#general-feedback-discussion
1 messages · Page 521 of 1
Because current growth stat transfer is a mess
but it grows a lot
Then juvi Utah def could use a speed buff
Yeah, it's pretty sad that an oro can easily outrun a juvie utah's sprint
make it the same speed as a juvi rex
Yeah, that'd work
Anyways let's finish up in here since this is getting a little off the suggestion. All juvies being able to contest with adults smaller than them is fine and a majority of them cant survive without how the ai currently functions. Each needs their own buffs and changes
Mostly agreed.
ehh my main concern for juvis are allo, utah, giga, as in they are simply outclassed by juvis like the rex, carno , cerato etc
The juvies should be at least able to contend with adult animals of similar size/tier range.
They are
So every juvi should be able to contend with an adult utah is what your saying?
the only juveniles that should be able to contend with adult utahs already can, excluding sucho.
^
When they get to the same size (dimensions and/or mass) as an adult/subadult Utah, then yes.
Then what would be the point of playing utah
juvenile rex, giga, para and diablo already can.
they just need to stand still and alt turn to win, granted bleed is their downfall.
The main issue you see is on servers without alt turn
thing is though as it stands an adult utah because of its turn radius is arguably one of the best dinos in the game
on servers without alt turn.
which again won't exist for much longer.
Even with alt turn utahs are still able to hunt with relative ease
but back to the suggestion lol
depends on the animal.
most animals can just bite them once and it's all over.
Yeah, the Utah has speed, agility and can jump. And with the recode, it should be able to pounce. None of the other juvenile carnivores can do that.
i don't know, i doubt juvenile utahs would be able to pounce
So even if juveniles were to get say some buffs to bleed damage and resistance, the utah still has a number of other advantages at its disposal.
you'd think they'd have to be sub adult at least before being able to pounce
But a juvenile rex or giga would be better able to stand their ground and fight off a single utah. 1 on 1.
As for pouncing in juveniles, I can see them having the ability to pounce on the ai's
The problem is though that juvis have the advantage over Utahs until the adult stage
abilities should be locked until at least 40% growth imo.
Rather it’s speed, power, or health
And adult mid tier and apexes have advantages over adult utahs too. So I'm not getting you point?
so the point is if at every other point in its growth a juvi is stronger than a utah, then why at its most vulnerable point should it be able to contend with an adult creature ( which it does to an extent)
It's most vulnerable would be as a hatchling/infant. At the stage of a freshly spawned juvenile, it should be well equipped to contend with something in its size class.
then again theres no point in playing utah
And even then, the juvenile is still more vulnerable than its adult form. And what do you mean there would be no point in playing the utahraptor anymore?
fresh spawn juveniles should not be able to contend with adult utahraptors.
With what your saying a "Fresh Spawn Juvi Rex" should be able to fight an "Adult Utah"
than that means the Juvi feels the role for the games infrastructure the Utah was meant to hold
not full sized ones, but definitely the larger juvenile utahs at that point. Because a freshly spawned rex for example is still about half the size of an adult utah, if a little smaller than that.
Why would a juvenile have to be able to fend against an adult, you are asking to negate the 2hrs that a player took to raise a dino just so yours can counter it at what, 1 hr growth?
Rex and giga juveniles should be slower if anything, all the other juveniles are way slower than their adult counterpart but rex and giga are outliers where they are just super fast.
juvenile giga is slower than it's adult counterpart.
By a small margin yeah
by a large margin
Because the trade off with that I believe is the increase of bite force and bleed which is equal or greater to most tier 4 adults
Juvi rex makes sense being faster considering it's literally built for speed
And the main reason other juveniles are slower is because they share the adult animations
Thing is they lose that speed upon hitting sub
It's been stated multiple times that they're getting their own animations, which should help with that
Still, giga and rex shouldn't get easier to grow, they are already way too many of them at adult already because of how easy they are to grow.
agreed
The main issue is AI spawning directly on them
i'm hoping the ava herd AI will spawn randomly
It just allows them to camp in the fucking mountains, afk growing
Sure I can agree with that
and not right on top of carnivores
I just wanna actually hunt
Juvi trikes are easy to grow as long as you have enough food
Instead of waiting for them to spawn in on me like my parents bringing me a god damn happy meal
Juvi trike isn't that bad
But every other stage is
Trikes main problem is their sub adult phase which is awkward
What I'm saying is that the the utah would need to play more to its unique strengths to take down a buffed juvenile animal of its size and weight. It could use its acrobatic capabilities to launch a surprise assault on a target. Or still mob a target with greater numbers. And yes, there would be an increase risk for each Utahraptor involved in a fight, but that would be the reality of a situation. Larger animals are not easy meals, whether you are a juvenile or an adult, when something is in the same size class or larger than you, you have a high risk of getting hurt, if you fumble an ambush or rush in recklessly.
Agreed
Agreed but thing is this is not realism it’s for balance
I mean
It is balance
People need to watch wtf they're doing when hunting something the same size or larger
A 2hr adult raptor shouldn't get rekt by a 1hr "apex" juve period. It's just bad game design if apex dinos negate all other dinos with their growth faster than the other tier of dinos.
Rn there's no real consequence to fucking up a hunt unless you get killed, which isn't that much of an issue
Utahs when alone preyed on creatures larger themselves
And there is risk it’s an even fight besides bleed
Idc about current combat, it's not something to rely on/reference at this point
An adult animal should almost always have an advantage over a juvenile animal, but, if they fuck it up with a larger juvenile animal it won't be fun
That’s not how nature works
Plenty of smaller predators take down larger prey then themselves regularly
Without the need for a pack
But what is the context of those kills?
I'm not saying smaller predators aren't hunting larger prey
I'm saying there needs to be more risk when hunting something the same size or larger
The health of the animal? the methods, abilities and techniques of the predator? The setting? It's going to very from what animals are in play and in what setting.
if we're bringing in animals currently alive today, looks at single adult lions and juvenile elephants
the juvenile elephants are twice the size of the lions
yet the lions can take them down with relative ease.
But they have the weight to crush your leg if they walk over you
no, they're only twice the size and weight.
capable of breaking the lions bones, yet because they're young and inexperienced, they don't.
Yeah, because the adult lion is an experienced predator, and the elephant is not a rival carnivore and normally would have the protection of at least one adult, unless orphaned.
but they could, yet they can't, because they don't yet know how.
That’s the point XD
^
bigger juveniles should stand a fair chance against smaller animals
but at the end of they day
they're children.
Ok, but these aren't mammals, they're dinosaurs
ok but they're animals.
They know how to survive
And you have to remember that these are people playing said animal, so they aren't gonna be acting unexperienced
every animal knows how to survive, that doesn't change anything.
it's the fact that they're young, inexperienced.
children.
bigger juveniles should and are able to fight smaller animals
but they're young, inexperienced, incapable of fighting like fully grown animals can.
Then we have to simulate that “inexperience” with mechanics and balancing
They aren't an actual animal
that's not the point
People know what they're doing
But even a juvenile carnivore of similar size and weight can still deliver a powerful and potentially brutal bite to even an experienced adult predator. so it's not a question of power, but whether an adult predator has the experience to know how to disarm a formidable opponent with minimal risk to itself.
