#general-feedback-discussion
1 messages Ā· Page 467 of 1
Imagine if Dilos land enough bites on a Trex that it's bleed will not heal for the forseable future
Confirmed
Confirmed
it's confirmed.
I think big dilo packs should still be able to kill apexes if they're coordinated, maybe they will do way less bleed since they only bite the legs but maybe the venom will cause the bleed to only heal very slowly.
confirm
yeah but that requires a ''damaged'' rex

Howso?
you shouldn't be able to just run up to one bite him 10 times and watch him die.
They should add megalania and give it venom too that'd be cool
I thought the venom would cause more bleeding?
eh i think the killing apexes should be a utah thing with pounce
An anticoagulant stops the body from healing bleed.
Find me a link
You will though
I think a utah pack with like 12 members should be able to wear down a lone apex if they're coordinated
Like it's been said we will have multiple ways to get utahs off
Sadly u will
^^^
i pretty sure dondi said on stream that u would be able to fightback
Gdi, I'm hoping its nowhere near as powerful as dilo is rn.
Causing deforestation to get one Pesky Utah boi off
Bite it if its within your range of motion
Be a good boy n roll over
lol
Either way David, I understand your concerns
You've seen early pounce work on everything
^
and thus know the absolute fuckfest that happened on everything in your mod
I am more worried about Dilo's venom than utah's pounce.
Utahs as you said can be fought back.
How do you fight back from venom ?
You don't.
David if anything we'll probably see apex growth time reductions.
That scares me even further, look at the current server apex ratios
^
That's due to the broken AI and you know it.
Not a relevant argument to make, time isn't the factor; a game handholding you is
I know.
Well then don't bring it to the debate then XD
Your mentioning the ratio of apexes.
Anyways.
We'll likely see growth time cuts when tribals and humans are in.
the amount of apexes on server is why i dont grow apexes often
shit server
No, bleed shouldnt stop logging out.
a) it opens a huge rabbit hole for griefing i;e holding a player hostage in a server
b) it removes the risk from hunting large prey / their way to escape
c) it makes it less fun hunting as a bleeder when your prey has no counterplay
d) if something can stand still for 60 seconds and logout of the game thats on you
Am I seriously going to have to mention the no server advertising rule? This is Official, after all....................
ive changed my mind cool server
Talking about your name.
I wont be checkin ur server btwš¤§
My bad
Okay so if Alberto can have nest because he is a sandbox dino why other have it?
Sandbox or not its still in the game
Adding a nesting ability takes less than 10 seconds to do
Because Alberto's model most likely going to be updated at some point, and with a new model comes a new skeleton, so making a nesting animation for it would be a waist
^^^ That does kind irritate me, adding to Leviās question. You make a suggestion for something in the game and then people go āItās sandbox so itās not importantā. Well, yeah, but itās still a mode of gameplay in The Isle. Thereās no harm in making suggestion or talking about sandbox. š
Not berating anyone
Just expressing something Iāve noticed since joining the game
True fact : Dondi want Albertosaurus in survival.
But I think, if it will, new model, new animation and new cast will be worked so nesting animation and sandbox won't have one because it will be delated.
But if Alberto won't come back so do a nest for him.
Alberto will need it's own animations eventually regardless
It uses recycled sub rex animations which force it to be massive
Dondi wants Alberto in survival, but currently there's no point
we're already pretty limited on colours, maybe if there was better variety to choose from and more patterns as well that'd work out but right now? ehhhh
i do think that some colors could benefit from being in the game, but being one-use (rex 3 for example, only on smaller color regions) but making every color one-use only would make a genuine challenge for the design-impaired
esp w. no random button
yeah
just soemthing to prevent skins that are all the same color
maybe like, 2-3 limit
when more patterns are added that'd be a nice thing but right now while we only have the same skin on each dino(of its own species) it'd be kinda meh
seeing dinos running around with the exact same spots gets as boring as seeing a bunch of solid dinos
i think overall it would do more damage than good, it'd homogenize dinosaur palettes however and everyone would look way more same-y than current. most people already use bellies for white and patterns in black, then locking the other two colors to be different would achieve the same effect -- yeah what moisture said
as of right now, it's a 'why not both' things while we have such limited options
HOWEVER... i do think it should be implemented. AFTER patriarch is added because how else are we gonna test genetics
a pure white sucho and a pure black sucho are still possible, and i think thats vital to figure out how the colorwheel works and how it is weighted, if theres a drift, mutation, ect. like how deep the system is
it sort of requires a pure black and pure white in order to test, the highest contrast possible
we need a more extended colour selection befor elimiting things like this imo, like they removed so much from the carnivores and even herbis could use more (that both factions should have )
adding limits to the cover that one colour can take would help with the annoying "indoraptor cosplayer" issue that helped lead to carnis losing a lot of selection, but right now it'd just remove even more of the little options we have in creating our dinos
i feel that simply removing that particular color from that particular region would make more sense, instead of the same palette all the way down
but again 8 types of grey when i see very little grey dinos?
