#general-feedback-discussion
1 messages · Page 473 of 1
resizes will likely come after the recode
yeah, but as i said, there wont only just be the quetz as a flyer, idont think there were too many big flying dinosaurs to begin with, hell, the quetz IS the biggest flying dinosaur
it's not a dinosaur
aaa thanks!
it was a late cretaceous, but youre just avoiding the point ig :/
quetz was the biggest flying creature, unless we out here getting a hypo quetz then idk what you expect for the other smaller flying ones
nither was the quetz, this is a fantasy game not reality
and a velociraptor with feathers + gliding ability would fit what you're looking for anyways
Quetz is definitely capable of powered flight
👏 we 👏 dont 👏 need 👏 100% 👏 realism 👏 for 👏 dinosaurs 👏
👏 why 👏 spend 👏 7000 👏 on 👏 sth 👏 that's 👏 already 👏 in game
@radiant pasture also yw! i think there was some rough sketches someone did (i think they;re in this server? ) who did hypo herbis, it was alot of ref heets and such
it wouldnt; cost 7000$, that seems too insane for that
also the devs have already said Pteranodon is going to be the smallest flier
it would
if all the dinosaurs are 7000$ then i think they;d be broke at some point
an entirely new model, new sets of animations, new textures = very expensive
i dont seem to be going anywhere with you
TI makes money from sales, they can afford to get good quality models in game
yeah because I'm not convinced ambopteryx is a worth while addition to the game
its a suggestion, its not being added right away, obviously devs would have to look at it, think about its worth or how many people would play it, thats for any dino,
im going to bed tho, cant handle this rn
publicly posted suggestions are subject to criticism
you have not given any convincing arguments on Ambopteryx should be added
besides "it's cool"
yes, but shaming something cause its small seems too messed up, we got a very useless dryo
ambopteryx should be added because of its tiny size able to use stealth in the night, possily being able to latch onto things like the austro can on other dinos, like a bunch of little ambop's grabbed onto a rex and doing very little damage but giving bleed
also its not exactly a truth, its an opinion
so basically velo
velo are only playable in sandbox so
also i didnt think velo can jump onto other dinos
If even velo is only playable in sandbox, what do you think would happen to Ambopteryx
There is certainly a much larger demand for one of the most iconic dinosaurs
if people play dryo, im sure people would play ambop
sure, a very small amount of people definitely
the flying dryo
flying dryo? so basically ptera
:/
Ptera is actually dryo sized
yes, and i think if the ambop was the same size as a dryo but flying, it would be fun
No point in adding a smaller/same size flier
cause i mean, you'd have to avoid quetz's if they're flying for a meal
no. If you upsize something that far, it will no longer represent the uniqueness of the original dinosaur
I mean, the utahraptor, was never meant to be a utahraptor anyways
then why call it a utahraptor
and feathered skins are coming in the far future
Is like, i could say we could shrink brachio to shantu size to make It playable
it's getting a name change
If we shrink brachio that much it will no longer be brachio
Let me use your logic: I want to play Taco, but he's too small. Better upsize him to trike size so that I can play as him
no, thats not my logic
because you're complaining its too small, yet we literally have smaller AI we could play as in sandbox
up its size just a little, doesn't have to be pue size
Ambopteryx is smaller than anything we have in game
it fits in the size of a human palm
And let me say, this game isnt reallistic, but neither is a "im gonna put a made up Dino and call it like a real one"(except for utah who is getting renamed)

dragon who are you even talking to jrghuege
You
idk what yu're talking about for a made up dinosaur
Ambopteryx weighs ~350 g maybe, Dryo weighs ~90 kg.
you are suggesting to upsize Ambopteryx 257 times just to get him in game
This is a made up dino
if that isnt a fantasy creature, I dont know what is
you're basically asking to add a dragon in TI
As i said is adding a shantu sized brachio because i want It playable, is no longer brachio at that size
idk, theres some weird fuckin dinos that existed
"bUt iT d0Esn'T haVe to bE aCCuraTe"
I hear you say, but it does need to make sense
upsizing sth 250+ times doesnt make sense
fuck just forget it, im really too tired to deal with this
As i said too, this game isnt fully accurate but is neither a surrealistic game
surrealistic game > has a dino whos mouth opens up like 2-3 times > giant hypo boi
too small, devs already said that ptera is the smallest pterosaur they're doing
its literally a flying kiwi
lol
ye, a shame since smaller pterosaurs are usually cooler
so im guessing we're just getting 1 flying creature and thats it, cause everything else is too small
@twilit pewter difference is, one is a made up creature, the other, the one you're suggesting is very much a real creature.
flaffy you make no sense with that sentence
not a single creature that's based on real animals in this game is upsized 250+ times
its just absolute baby mode
im not saying upsizing it 250+ times, stop putting words into my mouth
Hypo giga isnt called, charcarodontosaurus is just a monstrous giga
you were suggesting a Dryo sized Ambopteryx
just stop, okay im deleting the post for it
thus you're suggesting upsizing it 250 times
flaffy, stop.
what abt the Hatzegopteryx, its bit smaller than quetz but larger than ptera, could be smth for the middle? idk
also this existed
and Quetz is more marketable
true
your point? @twilit pewter
its more known
flaffy, im just showing this off tf
just sorta hopin for a little bit bigger flyer
since ptera is the size of dryo i think
so uh bit tiny
uh besides quetz
not sure why everything i post now is a "whats your point"
this is suggestion discussion, I dont see any suggestions or discussion here about caihong
but ah im asking for too much i think
maybe yuumi, you could put it as a suggestion
im sorry
nah its gucci, suggest what you want
a third pterosaur might be coming. We dont know for sure though. Expect Quetz and Ptera for now
oh
just kinda thought the quetz could be like the rex of the sky, and hatze could be the giga
lol
would be neat
Wouldn't it be reversed with hatze being bulkier?