^^^^
you brought in realistic scenarios, i'm adding on that.
juvenile animals are juveniles.
bigger juveniles should be capable of doing a fair bit of damage.
but that doesn't mean they can fight well.
I didn't say they could
i never said you did, i'm simply stating juvenile animals aren't capable of fighting in the same way adults can.
They aren't that I agree on
But they shouldn't be pushovers, depending on the animal
they aren't.
And therefore the game should be balanced like they can't - as they can't in real life
but there's a valid
point
this isn't real life, this is a game.
In the lore, these animals have human minds.
full juvie rex is faster then a full adult allo which is still good heck juvie rex is faster then the adult and subadult
Ik
gameplay and balance is more important that creating a realistic environment, this isn't a simulation game.
Ik
i still stand by the point that juveniles should not be capable of efficiently fighting adult animals
no matter what they are
That's what I've been getting at, idc about full realism, that would make the game stupid
Thing is going by the current values the only advantage is bleed, the numbers represent an even fight
juvenile rex is the biggest juvenile if i'm not mistaken
it should be capable of fighting a rather stupid utah.
but if the utah knows what it's doing, it shouldn't stand a chance.
no utah are juvie bullies,
I agree fully, but still, if a Utah or something fucks a hunt up and misses it's initial attack on lets say a large juvie giga/rex and they get a bite in the right spot, it should fucking hurt
agreed.
agreed
their jobs are suppose to make juvies lives horrible
a juvie shouldnt get an easy life
what doc's saying is also true, but we'll have to wait and see how the new growth, stats and other systems affect things
weight not affecting combat anymore is going to change things.
it isn't? I didn't hear about that one
weight won't affect damage output anymore.
it'll affect health and how much food your body gives iirc
but not damage output or bleed.
that sounds interesting.
@barren zephyr this already planed in a way with the affinity system
not out yet but coming
ah mmk
I don’t see what didn’t make sense about my suggestion?
it's just a "we need this" but there's no other reasons given
I think the squint was more "wtf" than confusion but yeah that might also be it
I'm not good at making suggestions yeah, if anyone could help me that could be good.
@unborn quail I thought Allo got bigger than that?
Our Allo is based on Fragilis
So this is using the largest fragilis to our knowledge
Oh.
@pale prairie they can. Just have to be full grown to do it but it won't matter if the Utah can just pounce your ass from range anyways. So hiding is the best thing for you to master
I need this in my life omg
my point exactly.
Isnt juvie rex one of the better juvies? It doesnt need a speed boost lol its already super easy to grow and not a pain to travel or hunt with. Juvie giga, trike, galli, utah and sucho are suffering in the speed department, not rex.
Those charts show how carnis should be resized, but what about herbis?
Some of them have drastically different potential resizes.
Poor dibble will end up a dwarf version of itself if it gets resized
pretty sure the giga is a bit longer in length compared to the rex
Hopefully dibble can at least keep its larger size like the oversized carnis.
certain herbis can get larger though.
Maia can get much bigger.

nah add shant 
I think some of the largest estimates put it at like 9m long and 10 tons.
full sized maia is basically shant lite.
I like my maia lean and underweight 🥺
Anyone know what the current in game maia length is?
Think its about 9. Hes 3 meters tall and his length looks about three times that.
Huh that suggests that it's max size. But when put next to an apex it's tiny, and those are being made even bigger.
I thought in game maia was more like 6 or 7 like the stego was said to be.
In game galli is also much smaller than their max size.
I could be wrong. I dont know his exact size but Im using other dinosaurs size relative to his to estimate his height and length. Maia looks small next to rex but from nose to tail tip hes a decent length, slightly shorter than allo
Why is galli so god damn big?
cause
big galli
but tbh id like a big galli
could finally tell utahs to get lost
Gallis were really big, and ceras were smaller irl.
I'm hoping that if all the carnis are getting their max size moved to their max known size, the herbis get it too.
I assume that the dinos which are already larger than they were in reality will just stay how they are now.
aka dibble, cera, etc
Galli can already tell a utah to F-off
can easily kill a ute with a galli your attack rate is almost double the yoot
Ok about the entire juvi argument, the juvenile elephant is dependent on its parents for protection because that's a trait that mammals have evolved
dinosaurs like juvenile rex are supposed to be self reliant from the get go
rex has a super long juvenile phase too because of its S curve growth and it sure as heck wasn't a defenseless animal as it would have had to hunt small prey to survive in such an environment. It could also just run away. I'm no paleontologist so take it with a grain of salt, but dinosaurs were self reliant unlike mammals and their growth stages reflect that
juvenile elephants wouldn't know how to fight back because they're expecting their herd to step in and help, but in that case it's alone and only knows how to run or cry for help. It's a walking meal for the lions essentially, and the poor thing doesn't know what to do
a juvenile rex on the other hand (lets say a larger one at that, before it starts its sub growth phase) would have lots of experience with hunting small prey and presumably competing with others. I'm not sure if tyrannosaurs actually had families or if it's more group together because it's mutually beneficial so a bunch of tyrannosaurs just clump together since it makes hunting easier for them (smaller ones chase it and take it down, adults just come and eat because they're higher in the pecking order. In some cases they'd deliver the killing blow). Probably the latter since there's lots of evidence of tyrannosaur infighting, but solo rexes were a thing too.
Herbivores are next @valid zephyr
Kekyoin where are you going with this
well my point is that juvenile animals shouldn't just be cripples and easy to run over by small adult dinosaurs. Inexperience is a valid point, but they did have to hunt and fend for themselves. Just pointing out that the elephant example doesn't carry over to dinosaurs since mammals expect to be cared for by family
juvie rex is pretty capable of caring for itself rn
oh yea just addressing the point made (idk when I just got on and read that) earlier about juvenile animals and how they shouldn't be really strong against small adult dinosaurs
if the small adult dinosaur does kill the juvi it's because the juvi can't really do much to fight back. I.E, utah's sickle claws vs a juvi rex. It's not like the juvi rex has its adult bite force equivalence, so if it does lose to a utah, it's because the utah knew how to play to its strengths
a juvi cera on the other hand does have some weaponry it can use (huge dagger teeth) so that fight would go a bit differently depending on the size of the juvi cera
a juvie shouldn't really be looking for a fight, the main focus should be staying away from danger. i agree a full juvie rex should have a chance, but it really shouldnt be encouraged to fight with adult dinos
idk how but i killed an adult dilo with a not very old juvie giga, i think it should stand a chance but not enough to encourage it to be brave
oh yea for sure
the dilo was probably shit ngl lol
juvis shouldn't be picking fights with small adults, they're only built to hunt small prey not get into fights
subs are a different story but juvies yea
juvie rex is in a very favourable spot atm, it's speedy enough to escape from a distance and catch all the AI with relative ease
hopefully post recode bipedal juvies in general will be able to escape most adults, and get very good stam regen. So it's more like short bursts of sprints and short rests so if someone is super persistent about eating a small fry they can eventually catch it.
that way juvis can get out and travel around some more though they still need to scram if they see something coming. Difference being is that they have the speed and agility to do so this way
all juvies should have some sort of method of escape, be it camoflage or running away
yea, a lie still mechanism for every dinosaur would be nice
right now sitting make you look around and make it pretty obvious to someone who's looking for you
i had a sort of idea for a huddle mechanic for hiding, my main idea was to help you hide after you rushed to a spot to bleed heal or something but it could be helpful for juvies as well, was a held button rather than a stance and it could stop you from gaining stam while doing it to make it less exploitable
it is kinda dumb how dinos look around and stick their tails out when they shouldd be hiding for their lives as a predator passes by lol
yea for sure, that sounds like an interesting mechanic as it minimizes the profile of it
and not just keep still
it'd be like the sit version of crouch kinda
and other creatures could also just put their heads to the ground
yeah less flexible animals like ceratopsians could just lower their heads, long flexible ones could curl their tails or retract their necks
Sees another Microraptor suggestion
Aw shit, here we go again.