they could make certain combos unuseable too to avoid the copyright indoraptor issue and similar
rather than outright removing our options
^ exactly! i feel the same with rex 3. a parallel color option that is one-time-use-only. then again, food will slightly affect appearance in the future so a redder para/trike color is possible to take rex 3's place
i hope for a few more 'pure' colours that too, nothing nasty neon tho of course
mostly just interested in more pattern variations so not every cerato is running around with the same ol spots ets, bring the old skins back with palette select
aw damn, i would give anything for neon dilos again.
only dilos tho bcuz it makes sense
useless in the day, perfect saturation for night camo
some dinos yea, maybe some male crests could also have the option
but no hot pink and red strobe rexes running about(though they'd just be handicapping themselves by doing so anyway)
i would say specifically dilo only, other dinos it doesn't really make sense to be neon. especially big things and herbivores
dilo being a colorful 'im dangerous even though im small' toxic patterning to warn new players of exactly how much to NOT bite a dilo haphazardly, as well as more enforcing the night hunting aspect with the palette? its very good imo
yea the others could just be done with mods when those are a big thing again in the future
the way toxic animals sport vibrant reds, yellows, etc anyway makes dilos a candidate for that, and they're night hunters anyway so it probably wouldn't even handicap them much
well until theyre trying to hide during the day that is
throwing it into suggestions for a moment, feel free to suggest ur own
but i feel the day should be scary and difficult for dilos
thats the tradeoff for being the best during the hardest time, itd make a true nocturnal creature
yea theyre basically the wasps or poison dart frogs with their "leave me alone" colours it's how it is in nature
OK ABOUT THE COLORBLINDNESS: YES ABSOLUTELY.
its simple things things like "Rex 3 Red" that would help
i've made so many skins with a colour identify app that thought would be good and then somebody is like "lol you look like bird poop"
probably cus it doesnt pick colours up form another screen well, such a pain, and so unnecessary lol
absolutely, i feel like there are some ways The Isle can be a bit more accessible without throwing the difficulty like... at all.
yea im fine with dying because i cant see the blue rex hiding in a green bush that's on me, but i'd like to know what colours I am at least!
yeah!! either way, colorblindness mode didn't change the meta of splatoon, which is a very visual and audio based game just like the isle - but admittedly a bit different in scope. all saturations and colors are the same, just shifted.
the colourblind settings on most games ive tried are mostly useless, and it could also put the other player(predator or prey) at a disadvantage if done wrong, labels wouldn't hurt anybody
OH SHIT FLYING DINOS
i had a conversation with my isle gang
Microraptor, anybody?
yess more feather bois
archaeopteryx would make a cool small AI for flying too tho id if it'd be worth the effort of adding
@jolly willow dondi said that cerato would never get a proper ambush iirc. Rather would allo get a tad nerf on its ambush duration.
That's fair but Allo would still be able to just catch up to cera
well, we'd have to wait until the nerf to see but
As of now an allo player seeing a cera player is basically death for the cera
They'll just use the 44.5 ambush and run you the fuck down
i think cera and pachy could both use a buff to their bleed resist in the very least so they stand more of a chance where running isn't an option
both arent very good in that spot rn
Cera needs like 1 dilo bite
And it's dead meat
Nerfing the bleed res this hard was a mistake.
yea theyre supposed to be the bully of their tier and with such thin skin against bleed they can't really fill that role at all
Ehhhh
Cera's not much of a bully.
If it had the res it could bully the shit out of carno (if a cera player is smart rn they can just juke the carno or go into the forest)
Otherwise it's a pretty minor threat to allo and the likes
Sucho is more of a bully
Gaining back bleed resistance would fix most the issues
Itd be meant to survive an allo attack then run off as its meant to be faster
Ye
IMO I think just give it the bleed res
then we'll see if it has any other troubles
It was actually.
really?
It got adjusted with the stat pass
@swift jacinth you mean quezts
jfc
Doesn't mean the juvie doesn't still invalidate the adult
Well
So long as they just give the fuckin bleed res
Then it won't be invalidated
thats all it needs
literally just like when dilo needed turn
Lol your kidding me right?
The juvie still outclassed the adult even with less base damage.
The juvie has god tier bleed res, but other things as well.
Superior stamina, like an extra 20 sec runtime (tied with Pachy)
Does cera really need more ambush tho
An actually good ambush, still short duration tho
I mean look right...
It does and you know it.
Yeah but don said no ambush š¤·
Yes
Doesn't mean he's wrong.
then what do we do lol
Because they're not gonna be buffing the ambush
At least not without convincing.
