly clear, changes have to be made. For the long term benefits of the game's development. While I agree that finding specific people to fill in the roles for a project doesn't happen in a day. I don't like it as a point, that it should stay a small team despite the reoccurring issues and snail like progress, when other devs with even smaller teams have been making quite more progress with even less time than the Isle's Evrima. The Isle needs consistency, it has the means and resources to do that. With the game's popularity, I think development processes should always follow suite. Especially when it's been in constant Early Access.
irrc the even smaller teams having even less time than the isle devs is missing some context. quite alot of context.
like firstly. what kind of game the smaller team is making
POT if you wanna have some additional context
irrc theres some assets in there that aren't particularly hand crafted by them but sure lets entertain the idea
You could argue the same for the "JP Raptor" and "JP Rex" models. Along with their calls.
that's a silly statement
no body owns the actual base sounds of the animals like turtle sex.
Well they're not completely original if that's what you're asking.
i'm not
neither did i say it was original
you could've picked a far better example than POT
Risk of rain 2. 3 devs working with gearbox
over 3 years of development
This whole argument with Pot and Isle? yeah you're missing quite a good portion of context
I chose POT cause it fitted the genre niche
cuz it's an mmo role playing dinosaur survival game with garbage combat?
Pot also has a far more different scope than the isle
There is where I stop discussing with you when you use terms like that. Despite the clear discrepancy in content between the two currently.
so instead of participating in the conversation, you're gonna get offended when i call pot by what it is?
gotcha
👍
No intention of playing fanbase war
i'm not even playing the fan right now. i'm being objective. both games rn are shit
but this is referring to rn. not including past events or future plans for either.
aye, both games need to improve on a massive scale. as i can see the progress directly as qa member im not aware how far it is on pot, but iirc pot had initially a bigger team and studio to begin with
AHEM and deathly
yes and deathly, why mention him?
almost everybody know he's not been a nice guy... i personally were not around that time at the isle
who's that?
@shell plume please take comments on feedback in here
hiho cj
I have to agree with Melonidas,
I know that its frustrating to only see ticks on a trello board and small weekly updates and think not much is happening, but we can assure you that they are working extremely hard every single day to make this game work. They dont wanna repeat past issues with stacking too much and finding big problems later, so they are taking the time this game deserves to get everything working perfectly before releasing it.
Hello Melon
So please, before judging them for not releasing the first update yet, dont just assume that they're not trying hard enough to find new devs or to fix and implement bugs/features, cause they really are trying 
Nice to see some QA people come in and give us feedback on the work the devs are doing; it went all a bit dark after the Paradym issue. Noticed that some streamers are also defending the game or cover both Isle AND Path, like Simmo does with a ton of succes.
Indeed 🙂 When I have time, I play Isle, when I have only a few hours, I play Path to collect some skins. They got reset pretty often because of new updates so it keeps you moving. Its just sad about all the drama in the past between the devs, otherwise I think, hope! that Path could become another good dinosaur game that we so desperately need! 
And after Path and Isle, we get Emberfall
i believe that after update 1 and implementation of the core mechanics, updates come down like a avalanche 
Hard to believe that when the devs are still pulling "| TOP SECRET | - | ADDITIONAL CLEARANCE REQUIRED |" bullshit in the trello
whatever happened to transparency
like with all the crap and drama that happened recently, empty hype is the last thing this project needs
I hope its bleed or day/night circle
There is nothing wrong with wanting to keep a few surprises and secrets to give the community, but this is no longer discussing specific feedback messages so should be continued in another channel
I think ai is the way to go people will get bored with day/night, and weather the same way they bore with exploring the map. Hunting gives the game an edge and allows for solo play. Server population is pretty low on evrima these days so ai would liven it up a bit.
Hard to believe that when the devs are still pulling "| TOP SECRET | - | ADDITIONAL CLEARANCE REQUIRED |" bullshit in the trello
Completely agree. It's dangling a carrot to try and keep us interested, and it's bull. I get needing surprises, but don't be like "Oh there's gonna be a BIG surprise!" in an update that's likely not going to happen for another 6 months based off of how update 1 has gone. Focus on completing promises instead of building hype. Completed promises do more to keep a community engaged than empty secrets
No offense, but every dev pulls this.
In fact, Halo and Gears of Wars devs do the same shit.
@winter kraken trikes crest will have damage reduction. almost noting from legacy will carry over into evrima.
locational damage is in evrima moment
^
"this game sucks balls" damn, helpful feedback man 
yea, seem like valid feedback 🙄
<@&401466542140817419>
It has now been adjusted.
How fun.
@warped garden you will be able to turn ai off on servers, so if you dont like playing with ai, you can play on servers thay have it disabled
People have a really split opinion on AI. Some people think it doesn't need to be in the game at all, while others say that the game is unplayable without it. The best decision is to give people an option (aka how AI will be a server option) whether or not they want AI in their game. Unfortunately we probably won't be seeing them change when AI will be coming out, because that would cause a huge uproar from around half of the community
i mean. if the isle was just dino sim with herb and carni with the occasional omni then sure ig, you can do without AI. But with the scope of the game in mind, having a giant map, the amount of species that'll be playable. plus the fact that the game isn't just gonna be dino sim with herb, carni, and the occasional omni. AI is kinda needed
Ai is needed when too few player online. Its also needed because hunting is impossible when all utahs form a mega group and u have only 2 option:join them or Die... Boring
that too
to pick on rajing, afaik every thing you can "put a lever on" will. meaning setting up a server w/o dinos just humans, just herbs, just carnis only utah and dilo no AI...