Just gonna sum up my usual points.
(1) Microcraptor is incredibly tiny, argueably smaller than the Velociraptor, it would be utterly defenseless against any attacker and would be reserved to scavenging
(2) The fact that its main defense would be climbing and gliding is, while interesting. Incredibly exploitable when you take into account the fact that Microraptor could easily spy on anyone and remain unseen.
wait why is spying on people a problem
@barren zephyr Maybe it could have military grade loot, but be also climable by raptors
so it would be luxirious area for mercs but also safe heaven for utahs
causing fights
as well, if its a cargo plane, it would only be logical to have bits of remaining cargo lying around
oh right loot, thats a good idea
#SauropodGang
Spying is an issue? commits pterosaur 
@wise warren its possible to disable certain dinosaurs entirely on some servers. id reccomend, if this is a server you speak of that you run, to turn off dryos. ive seen a server try playing without apexes as selectables before and it was wild.
@past valve
Para really does need an overhaul for pretty much everything. Its stam regen is awful, its bleed heal is awful, its general heal is basically non existent. Its trot speed is one of the worst in the game, and its sprint doesn't allow it to outrun allos even if it sees them coming. Yet it has a super powerful, forwards facing attack which uses stam.
Current para seems set up to be a ceratopsian or something. Everything about it wants you to go all out offense and kill what's attacking you before your limited resources run out. If you try to flee you will use up your precious stam and become bait for the allos which can always catch up and attack you.
Solutions:
First remove the front kick attack. It only encourages para to run at things and fight them and not flee. The headbutt is fine to keep however. Then give para a powerful backwards facing kick which it can use both stationary or while running, and does a large amount of damage to things behind it. This allows para to fight off pursuers while running away, but will also prevent it from using this powerful running attack to chase down smaller creatures and kill them. They would have to drop briefly to all fours while kicking, but para juvie already does that anyway while sprinting and turning so it's not out of the question.
In addition give it fast stamina regen both standing and sitting. This will further encourage it to use its speed to escape as its stam is no longer a limited resource in the same way it way.
Lastly give it a very good trot speed. Set it up as a migrating animal which can move long distances quickly and get to where the food is.
@valid zephyr yes! Give both Maia and Para kicks! Since most herbs used to migrate give em speed!
Yep I personally think both Maia and Para should have powerful back kicks which can be used while running, and meh forwards facing attacks. This allows them to stay fast but not be used to hunt down and killsquad smaller animals. It would also allow them to defend themselves just as easily as before while fleeing at the same time.
They would have to drop briefly to all fours while kicking, but para juvie already does that anyway while sprinting and turning so it's not out of the question.
Well if theres any issue I have with that is that making maia and para even more similar niche wise is kinda meh
I'm fine with para being able to choose between aggressive defense versus fleeing because at least paras speed isnt broken
And its definitely big enough to be defensive against mids
A body slam, wouldnt It make para defensive but not allow It to Chase? What you think
Here's a thought
Keep the flail, remove the headbutt
Add a back kick attack that you cant use while running, being defensive and offensive at the same time is a bit much
Then replace the headbutt with trample
Nerf paras running turn rate
So it isnt more agile than the smaller predators it could be aggressive against
Honestly i hate hadrosaur headbutting
I dislike para headbutting more
Maia having a headbutt is fine, but it shouldn't be its main source of dmg
I still think making para a pseudo apex (like sucho) could be cool, i mean It got the size and could make more difference from maia
Para is practically already a psuedo
It's just underpowered as hell defense wise
As in fleeing is almost never a good option
Para is practically allo tier, for how underpowered is
When para is trying to be a mix of both defensive options
Fleeing or using its size to push shit around
The main issue with para is the fact that it has no stam regen or healing.
Para speed and stam is good for its fleeing half, but its fighting half is what is lacking
it's not fast enough to effectivly flee and if you try then you lose all your stam and die, so you have to full on charge.
The only issue with fleeing is its stam regen being so punishing
Para healing and stam regen, shouldnt be allowed to exist, utah the same
Fleeing from allo or giga is practically impossible
No stam regen, nor heal should be that long, and no trot should be that slow
If they can keep track of you, you cant do anything
imo trot should be really fast as it should be migration focused.
Trot should what animals use to travel, while running is to survive an attack
Then maybe replace headbutt with back kick
"Parasaur- Completely replace headbutt with a back kick attack so para has an accessible form of defense while fleeing. Add trample dmg to its run so para is able to choose how to react to combat instead of only running(Better against smaller opponents that para can fight back against in conjunction with flail, back kick better for larger threats that para wants to run from like allo.) Buff it's trot speed(which is likely to come with new anims), and definitely buff it's sitting heal(hp heal maybe, bleed heal definitely) and sitting stamina regen."
That's what I said in my earlier balance suggestion
@empty dove I have no idea why people downvoted your suggestion, maybe they're just tired of their rexes dying to dilos?
its because shaders exist
there is a reason the devs switched back to lighter nights on v3
because then everyone has a fair chance
not really, because the lighter nights means that people can abuse gamma
and more people have access to gamma than reshade
even with a lighter night without gamma you can make out outlines, so you have a better chance fighting someone with gamma than with reshade
im not defending either of those things; im just stating which one you can defend against better
which is gamma, ironically
i'm not sure what reshade is sfhj
so
you know how it gets super dark
reshade makes it so your game is very light around you and you see silhouettes
so its worse than gamma because you are actually blind against someone using reshade
ohh
its like taking dilos vision and slapping that on a rex, or utah, or trike
but couldn't people still use that on v3 for even better exploitation?
reshade actually works worse on v3 rn than gamma im pretty sure
hence youll see more using gamma than reshade
dang, there's no winning then is there
people will just find a way to get an advantage regardless
yep. plus, the dark nights on thenyaw just caused people to log out en masse
night vision needs to be fixed
ive suggested that the thenyaw lighting be used indoors where there is no moonlight, but outdoors it shoudl be like on old r2
where there were pitch black shadows you had to dart between
and you could hunt actively
but risk losing the hunt or not seeing an opponent in time
i prefer that idea much better honestly, it sounds much more scary for a horror game, too
mhm
currently, the lighting is just....well. its frustrating
its not a horror game
its "im going to sit in a redwood tree and pretend im a root all night" boring
ive done that a number of times because oyu just wont get spotted, and why bother risking my dino at night when i can wait for 25% hunger at day?
and hunt?
i genuinely miss the old r2 nights as those felt a lot more engaging and horror-esque
unfortunately i never got the opportunity to play v2 before they removed it, but it sounds pretty great
it was a very small map, but it had some good aspects to it.
like, smaller than thenyaw small?
oh jeez
i think some people have actually modded it in recently
its not deathmatch small
but the mountains divide it up a lot
i loved r2..
tbh i'd love if they added back a few of the old maps, i'd love to see them even if they're bad
especially the one with all the flowers
god that time in the isle was amazing XD
i think they’ll be modded in if not added back
i hope so!