If the juvenile is more successful than the adult at being what they said Cerato would be
i;e small tier bully that scavenges
Adult Cerato, in addition to shit bleed res, cannot threaten small tiers.
Because he has a fat chance in hell catching them.
Nova summed up everything thats needed
In his suggestion
Now we have to hope the dev gods notice us.

Correction nova, the adult is stronger in damage due to both weight and base...
but juvi has more bleed
š
Honestly only way we'll get the fixes...
I'm aware, that bleed makes up for a good chunk of what juvie cerato loss
is if we show the world juvi Cerato
So I left it as is
We must... deploy a legion of the 50 min bastards
Please for the love of all that's holy
That bleed is disgustingly destructive on juvie cera
we must show them the juvie Cerato is better than adult
Doubt anything is changing until post recode, and hell, maybe they have made the changes, just staying quiet
Yeah IK but imagine this glorious thing Nova.
With how some of the main core systems are changing as well, it's hard to sau
@jolly willow They've done it before, So many times
"Here's a 50min mid tier"
Allosaurus speed buff, Para's buff, Giga and rex changes
hmmm
People thought they'd never do it, and they snuck them in
If we really wanna get adult Cera's fixes.
Like dondi himself memed every Para buff mentioned
We need to show what it's missing
Yet it gets buffed
We need to show the world juvie Cerato.
loll
No I'm serious.
Juvie Cera is all the adult could ever wanna be.
And it takes 50min to get full ones
Shorter than a bloody UTAH
Oh it's disgusting
oh god.
Like honestly, I'd rather see juvie stats copied and pasted to adult, minus the bleed
lul
That bleed gives me Monkas
I didnt know it's that good
Juvie cerato could bleed an allo in three hits back when it could still kill
- some base damage, - bleed
It was disgusting
inb4 they listen by nerfing juvi Cera
Just fix the boy 
x-x
tfw juvi nerfed and both stages are trash now
I mean, juvie being nerfed is probably self evident, But If it means a buffed Adult
Then do it
I dont think theyd nerf juv without buffing adult
Kill the boy
Pretty sure by now the devs at least acknowledge/know
that Adult cerato is..
..troubled
has nothing
Here's an idea
Take Cerato
Instead of pure scavenger, make it a multipurpose Small game ambush predator and scavenger
Aka what the juvie is right now.
ye
Honestly just nerf the juvie and copy paste unnerfed juv stats onto adult
And then adjust the bleed and give more raw
Nova I wanna see if the juvie has that same bleed
could you jump into a DM and lemme nibble you
It's just
as an Allo
Maybe throw in a faster swim speed too so Cerato cn thrive in swamps/rivers and eat possible ai Turtles and juvie deinos
YES
Anyways, I wanna see if juvie Cera bleeds an allo in 3 bites if you just stay standing
justice for pachy
š
@fathom canopy What's wrong with the suggestion exactly? Pachy is currently extremely unbalanced and unviable right now
I'm pretty sure Pachy was supposed to have really good bleed resistance.. or at least that's what I remember hearing right before it got put in. Give it that, though that'd probably warrant it to be a bit slower than Dilo.
but still faster than cerato
Exactly
Pachy is the worst herbivore and Cerato is the worst carnivore right now
They both need something
Allosaurus having just 25 bleed but fucking 300 damage
both just need good bleed resistance
though pachys speed would then be a bit excessive at that
Whereās the bleed and why is the damage too high
Utahraptorās healing speed is slow from what iāve heard
Which makes no sense
Pachy should be to small tiers what Diablo is the mid tiers
A threat
not a water balloon ready to pop
It shouldnāt be resistant, but it should quickly recover
I mean
Pachy can delete dilo
Umm
Why are ppl comparing cera to allos?
????
Isnāt allo supposed to be bigger stronger than ceras?
Everytime I see someone saying allo have this allo have that allos kills cera with ease
And the suggest buff ceras
I mean
Yes, but ceratosaurus was mentioned to be a honey badger, canāt facetank and win, but can tank hits and gtfo
Crea can totally run if ur not cocky and try to fight an allo
Except any allosaurus with more than 2 functioning braincells will ambush the fucker first
In itās 12 second ambush bomb
And even then
Pachy just needs good bleed resistance (like cerato, of course). This would mean it'd have to be a bit below Dilo in speed though. Even accounting for Dilo's venom supposed to make bleed resistance worse. If that needs countering, you could give locational-based legbreak for Pachy. This could have it punish a Dilo that ain't careful in trying to deal with a Pachy.
Then that goes the same for every other Dino
It will outstam it
U get ambushed u have a higher chance of losing
Ya I know
It dies in one hit from an allo just because of bleed
2 bleed res more than para
Itās not meant to facetank an allo and win, but it should get instadeleted by it
But nah
āI DONT LIKE ALLOSAURUS NOT BEING UNRIVALED AND SUPERIORā
tbh people act like cerato is bad all-around, but if he just simply got good bleed resistance, that alone would solve so much of its problems and make it viable at a good extent.