Also how would either of them be able to deal bleed when they don't even have any teeth?
yeah tbh id rather have hatze be shorter but more massive, maybe slower but harder hitting than quetz
bleed would make sense, they could stab with the beak and has someone who has worked rehab with seabirds lemme tell you that will destroy you
@deep notch tapejara is unfortunately too small
Tupandactylus would be basically the same thing but better sized
fair enough
@night mountain ur idea is ACTUALLY GENIUS
hhaha thanks! It just seemed like such an easy fix since like they'd basically all be nearly the same thing animation/size/stats wise anyway
tupan would be really cool for ptera
I count what
6-8 ish types or pteras request
At this rate the game gonna need an extra class delicate for pteras
Lmfao
Instead of only carnivores & herbivores
I think 4 pterosaurs can be good.
We don't need of too many but some unique pteros
And unique gameplay
yeah thats why it basically being skins would be ideal, just have like a button on the screen you pick colors
^ doubt it
Let’s just focus on gameplay wise additions
Skins and their specialisation should be a thing after the core of the game is completed
It's a general suggestion, not me saying devs need to do this immediately and delay everything else.
hahaha @valid flower literally 90% of this discord is begging for a cera buff and you want to nerf him? Run and don't look back, cera bois will be coming for you xD
cera dies to solo dilos
I'd rather play the slow sucho boi
since it can at least fight something
u really only need 2 bites to kill a dilo tho
as long as dilo doesn't get first bite, I think cera should win
which is why it has good turn, so it has a slight chance
@marble ether lol
@native vault sucho is way slower and grows slower too, why it wouldnt kill an allo?
This aint real life. Just avoid suchos
where balance is more important than realism.
Im all for realism but if that invalidates a dino just no
we don't need sucho to be slow cerato, it should be able to defend itself very well but be too slow to actively hunt mid tiers (which it is doing rn)
It doesnt really have another food source besides other dinosaurs so what do you propose it kills? Grass?
sucho will be nerfed once fishing is in @native vault
for now though, think of sucho as a bear
sucho in-game is like a bear.
Yeah, but I mean it could be nerfed when the fish is added. That's the thing I forgot to add.
Edited my suggestion.
Why should sucho get nerfs with fish? Herbis arent weaker and they eat bushes
So it could be more realistic. It wouldn't starve with fish and it could ambush like Deino.
That's just my opinion. No need to agree with that.
Well, I just thought it would be a little more realistic
Realism matter only a bit, if realism were that important giga would run at 50 km/h
Yeah, sucho has a decent bite force to kill dinosaurs that are his main food for now. Maybe they will nerf it after they add fish, but if he’d have a bad bite force now and was too slow he would stand no chance against apexes and even mid-tiers, or would starve
I mean, keep the good bite force, just only make it a bit weaker
well, sucho should still be able to fight an allo.
As i said before im all for realism as long at it doesnt unbalance things
Should be able and should win sometimes, but not always
a bear would destroy a lion.
Sucho should have 50% chance to win with an allo
not to mention sucho is quite a bit larger than allo
Allways remember that an allo can chose not to fight
Exactly @arctic sierra, that is what I am talking about.
Don't make it so weak it couldn't stand a chance, just make it a bit weaker
I dont really see the point in nerfing it
well, everything should be getting new stats with the new patch
^ exactly
Can't wait for the new combat system
I hope everything will be more balanced
We’ll eventually see
Like an Allo
@barren zephyr rule is too complex and way too many bitchy situations will pop up
Just dont log in a place where people spot you, easy as that
I mean Viper the situation isnt actually that ambiguous.
I've had it happen to me before.
Logged into my Carno and I was literally standing inside a Trex by sheer horrible luck.
Gues how many steps I took before I got sent back to the beach?
The delay of his brain going 'WTF IS THIS A TELEPORTING CARNO?'
and realizing 'lemme left click'
Well the thing is, you need to have clear vision on the player logging in right?
People will report and say
He clearly saw mr logging
When in fact the person couldve looked another way
This is a rule suggestion that would be a nightmare to enforce.
Exactly
True.
@marble ether in both the examples I gave, neither I or the Trike that I logged in on was in an obvious place, lol.
If anything mechanic solutions make more sense lol.
Too many ‘he said she said’ occurrences could stem in order to falsely ban someone.
That's exactly what Im trying to say ^^
Simply make login also have 3 sec of you do no dmg, they do no dmg
I don't see why having a 3 sec, like when spawning, would be bad.
You don't know what places they were, so you can't really say that. ^^''
If I log off in the middle of nowhere tucked away in a bush.
3 secs would not help at all. No one can get away in 3 secs.
Rex spawning in getting 2 hits on anither one before taking damage
And a Trex is standing on me a half hour later when logging in?
Three seconds isn’t going to keep someone from simply following the other player until the time is up
Nah Viper I'm saying they'd also deal no damage in that time.
So you login and have 3 sec to move
Wouldnt help juvies or the like but
definetly less ass than that.
I think thatd only help in like 10% of the cases
And even then how many times does this happen
I think this would take too much time to code for whatever it fixes
Yeah it prob is
Nah, it's not something that happens a lot, I imagine.
Not really it's copying a framework from something else.
Hmm maybe make the dinosaur be unkillable for like 5-8 secs after it spawns
Also it would help during map changes.
Like I get It's a shit feeling, but so is dying on 99%
Point is shitty situations happen
I heard the horror stories of dozens of apexes being lost after changes to V3
Just falling and going splat
on login.
There was once an instance of a Giga group (a couple subs and a bunch of juvies) and they were in an OK place, but a Rex logged in on top of them and killed everyone, lol. It can be very frustrating, but I understand that it's a rare occurrence and that it's hard to do anything about.
Theyd just fall.for 3 seconds longer xD
Depends lol.
Or just stuck under the map
If only 10m or so changed they would survive.
Till they starve
Maybe a few more secs and I could see it make a difference in some instances.
Idk what you are getting at with the dino scales, everything seems to be scaled pretty well atm
Most are actually terrible Viper
Nova has posted a chart before and it's... something
green = bary, blue = sucho, purple = albert, red = rex, gray = giga, yellow = allo
That one is accurate...