....i really miss thenyaw. i loved the various places you could go like the log across the river
miss?
you can still go there, thenyaw's not down last time i checked
theres just no official maps :/
ah
official servers best servers
its ANNOYING
the canyon makes it sooooo much bigger
lmao, it always gets in the way
it makes a gigantic map even more time-eating to navigate
give me more than a single route to go down thanks
you know that one human structure, the pipe?
i'd love it if there was just a bit precarious bridge across
thats the thing though
big*
that should be crossable and a bit taller
making a map time consuming to navigate discourages migration
and makes isolated pockets
so apexes grow for free
this is partly why we have this problem
in v3 you either stay on twins side or dam side
i cross to both sides at least 3 times during playthroughs
as my utah
its ass to travel so far without a pack
cuz you see the same scenery every time
especially when it starts to rain
due to having to take the shortest route
@inner valley thing is, must likely reason isn't that they're tired of their rexes dying to dilos. it's cuz they're the gamma abusers
yeah, unfortunately there are people that find ways to exploit and then get annoyed if it's fixed sfghj
yeah
if night vision was a bit better and nights were just like... so dark that even the brightest monitor on full gamma still needed to use night vision, that'd be great
i'd rather night vision just be better
people probably would exploit less if they didn't have a reason to
night vision shouldnt be a thing you need to turn on and off
it should be natural when night comes
Exactly keit
ive been playing Kingdom Two Crowns recently and im just "WHY DO WE HAVE ALL THESE CONTROLS"
mind you ik we cant go THAT simple
but its awesome
so any way to simplify stuff would be great
would the nightvision gradually turn on as it gets darker?
mhm. so, lets use old r2 as an example. the moonlight made areas not in shadow very bright and visible
and shadows were pitch black
your nightvision would let you see through shadows to a certain extent
yeah I like that
means we can still see but if smth is hiding in the shadows, we can't see it so we gotta be careful
ive walked up on a giga eating a para with the current thenyaw nightvision
its scary sure
but
it doesnt feel natural
lol
theres no moonlight
nope
it BUGS me
mhm
Not really scarey when the predators simply cant see you neither
yeah, maybe the old version night vision would be better then just making night suuuuuuuuuuuuper dark
old night vision was bad. the nights on r2 were good though. you could play without turning nightvision on at all
Old night vision was actual real night vision
yeah
Or i think
yeah but I mean when we can't see those hidden in the shadows, that's scary
What we know for sure is that current night and night vision just encourages logging out
exactly
if I dont feel like dealing with night I just play dilo lol
I honestly hate having a artificial limit and a black and white filter on the screen
ive sat on a rock all night to wait out the dark. i may as well have just logged out
but i spent my hunger and at least contributed to server pop
I dont like being forced to literally one playable just because night is shit
^
Specially when i play a large number of different dinos
dilo is pretty fun so I dont mind it. well it's fun if you have enough ppl to actually be able to fight stuff
I dont deny is fun
I am interested to see how they change nightvision and all that
neither Lengendary, I feel like for sure there should be a limit to nv, but instead of being night vision no night vision, it gradually fades. and make it quite far seeing even still with apexes maybe getting the worse night vision for balancing
You could add that last part to the suggestion
ye Ima do that now
I feel like dilo and Utah should have the best nightvision, apexs with the worst cause they are op with most every other aspect, and then everything else in between
yeah
or maybe have dryo with the best night vision
as it's meant for living underground
i mean- underground is very short range...so it doesnt need the best.
that will be very op if the no mixpacking rule for trike remains when the recode is finished XD
true, but I mean also dryo is usually used by herds as a scout
for sure
then make dryo work as a scout
dont give it something it can sit inside the herd and see things with XD
XD
it needs ot go out and risk it to see
its small, not easilly seen, so its perfect for it
added security
yeah
like just imagine, ur a trike with a few dryos, and all of a sudden u hear the dryos all 4 calling, u can't see what's there but they can
dryo needs to be up there with good night vision but maybe not the best
theyll probably be 4 calling in the direction of the danger
ye probably, but unless they tell u, u wouldn't know what's there
you wouldnt. because your diff species
ye which is the point
I mean they can warn u in global if it's enabled for that server
4 call is also just handy in general because if someone screams "giga" in chat everyone goes "where"
4 call does both XD
or they could all be in a discord
Keit, Mother of UtahsToday at 12:02 PM
4 call is also just handy in general because if someone screams "giga" in chat everyone goes "where"
4 call points out where the danger is ^
so discord isnt perfect
personally I think that dilo keep the title of having best night vision because that and bleed is really all it has going for it
sounds good to me
yep
it's always good to have a bit of terror while traveling at night XD
XD
especially once utah gets pounce
imagine like 2 or 3 utahs descending from the dark on your apex out of nowhere XD
like just hearing hisses, not seeing the utahs then they pounce on u
the amount of horror just that alone could add to the game
@unborn quail wouldn't Scotty be the max size for a rex at 13m?
Scotty and Sue are still undergoing debate as to who is larger
Until then, Sue is whom I'll use
Length should be 12.45m, it was a mistype on my part
I think it’s Scotty
@half owl it's called #401470471750811669
ye cannae change the laws of biomechanics
That is simply 👌
Can you just imagine the horror of being a juvie Utah minding your own business navigating the brush and a random Dryo pulls a Pennywise
I want that so much lol
I'd like a proper health bar tbh
If it was listed in percent on the info screen like hunger and thirst is, that'd be ok I think
Ya
I just don't want health bars floating above people's heads like its an mmo
Yea that would be ugly as shit
In the corner like stam hunger and thirst
@barren zephyr
Oops srry
Look at the clown
I don't understand this idea that if anky will only be AI and won't be playable, why argue against adding back bonebreak with the reason him being a sandbox dino? Even if he's AI he can have bonebreak as to not be a literal free meal.
Pump those breaks. What's this crap about anky being AI and unplayable?
That's exactly how I end up giving up on the isle
Yeah anky survival wen
I don't think anyone has said that
Some dinos will be AI only most likely, such as brachi is planned to be, but I didn't hear any dev mention that anky wouldn't be playable
Check Kara Zor-El's reacts, they just post "sandbox" in letters instead of agreeing or disagreeing with the addition.
@steel bridge Why would you give up on a fantastic game over not being able to play a single dinosaur? I can understand if they remove all carnis or all herbis, but one dino...?