āLiON oF tHE JuraSSICā
Thatās all it needs
Cerato just needs his fucking bleed res
if you ask me, cerato could use resistance to dilo venom even whenever that shit exists
The why are people trying to buff the entire things speed ambush bite force and bleed red
I donāt get that
Just spam buff bleed res everyday lmfao
No one has said anything about biteforce
Itās ambush is shit too
Bleed res is actually tragic
When you play pachy a lot, you see how weird the balance is compared to other dinosaurs. Bone break would be great but until it's changed nothing else will get bone break. A buff in mass and hp would be good for it to take over the tank class of the smaller dinosaurs, make it more resistant to hits and thus makes it more challenging and fun for small tiers, and can give mid tiers some pressure as well. But for soemthing with the slowest trot speed of all dinos you'd think it'd be better at regenerating stamina when doing so, plus the swim stamina is just atrocious and makes no sense whatsoever
I mean if itās ambush is gonna get buff dev is gonna nerf ceras normal speed
Considering how much it's been requested, im expecting it to happen after the recode. It's like when we constantly asked for dilo to get a turn buff and he actually got it.
cerato bleed resistance buff, i mean
Then ppl should stop asking for more than it needs lmfao
exactly
and going as far as saying they "miss" cerato rex
literally just because of a stat that current cerato is lacking that he needs
Fuck ceratorex
I never even got to adult
Starves in 20 minutes
why donāt apexes starve this fast
fucking AI making apex fiesta
LMAO ceratorex would be even worse in this current state because of the overtuned damage that giga does
and it'd just be a worse sucho
Giganotosaurus
700 n
yeET
Be Giga
Mid tier
Ambush
One shot
Instant max bleed and third screen
āBleederā
Blade teeth not motorsaw teeth
I mean if u get ambushed by an apex
U probly deserved it
U either are too loud in game or u have pay enough attention
Ambush has nothing to do with it
Like who the fuck couldnāt see an apex coming in
God i hate this āuā trend
Giga is untouchable
Itās not about not seeing the fucker
Itās about Giga being untouchable
Giga doing this much base damage is counterproductive when its more oriented towards bleeding than raw damage
I mean it was buffed because of Rex iirc
honestly giga isn't even meant to fight rex
Yeah i get it
You donāt need to care how much dmg it does
Just balance them in a different level
Tyrannosaurus has shit turn and runs for 33 seconds
If u get fired by a trike as an allo
Its trot is also stupid slow
Differences between those two and giga is things can actually kill them
Yep
Rex has a slow alt turn, a pack can abuse that
So
An allo can survive a trike hit, smaller things can out maneuver it
You are suggesting
If an allo can survive a trike hit it should survive one giga bite tbh
The game should let everything to have a chance in killing the three supposedly apex in the game ?
Giga just needs to be stationary
No
But a pack of 8 allos shouldnāt be a easy snack fodder item to a Giganotosaurus
Even tho said pack of 8 CAN kill trikes and rexes
rex doesn't completely fodderize mid-tier packs, so there's no reason for giga to do so either
But giga cannot facetank two of the three apex
Giga is actually the only apex in game fitting the term apex
irrelevant to this discussion
Ur not supposed to fight apex as an apex but to be able to hunt anything smaller weaker then u
Except Giga can absolutely obliterate the other apexes quite easily
Bleed fucks trike
Nothing they can do
And you can trade hits because giga can easily handle bleed
1v1 giga as Rex giga can do nothing w
You wanna know the ironic thing?
Ya he bites me twice
Giga can hunt Trike better than Rex can
so much for "giga can do nothing" in 1v1
giga was never really meant to be a rival to rex, no?
it's an entirely different beast
a better hunter, hunting sauropods like camara and brach
i'd assume spino would be the real "rex rival"
on the topic of it being absolutely immune to midtiers tho
tone down the alt turn
not as awful as rexes, but just enough so mids can properly hunt it
and it's not just.. immune
^
Trike herding buff could be faster bleed heal when resting and stackable bleed resist and stamina buff.
I've been playing Rex past 2 weeks and I can say that Giga will destroy a Rex if he ever gets behind a Rex or the Giga gets away from the Rex after biting 2-3 times. Rex will be at 3rd/4th stage of damage until he heals off the bleed. Not to mention Giga will not let Rex sit down and heal.
And yeah, Rex only wins on this situation if he gets a bonebreak.