So you see there's clearly a lot of room for improvement
Hi what
Oh
Who doesn't love then some midget dinosaurs though
Apexes have to be the biggest by a long shot

Why is bary and alberto in that picture tho
because the sizes are drastically different
@barren zephyr I'd rather not have the devs team split their attention/time between a PC and console version of the game tyvm.
If it ever were to be released on console, I'd like a finished, full game, too.
@cinder dew Some of the calls sound like recordings of a hungover dude yelling in an alleyway when he realizes he left his wallet at the bar.
Bary is used as a constant size to show the changes. Alberto itself is also in need of a resize(As are Carno and acro, just haven't gotten to adding them)@marble ether
@barren zephyr They're working on a way the "corpse drag" bodies. So that will hopefully suit your needs.
im not sure how picking up food in a lake is really going to suit my needs
lol
think about a deep lake
I just think it would be cool to see them gathering the sounds, if they do it themself
Push it to the shore?
yea
- Dino dies in a lake
- Body floats to the surface
- You "corpse drag" it out of the lake
or - Dino dies in a lake
- Body floats to the surface
- Body floats to the shore
- You "corpse drag" it wherever you want
it would been more reliable if u could just push it to what direction u want😑
Push or pull is the same thing in the end.
I'm just saying there's a possibility, I think, that the corpse dragging mechanic will let you do what you want to do.
its prob more simple to add then bodies going to shore on their own prob
@main sandal Say what? You want custom calls?
I think they mean an option to choose old dinosaurs calls (ex. Rex) similar to choosing your colors as opposed to default
would be ok for sandbox (kinda like you could choose old dinosaur models), but I wouldn't really like it in survival
I'd prefer if they made the rex 1 and 3 call have a bit more deep, growly sounds mixed with the screeching
right now it doesn't sound natural at all, just very screechy and unfitting for an animal this big imo.
IMO it depends on what headphones/speakers you're using. If I use my $20 headset all the calls sounds relatively different from when I'm using my $500 headset.
Rex's current calls arent even like, threatening to me. They sound kinda weak and sad
Like my good pair makes rex and giga calls sound like someone is beating a timpani drum in my room. The para too.
On my bad pair it sounds like what you describe.
old rex calls > new rex calls
giga calls sound good, the threaten sounds very threatening to me, but the rex threaten is just a weird sound, a bit too deep to call it a screech but it doesn't sound threatening at all
the old calls could have been improved aswell, but the 3 call at least sounded somewhat threatening and the 1 call sounded less like a fabricated, unnatural screech sound. I think if you slightly change both versions and play them together it could sound nice
Imo rex broadcast doesn't last long enough at all
it's like he came prematurely or smth
It does sound very short. He's not really broadcasting, just letting out a mildly long burp
exactl
I honestly can't say that I hear a rex and think "Oh shit."
It would be more like that if apexes would not make up half of a servers population, but even then it wouldn't be because of how the call sounds but just because you know it is supposed to be a rex
I always feel a bit bad when I say bad things about stuff game developers do, they still put a lot of time and effort in what they do, I hope they get encouraged by the criticism and not discouraged because people keep complaining
@jagged badge it was a joke
@jagged badge Prank.
literally just a t rex with weird lips xD
^
Theyre absolutely not adding it because it would be a waste of resources for just a slightly different rex
Ik
Ty for letting me know so soon though
I could’ve looked like a fool
I’m gonna make a different suggestion than.
I mean, some guy making one of the inaccurate wikis thought it was serious and added it to the 'planned dinos' list
but they also added like 10 other dinos we don't know anything about to that list
why do people think that that "tarbo" wasn't an obvious joke
I didn’t think it would be added needless to say and that it was a joke or it was going to either be scrapped or made ai if it was even added.
And I think people just think it was real cause they weren’t sure with all the new announcements being made on the stego and ptera.
I’m pretty glad it was fake though cause tarbosaurus is just T-rex but worse.
Or theyve been begging for tarbo for so long that any tiny possibility is proof for them
@pulsar lake what if they added flying dinosaurs, like microraptor, or archaeopteryx? So that there's some really interesting variation in the fliers?
As playables?
And ai, for the smaller models, at some point possibly
Anything smaller than ptera won't be playable, so they'd probably only work as ai
why spend thousands of dollars just to add sth as AI
A small flying ai, or gliding at least, might be nice as a way to make the environment feel a little more alive
If there are two kinds of playable pterosaurs and a couple flying dinosaurs, there would be an interesting variety. Also, you can play as a velo, and they only do 5 damage per bite, or something.
doesnt rly justify using thousands of dollars to make a new model tho
That's in sandboc
*sandbox
not survival
velociraptors arent meant to be anything but ai
Maybe they can be ai in survival, but playable in sandbox?
devs have already said that the smallest flier is gonna be Ptera.
Micro and Arch both are much smaller than the smallest dino in TI, psittacosaurus.
everything's playable in sandbox
Oh. I missed that. I just thought having a mix of different kinds of fliers would be cool
I am still going through all the dev info
there'll be three in total i think, but really anything smaller than ptera would be able to do literally nothing in comparison to the other dinosaurs in the game anyway
Well, yeah, but scavenging and picking off babies, and divebombing the ai would all be realistic options, lol
- Quetz / other large pterosaur
- Pteranodon
- possible mid sized pterosaur
I wish Changyuraptor yangi was bigger 
That's the largest known flying dino, with 4 wings. It's just under 4 feet long
Oh well, it was a fun thought
largest flying dino is pelagornis
@marble ether I agree. I think to be more specific, you should say that you should only get 1 apex slot per server
Pelagornis has two wings, I specified four
Yeah that for sure, but also imo there should be like a limit of for example 7 ish gigas, 7 ish rexes and 10 trikes on a server
I dont really like that
People wouldnt like that, but IMO that would be fine
we gotta face the facts, apexes are a problem, there needs to be a balance
👌
Mhm
it's not logical 50% of the server consists of apexes
apex limits are bad
Cause what if some dipshit rex took the last apex slot and you wanted to try out an apex for the first time only to find out you're not allowed to.