going full custom on whats coming to your mind and taste
@sleek orchid yea, cows horses and other large "herbivores" do complete their diet with animal proteins, mostly on mice and small birds
^ which you'd never think btw
yep, changes the view on "gentle giants" 
though farm cows and horses probably get those dietary needs on feeds and what not
they do it too, its just a matter of opportunity
oh ik they. the feeds probably just have those proteins and what not that a small bird or mouse would have
you have horses and free running chicken? expect a few chicks to be eaten
damm i didnt know that
I was mainly replying to Raptor's suggestion, Melonidas. I was trying to say that removing AI all together is simply a bad idea cause a lot of players like AI and think that the game needs AI. I, personally, don't care if it's in game or not.
maybe i used the wrong term, i meant to go further on your post. if thats more clear
"pick up your pace"?
or direction, i guess
Yeah, that makes more sense
@sleek orchid most herbivores generally eat some form of protein or another every so often for nutrients, whether it be eating baby birds similar to what horses n deer do, to things like giraffe sucking on bones
I was damn this is a good idea till i saw the word poo and now i hate it
Maybe instead of a poo mechanic, it has a grab and run mechanic. Like it has a long windup but fast ambush. While its ambushing it does less damage but it allows you to run by a watched body, grab it or tear off a chunk, and keep on running immediately to get back into cover.
or maybe just let it outrun allo and outstam it
While outmenuvring canro
Since well
The main issue with cerato to allo rn is this
https://images-ext-1.discordapp.net/external/PsUdn4REj3HLtyZZWBYoY3ghcfMJw9dB-H70NKRhxw8/https/giant.gfycat.com/ConfusedPotableIrishredandwhitesetter.mp4
Or that, i think they were going for a more 'you can defend yourself but you are a scavenger, not a hunter' approach
Cerato defending itself from an allo whos about 3x its size doesnt make much sense imo
Yeah, i can see where they were going though
@jolly belfry I'm sure Ceratosaurus is going to be faster than Allosaurus. Short legs does not equal slower mobility. Take a look at hippos.
thats true, if you ask me i want cerato fast^^
but ceratos leg are shoorter compared to other two legged dinosaurs compared to its body, which can mean the shorter leg have to support more weight then the other with longer legs which can make them faster
but youre right he could be aslo fast
muscles are important on that matter
yeah that is true
or todlers
short legs yet going sonic mode
also cerain dogs like corgi
even thought the legs are preety much little stumps they can run really fast
remove ai altogether and add fish and small animals you can catch that'll fill you up like grazing. Bots ruin the experience, just focus on server stability so servers can handle more players
@warped garden
interesting idea
still like the idea of full size ai running around
Maybe start with raptorkils idea if AI is too much trouble. That gives extra time to develop AI and test proof it .
It can be a turned into a fun experience for juvies as they can be made hard to find. It could help juvies grow a little before it becomes too small a nutritional value to even bother eating them.
ai could still be an option cause ai vs no ai provides a different playing experience, but they've been taking a long time with it and half the update queue is just ai and not like, the game mechanics we were promised. They were gonna do stuff like elders and tiers
People have a really split opinion on AI. Some people think it doesn't need to be in the game at all, while others say that the game is unplayable without it.
@ebon crypt
the isle used to not have ai and imo it was more thrilling when you had to kill a player in order to survive. They're still adding fish so maybe other small prey could fill the gap so a carnivore won't starve if it doesn't find anything, but it won't be completely full if it doesn't hunt, maybe won't be able to fully grow. Removing ai dependence forces player interaction more. It just seems to me like filling the game with a bunch of ai species is their attempt to make servers feel alive instead of like, fixing server issues, working on other mechanics, etc, the things that would actually bring players in. But it's just a suggestion, if it doesn't fit their vision of the game they don't have to listen
Oh, I know what you mean and where you're coming from. Of course it's possible to survive without AI, but the problem is that it was already added into the game, and once that was done, you can't really remove it without receiving a lot of backlash, since some players really loved the addition of AI. As I mentioned before, I'm fine with no (dinosaur) AI. I'm just saying that once something is added that a good portion of players like and get used to, it's a little too late to remove big AI all together
With a large map like dondi wants, you have to have AI in order to survive. Otherwise you'd spend the entire day looking for a player and find nothing. Then people like me with potato computers and shit wifi can't reliably hunt players. We can escape, but not hunt. Removing AI would make the game double unplayable. The game needs AI at this point.
Personally if you can’t hunt players idk how you are going to be able to hunt ai when they are going to supposedly be just as dangerous as players
It’s why ai Shouldn’t be set to such a high priority like it is. I get it if it makes the map seem more alive but at the same time if you don’t focus on the AI and you instead focus on server stability, you can have more people to make it seem more “alive”
We would need some form of AI to fill up the void of no players nearby or when you have bad luck and most of servers are empty if we like it or not. That's why the AI needs to be working well and avoid frying servers CPUs
There was one suggestion mentioned in feedback of temporary carcasses that could spawn randomly around the map. At least until AI is ready to be implemented then. I just hate seeing the updates being pushed back repeatedly because of the ai
I don’t think it should be removed because I personally liked the idea of ai as well but at this rate it’s becoming somewhat of a nuisance to wait around for
As much as I dislike updates being slower because of AI, it's better to test performance fixes with AI rather than adding the fixes, then AI and have them break performance again.