YES PACKING HERDING BUFF
5Rex stack damage 2%each
10% damage increases
No more two shotting dibbles
No more letting them trike tank u for 13 times
Time to do some real damage
@barren zephyr u said u ve played Rex for the past week tell me this
Rex Got bitten 1 st
Assumed u got ambushed
Dude
If a rex gets first bite, rex wins at 75%
Would the giga dare to come in
or do reckless charge to gamble 75%
No
Cause 2-3 bites Giga can stay in safe distance
to wait for Rex to heal the bleed and just finish him
And Rex can crouch safelog while giga wonāt dare to comin
Depends on the area Fragon
If he safelogs while being in combat and bleeding he is a pussy
If you're in an open area, just circle the rex
Ofcause we talking about smart cookies knowing how to use cliffs and rocks and such
Not on a flat as fuck dv go rug for
Ground
xD
Thats assuming Rex knows that there is a giga
Only situation where Giga wins if he gets behind without Rex being aware
Or Rex gets unlucky first bite and Giga is behind
Even if Rex got ambushed
Rex got bitten two bits
Giga has to use a minute or so to let rex bleed
And during that time no giga dares to close in on Rex
Minute isn't enough
And Rex can safe log
Thatās what I am saying omg
cause people combat log
You need to be a sad excuse of a player to combat log while bleeding
And the giga could already consider it a win
if rex combat logs like a pansy
Anyone??
Utah rock was also a great place for everything on map being there
With packs of apexes
That donāt need to hunt players
Thanks to how ai works
utah rock was fine, probably devs didn't like the campy nature that most Utah players were going for
there are 2 types of people ... hunters and nesters
at one point people would go and just kill the nesters
which is sad because they weren't really doing anything wrong, just raising babies to adulthood so they can be functioning members of the pack (if they were one of the actual functioning ones)
Functional families that's funny
Functional packs are hard to do since your log out point cant change to match the pack location should they move while your offline
Bro I don't even understand your suggestion
Are you asking basically for waypoints so you can just respawn at a nest?
If I die and I made a nest I would like to be able to spawn there not some random place
What I would really like would to be able to hatch AI that if I die I could swap to control or even swap at will
This would give a reason and progression system for nesting
The AI part sounds cool and interesting, like a more useful part to nesting, but it would almost totally invalidate nesting real players in. The respawn method sounds cheaty, like a way out of travel. It would certainly be convenient, but overall using a nest point as a point to respawn as a random dino just sounds really abuseable.
Developers decided no fix spawns cause people exploited it
Not random it would be the dino that you used to make it
Either way it can be really abuseable @paper crag. You could have a friend camp the spawn, kill you every time you respawn to stack up a pile of bodies, and then you'd basically have an unlimited food source for as long as it would take to grow.
I would love to maybe get a Simi fix spawn then , because if I'm with some friends I'd like to be able get to my friends without 100 suicides or 3 hours of walking
Right now, all you can hope for is more spawn points, not fixed ones. More variety in where you spawn could cut down travel time but if it's totally random it would mean possibly more suicides to get where you want to be.
Either way, the whole nest spawn thing is super abuseable, it's been abused before, hence why it doesn't exist now, and it's just not a great idea when you think about it.
That's why I was thinking the nesting idea you have to plan it out
Baby dinos cant feed well
you just place a nest and boom, fast food restaurant AND an infinite amount of babies you can switch to every time you die
Or take over the baby dino at your nest
there would have to be a MASSIVE cooldown on switching dinos like that, and placing nests
Not really if the nest breaks at spawn
Then what's the point of nesting players?
The new nest would have to wait for you to grow to sub again
You're respawning at the expense of the people who are actually trying to be nested in and raised to adulthood
If the nest breaks on respawn, then all the food stored in it goes poof, and the babies can't eat, and most likely starve
Player group building still would work
But then again, they would then have to travel 3 hours like you said or suicide 100 times
I said your nest not a random nest
I know what you said
So you make your nest and you can spawn back there if you die or fert eggs and player nest in
but if YOU have babies, and the babies need the food stored in the nest (actual players who want to grow), you're taking away the nest and the food because you don't feel like travelling a little while
You cant bring a player to a nest if it's not a fert egg
I'm talking about players who already have hatchlings that need the nest to survive
How?
There is 2 nest types
1 unfertilized eggs only the layer can spawn
Fert eggs player invite spawn
Lmfao
Yes, but what about babies that are already hatched from the fertilized eggs? Babies that rely on the food stored in the nest to survive? If the nest breaks while the babies are hungry, you're respawning at their expense
You cant hold everyone's hand there can be some risk
All the dev had to put as a safety lock is either lock the hatchling growth
Or cap the number of hatchling at once
So the entire *suicide to stack up body is no where to begin with
Because that was earlier and unrelated to the AI part
Right bc you had to be a sub to make the 1st nest
I'm fine with the idea of hatching ai
But my problem is where he's saying to use your nest as a spawn point
It's a way to allow single players to still use the system
You cant build the nest and suicide bodysuits to feed a baby
Everytime you die you use 1 egg
Or all the eggs
Then you have to be at least sub again to incubate then fertilise them
How would that
Oh
Stack body up
And if your a baby at a nest that dont have food in it your in a bad place
Then what is the problem you mentioned about
Using the nest you built with fertilised eggs as spawning point
You only place nests where you think is safe right? Most of the time, safe isn't an option, and if you die to something nearby your nest, would you really want to respawn at your nest to try growing in the face of danger? If random people were to find your nest, they would know that someone could spawn there, and just munch you on the spot as well. It's not really being abused that way, but it's still highly inconvenient.