I'm genuinely curious
(by remove I mean make it AI only)
Well when someone says 'Sandbox' it often means that such creature is officialy only found on sanbox and not in survival. Thus any balance suggestions are pointless because it isnt survival species. Devs will for sure balance honk when it comes out
That nametag thing, how are you supposed to go to your group when ur far away without having to broadcast 24/7
It could last for a certain amount of time. Also Fos talked about adding a mini map. Maybe it shows a dot on the map where the last broadcast came from? Like your last known location
I knew a bunch of people would be against it
It'd make the game more challenging
I updated it to explain it a bit better, if you're interested, @past valve !
Sounds cool
a lot better than the previous iteration @pulsar orchid
Why remove something to make it AI when you could have the player AND the AI
To Upset the balance less
Most creatures I don't like the idea of being removed. Certain ones like shant or larger sauropods I think would be better as AI though. (Or extreme small ones like taco and velo)
But it kinda kills the vibe of having larger AI
How so?
@pulsar orchid it's entirely possible. I adore the anky and have been exclusively playing it for the past month and i very very much want to continue playing it when/if the recode comes out and it gets it's real power back. (Bone break and (hopefully) some form of armor rating)
Now if that rumor wasnt true. Awesome. I'm glad to hear it.
I dont think it was ever said anky would be ai, just that bryan doesnt like anky
Thank god. And ya everyone knows Bryan hates anky. Hopefully that doesnt affect how it is developed just cause he hates it
How could u hate it, it’s so unique and awsome 
If it gets put in survival he'll still put as much effort as every other dinosaur into the animations
I hope so. It's a really unique animal.
Yes exactly, and the 3 call on it is awsome, when it bashes down it’s tail! Gives me the chills
If there are any things i should fix about my suggestion please tell me
@barren zephyr I'd say give it an egg eating ability to match its IRL choice of diet but not make it exclusively require eggs
Didnt it actually not eat eggs?
Idk. I only did light research and the first skeleton they found was on top of a protoceratops clutch of eggs
But I think an egg thief would be a nice addition
nah it was guarding its own eggs
I just read it before I wrote my reply....
oh sorry ^^
@pulsar orchid you used to have to call to make nametags show up outside a certain distance from your group, and it did make the game more suspenseful. Don't know why that was changed tbh
it was kinda annoying travelling and having to call every few minutes to see where I was going, but then you'd call and attract an allo pack or something and OMG it was heckin' terrifying
That actually sounds awesome
@ionic lance Suggestions can’t just be “I want this”
On the eating topic I wish a little like lump of meat came out with the bite, like a non lazy version of the way it happens in Jurassic World: Evolution.
the people who type out "S A N D B O X" doesnt make any sense, sandbox dinosaurs do still get updates (or have gotten updates in the pass)
like herera and alberto.
I think theyre generally not relevant though unless theyre coming to survival and wont have major stuff done to them
alright.
@ionic lance meaningless details
Your suggestion boils down to “its cool”
What actual justification is there?
people who spell out SANDBOX are just lazy and don't want to have a fight discussion about certain dinos' viability/possible niche in survival
"hurrdurr it's sandbox it's irrelevant"
haha maybe
Things could be added to it but it isnt an invalid suggestion as far as i know
and you could of said it less...idk...blunt?
"what kind of justification is there?"
could of been... "maybe had a little more justification"
also vader it boils down to be cool to see a mother carrying a baby, it's a short suggestion but it's fine
it would be less if it was "just cool"
he explained why it would be cool which is...the vision of a mother carrying its baby
@normal fern
@ionic lance i think your suggestion was fine pal
“Cool” is not a justification
It’s a thin veil to ask for something you want while trying (and failing) to sound impartial
Can you actually give a proper reason on what makes this mechanic deserving being added?
It could help with carnivore juvies keeping up with parents between needing to hunt for food so they can travel easier. When deino is added and parents bring juvies to water, they could grab at least one child in the event of a deino trying to attack and keep their babies safe
one of the reasons they have said they arent big fine of baby carrying is because it makes it easier for nesting dinos to travel
@barren zephyr ty and its a she xd and idc tbh I didnt try to sound impartial so I didnt fail anything @normal fern ;)
@long heath I like your dryo suggestion, but for the thing entering the burrow, I don’t think it should be something that poses a real threat to and adult dryo, I like the idea of velo being able to enter burrows as it would be a definite threat for juvies, but not adults, if things can enter the burrow and kill u as an adult, then what’s the point of building the burrow?
I'm still imagining that suggestion that dryos can pull in small dinos and bury them alive. 😂 just imagining the horror on some unsuspecting juvi utah is giving me giggle fits
@violet magnet Wait, it used to be like my suggestion? Why was it removed? It's such an amazing idea! Especially since it can work both ways - to find your herd they could broadcast for them to be visible to you so you could remain quiet : )
I hope it gets re-added
Can you tell me when it was in the game? I'm a bit of a new player, less than a year old for me
@clever hinge I only mentioned Herrera being able to dig up holes because people would whine about Dryos situating an almost permanent stay in their burrows, even if Herrera were to enter a burrow, the Herrera wouldn't be able to move around much as it's quite cramped for its size. If there are multiple exits for Dryo burrows, the Herrera raiding scenario could be avoided, given you get lucky.
It's not like Herrera would waltz up to a Dryo burrow and get in as easy as the Juvi Utah, or Velociraptor could.
It'd take more effort than a right click let me tell you.
Bulkier, not meant to live underground.
Or even be underground.
Herrera is just slender enough to even fit in burrows, length on the other hand...
@tranquil drum I'd suggest you add a reason as to why you want herds to be limited, as in your suggestion. It'd help clarify it for others trying to understand your stance C:
Personally I don't see why that'd be necessary, or how it could be done. People break written rules, y'know
Maybe suggest a system that could limit them instead 🙂
Yeah, exactly 🙂
Once a pack gets too big anyways, they should begin to struggle with food
at least, hopefully that happens post-recode
@pulsar orchid what you think now
Much better, for sure!
oh also, I wanted to ask about your death notification suggestion, @long heath !
So, say that it gets implemented. I'm assuming you're talking about COD/Battlefield style "player X has died", right? If so, wouldn't that harm carnivores?
Say you're in a pack/herd. One of your packmates is being silently stalked by a predator. It kills them. Normally, you wouldn't know what happened and they could potentially remain unseen for a long time.
With death notification, it'd warn you as to where they were killed at, if you saw their last location, or even general direction. Wouldn't that ruin what stealth the predator has and make you all move?
Realistically, if a herd member dies, no living creature would know unless it screamed out in agony or they saw it's carcass. (But this is a fantasy game so I dunno, just wondering)
Yeah, no details on how they died, just a short message accompanied by an icon
If they die after wandering off and you get the notification you can only assume there's something in the area and leave.
Wouldn't be harmful to carnivores considering you'd either see their death happen or hear it.
And if it's across the map, that's not your problem as there are more hazards than other players. Even if they were killed by a Dino that wouldn't affect you or the Dino because there's so much distance between the two of you
It's no different than being in Discord and telling your friends you were killed by a Rex.