What should happen is that fewer attempts at apex growth should succeed
that rex won't live for long then
maybe if AI wasn't hand fed to juvi and sub apexes on a silver spoon, there wouldn't be as much apexes
and put a timer on tryingg again
Do you want a majority of the server to be rexes
Or gigas
Or trikes
Do you find it annoying that wherever you go, you are constantly in danger of being hunted by an apex
Majority of server wouldn't be apexes if it wasn't so damn easy to just sit in a corner and grow the strongest dinosaur in the game
yeah I've been suggesting ai feeds apexes less food, but no one likes that idea either
apexes shouldn't be allowed to grow on ai
that should just be a thing that it's not possible
I'd think they'd change the ai after the recode
give apexes like 30% of the food that an ai would give another dino
that's what I suggested earlier
or 50%, idc
but a lower amount
If there was a way to stop afk growth as well, that could help it. Making people actually put effort in rather than letting them watch anime for seven hours with the occasional check to get food might deter the growth of apexes
I can understand juvies hunting AI, but forcing subs to hunt folk is just going to increase the number of people killed off by apexes, right?
would also be cool if apexes swallowed small AI whole instead of leaving ribs, so raising juvies as a pack of rexes is harder, but still manageable when solo raising somebody
the problem is apexes don't need to take any risks
you can be unstoppable by sitting in a bush for 7hours
that's not how survival works
Wasn't someone complaining about always being hunted by ai?
He thought players were ai
current game is too barebones to provide much challenge in growing
Because once apexes are grown they can do whatever the fuck they want with nothing to stop them
imo starving should be more a part of the game
also maybe affinity or another system might discourage players from sitting for too long, maybe max stamina goes down or max speed (would only be nice if that started after about 20 minutes of sitting, and only a very slow decrease)
I never drop below 80% food
and that's not a good thing
it should be normal that my dino doesn't find food for a while
I don't think you should be starving a lot while growing, but you should have to move and actively play to get food
and I drop to 30%
So if you deter afk growing, stop spoonfeeding players ai, and make growth actually difficult, there would be less apexes and there wouldn't need to be a limit on who can attempt apexes
yeah but people don't like ai changegs
and then the mid tier- apex gap can stay as big as it is
they want the silver spoon
since the apexes won't outnumber the mid tiers
last time I suggested it I only ot downvotes
then the people who like getting spoonfed like a baby can go somewhere else, cause it shouldn't happen in a survival game
I wrote something on bigger AI in suggestions, maybe that could help, not sure though
since it only really helps with adults camping one spot, not juvies
Ithink eventually ai aren't going to just spawn anymore
it will be herds walking around
kind of like ur suggestion
We can hope
that would make it more challenging too
yeah AI spawning close to you when you drop below 70% food is pretty dumb
I know no other survival game that spawns food based on your hunger
yep exactly
what I was also thinking
why do apexes need to be able to move in pairs
imo apexes should be solitary creatures
What do you mean? Like pack limits?
yeah but not really pack
I hope apex growth will be so hard that you would rarely even find another apex of your kind
I don't even know how many apexes can be in a ggroup atm
5
I like that AI feature, but I don't play apexes, lol
which is too many
It really needs to be reduced
5 apexes, what is the point in that even
like what do you need 5 apexes for
for a camara maybe
5 apex groups are way too damn strong and have nothing that can stop them
until apex growth is harder and we have affinity etc I think the allowed limit should be 2 or 3
imo 1 or 2
2 for mating
and after mating, just split up again
mother raises bab
father goes along
or father raises
not trying to be sexist here
nah I think 2 permanent is ok, but even 3 is a bit much
It makes sense to have apexes kinda like wolves: one mated pair, and their offspring that live and grow with them, before moving off when they're adults
maybe gigas should be allowed to be in a pack of 3 or 4 to take down a sauropod (like brachi AI) but then move on in packs of 2 at max
Meh idk, rex and giga are same strength for me, just different ways of hunting. Like the rex wins from giga, but that doesn't mean he's better
and for that I think all apexes should just be treated the same
and same numbers
yeah I agree that the regular packs should be the same, I just think that killing a brachi should require more than 2 gigas
and since brachi is supposed to be AI for gigas to hunt I think temporarily forming bigger packs is ok
yeah in certain situations it should be possible to just group up
but after the hunt just seperate again
or fill up and contest the rest of the body
cuz I imagine a brachi body wont be eaten that fast xD
Ooorrrr....just have gigas not take negative affinity it from each other with a sauropod nearby. So they can be in pairs normally, but big groups when actually needed
Opportunistic pack hunters
Gives them a reason to be neutral around each other unlike other apexes since they CAN benefit one another
Interesting Keit.
So being around a Sauropod would offset the affinity penalty from exceeding their natural pack size?
@fading shadow Hit boxes should be resolved Post recode, Everything sadly suffers this issue.
indeed
@brisk mesa exactly. and then the rest of the ecosystem doesnt suffer from gigas being in big packs because affinity would hurt them as normal if too many were around without a sauropod/sauropod body relatively nearby. I'm talking like within one full bodya nd tail length of the sauropod too so its a decent amount of space
ik Dondi actually talked about sauropod bodies even having an effect where predators could come as all species and their affinity wouldnt get hit
might have changed. but its a neat idea
I think that's a very reasonable idea, it'd make sense for apexes to put aside their differences in the prospect of a large meal
a dead sauropod would be much like a whalefall, creating its own special ecological circumstance for the creatures of an island
mhm
it would also give sauropod players a reason to sweat when they are otherwise very tanky and dont have many predators, even if these are just people who want to hang out together in a game they have to do it while apply pressure to the sauropod.