Why not reduce map size
Because that's incredibly difficult and time consuming.
pretty sure making sophisticated AI and trying to fix light speed dinos is more time consuming than making a proper map
The map size is smaller than v3
idk why shrinking it would change anything
its the lack of animals thats the issue
hell iirc its barely bigger then thenyaw
Yeah and V3 was a horrible map with tons of dead space
The map size is smaller than v3
Isnt the map going to be expanded once more of it is finished
like there's an artificial border blocking everything in Evrima rn isnt there?
the map will grow when ai n stuff is in
And v3 had a lot of dead space due to nobody moving around
why grow it, it'll just make things worse
i generally see a lot more people move around on evrima then v3
Itll grow when shit like ai and an actual roster are in
so not really any time soon
I find that hard to believe when there's only going to be 50 players filling up slots
iirc they mentioned that number will increase as time goes on
Plus diets will encourage dinos to move around. Specifically herbivores because certain plants will grow in certain areas and they'll migrate.
plus the whole idea is to not make it like ark where you see animals every 10 meters
Then carnivores will follow those herbies
yeah, but this is also a multiplayer game, with player interaction being the foundation of gameplay
if I wanted a single player experience eating AI then I'd go to saurian
and you can still interact with players
Youll just have more ai in between em interactions
and gosh look at Saurian's player count, very epic right?
Idk if saurians a good comparison
Just cuz the games gonna have a lot of ai
doesnt mean player interaction will be worsened
lessened possibly but that really depends on server slot amount
Which if we talkin officials specifically we know will increase from 50
Like with how big the devs want the map, they are actively breaking dinosaur anatomy (eg anky), making everything super speed to the point where it breaks the server, and deliberately reducing player interaction only to be replaced with AI
then maybe the issue is not the AI, animations, or dinosaur choice.
Maybe, just maybe, the issue is with map size and map design
Anky wasnt sped up for map traveling purposes
it was for balance purposes, since its gotta actually gtfo after breakin an animals legs
Personally enjoy the idea of multiple diff maps
all which vary in size from massive to small
Which is why they are remaking thenyaw to well keep it smaller in size for example
its slightly larger since it doesnt have them massive walls surrounding ya, but still much smaller then lets say something the likes of spero
I call bull
ah lol
i was mainly rememberign all the past anky drama
and thinking ah shit thats why they did it
Anky wasnt sped up for map traveling purposes
it was for balance purposes, since its gotta actually gtfo after breakin an animals legs
And why would anky need to be fast after it breaks something's leg?
kinda contradicting yourself there
The quote was that the creature would be able to grapple it even with a broken leg keeping it there
Iirc
plus the anky drama in the past talkin bout balance issues with the whole
it cant be animated to turn fast enough to keep shit that kills it behind it due to miniscule legs
So i assumed that was part of the reasoning behind the fictionalization
I dont think making anky faster than something with a broken leg is hard to do.
Certainly easier than changing its purpose as a tank to fit whatever oversized map they're planning
I mean, it not being able to turn fast enough due to clipping issues with animations to keep the only way to defend itself between the thing that can kill it is enough of a reason to change it imo
but yea i did contradict myself a bit with the bb thing
Sure, but the change currently is clearly to compensate for it's lack of ability to run as well.
which an ankylosaur should not be doing in the first place
If they wanted to fictionalise to make defending itself easier?
Just make the tail bend more. Hell, deck it out with crazy armour even.
plus returning to the whole map size thing
You can easily just choose to play on a smaller map to have less of an issue with the whole finding ai only thing
Point is, why compromise literally every aspect of the game just to add an unnecessarily large map.
I think making it be able to turn faster wouldve been the best way to do it
Cuz like crazy armor would just make it tank a lot of hits but just not be able to kill the pred
Tail bending more also seems to be the plan with how they lengthened it
Why not focus on a smaller and well designed map from the get go
That idk
and when everything is up and running, THEN proceed with experimenting with larger maps
Maybe a lot of stuff they have planned like for humans and stuff need a lot of space
I much prefer larger maps
But like, i dont prefer em when like we have no biome variance
Maybe a lot of stuff they have planned like for humans and stuff need a lot of space
We are no where near close to implementing humans
which is what spiros lacks rn
hell, 2 months after the big scary "rehaul" and we're stuck with 2 dinosaurs only
it'll certainly take a while before any other classes can be implemented
humans are prolly in 2 years at a minimun
plus human stuff can exist on a smaller map docktor
hell their concept art for buildings seem to be mainly smaller sized ones
and the devs have said before, they wanted to polish out dinosaur gameplay first before moving onto other classes.
so idk why you'd want to compromise dinosaur gameplay rn, when it's the only thing supporting this pre-alpha sandbox of a game
plans possibly changed on that
Before the paradym drama he talked about how they were going to have a meeting specifically focused on human concepts n such
could be they may do humans after X amount of dino stuff is complete
who knows anymore
Honestly they should just focus on dinosaurs rn
they have a LOT on their plate. And a lot of promises they need to fufill.