@pulsar orchid that was in the game...over a year ago
the last time I remember having to spam calls to find group members was on Region 2, and maybe on the V3 build with the redwoods/floodplains...? Maybe? idk
Ooooooh gotcha
I do hope it comes back, but maybe a bit more refined than it's previous version
I can't make a Fat Albert joke with Gorgosaurus tho
that's a good enough reason alone to keep it as Albertosaurus
maybe if they ever do skins albert can get a gorgo skin idk
should definitely not replace it tho
that's replacing it
gorgo and albert are very similar, its model will most likely get totally redone before he comes to survival and he's a very similar dino to gorgo
From what I've seen, both look different
Gorgosaurus sounds like someone is blowing chunks.
lmao it does
Party's over. I got the realization Alberto's model was new anyway
Sorry Wheat :C
We're sticking with alberto
which is fine tbh. I like gorgo better tho
Dreadful>Alberta
always remember
don't diss Albert he has a cute name
He does
""Dreadful Lizard" just sounds cooler than "Lizard From Alberta""
Utahraptor
Achillobator doesnt really look the part for the model in game.
(not talking about the feathers)
When we will get new update?
thats like the number 1 thing to not ask.
no eta
1.) read the #rules-and-info 2.) wrong channel
this is actually one of the calmest messages ive ever sent regarding this subject
👌
that is just a fortnite copy @fast escarp
Oh? I wouldn't know, lol, I've never played fortnite.
Nah, fortnite copied the cretaceous extinction event. Smh.
It's a cool idea.
Giving people a reason to play the game by leaving little in game hints and easter eggs would be super fun.
Though it's probably something that would have to happen after the recode, as the game is incredibly hard to work with atm
This idea about the meteor. It's been done before in FF14 right before they overhauled the game.
Would still make for a cool event
Oof, never played ff14 either, lol. Darn it all the games coming up with the good stuff first XD.
@fast escarp Not to burst your bubble, but I believe they're doing the recode because the current code is impossible to work with - making a cool event like yours potentially un-doable 😦
Though I'd be extra hype for something like that
As rebela said, It would be cool but is simply imposible
@keen shoal That would be pretty stupid imo, as it would make dino fights just about who was lucky to get big spawn
If theres size/strength difference like that it should be in the players control
Like if you AFK grow a rex it should be a weak fat fuck rex
I could maybe see size/strength variation working like what buff trike said, but with the max being what the dinosaur has already/will have depending on future balance and the rest being weaker in some way. Like Buff Trike said, AFKing should punish you with a weaker or slower animal where people who hunt and move properly can get the full stats that dinosaur has available
Nyarlathotep, anky > stego not with collision on, that makes it a skill game weight and size would make it a very interesting game. Would make Gigas and rexes thinking twice about going after other apexs and might even entice herb fights for mates.
Weights goin bye bye for combat
without the long growth times the apex plague would be even worse than it is now
no boosts after dying pls lmao
You die, you regrow like everyone else. If you cant handle growing an apex, then dont.
Apexes are already so easy to grow half the server is playing one. Making it easier will not help the health of the game in any way.
@trim sandal I’d actually like that tbh not to mention it adds more camouflage to the burrows entrance depending on how it’d grow. People might say it’ll make dryo life a lot easier then it already is which to me is sort of an odd statement.
Plus it kind of gives dryo a greater overall purpose for existing
Like people who normally play support characters would be making more food available
Oh man that really appeals to me when you put it that way
Like they can't do much offensively, but pushing dirt around making plants grow would cool
Maybe they only get those plants and once they are gone they need to migrate to let the soil recover?
I guess they need to leave for water eventually
there was a big discussion awhile ago for options to add indications and stuff
but whats to stop anyone from turning them on and allow for something vital like sound to go unused
it wouldnt really provide an advantage to hearing players
as they can tell the direction anyway
same if they're not paying attention and the indicator shows for half a second
they've missed it
Would definitely help people like me that literally do not have directional hearing 😂
Have to tell my boyfriend "I HEARD SOMETHIN WHICH WAY"
Him: "...huh? oh the oro? to the left"
yeah people with good/directional hearing can hear a sound, pinpoint, and just run to it.
those without it can starve to death metres from a taco they're been running round for 15 mins
....Guilty. I've been there. Done that.
so many times 
Would also help people that have just bad hearing in general 🤔
I have a friend who is nearly deaf and plays. She uses her husband as her ears basically 😂
O'raptor?
Utah is being renamed, didn't feel like typing out its whole name
Doesn't look like a Utah, so Jake wanted to rename it, as don doesn't want a remodel iirc
You had me on the nest variation until the poop part came up. lmao
but I like the idea that nests would be able to reflect the materials available in the area they're built
@gilded lantern You need to explain your suggestion, "add X" isn't going to cut it.
Check the pinned messages.
I just got rid of it I dont know how to explain that
Well, let me help.
Are you suggesting a randoom weather event in which a tornado goes through the island, forcing animals to take shelter otherwise risk dying?
Because if so, not to be a jerk but that's a horrible idea because there's already a game that puts that into practice with disastrous (and not in the good way) results.
What if they have a tornado siren which goes off 5 minutes early
You're missing my point, forcing players to sit around in some hiding spot in a game that is inevitably going to have lots of downtime is a horrible idea.
Ohh
The entire game is focused around behind hardcore with its difficulty, losing your hard-earned character to an unstoppable act of god isn't fun.
giga running down a diablo
"an unstoppable act of god"
Climate change sounds good
Basically
That's kinda been discussed, and argueably shot down.
It'd mostly be a visual thing, and something that would require alot of effort for a team that is seemingly stretched thin.
Welp I'm out of ideas
Why do you feel like you have to suggest something?
Like, you shouldn't force it, just let it come naturally.
Ok see me here in about a year
It'll happen, you'll see.
whoa when did tentacle daddy return
I feel like letting certain dinosaurs drink seawater will just encourage spawn camping on the beach spawns
wont spawning be different too
i heard you'll have somewhat control over where you spawn in the future
Well im not saying give it to a bunch, just pela
a seabird not being able to drink seawater makes no sense
doesn't even help camping since all the flyers can get to a lake andback in like 2 seconds
@paper oriole that would be great. havent heard about that one yet
yo... if the matriarch ever becomes official
it would be cool to see it morph between forms
gheez
How about jungles/ plains then at higher elevations, redwoods
colission and locational damage is coming with the recode
like biting legs to get the legbreak damage
make biting anky in the wrong spot break your teeth and let your bite do less damage
If anky hits your jaw but misses the vital parts of your skull it should break your jaw and make you suffer an agonizing death
Why. Just why?
because dino without jaw is pretty dead
@weak perch realistic feel? looks at tribals, cannibals, strains, huge murder plants...
Theyre really not going for a realistic feel
And territories and related rules dont exist on officials, its a private server thing and private servers are the ones trying to somehow make this game realistic. Territories dont really do anything. @weak perch
Altogether kind of useless really. If realism servers really want that sort of thing they could very much mod it in when the dev kit is back
yeah not survival
just for messing around in sandbox and admin injections
YEAH would be fun
i wanna swim around rivers and play chicken with succs and stuff
@patent spade prob wont be any beach spawns in v3
I mean- they never felt like giant birds, they always felt liel giant reptiles
@dim ore might be in the wrong channel
dapper wolf was..lol sorry
Iirc they aren’t taking shant out of the game entirely, it’ll still be available in sandbox; they just won’t be wasting time modeling and rigging all the new life stages for what basically boils down to chungus para.