as well, giving smaller tiers the ability to see a sauropod in the distance and get a glean on where a lot of predators may be. itd also hilariously act as a newbie magnet (much like dome, which is what a lot of people walk towards once they see it)
would sauropod hunting even be doable? Once they're in survival im assuming they'll be in herds and no one wants to fight like 5 camas
with things like utah's pounce and allo's grapple, it'll certainly be possible. especially if they do implement adding the clinging/grappling creature 's weight to the attacked creature, allos ect could potentially hold down a sauropod's neck to get more valuable damage on the neck
as even though trample will likely be given to sauropods, they kinda have the largest area of neck locational damage
there is also things like quetz, where with collision they could theoretically land on the back of a sauropod and peck away. not reasonable (like utah) but still a possibility / drop in the bucket
depending on how their bleed res goes, what unique abilities they get, if they get trample/bb, and how they are balanced when implemented (as no sauropods have survival stats yet) i do feel that versus potential mechanics they will be just as huntable as other creatures. albeit very difficult
oh allos getting a grab? I could see that doin it
iirc in life allo was a sauropod hunter? i think its allo at least. one of the bigger-but-not-apex theropods
isnt herrera's point really to depend almost entirely on its speed?
i've had little trouble killing juvies with mine, its bleed heal could maybe be buffed a little but i don't think it needs to be stronger
I only think it needs to be stronger so it can at least hunt on its own, and do what it’s purpose is— to overwhelm and kill larger prey
It can’t really overwhelm when it can’t even do damage
i've also taken a bite from a juvie giga and managed to run to bushes to heal, if anything its bleed resist and heal could be helped, but if i remember right the isle herrera is actually a little heavier than what the species average was predicted at
being a scavenger too i think it'd be neat if they had some sort of necrotic bite with bacteria filled saliva, same with cerato
which could stack wit locational damage
true, and they could also run very fast apparently
if they were like that in game it'd be a disaster lol
Yeah
Nothing ingame has IRL weight
Utah's double what it should be lmao.
Anywhom your buffs would only make sense if Herrera got slowed down
yea herrera is heavier than its irl too otherwise it'd be almost as useless as a velo lol
I love Herrera, Texas, but it would be absurd to give 15+ bleed to the absurd speed thing
herrera should honestly keep its speed/stam and still be made of paper, it's speed should make it easier to not get hit but if you do you'll get demolished
Nah it's speed's overtuned af.
so that's fine as is
It has amazing stealth and is basically a carnivore Dryo
ehh i mean for how weak it is rn
it doesn't need to be faster than Carno
doesn't carno outstam it
Yes
Doesn't matter a Carno's never gonna catch a Herrera lol
By a lot
Their trot speed and stealth and agility
coupled with being faster?
Massively offsets Carno's endurance
Actually, if it were on the beach, or the herra just never ran to hide, carno could most definitely catch a Herrera
Carno stays caught up
It will never be far behind a Herrera
herrera could lose its ambush boost imo too
no
it doesnt really need it, but honestly i think its current speed is fine with its stamina
All I’m saying is, it needs some sort of buff, especially bleed.
But it doesn't, because it's got such incredibly assets in another way.
You can't outright buff something that strong w/o taking something away.
I'd buff all what you mentioned and give more stamina, but drop the speed to being a bit above Maia at most.
So like, 45kmh
Because 15-20 bleed on something moving 55 kmh?
That would be disgustingly powerful
only thing i'd personally do for herrera is buff its bleed heal until more complex mechanics come. as of now though since it's sandbox it shouldnt be touched as there's no reason... would love to see it and theri put into survival though
Ok, I agree with this ^
@barren zephyr what’s with the
on “faster drinking for herra”
That makes no sense to you?
LOL
People legit throw that emote around carelessly
Not sure if they even know what it means
Literally nothin wrong with increasing water intake on herrera lol (and spino, and austro, and all the other super slow sandbox drinkers)
Please yes the drinking takes ages for them lol
Dunno if it’d happen soon though since they’re sandbox but it is a pretty quick change
also why on earth would anyone not want a start over with new dinosaur button??
is there like a secret fanbase for throwing yourself in lakes
1 people feeding their bodies in an endless cycle at spawn points and bodies just piling up
2 people spawning again and again just to get a certain spawn
3 in case that bodies get removed after suiciding, to stop people from feeding others with babies, which will result in denying a dino their body by running away and suiciding, carni not being able to find the body
That enough reason for you?
Every spawn place is survivable
Just git gud and stop drowning
it was less about spawns and more when people wanrt to switch
just give it a cooldown and that solves like every issue
It can cause lag
Unless its a respawn button that leaves 0 bodies
I rather improved spawn points tbh
people being able to kill themselves every couple hours if they want to will cause lag? wat
But then, people could respawn and deny bodies, a issue we already have
yeah i get why it wouldn't work bodyless
Theres plenty around
Or do the 'oogabooga calling my rex hitman' call
If u want to switch just jump off a cliff
i mean that works too, i just didn't see any downside to a long cooldown "kill me" button
i dont mind one way or the other personallythough since i usally play dinosaurs until they die but a lotta other people switch a lot i think
maybe a respawn button could work only if ur sitting down, and the timer is 2-3 minutes
A 5 min kill button where every 10 secs you broadcast
So that something hunting you can at least find you
Or every 30 secs idk
Find a cliff a lake 1 call continuously
Really don’t need a potentially exploitable loop hole
@lilac swallow don’t think utah would be a problem for Rex even without alt turn when it gets trample damage lol
Yeah but still, until we get trample people should know that alt is made for apex to not get killed by solo small tiers
Well
Just ignore them
I mean
Why waste ur energy to address something is gonna get fixed for certain the next update (I think )
You have better things to do
Utahs should kill rexes if they're up for the challenge, though.
If you want to be sure of not dying to lower tier dinosaurs as your apex, find one of those servers with a "hunt/fear" list, lmao.
^
a utah pack should be able to take on a sub or a fresh prog one though
or if you’re up for a 60 minute starve process with one
but if he’s full adult and full hunger it should definitely not be worth it
@lilac swallow I'd like to point out that I said "challenge". A challenge isn't necessarily fair.
utah pack cantake on a sub rex
I used to be on the same boat of utahs or dilos should be able to kill rexes (which they can in pack if they are skilled), but for me it was mostly because of the overabundance of apexes, rather than fairness or realism (or rather lack off). Sadly it doesn't really affect their numbers, for one you kill another 3 survive and the one you killed will more than likely spawn again as a rex or giga. The only thing that can trully stop them is a difficult growth, which hopefully the affinity system will bring and end the saga of ai munching and afk growing
limitations to the amount of apexes could fix this also
so is having no balance
Maybe you should explain why you think that...