the thing with TI team I've noticed is that they're too ambitious
oh 100% lol
Strain playable ideas lol
yet theyve mentioned they have no plan in place for em
Hell, even with maps, they somehow thought that making an engine breaking Isla Spiro or whatever would've been a good idea
so large it didnt work without sharding
Sad really
tbh i dont even know what kinda person wants to play on a map that big
Precisely. Why make oversized maps that people can't play or have fun on, when you can just make a single, smaller, but well designed map
:1_: tbh i dont even know what kinda person wants to play on a map that big
Apparently Dondi since he doesnt want player interaction in a mutiplayer game :TI_Wheeze:
I just love larger maps cuz i love to explore things n such
but like the thing is ya gotta eventually meet players
now dietary systems making herbis follow specific paths, then carnis following their preferred herbis will prolly help with that
But ofc there is a point where its too ridiculous
like idk why there even exists the top right island lol
https://media.discordapp.net/attachments/401464048610312195/674701252961108018/unknown-6.png
Idk but dondi made it all secret how to get to that island
Imo they should like
Copy paste that island then make it its own map
inb4 underground/underwater tunnels
Only Dino I could see getting there are aquatic or flyers
That’s only if stamina comes into play for flying though which I assume it will
Tbh I forgot that was the entire map. For some reason I thought it was the singular island. :/
But wasn’t it already proven in one of amaroks streams that they have no problems creating smaller maps in reasonable time?

It could be ligit that magys spawn there and everything else has to either be able to fly or swim, or go on a long no food no water dangerous journey, where if its tides or something if you go too slow you could get mosesd
But if you get there its easy food till you take on too much
Spawn where? on the upper right most island? I’d think it’d be used more for lore or humans
Yeah the island
amored
what in the holy flying fuck did you just type
delete that shit
literally
We would need some form of AI to fill up the void of no players nearby or when you have bad luck and most of servers are empty if we like it or not. That's why the AI needs to be working well and avoid frying servers CPUs
@inland stirrup servers wouldn’t be empty if they worked on the core game and people migrated ai is a crutch
they mean as in empty spots and not hot spots. ai would fill out some areas players generally dont travel to much and are essentially empty space
and with that massive fucking map they want there will for sure be some empty space
still dont know why they want a map that big but 
thicc
blergh, forests
I don’t agree with the cera suggestion it’s play style should not be strictly scavenger and ceras speed should not be slower than most mid tiers that’s ridiculous in terms of balancing
Agreed. It would be culled by larger predators or barely be able to catch its prey. Plus it would have to be lucky to find gore based on map scale leaving it to starve or cannibalize it’s own species
idk. i like the bully role cera brings. plus i think gore will only be edible to certain creatures once it goes rotten. it should def be able to outrun anything bigger than itself tho
if it can fight back effectively, then it should be able to out run. and if it cant do either or, then it should be able to hide. but that seems more effective with the newer smaller dinos coming
and with the anky drama (IMO) its all fictionized anyway. Just make them do whatever role they want. ofc an easy role for them to fill would be similar to how trikes are. Just replace bleed with bonebreak and add bleed res. anyone who picks anky is going to WANT to play that way anyway.
@mild walrus not to be rude but idk if thats necessarily feedback. you could say like "they need to have more announcements giving us information" or something along those lines.
then again that couldve just been in the wrong channel but 
@mild walrus yeah definitely not a useful feedback there, you dont even try to understand why there's no updates, you just complain about the fact that there's no one. Feedback means giving advices/suggestions to the devs for the game. Not complaining without arguing on anything
isle dev bad 😭 😭 😡
By the way more and more people have come to point that AI is ruins immersive, i still believe that devs doesnt gives moo much hope on AI and doing some optimization of servers stuff
@ashen elm "Jurassic Portugal" I'm sold.
On a more serious note, it's quite decent.
i mean i doubt they are just gonna completely change their plan for stego and add an animal to fill it but its fine i guess
Thanks MultiDavid! I appreciate you looking it over.
Fulgore, I kinda doubt it too, but it's an option that's available if they really insist on having a 4 ton Stegosaurid and they've never really shied away from adding new animals when they felt particularly inspired to.
They prolly will upsize stego as the playable roster increases to have things which would kill smaller stego more easily
Miri would be cool but yea I doubt much will occur with it
We are needing more mid herbis tho, only maia exists with diablo being shrunk and plateo being years off
gib styra
Hopefully they do upsize Stego eventually... though why they feel they need to shrink Stego and not Rex 
But yes more mid tier herbivores 
Bronto the reason that stego is small but not rex is b/c rex is meant to be scary and stego shouldnt murderbone everything
Stego already can't murderbone everything since it'll probably be slower than Rex.
Also it's never been as strong as Rex.
Idk man
Punch said big stego would murderbone everything
So its gotta be correct

i still dont see the issue with the stego downsize that much. like its still gonna wack the shit out of things no?
Nah but seriously
I do hope stego gets big again
Idk how itll do against rex bein so small
Wait global emotes are back!? 
Not in isle discussion

As for the issue, I don't really see it murder boning everything unless you fictionalize it as hard as Magy. Even at 6 tons it should struggle against the apexes like Legacy.
I think they just want the big herbi ai to be huntable
Cuz big stego wouldnt really be
Neither is small stego but like
Its closer
I think there are lots of better options for mid tier huntable AI even if you ignore Mira. There's no reason to nerfbat Stego IMO.
There is 1 good reason to temp nerf stego
They dont wanna use resources on another new animal atm
Oh wait big herbi AI. Carnivore bias 
Then just add in Maia, Pachyrhino or Para.