If you use fertilized eggs as a means to respawn yourself, you would need there to be a male AND a female at the nest to fertilize and lay them before you die to respawn. That's another inconvenience. If you don't have both genders before the eggs are laid, you can't respawn yourself anyway, so solo dinos can't respawn themselves.
No one said itās gonna be op and super convenient
It is a mere way of utilising the nest
And if someone finds your nest that is a risk you need to take
Which would provide a way for a player to make use of the nest when thereās no one taking the eggs
And for the whole camping the nest thing
Ur gonna be a hatchling
U donāt lose anything even u die again
And the fertilised part
It is how it is
If you have fertilized eggs ready for you to hatch from, then fine, you can justify that because at one point there was some effort put into making them. However, unfertilized eggs would pose 0 use whatsoever simply because dinos (and all living things) have never come from pure unfertilized eggs. If you're a female, you have to find a male to make a nest and fertilize your eggs. If you're a male, you can't make eggs or a nest yourself, so the entire idea invalidates being a male even more, even with the idea of being able to fertilize eggs.
No one said using unfertilised eggs
Solo males can't respawn themselves without a female partner, so it's a really one-sided benefit
You know
You only get the benefit out of being a female, like how it is at the moment with even the ability to have babies at all
Under the nesting interface
There are two slots
For both father and mothers
So
Tada
Yes, it says Matriarch and Patriarch, I know, but they aren't slots, they're usernames. It's a display.
Dont forget this is a game bot a real life simulator
Use that as a link where the nest can be used to respawn itās owners
How hard is that to understand omgggggggg
Ok if you argue about it is a display one more time
I ama ignore you and move on
Fragon, I'm not disagreeing entirely with the idea. I'm fine with hatching AI's that you can switch to with a cooldown. I don't care, I don't see that as being very abuseable as of now. However, using it as a way to just respawn wherever you want is a problem for me because it's based on impatience in a game based around time.
Ok
I donāt think it is as anytime
If it is at anytime
It is a usable
Abusable
Itās most likely to have an extra option to respawn at ur nest after you die
And you start as a hatchling
And @paper crag, just because it's a game doesn't exclude it from some realistic qualities. The game has relatively accurate models and scenery, sounds, hell, even IK and other aesthetic features made to make the game look pretty interesting and real enough to be immersive. At the moment, it is a simulator. Just not the world's most accurate one.
What does it have that doesn't make it a simulator as of the current time.
If you would actually read what I said...
Lmfao
I was quoting some cunt
Who told me this is not a dinosaur game
this is a survival horror game *its not a Dino game *
Get fucked
But no
Elaborate itās a problem for you because it is based on impatience in a game based around time
whats so scary about the isle that earns it horror survival game lmao.
strains look cool instead of being scary
@barren zephyr itās ur hour to shine bro
In this game, you have to be patient with growth times and the time that passes for it to go from day to night and vice versa, you have to wait for most things and be patient with them. The idea is that you can make things infinitely convenient with the click of a button simply because someone doesn't have the patience to walk 30 minutes to an hour when they could just teleport anywhere they placed a nest.
Tell these ppl why this is a survival horror game
And not a Dino game
Lmfao ignore me
That was uncalled for
Probably when some humans gonna run around in the dark night with no night vision and full of dinos with night visions and rely flares and flashlights
would turn it into a horror game
But isnt that the same as you nesting people?
You start out in a nest you trade extra 30minutes for a āsafeā location to start with
Moreover
What you are saying now is based on the current spawning system
Which is said it would be changed
The one we using now is only temporary
It's not a dino game it's just a black market hunting game that uses player as a way to make a challenging AI quickly this has nothing to do with the nesting thing just that quote
Essentially yes but at least the people you're nesting in aren't you. You're nesting in different players, you're offering an advantage to them after you've spent time incubating and gestating eggs, filling the nest, etc
Well you are using an egg
Offering that to yourself isn't the same imo
Which you incubated
And if you nest in ur own nest
You will have to suffer the fact you have to raise yourself
And if you didnt feed the nest it will be hard to raise yourself for that 30 min
The idea in itself invalidates being a male (even more so than the current game), invalidates nesting players in (because why have someone else nest you when you can travel a bit and then do it yourself), gives this advantage to everyone that promotes them to sit in one place incubating eggs all the time "just in case". Herbivore migrations will stop happening as frequently (or herbivores just won't find any use in nesting at all because food will just run out as soon as they nest themselves in).