that's what I thought, most people that don't agree are like
cuz it's boring
good argument bruh
well i mostly just dont like when i want to be something but the games like
lol no
i never play apex anyway but
oo oo aa aa
life isnt balanced
bruh noise
the top is small
ik im not stupid
well then u should understand there is a natural order of things
I do
the amountof apexes needs to be reduced, how we want to do that is another story
h m m
for one we can try to give reduced food of ai for apexes
so bushbois can't exist anymore
i just want the gigas to stop existing
yeah well that's not a realistic thing to ask
- Put in queues for dinosaurs - if your desired dinosaur is "full" you wait until one logs/dies.
- While waiting in your queue you can play as a separate dinosaur.
- Your queue pops and you get a popup box alerting you that you can now become your desired dinosaur.
- If you click
, keep playing as current dino. - If you click
, you A) start as the desired dino as a juvie or B) take your current play/growth time and apply it to the desired dinosaur. (Like if you've be in the queue for ~3 hours, those ~3 hours of grow time will be applied to your desired dino, say a Giga. Then if you click
when the queue pops you'll get a giga that's at ~3 hours of growth.) - Make it so you only stay in the queue if you're online and actively playing a dinosaur, and not sitting in the server select screen.
Limiting the amount isnt a solution, making them harder to grow is the solution
If i want to play apex i should be able to, not wait until another dies
True it's not realistic, but neither is dinosaurs like these walking around at the same time as humans. It's the Rule of Cool and gameplay VS realism thing.
Fun VS reality
honestly i dont care about realism i just want the game to be fun to play with no bs garbage like limits or anything like that
I can grow a dryo and walk around for 7 hours
and then start giga when the queue pops
and be instant giga
c
Then limit B) to actual grow time. If you pick a secondary dino that only takes 2 hours to grow, like a dilo, then you only get to apply 2 hours of grow time to your giga when the queue pops.
I dont even know why are we talking about realism here
Ahem
people should be able to play as what they want when they want Unless its like a monster or a hypo idk but e
Let's not meme drop, eh?

And being able to grow 2 hours as a dino and then Carry these hours to another is just stupid
Sure let people play what they want when they want as long as things are balanced. And sometimes balancing a game like this means the number of a certain type of dinosaur needs to be limited.
it doesnt need to
exacly
make them harder to grow
not if we find a better solution
little rats >:(
but rn there hasn't been any suggestions other than limits or "harder to grow"
they could get hungry more often
which is a very wide suggestion
that could maybe work
cuz how does one make it harder to grow
Longer grow is just longer afk in bush
faster draining thirst and hunger could make it a bit harder
exacly Dragon
Whatever path you take to it, it's still limiting the number of apexes. Whether it's a hard number limit, like "no more than 10" or their grown takes super long/they die of hunger/whatever. It's still putting a limit of sorts on them.
yea but i'd prefer the faster draining stats over a number limit anyday
but thats stupid from game disign respective
There is a difference in limiting and being harder
Here's a thought. Lets stop calling each other's ideas stupid mmmkkkaaayyyy?
k
yee yee
I dont think your idea...would be beneficial to the development of this game.
Happy ?
Explain in detail why you think so. That's pretty much the whole point of this channel. To have constructive conversations that go beyond saying, "I don't like your idea bekuz reazonz."
well I explained the problem tho
growing a certain time as 1 dino is not the same as growing the same time with another
hence the tier graph with juvies
Even though I do like the isle's music, I don't think this kind of music needs to be played during the game
I like the current music playing
Those kinds of tracks sound like they belong in cinematic moments.
Except Tyrannic, that one can fuck right off
No offense to the composer, and hell I used to like that one. But the droning notes just drive me crazy.
It'd might work as part of another song
it's just too busy to have any place in the game
game music should blend
not destroy the environment
I always turn the music to 0% so I don't miss out on a distant call or approaching footsteps.
I don't turn it off, but it's like at 20% or smth
why not make limiting the number of apexes in a server something specific to a server? like how some servers have rules of no biting, if you want your server to have a more realistic ratio of apexes to non apexes, then you can do that. if you don't want to play in a server with a limit, then you can find one without a limit
https://www.youtube.com/watch?v=GJC1MZ8XxQM
What about this one? I think it sounds pretty cool but I guess it wouldn't really fit into the game, especially the start only really fits to something like hypers fighting
I seriously think they should ban troll suggestions
Troll and poop suggestions
After a while they get annoying and serious suggestions should be the only thing in that channel because they need to be considered and discussed. Also, it can be hard to tell when someone makes a real dumbass suggestion if theyre just joking or not
Yeah, some people woul actually and seriously ask for rex removal
@valid flower Gigas*
all apexes
Snow biome would be interesting tbh
@valid flower if it's not based off official servers your suggestion is invalid
It's the isle in general.
All im tryna saw is
even then i think the spawns are decent
i want the spawning shit to change
i hate it when u spawn in the same spot
10 times
ina row

@barren zephyr
you chat in here btw lmao xD
@hearty lily what do you mean by "work on the hills"?
fix them
On what map
Oh, yeah that's called walking up a steep ass mountain i dont think walking up the mountain ranges is meant to be easy
riverbeds and burrows but no fixing the games BASE floor
no i have to zigzag and weirdly glitch my way up hillks
just ruins the gameplay and kills me ALL tthe time
90% of my deaths
I have no issues walking up normal hills, but there's certainly issues walking up to places like radio tower because they're on mountains
well yea i clipp on the ground just trying to walk then i falll trying to get back down or something like its just bad
Can you show me what areas you're trying to walk up
any of the hills on islev3
Show me what they look like
i walked past swamp went to go up a lil hill and fell to my death
Cause again, I don't think i've ever had issues walking up a hill
if your asking me to get into game and show you not happening im sorry i uninstalled and will reinstall when theres flyers so i dont have to deal with this bullshit
ill just wait for a better mechanic
You think flyers will help fix the fact that it's difficult to walk up mountains?
yea cuz ill never play a walker again 😃
You'll be waiting quite a while then
They dont give etas, likely after the recode, and the recode probably wont come until like mid-summer at least but it may be quite a bit longer
alrighty well cool ill keep an eye on this game
till then its mordhau and warthunder for me fuck the "triangle" floor in isle
not gonna deal with a game ruining featuree
aight have fun
thank you you as well ::) try to not die from falling 😃
@jovial blade that'd mean redoing the entire vocal sets for the whole species roster. i'm already halfway through doing that, not about to start over.