Nah they added stego cuz its been hyped since hope
Para too but its survival not sandbox
ugh the Hope trailer. Clearly they should avoid trying to emulate that because they are not in anyway close to it yet. 
And I don't think anyone is hyped for nerfed Stego. People who want to play Stego "
" .. but we're shrinking it "
" defeats the purpose of hyping it IMO. Especially since it's just AI.
Imagine if they did this to Rex
The crying would be endless.
I mean they have like every single animal in hope that was the main focus bein popped up in the roadmap except compy spino para n trike
I expect ai versions of those to come soon
Maybe update 7 at latest
inb4 spino ai stealth dropped in update 3
Like seems that's what they've been adding
All the "hyped" animals
Oh god no, stop with the apex AI.
I could see some of those AI coming but I think if it's too many AI people are just going to get upset. I fully expect salt from people wanting to play AI Rex.
ai rex is fine
i kinda like the idea of it just being there as a thing to kill you
IDK, it could be fine, but that assumes they'll have AI to be in a decent place by Update 5... I expect it'll take longer.

I thought as far as we knew it maybe couldn't jump at all
Nope. Studying the leg bones and tendons, it could jump. Velociraptors could maybe not jump...or that high.
oh wtf weird, looks so short legged and chungy
Point is, our Utahraptor is kinda skinny. Bulky animal would basically tackle animals
Jump on them with all that weight.
Utah can only run 20 mph though because of its size. The Utahraptor we have is more closer to a Dakotaraptor
Yeah. It was an ambusher
Instead of apato make magys sack inflate like those birds and it has the pufferfish spikes there
lmao brachi just picking up magy in its mouth for a bit and setting it down as it stumbles drunkenly across the utah nesting grounds
Yes
Poisonous anything just seems a bit cheap
Sounds outlandish
very outlandish lol
Add giant gulper eels that live in the swamp and swallow spinos whole
pela
@charred nova better than my drawings ngl
Tree climbing Velo tho
How does the server enter commands
@frosty lantern Dryosaurus AI only has to walk around and run away, utahraptor and tenontosaurus AI have to fight.
Ig but whatever
getting AI to fight in a fair and "realistic" (as in, not just face-tanking) way is a hell of a lot more complicated than getting AI to wander around and run from players.
Yeah I get that I just don’t think ai should’ve been moved I thought they should’ve just taken their time and kept it in the first update
i mean we are still getting ai
right, but, think of it this way.
the update would have been delayed.
the entire update.
grouping, 80+ bugfixes, performance improvements and dryosaurus AI would've been delayed as well, even though they're done (or mostly done at this point)
also tbf most people who want ai atm want something they can hunt well. most people ive seen clamoring for ai want it because they arent good at hunting and dryo ai by itself fills that purpose.
teno ai and utah ai can wait imo
by delaying the two more complicated AI animals, they'll be able to release everything else much, much sooner than if they had to wait for the complicated AI to be complete.
agreed.
dryo AI will do for now as most people just want something small like the old legacy AI.
just, you know, more advanced.
yeah
Aight bruh👌
AI being "a force to be reckoned with" doesnt mean op
It means yaknow, it ain't free food like in legacy
Which is a good thing
Alright :)
no worries
Ngl I can't even remember what I posted must of been stupid.
Ah I figured it out
"The isle is meant to be a hard game. Surprised to see someone on the discord who doesn't seem okay with that."
@lusty agate baby carrying wouldnt be that practical for most dinosaurs besides most dinosaurs would be able to do it , i mean look at troodon or oviraptor , besides basically only pisicvores like spinosaurus , suchomimus , deinosuchus , baryonyx , and maybe pteranodon could carry their kids because they have the room in their mouth and a throat pouch to carry their clutches of babies
tyrannosaurus rex on the other hand just left its kids around the nest while it hunted
and things like herbivores couldnt carry their young, mouth too tiny to carry a bunch , let alone one.
@silver zephyr ik that...but what date lol
@lusty agate the won't add babycarring. They said the wamted too, but it could be abused way to easly and thats why it wont be added
@candid fiber that sounds amazing, maybe go further and make size differences that come with attack,hp and speed differences based on how much protein a player has throughout his growth stage
@valid raven AI is supposed to be able to defend itself, so it doesnt become a snack for free. further, thats my guess, carni AI will help in the advanced stages of development regulating overpopulation of apex'
@candid fiber i like that suggestion
where did people gather the information that AIs will be OP? Punch just said "We want the AI to be feared, a force to be reckoned with." and that means that just like any player if they get attacked they'll fight with all the strenght they've got. nobody said nothing about 1 shotting everything... it's just that if you plan poorly your attack you'll end up dead and that's no different from a player contolled animal. before whining just master basic text comprehension.
Isle players: “a force to be reckoned with” 
@cobalt compassi like the sounds of that..... But again lol.... When is it releasing even if it is just dryo ai for right now.... What date lol... Once some sort of ai is released I think evrima will be packed
soon
but honestly, like punch said and is stated in the trello roadmap. update 1 for dryo AI. sadly no exact dates/eta's cant be given as the matter of things like coding is simply too unpredictable.
😱 whoaaaaa best suggestion evaaaa @sacred crypt, thats so cool i need to tell a <@&401466542140817419> about it, dude

Very cool
damn dat mans fast
that guys only 2 messages were in feedback malding about rex and utah lol
@sacred crypt Hey. This channel is for genuine feedback and suggestions only.