I went through some online wiki stuff and found that the bite force of rex is 12k pounds and in-game it is 1200n , but the bite force of gigga is 8000 pounds and in-game it is 700n even 50pounds of force can make a difference tho
@next walrus the bite force in-game and the weight are just combat stats, they are primarily for balance, not for accuracy
Oh , jus wondering , thanks 😊
And I just felt that the rexes are op and unbalanced apexes
Like they have greater force power , and they can break bones to
as far as I know its the same
Begging for your favorite dinosaur to stay isn’t a suggestion, Dapper. Now suggesting reasons as to why it could stay and ideas to solve the problems surrounding it would be a good suggestion to make.
Exactly, i could begg all i want about brachi and devs wouldnt change their minds
Oog boog: ❌
I believe oog boog should be considered because...: ✅
idk as long as they're still injectable like they are now
sad pues being removed ENTIRELY supposedly
just throw its model on brachi to make it maybe a little less broken and leave that poor boy in the files
Puerta is only being removed because the model is broken, IK destroyed it and no longer works with the terrain, same reason why Classic Allo was taken out.
Also, hard ass no on destructible food sources, herbivores will have specified diets in the future, and putting that feature in will just create more troll Dryo/Galli/Utah players.
The entire gimmick of herbs is to remain social and as passive to each other as possible, shouldn't be a struggle over food since the climate of islands are vastly tropical, unless you live in a literal desert.
Velo ai on ava is too rugh and then it will kill all juvies on sight @valid zephyr
I do believe thats the point
That's the idea. It's a walking snack at the moment and it's stupid easy to grow any juvie. There is 0 danger at all if you bushcamp.
I dont see any non giga nor cerato juvie surviving that
Herbis always KoS, so goes with how the game currently runs.
Yeah herbis kos lets make automatically spawned ai kos too
I agree that ava should fight back, but the current ai spawns + velo ai on a ava is just too much
Just make their aggro range small, theyre easy to see and loud as fuck so its hard to bump into them on accident
I would rather see ai just reworked
yeah but that's a much larger change
@valid elk
Ah
Maybe avas become aggressive when you enter a certain radius around them?
So like velo ai
So you learn to stay away until you can successfully hunt them
And you better hope to god you’re a fast juvi XD
But yeah it could work
It is supposed to be a survival game after all, may as well add some more in that isn’t just players
Especially since basically everything 1 shots velo ai and it barely does damage so it’s not a threat
I got tail raided by a velo when I was a juvie dilo at 98% and I died =_=
lol
i tried but they are fast as fuck xD @thorn wagon
after that , whenever i see a velo even if i was an adult i jus kill it on sight xD @night mountain
i've managed to kill ai velos as a juvi raptor, with 250 ping, so it all depends on the player really
Only way any juvie dies to a velociraptor is if they broke their leg which is their own fault,
It’s kind of a player imposed problem that really separates the good from the bad
So basically working as intended if not needing to be more dangerous
attacked by a velo ai while sitting, by the time i stand up the fucking thing has me on 2 bleed
Velos are fairly loud and you can hear their footsteps coming
Not to mention you can just turn around and kill them sit back down and heal of the bleed
It kinda just proves my point, be alert and you do fine
Yep
People afk grow then complain when they die
Like
Come on you know youve put 0 effort into that dino besides gettin up to eat and drink occasionally. Now if you die in an epic juvie/subadult battle to the death then complain to me
Yep if you're not afk an AI angry ava isn't gonna kill you.
Unless you run up to it and attack it
You can be regening stam and get attacked by a player too.
AI shouldn't just be walking free food burgers. It should actually be a challenge to hunt.
^
Oro runs a decent speed for juvies so theyre off the hook
Taco is basically a walking burger
Ava runs a bit but then at times just stands there and dies
Or they stop and turn then run right back to you 
Growing is pretty easy rn. Especially as a carnivore.
Just sit in a bush in either an unpopulated area or very well hidden/with a pack and nom ai
@dull wadi fuck yes
@dull wadi Whilst it would be good, it would be hard to implement, and there are many other things that devs have as priorities
Juvie utahs (and most juvies for that matter) should not be able to just walk along after an ava biting away until it dies. It's a 1 ton ceratopsian and should be avoided by anything smaller than a utah.
Dreams could be cool
Say you go to sleep at night but decide to wake up and find food but turn and see a cannibal thing in your face
You try to run but end up getting caught and ripped appart
Then you wake up and decide to go get some food
Kinda would add to the horror experience
Not knowing whats real or not until you wake up or... You dont
Why would you even need to be sleeping for that... Could have real time hallucinations
Actual client side only things
Could be hallucinations yeah
But also like sleep wouldnt be that great, regardless of having dreams. You'd be so incredibly vulnerable going through some dream
Well there has been talk of people wanting to sleep at night and stuff just for realism so ut could really work for both
Im just not a fan of sleeping in this game unless it's only aesthetic cause people are already bored as shit sitting trying to heal
Having them sit around more sleeping just sucks
Sleep? You mean forced afk with limited vision and audio?
Yea just building from the suggestion
Hallucinations would be 100% better thinking about it
Unfortunately sleep in this game cant work like how wolfquest has it working because its multiple people so it cant speed through the night or some shit. It ends up being horribly boring and incredibly dangerous
Only thing I would use a laying down animation for is to hide
Could punish people with low affinity with hallucinations
please literally ANYTHING but sleep
sleep would only not be a disaster if it was like an optional version of sitting that gave you stam back faster at the cost of taking longer to stand back up
forcing sleeping is probably the worst mechanic that could be implemented. I don't want to be forced to sit still for x amount of time just cause ppl want their fucking realism garbage forced on everyone or else my dinos get fucked by all kinds of debuffs and shit
Sleep could be used to regenerate health and stam way faster than sitting. But takes time to get back up. But I don't think their should be any debuffs if you don't sleep for say X hours. So the option would be sit and heal at a decent time or sleep healing at a faster rate but risk someone getting a few attacks off before you fully stand to defend yourself
Kaijudragon reacting to all his own suggestions lmao
How about to make a realistic FPS view?
Imagine have the vision of giga
My god it would be trash
How about not having acid trips in a survival horror game with dinosaurs
I mean in a sense, acid trips are horrifying.
@valid zephyr you can also note in your comment that since its a subterranean creature it would make sense for it to have good nightvision.
~mixpackers get an albino skin to show shame
An albino skin that glows in the dark
and can never be changed
nod
the idea of the albino skin is pretty much an incentive to some, it will be basically like a gang sign or prison tats
punish mix packers with mild diarrhea
Found the mix packers lmao. They 👎 the suggestion about the mixpackers being banned
Its literally breaking the rules i dunno why they shouldnt be banned for very obviously breaking the rules
Banning may not be necessary if affinity fixes the problem though
Right now it's more rewarding to mixpack
I absolutely agree
But banning may still be too extreme as of right now if the recode solves the problem, y'know?