Hmm damn, would be nice if we could retain the long calls
I hear you guys are going to start making calls shorter
right
So we don't get stuck in the call animation
that's already happened with the trike, but was ages ago.
the shortening i think you're referring to though is the really long move on some creatures after they've finished calling. some of them take a second or two to go back to their normal pose after they've vocalized.
agreed on mountains, at least like make the steep parts obviously steep or something
as it is theres all sorts of places that look fine and then suddenly you jsut launch down the hill, hopefully new map will fix that
growth times on a few dinos may be too long for what their stats are, but overall they are fine. if you "don't have time" then maybe you're playing the wrong game
we don't need shortened growth times exploding the apex population 10x more than it already is
plus you dont have to grow to 1.0 all in one sitting
those vultures sounds are in BoB....they gave it to ptera and velo xD
i didn't wanna say it lol
I wouldn't even think about lowering growth times across the board UNTIL there are factors that make survival as both a juvenile and adult more difficult.
Well he is not actually addressing the fact that he thinks the growth time is too long
He is just saying it’s boring while growing
Need more gameplay
That’s what he is actually talking about
And for the hill on v3, get good at mountain goating it’s fine where murky is
From ur illustration passed swamp then up hill and sudden fall
Sounds like murky
The only place they should really fix is secret pond
There’s a patch of land where only raptors can jump onto
And they can nest up there
Afk growing should be punished
Make afk growers get bad affinity with arthritis, muscle atrophe and obesity >:D
I love this game. There's just no denying that at the current state it is not worth spending so much time on growing your dinos. Giga for example is the single most useless turdsandwich during adolescence, which amounts to 5 fkn hours. You have no choice but to hide and have your brains melted away. Time investment is a poor tool for game balance if little to nothing viable is offered to do with it. Everything should be viable at all life stages, then I would happily grow things for hours on end.
it would be nice if you bleed you cant loog out,its good for battler like uthas or dillos against big once
Idk it could be exploited by griefers
And it would be
Gigas growth time isnt its problem too yea, they just need a less shit sub stage, movement should also be greatly encouraged while growing.
Stamina, speed, healing related affinity debuffs for AFKers
punishing afk growth would be a nightmare unless they addressed a bunch of issues first
anyway reminder actual animals basically do the same thing if they can help it.
Without afk grow this game is even more painful to play
Just as boring tbh
So how do you make growing a Giga fun
But have you ever have to hide from rexes or allos and having to steal their food when they arent looking
It's not lol
and not completely suicidal
Or have adults walk over you when ur hidden
No cuz all u do is sit in a bush ans complain its boring
Lmao what
what you mean entitled. theres nothing to do unless you want to die
are you such a simpleton that all you need is a visually attractive dino and you're entertained for hours upon hours?
I can complain if I want and you can ignore it if you want
No I enjoy the entire gameplay that makes the isle
There are a few things that needs change
But growth is not one of them
I hope they make some big changes or I dont think the community will really last
The fact that playing during grow is punishing is just terrible Game desygn
And long time fans get no rewards, theres no experience or sense of development
i mean if you dont enjoy anything from the game it might not be the type of game for u 🤷
Im sure ur a long time fan with all yout complaining
It has great concepts but I'm not in love with the execution of the game and that's just my opinion man
There is a difference with not liking a part and trying to force the game to do what you want
You can enjoy something and still see flaws in it
You'd have a hard time arguing gaming is not a waste of time when you look at current state of the isle
It's a big waste of time tbh
where being tabbed out during growth is literally the meta
It's fun for a while but really theres not much to it yet, so I'm just expressing my excitement for what they add and change to it in the future
^
Its a survival game, and survival games punish you for playing bad not for simply playing
Growth will never change
Playing bad how..?
Just so you know
because...you say so?
Growth has literally changed several times already
It will never be removed tho
I never asked for it to be removed
Back in progression if you wanted to be apex you were actually viable during your whole "grow"
Most importantly you weren't spoonfed whatever your dino needed
But I do believe it needs altering, and if so many players are afk growing then maybe a change should be made to keep players engaged and actually enjoying gameplay
Currently even many non full grown adult dinos arent viable
Ai will most likely be changed
Besides utah, what isnt viable lol
Well viable in the sense it has a purpose
You mean they have a niche
which boils down to combat
at which some serve no other purpose than being food
aka juveniles and subadults
There are only 3 sub adult species ingame
Also if you are spotted as a juvi, you are just a bad player
yeah if someone loggs in behind me, or just happens to cross through the same friggin forest as me, im a bad player^^
First is just bad luck, and reallt how many times did that happeb
Once or twicr in your entire gameplay?
And yeah if you get spotted kn the same forest you are bad
surviving ain't hard, its just dull
Definately
The problem is that a "bad" player can afk in a bush and survive while a better player decides not to afk leading him to get killed
point is you should have SOME counterplay, something that makes the game engaging and you could exercise and get better with. Where as right now you can only get better at hiding. and even then random bad luck can kill you anyways
Well Im guessing that will change anyway later on
well looking at the past, where we'd get rework after rework on already existing assets, instead of actual gameplay, its easy to have some scepticism instead of just blindly hoping that it will change anyway.