Dude
Recode
Do you think if this is gonna be added
Would it be before or after the recode
Male banging female seems pretty simple mechanic
Also hatchling growth time does vary from dino to dino, so for some it's longer than 30 minutes and some it's shorter than 30 minutes. If you don't fill the nest because you don't know how long the hatchling growth time is for the dino you're playing, you could screw yourself over by accident.
They said after recode itās gonna change the fact you can nest ppl with only females
U will need both gender
I'm talking about with current mechanics, I've never said anything about the recode because it hasn't happened yet and we don't know what to expect other than the most basic common-sense shit.
.....
Yes you are right
You are suggesting everything based on current game build
idk why it's so complicated
Moving on
Like the nest even says patriarch
female can just just invite patriarch
We moving on
sit on nest
Cave
Caves are a yes, that is very cash money of you @barren zephyr
Yes I like caves
Cave is good
Okay but stop saying. Itās from other games
Dondi hates it apparently
Advanced cave tunnel systems even, that are winding and dark, pretty much any dino not adapted to night time would have one hell of a life in there
It's a perfect staple for a horror game
YES BUMPY CAVES
spooky dark caves
Also they could make broadcasts echo in caves and go further to entrances
apexes would get bottlenecked in thin-tunneled areas, they couldn't turn around very well and it's perfect hunting grounds for dilos during the day
If humans have flamethrowers they would work best in caves
Gg
burning could work like bleed
human: let's put machine guns here to protect our caves
human 2: ok
human 2: points gun facing the inside of the cave and blasts everything inside
i hope the human weapons are original and futuristic looking
I hope no humans will ever come into the isle
Lmfao
We have enough Dino shooting games
Nah, lot of the structures look pretty modern 90- current day tech
also the catapillar and trucks
i hope humans come to the isle.
it really gets boring playing as a dino
I'm almost 99% positive they confirmed that humans would be toggleable in server customization, so people could have dinos-only server
The map is huge
So ya as lamb said
90-2010
Bigger map
good luck not getting stuck
YES
or flipping your car
Bigger
vehicles make the map smaller
I personally love thinking this is inspired by JPLS the book and the humans abandon the place and the self sufficient bases are still running
There obviously needs to be some kind of highly advanced weaponry against dinos and the other monstrosities, something that the rest of the planet hasn't seen, and I'd be fine with that because fuCK!!
Would be cool if humans would make the map more dynamic
activating fences, flooding the dam
etc
game needs more slots.
dino gameplay is fucking boring.
no progress and 0 skill
0 skill

ok this is getting off topic for suggestions
aka the dam at titan could flood all of east swamp
Same idea with aviary
they could stop the water flooding from it
and stop some rivers
In a way they could dynamically control some areas so it would make dinos leave.
Just an idea
I dont like the humans being able to control where my food will show up
Lol nice mechanic none the less
Then you eat them
or stop them taking control key places
Else human gameplay will be kinda boring if it's easy for them to survive
Capture the flag how will a dino open the dam if its closed?
idk how it works but if raptors can open doors
they could probably break stuff
etc raptors break shit, humans have no power
human come and fix power
What if when its closed it's on a timer to auto open so if they die it will come back
Human goal would be pretty much try to secure the island
establish power
and communication
then secure containment
like doing those dynamic events
Lmfao
Raptor turning off power
Would be better than a generic shooting game
Raptors have some form of intelligence idk, maybe the machine makes too much sound or the lights prevent them from hunting effectively
Right I wanna talk about the raptor rock
That was suggested earlier
mmmk
man why you gotta talk about me while I'm watching
Think Raptors being able to toggle the dam would make Raptors to depend upon
Right do u guys really want it back ???
no not really
Ya same....
What's wrong with it
I donāt understand why ppl want it back
I'm mostly glad it's gone, the raptors up there treated it badly and it could have actually been a good spot had they not abused it so goddamn bad
Itās safe zone for raptors that allows them to make nest
A place where multiple Raptors meet up like in jp3
raptor rock had good plains
So what happen is 10-20 raptor would hang around there
And hence shit load of ai hence tons of apex
man i miss herbi rock plains so much
There are lot of plain areas but they are mostly emply wasteland and not between routes that people walk
that was the greatest plain
Ppl would just grow at the edge of the map and go to raptor rock to kill or be killed
Ahh I understand that
Basically ruined the entire
idk
Survival testing environment
lune's deep is the place to go for growing a trike for some reason, I go up there and nothing is ever there
but there are like hundreds of bushes
only downside is that it's on the opposite side of the mountain used for growing apexes too
it's just growth mountain over there
needs to be fixed
not really, it just encourages bigger herds
and people mostly just stick to popular places
I wonder why I should tell you 
It's probably somewhere behind the big river system. Always find growing trikes or apexes there - good snacks.