It'd be tedious to ban mixpackers, then unban them since mixpacking would be unrewarding
Im not against banning, them but permaban is maybe too much, and im not saying too much because they dont deserve it they do, im saying It because the minimun missunderstanding could permaban an inocent guy
Honestly, new players have no idea what mixpacking is
I had to explain to someone just yesterday that it meant no mixing with other species
he thought it meant you can't combine two utah packs to make one big pack
Safelogging, mixpacking, etc. are all terms a veteran or regular player is familiar with, but not newbies
@viral creek There will be people wanting that
LMAO
the whole cheese/albino skin xD
i'd rather be an albino than a cheese stick
While cheese is gross and needs to die, it'll be a challenge for idiots who may want to show off that they're rulebreakers
ngl that add on to the suggestion was a joke, but still. DAYUM CHEESE DINOS ARE GROSS
Some people are proud of rulebreaking, these are pathetic
"look at me im a bad guy"
If the albino doesn't come with being weaker/slower/etc., people will do it with their raptors to be the supreme edgy utah alpha tbh
Indominus whatever thing 😂
Hopefully something does prevent mixpacking in the future though. The affinity system is our lone and only hope right now, I guess
make mix packers get a poop brown skin with glowing neon pink spots
@primal spear You were told who you can talk to, DM Punchpacket your complaints
You were given warning, and punishment was dealt accordingly
Now stop this in here.
if they get bad skins when punished, why would it matter when they're mixpacking and getting pema-banned? 
We don't take suggestions on how to dish out punishment for rule breaks. We are not going to permanently ban someone for their first incident of mix packing, that would be silly.
This conversation needs to end now.
About the giga speed, hear me out
Buffing giga using its matchup against Rex as a comparison does nothing but make it worse for anything lower than giga
Giga is already amazing at hunting down mid tiers and can escape rex at a distance easy
Sure you’d be able to escape Rex more, but A: you can just be careful and if it gets you then good for it, it did something right and B: giga would literally just fuck over everything more so than it already does
It does not need any buffs
it does not what any buffs 
Damn mobile typing
Balancing has to be done with every dino in mind, not just “lemme outspeed Rex”
A rex needs to be relatively close to a giga to run it down, just dont get snuck up on lol
Dont need to screw over mid tiers more by buffing the indurance apex
Or, if you do get snuck up on, acknowledge that the Rex did something right and earned the kill and not just go to complain that you can’t outspeed it
Sorry if that sounds rude but meh
Its just facts lol
Also a giga vs rex fight isnt even a 100% death sentence to the giga
depends
if you go head on
it is
the only way you can 1v1 a giga is if you eaither get the jump on it and ride it or rex gets unlucky with breaks
Then don’t go head on
And get the jump on it, but making it so giga craps on mid tiers even more is only gonna make it worse
is this not the point of rex
Oh, yeah
Rex’s entire point is to ambush
Get close, then use your speed to counteract your awful stam so you can hopefully cripple the target and it can’t escape
the only thing that can go up against giga right now is rex and other gigas, and maybe trikes (but not likely unless the giga is just bad)
buffing giga's speed and/or ambush would remove one of the only sources of competition it has and would make midtiers all but irrelevant
giga can take more hits from trikes than trikes can take from giga and keep distance to bleed them out, trike is a walking burger lol
giga is amazingly viable
@unborn tulip i agree with the run but not ambush also trot could be nerfed a bit for the base run speed
so like decrease to 80% of the current trot and like 10% increase for the running
making it 33km/h
same as rex
res is 33.4km right?
if so
giga couls have 33.5km
and ambushes stay the same
giga shouldn't be balanced based on its chances against rex, increasing its speed to almost that of allo and para would just fuck mid tiers over. its good trot and standing stam regen is its features as an endurance hunter, it doesn't need to run fast
@jolly belfry At the moment, weight is more of a stat for balancing combat and is not based off the weight of the real animals.
sucho could use a size increase tbh
Pretty sure it's planned
According to one of the developers, forget which one. With the new growth system, each dinosaur will be able to grow to the size of their maximum size estimates.
@viral creek nice to hear that
(regarding the giga speed buff suggestion) maybe make giga faster but make it really hard to turn at higher speeds, so it's more like a rocket (think carno)? It should also take some time to get up to such a speed, so carno inertia
If it's going to be that fast it shouldn't be agile enough to outturn rexes or its prey and such. The point of such speed is to come out of nowhere charging in and delivering the damage it needs to, but such an attack leaves it quite stam drained
@paper oriole 33.5km is not as fast as allo its 34.6kmish not too sure and if giga can't be buffed then rex can be nerfed not alot just to 31km or something like that
yet again ambushes are fine
i didnt say its as fast i said almost
@sterile egret i agree that giga should be the least agile of the apexes and i think that rex should be in between spino and giga speed and be the most agile along with spino
so i mean rex 31km with good agility giga at like 33km with ok agility (for apexes so more like bad agility)
if rex is meant to ambush then make it need to ambush, giga is a tracker but if you prey has more stam and speed trotting and running could be good while walking and ambush is slow i think thats pretty good, while rex has good ambush makes it need to be more stealthy instead of walking up, 3 calling and crouching
if rexes ambush is 43kmish giga could have that 39km it has or even 38km
giga was going to be the fastest apex and rex was going to be the strongest
i don't see anything wrong with that
@barren zephyr Giga has faster trot, lot more stamina. Rex maybe has run and ambush advantage but has little stam
Giga can out walk a Rex, Giga is far more dangerous than Rex with its bleed. Giga and Rex are ok as they are now.
Also you have to be blind or either the Rex be very good to get ambushed by rex
Giga also is already faster than sucho
sucho slow boi
Much slow boi
Giga isnt faster than sucho, giga is 30 and sucho 31
Sucho is 30.9 giga is 30.6
True, still sucho is faster
Oh I thought it was the opposite way around
Honestly on land there is no way a giga catch a sucho since sucho is faster and has vastly more stamina
Well gigas ambush is faster than suchos so that would really be the only way
Thats probably what got me confused
Probably
There is a way. Gigas may not have more stam or speed then a sucho, however sucho has a really slow walk.
So if the giga kept tracking it, eventually he will reach and kill it.
Yeah thats true but i doubt many players are patient enought
I've done it myself even. But true, I'm just saying, it's a very good possibility.
Let’s not increase apex speed without considering how it’ll effect the herbis, they’re already forgotten as is. Para for ex barely escapes a giga as is, give giga that speed buff and para is even further doomed.
We shouldnt balance apexes around other apexes. Apexes themselves should be balanced around lower tier dinos (with eachother in mind, of course.)
Yeah try to consider more than two dinosaurs when thinking about balance. Theres lots of animals that get affected when you change just one and you need to take into account how their balance will change rather than focusing solely on rex and giga
para has 34 km/h and giga is 30 km/p if you cant get away that your fault
Not exactly
giga just has a fast trot speed
If your stam is low because you're traveling, if they ambush you, if you run out of stam, if you break a leg by accident running away,
there's alot of scenarios
It's not always a run through flat ground
There's also trees, ledges, cliffs, etc to take into account
and those annoying small rocks 😂
ik thats the point of a survival game they,
Yes but that doesn't mean its your fault for not being able to escape :3