I mean I do see it happen and Im really hoping for it this time around
Work on your idea presentation more then, because "growth time sucks, remove it cuz I dont have time for this" isnt working for me
Cuz I do agree that being a juvie could become more of a fun time
But growth shouldbt be removed for that sake
Or altered
As long a i see that suggestion didnt say a thing about removing or altering growing
Nobody wants to spur an apex infestation if that's what you fear. Nobody genuinely wants that.
It's not said but That's how I perceived it
And prob the other 17 people that downvoted it
Don't focus on the problem, but work on solutions, give me ideas and I'll happily discuss those
I mean just cutting down on growth times across the board is obviously a terrible idea
I dont really care about grow reduction, if apex grew in 4 hours but allos only needed 2 and utahs needed only 50 min i think It would stay the same. But i dont really mind the current times
It's really impossible to play this game as a casual player, and having a life and job, that's what I am
I play the game 7 hours a week, spread across friday night and sunday
It will probably never be a casual game, but it wouldn't hurt if survival offered a little more for the casual players
For painfully slow progress? It just isnt fun to me
Make casual servers then
Yeah I'll go ahead and spend like a hundred dollars a month to do that
Come with a suggestion to have growth times be able to alter as an admin
And find a server that does that
There
Fixed your suggestion
If you have to distribute growing something across multiple say 1 hour sessions across the week, every session should offer something fun to look forward to
Lol no
I agree with wunderbar
The time is takes to grow wouldnt be so bad if there was more to do, at least more ai
I know they're working on that tho
more ai?
I can only play 1/2 hours a day, and i wouldnt mind having to spend a week to grow an apex i were able to play during the whole grow, thats my only concern
I hope you mean diversity
Diversity yes
For the ai my idea is to make them roam the map and spawn randomly, this way even if you are going to eat ai you need to search and hunt it like It were a player
Yeah thats also my vision
Then we might as well have no AI and simply more players instead
Nah cuz players dont move
We need ai, because juvi carnis just arent viable if they need to wait for another player that is also playing juv to come, but we should need to hunt it
Have you seen the herds at hh on private servers
They sit around and talk for hours kn vc
I mean the game worked before without AI
Juvies ate one another and scavenged the remains of other hunts
It was engaging and super challenging
But there arent as many players around to hunt because it's really not rewarding for casual play
Well it was Thenyaw back then...
It's never been a casual game
v3 needed a higher player cap
people managed without ai even on v3
But for a wider audience I think it should include more for casual players
yeah, although a lot of that boiled down to spawncamping^^
people also hung out at fewer location so it was easy to find some to hunt
there were no rivers back then
that as well
and no scent lmao
it was disgustingly difficult
but still a lot of fun
I had my ears trimmed for the sounds of flies around carcasses
most relieving sound ever
now i just feel annoyed by it
Oof I dont play BoB so I didnt know
Those vulture sounds would of sounded nice on pteradon tho :/
A game built for hardcore gameplay doesn’t mean it can’t lean towards casual play style in a certain way
Just that if both of them are conflicted it pass the benefit for hardcore playstyle first
I mean we have ai now and dev said they are gonna add more AIs
I think
Different species
Different size
So
There are gonna be more chances but doesnt mean it would be easier
Another problem is ai spawning near you based on hunger it shoul spawn in random locations
Would be nice if ai spawned in specific biomes
So when affinity comes into play
You can like search the biomes for specific ai
Interesting idea
same with plants, since herbs can eat and 'survive' but not thrive on grazing. Make specific biomes spawn the plants a certain dino needs, like redwoods spawns food for trikes, jungles spawn food for dibbles. That way mixed herds won't occure as well and it adds to the affinity system
also will make the carnos move to the areas their natural prey hangs around in
Mixed herds should be a thing
in certain ways yes, but for example a galli shouldn't hang around trikes
trikes could hang with dibbles
or maias with gallis
stuff like that
The problem with herbis forced to stay in certain biomes is that their pred will just Camp them
1: multiple of the same biomes across the map
2: biomes can be big
3: herbies already stay in 1 place a lot, need I mention hh?
But if a rex knows that trike food is only in redwoods they are just gonna go to redwoods
also they are never forced to stay there
remember grazig will be a thing
so you can move anywhere reall
why would they only go to redwoods? Rexes can hunt maias or dibbles aswell
trikes should only be part of their diet
Thats not really the point
if the affinity system work like it has been said it will, a rex could not eat only trikes or it's affinity would go down
hence they would not stay camping one herd of herbivores
also, don't u want to see mass battles where for example rexes battle the trike population?
6 rexes cooperating in a war against a herd of trikes, would be fun imo
not in regular hunts
but imo to take down a cama or herds of trikes
it should be a thing
i don't know, i feel like the social sauropod hunter is the gigas thing
the solo ambush trike killer is the rex
and when i mean solo i mean in pairs at most
a duo of rexes can't take on a herd of 6-10 trikes
Rexes shouldnt be able to kill camas, Rex are brute strength and camas are just more brute strength
true, but there's always juveniles and subadults that are easy prey
predators always go for the easier option
once apexes become harder to grow, the population will shrink
so there won't be much apexes risking everything either
yes but herbs don't leave bodies unprotected
so if u kill a sub, that doesn't matter, u won't get your food
Rn we have a problem that no one really cares of losing their dinos and this leads to kamikazes that sometimes works
yes and that's because it takes not enough effort to get your dino back
so increase the risk
and get less honkadonka
I Hope harder grows decrease the amount of people that just play to kill, i mean if you want to just kill do it but you should be afraid of losing a dino
I don't understand wh people hate on killing to kill so much
like look
I am a full grown alo
I see a sub rex running around
I kill it instantl, because he will become a threat later on
whats wrong with that
afk growing is the single worst thing that carni players have gotten since the inclussion of ai that surrounds the player whenever it's slightly hungry
No, im not saying you shouldnt kill on sight, im saying that you should care about losing your dino while doing so
ah yeah on that I agree
in herbivores i sort of understand that afk growing could work, but herbivore playstile is passive by nature for the most part. I don't like it, but you do see modern juvenile herbivores like deer and gazelle fawns hiding a good deal of their growth up until a certain size
I personnally dont do It but i dont want hard rules proihibiting it
then it becomes unviable