Further comments like this will be removed and you will be dealt with accordingly.
@ripe pewter yea, please say more, what kind of hybrids and what reason do they serve? herbi/carni hybrids? are you serious? are you joking?
Idk I dont develop games just hybrids in general I think it would be cool and they might look cool
Like their calls are mixed with the two dinos of the hybrid
hypos are hybrids
sorry, it was an actual suggestion? okay, tbh i dont see any reason, at least atm to introduce hybrids. maybe they're part or future concepts, but not now. dev are working hard on evrima progress, so any other concept thats not covert by their internal goals wont be followed
yea, but idt they'll be further developed atm
Indoraptor when
never 🤷♂️?
copyright
Good
okay im going radio silent, seems im drunk enough
Ok Melonidas
Maybe when TI grows more
A JP/JW sponsor wouldn’t be impossible if the player base increases exponentiall
A JP/JW sponsor wouldn’t be impossible if the player base increases exponentiall
@inner orbit would never happen
Didn’t need to ping me over that
Good
I’m trying to go to sleep
I’m trying to go to sleep
@inner orbit oh sorry
You did it again lol
That's why you keep your Discord notifications on silent
SOcket is very much on point about releases and need to ship code more often and learn/ iterate faster.
"Ideate in months,
plan in weeks,
release daily."
You know, programming doesnt always work that way...
Theory is all well and good, but in practice it involves trying something, testing, trying again, testing etc until that issue if sorted. And then when you fix/change/update something else, you need to return to the first thing and make sure your other changes havent effected it. By the time you've got several features, and lots of things to test, each update you wanna make requires more testing as you've got to test the new thing, plus anything you've changed/fixed from a previous version, plus everything else to make sure none of it was adversely affected by the changes you've made
just stick with
fix 1 bug, get 3 for free
@tender latch lol xdddd
the
Thanks Melon for making my answer in simple words 😂
you're more than welcome
🍈7
docs cool, imo the thing meg really should have though is to basically be able to go up any level of hills
its simple and realistic but opens a load of possibilities
Megalania should have slime
foster no
yes
Ok 🙄
damn I must download doc, well this will take a while
nvm im an idiot

slurp
yes slime
holy shiz sees begining of doc this is some university level shiz
?
remove the tough
cant give a creature too much it becomes too hard to balance in the game
looks at minmi
minmi is tiny and not a predator
Looks cool and well thought out but this animal is already comfirmed and by that I think the devs already has a plan for it.
Tho I see this as a great help for the devs for new ideas from a players perspective.
let mega bite through rex tendons crippling it forever
minmi is tiny and not a predator
I know lol, was just joking about the ''cant give a creature too much it becomes too hard to balance.''
Armor would certainly help it survive if were thinking small stam but fast run for it, it wouldn't be able to get away from something bigger then it. Itd be like legacy giga again but almost everything. Armor would help it tank a shot to get away or tank a shot to pump venom into whatevers chasing it so it fucks off
If mega didn't have venom everything else would make sense, but I can see why ppl are concerned with giving it too much while it got venom on its side.
Yeah, i see what you mean, i think venom, and maybe a little armor would be perfect if done right. Having nonlethal-mostly-venom and maybe armor that helps more with heavy hits but not small ones, so a utah would do normal damage but it could tank a rex bite, just one, would keep it out of para v giga zone, but also wouldnt make it overpowered i think
By tanking i mean it'll survive first hit but next its dead or almost dead
Oh, yeah, that sounds right
Backwards to what i suggested but thatd also work well
Would make more sense
Make a google doc, @hollow river, not a pdf. It's easy to embed malicious data (knowingly or not, if you're previously infected) and it's safer for everyone.
Yeah XD rip mega plains life
Thank you. I know its annoying, but its an internet safety thing.
dont you get a warning before u download something suspicious? How do one embed malicious data like that oO
I won't explain it here for obvious reasons...
But for the sake of clarity, you can embed executable files in a pdf very easily and they effectively autolaunch when you open it. Initial scans don't always catch it.
Ah I see, never had any problems with it (pdf) before. I've had minor(?) viruses and trojan shiz on my pc long before but got rid of them eventually lmao, but its good to know I guess.
I can surely see Megalania being a nightmare to Utahs, Dilos and Herreras
@hollow river Reading the document, i'll give u some feedback
@jolly belfry first shitrato and now dirtanky, do you specialize in making cursed niches
@oblique summit
soontm

don't be happy, it's soon tm..
definition of soon
time span from 1 sec to unspecific date when things are done
Cursed
aye, best i can do
@sharp creek is that a suggestion or a complaint?
either way its not well worded as a <@&401466542140817419> would like to take a look at it
@limpid reef as much as that would be nice the dev kit for legacy is no more. Because of that mods cannot be made. This is one of the reasons they started on evrima, they no longer will or have touched legacy
Damn, no more dev kit, that sucks
@barren zephyr trample damage is already planned
Do you want more 1 call spamming?
@oak kestrel Pretty sure that dryos won't be able to burrow in evrima entirely, so they shouldn't cause any problems. Legacy however is not being worked on anymore, so the legacy dryo borrow crash probably won't be fixed
Ah well that’s sad. I knew the legacy will never be updated but still.
then why suggest a fix for Legacy? lol
trample should really only be for the large sauropods and maybe shant
Compy stampede trample 
being trampled by a rex as utah seems as a valid way to die
@jovial arch the suggestion itself seems reasonable, but doesnt quite fit the isle. food variation is being worked on as more dinos are available and their food source become implemented. eg Deino, Beipi and Sucho getting Fish-AI, i think everyone is able to catch fish to some extend, obviously rex isnt the best suited fisher. As more Herbis getting in i assume of their diets, more plants come also.