I think you've already concluded that I've been an ass this whole time
U will lose a person talking to you
What I would like to see for herbs is something like this to keep them moving, think of the map as a big bike wheel is on it that spins and where the spokes are is where food will spawn
Keeps herbs moving
^
Cuz he would lose track of what ur talking about
The only thing keeping them moving is massive apex packs and loss of food, I'd like to see something affinity based that makes their affinity drop after being in one area too long
idk
Lmfao u have to stay within rage with 10 bushes to stay healthy
That would be cool
And annoying @
also fragon I actually couldn't care any less if you stopped talking to me
keep it on topic pls
Children let's be nice I know I may have missed something when I was eating but come on
y'all already know they're watchin us
But with the bushes carnies should be able to trample them and they should also despawn to keep people moving
Bushes should also not just spawn randomly on the map, they should have specific spawn points that regenerate after they've been eaten, not spawn like ai when herbis get hungry.
That would probably promote migration.
They are working on a spawn zone atm they are not random they are fixed but a random despawn timer
Ah
From what I've experienced, there are big zones where more bushes will spawn, but they spawn like AI when herbis get hungry, but they're random in the zones
I'm sure it's not like that for real but that's almost exactly what it feels like
At least that's what I read unless it was an old post
Ok then it's not an old post yet lol
Here I have a great idea, I would love the dev's to post update notes in the announcement channel and move the live feed videos to a different place
I cant get any link to work it all takes me to live stream closed page on twitch
And I dont have twitch
I would love there to be some type of protection from groups team killing on pack hunts let's be honest it can be a pain, I was atleast a rex with from the sub rex that attacked an AI and it killed me
He was even in my group
no
Use coordination
@jovial moss why does pachy need a buff? Itās tier 3 and it fits well in tier 3, it can do massive damage to Utahās, Dilos, and other Pachys. The pachy model makes it look fat so make it slower than a dilo, but since itās fat it needs more health. Bleed resistance needs a tad buff but overall it should be low.
It does damage, but it does not survive against anything with teeth that is the problem
It isn't a threat when you can just bite it and be done
Pachy in general needs a rework
^
As of now it's just a slower, weaker and longer taking to grow Maia
Right now it is just galli but it can't out maneuver or outspeed its enemies
That takes 7x longer to heal
Yeah
The only thing going for it is its damage but thats not enough to survive against its main predators
or any predators
Pachy isn't beefy enough to deserve the poor healing it has
And I believe pachy are the only Dino except dryo that canāt cross the land bridge ?
Yes Pachy is also extremely hydrophobic
Pachy can cross it I have tested it, but it gets to 3rd screen while doing so -_-
there's just so much wrong with it idk why people are against buffing it and making it difficult to hunt
I can cross with fresh juvi Rex
utahs are literally the worst for pachies
Thatās sad
just bite and run
Utah has it's own problems healing wise
So they would probly buff it after
Itās because if itās too fast and too beefy and too strong, itās op
It's not op........
Your saying that adding bleed resistance to it. Itās gonna make it op
Pachy is literally a worse Maia that takes longer to grow
Maia completely invalidates Pachy as an animal
Thatās because Maia is op in the fact that it has a shit ton of Stam thatās a whole other argument
I'm completely fine with trading speed for bleed res though
Did you read my suggestion??? I put in a speed decrease just so that it doesn't outspeed the other small tiers
38km/h is perfect
Itās a tier 3 not 4
If anything all pachy needs is bone break and we will have to wait and see
Itās no longer in survival mode
Herbivores deserve to be able to hold their ground.
They shouldn't be walking happy meals for carnivores
Bone break will help that, a Utah will not be able to tanknone hit from a pachy then bite it 2 or 3 times then run away knowing it will die
But requires them longer to start up
So when they get ambushed they die
But they can out run things
Thatās the thing hadrosaurs to my knowledge didnāt have good stamina
Or they can out run smaller carnivores but taking a few hits
They could run but just no stam
In general referring to the herbi āhold their ground ā comment
They are herbis not killing machines like carnivores
Some herbivores should just run away š¤·
Anyway the Pachy activist's proposal is great
I wouldn't even mind a damage decrease to 300 if pachy gets its bone break but it really needs something, I'm just sad that it's gone this long without getting anything other than a jump it can barely use
^
If it has bone break the scaling to weight to be increased
But has a max cap at certain weight difference
Really donāt think a pachy can bone break a giga or smthing
Anyway, Pachy Rights man had a near perfect stat rework for Pachy
Thank you Ditto š
Dropping it's speed to 38 means it's slower than Dilo
And the increased res and healing make it as beefy as it should be combined with the health and weight
It also means itās slower than a Alberto
Alberto is irrelevant to Official balance
What is a Alberto
True I guess
Unless it gets it's survival rework
I only play on official