Well, I was more just thinking like, all food sources provide like 80/100/120% of their regular food values
ahh ok
And I really do think it fits the isle. Fortnite is pretty much the only game I can think of without difficulty scaling
i think the futher development in server customization will show what fits better
maybe they put the food values also in, who knows
If we get server customization and that includes food, I will be extremely happy
I dunno, this is just something that I've argued with people about for the past two years. But while I personally think we should have less food and know others who agree, there are people who die from no food at current legacy levels of food. I really do think the community is quite split on this issue, and allowing players the choice is something that I really think is critical.
Like, for me, at legacy food levels, I just find the game unplayable, and know several people who agree. I also know some people who think it's perfect, or even not enough. And for years, people have had that exact same debate, time and time again. It's long overdue to add food availability customization.
i agree, food is abundent, at least as carni, since ai spawns in your proximity
I do think though, that you do have a point with herbivores, and that their entire system of food has long needed an overhaul.
aye, the new grazing is good, but i'll wait for diets. that shits be gonna good
Yeah, I've been looking forwards to that for a long time
i hope diets comes with the nutritions at the same time
New mechanics would be great
@barren zephyr Even Compsognathus? 🤔
No. ALPHA WARHEAD EMERGENCY DETONATION PROCEDURE ENGAGED

Ew, banime
Compies ain’t heavy enough to go on a stampede
And regarding food, that’s one thing I always struggle to find on Legacy. It’s the reason why my carnivores always die so quickly despite how much I go searching around
Trying to find something to solo hunt is tough
Compy stampede is like twelve ducks running towards you
@steady aurora wdym update 1 is still gonna have those fixes
@steady aurora wdym update 1 is still gonna have those fixes
@silver zephyr
I know. It's been almost a week since there was a change in the script, and yet we continue without an update in evrima.
?
I think they mean they should release the update soon because of the bug fixes in it
hey fluff, when big predators are around the ambience tends to quiet down or become silent irl.
Kev while I would also prefer stuff which is coming more soon to be found in phase 2
Its prolly more likely they are putting that stuff in the roadmap updates and/or devlog
hypsi is being worked on more than most things. i do agree that hypsi has become monotonous.
I don't understand how a quad theri is a good idea. I mean, fictionalization in this game is fine, but quad theri just sounds strange. Also, how would it even walk in a quad style? I don't think that it could walk on its knuckles (I mean, maybe?) and don't pangolin wrists face forward? I don't know, it just seems like a strange design choice imo. Hell, would theri even need to walk on all fours? It just seems impractical, not a fan of quad theri
Theri just seems to not have any reason to go quad. If anyone could provide me with one reason then I'd maybe look into it further, but for now there's just no reason for quad theri. Going off of the suggestion, there's nothing that explains why quad is good apart from the fictionalization aspect
yeah i like the quad theri design
update 5 being nocturnal update best update with noc proto plateo and troodon and dilo
I was unaware that it was a nocturnal update but I would still like to see the smol chunk sometime soon
update 6 could be a small to medium update maybe with allo stego and dibble/magy
Maybe even Minmi if we sticking to size
why would minmi being in a large smalls- to medium update
Minmi ain’t huge
Minmi is the largest of the new tiny things big
So that can arguably fall in large smalls
Ye
by large smalls i mean dibble/magy
Ya mean the psuedo midtiers
I’d imagine Minmi would be smaller than magy and about the same size as a dibble
Lol no
;-;
Oh dam
Diablo is about human height and 1 ton
minmi would suit a small aquatic update with austro and bary more
Yep. The 2 dinos I wanna see that aren’t already in a planned update r Minmi and magy
they could just do batch D and replace pachy with magy so cerato magy and dibble
That actually really helps with the size comparison btw thanks
So r most of the dinos in legacy going to evrima?
Yes
Every animal cept pue
Kk
Can’t wait but I’m gonna have to
@barren zephyr
Ok so I love your animations and the way u show how u think! I can see the first animation kinda work.
The second however isn't necessarily in need of so much action going on. Its a bit too fast, a bit unatrual, big hadors weight a lot so I imagine it being a bit slower if that makes sense. Teno (in The isle) built more agile and might be able to do this better with some tweaks to it.
Important to note: I dont know if devs follow physics and weight rules all the time lol.
I understand animation is hard to make look 100% the way u want. My point with the second animation is that it feels a bit unatrual with the lower body so high up.
I think animation is super hard myself.) xD
So to round this up:
Animation 1: Looks good.
Animation 2: Maybe slow it down a bit except for when the leg kicks out. Make lower body part/legs/tail not so high up in air.
I hope this gave u some feedback. I think its so difficult when I dunno the Hadrosaurids or Iguanodontia specie since some weight a ton more than others and anatomy can vary. xD Overall its cool attacks.
Btw I thought of this gif when I saw your hadro kick the ball lel https://i.gifer.com/XqXu.gif
What the-
That is a large amount of coordination for such a big animal. But Elephants are such big brain 
woo
Ye, its very hard to know sometimes what a animal can do and not do lmao
This elephant might also have been forced to learn this and is thus otherwise unatural for it
True. Kinda sad in a way, despite it being eye-opening for us
@analog ingot wow that is some good feedback you got for me. Thank you very much! I could redo the animation (doesn’t take that much effort), but apart from lower body being way too high up and the upper one too low down. Is there something else I should know?
@haughty cliff Love the suggestion!
I think corpses being broken into nutritional stages also makes both scavengers and group hierarchies more important.
IMO if you are in a group and not a pack leader, you should be barred from eating the best nutritional parts of a caresses even if you brought down the kill.
This gives a real weakness/trade off to being part of a group beyond just sharing a meal.
I would also have scavengers specialize in being able to extract nutrients from Stage 4 and 5 corpses that non-scavengers would not.
love the scavengers addition
If you really wanted to be mean, you could have lower ranking members of a pack being restricted to eating Stage 3 and lower 
That way hierarchies matter too
The only issue with that is I'm not sure how you could enforce a group member from taking first dibs from a corpse if they killed it/found it
@barren zephyr Np! and maybe make the front legs not slide so much on animation 2. Try to keep the ''feet'' still and to have the torso twist instead. (idk if this will work as it looks in my head but give it a try if u want) XD
Sounds great! Once again, thx for the support! I’ll see what I can cook up
Maybe its something like you can only eat stage 3 and below unless all higher ranked group members in a certain radius are above 80% hunger
Oh yea that could work 👍
Maybe something where theres a time limit too till you can eat above rank 3, so you dont get perma blocked from eating
I know the discussion over my suggestion has ended but I just wanted to give some reasoning. I just thought that it was a cool idea and I personally love ground sloths and I love theri so I thought I would share it and see what people thought. I understand people love theri as it is but I just wanted to share it as an idea.
True. I like the idea but feel some people in groups would get a bit frustrated with that sort of addition
But it's what real packs do. The lower ranking members get less to eat and even leave groups out of frustration at times.
Yeah, id be frustrated, but if theres a way to consistently move up ranks, either by a point system, or by a fight system, your rank should correlate to how skilled you are or how much you contribute
Yep!
Or you could have fights to determine social/group rank. Or maybe the pack leader has some way of controlling what rank a member is.
And ofc if someone leaves the group, ranks shuffle.
The grouping system could get a lot more complex than it is right now to be honest. But I feel like we'll get the regular Legacy system. 
Yeah. I had had a tribal rank system but i feel like thats a bit advansed for dino groups, since it involved each rank being able to vote other ranks up. I think for dinos itd be fight to death or surrender, or amount of contribution
Definitely fighting.
I think some animals have direct descendants also automatically be higher ranks as well. Which is f'd up but true in nature lol
Makes sense. Like the herd leaders babies are automatically rank 2, so you may have to stage a assassination to take a better spot
GoT The Isle edition 
Para leaders stamping out everyone elses babies so theres no competition
Brutal lol.
I really need to read up on social hierarchies and systems in animals more. It's very interesting.
Yeah
That suggestion for gore reminds me of that pinned food waste suggestion
Think they can both work well side to side kinda
no
@thorn dome dondi was against this idea since it would allow clans to practically control animals populations fucking over anyone else wanting to play said animal on said server
Good example in the past being when herrera was injected on officials
Then it's up to the server owner to allow/disallow that.
Otherwise you have to just disable any dinos you want to have restricted populations and give them out manually.
Which isn't that hard to do, but it would be nice to be able to have a population cap in the actual server settings.
I just think that an island with 20 Rexes and 5 Maia is an unbalanced ecosystem.
Once diets and nutrition come, food will be what mainly balances the size of groups. So sure, you could try to have 20 Rexes....but they're all going to starve due to the lack of food. Or they'll just eat each other
I just think that an island with 20 Rexes and 5 Maia is an unbalanced ecosystem.
These kinda things will prolly be balanced out with the fact ai wont be spoon feeding growing apexs anymore
Combined with the fact apexs will take longer to grow, at least at a base speed
But what will happen if people have dinos but they are logged out and when they try to log back in they can’t because the cap has been reached for that Dino
Also it would force people to play dinos people don’t want to play
And people would be forced to search around servers to find a spot open for their Dino
Admittedly it would be a good idea and I personally love the idea of apex populations being capped but i think apex population and mega packs need a different solution
#isle-fan-art
the funny
yes where is the funny
😹
it made me do the the
Funny
Sounds good to me! Having it as a sort of introduction to how you should play, like a little tutorial sounds good, and leaving when you know how to play is good since groups will attract predators
@thorny crag sounds pretty good to me 👍
@cobalt compass aww thanks man 
Anyone wanna discuss my idea?
Cave art is good, I support.
If they are advanced to create structures and weapons, should be advanced enough to create art.
I mean, I also wanna make it where if you don't see the animal, you sorta make it less...detailed until you see it
Not sure about relying on the enemy dinos to accidentally bite each other, seems unatruall af, packs should be better at not doing that. U'know.
I first thought about like locking target when you are close enough to the prey, but this way u can just facetank with your whole pack locked at the prey to avoid hiting each other? This difficult..
A lot of the objections sound as though they're even considering 100% reduction. Also, I think it makes sense as irl animals have very good control of what they bite into, whereas in a game said control is a lot less refined
if the group damage reductions is too small it shouldnt even exist and if its too much its broken
And maybe they can make it so that large attacks do more damage than precise ones
magy island
👍
