#general-feedback-discussion

1 messages · Page 421 of 1

barren zephyr
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It will effect them fine

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Its the carnivores

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That get mashed up

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That have a chance to live if they are smart

steady cosmos
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I doubt you'll escape if you're bleeding too much

barren zephyr
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Basically bleed isn't going to be one sided anymore. Bleeders have to put more work in and bleed inflicted have to know when to flee. If you win with heavy bleed you won't die, so fights are no longer so heavily stacked in the favor of bleed.

Right. Limping with high bleed will be a thing.

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But huge bleed stacks don't happen with one bite.

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Running won't make you bleed out.

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and dieee

steady cosmos
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I dont think running with bleed will help much either

barren zephyr
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Better than sitting and accepting death

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at least you'd have a chance

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you might be tracked but still

steady cosmos
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it'd be nice, with that system if running with bleed made you bleed worse

barren zephyr
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running with bleed already makes it worse doesn't it? at least as opposed to sitting

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that's how it feels anyway

leaden night
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Ye

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You heal faster and take less bleed damage while sitting

barren zephyr
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Run to somewhere you think is safe, hide and hope they don't find you is a much more interesting way of playing than sit and die imo. Also means that winning a fight with bleed means you can try to walk to a hiding spot to heal without bleed killing you ✨ idk I think this is gonna be a good change

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fights will feel a little different

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also rain will be youe blessing

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yesss

brisk mesa
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Thing is, bleed is no longer a deterrent

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So a Diablo cannot make an Allo not want to do this dance.

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A Dilo cannot make a Utah not want to do this dance.

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What made them stop and think, pass, was the risk.

barren zephyr
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hell

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utahwill literally

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get behind dilo

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and win

brisk mesa
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Why bother get behind?

barren zephyr
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like

brisk mesa
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Run clean through

barren zephyr
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dilo cant win

brisk mesa
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spin around

barren zephyr
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at this point

brisk mesa
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and devour it.

barren zephyr
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utah will jsut facetank

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and bye the time you relize

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oh shit

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im dying

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you are sprinting away

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your dead

brisk mesa
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The issue is the Utah should want to ambush.

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And take as few hits as possible.

barren zephyr
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the issue is dilo turn bad and abush bad

brisk mesa
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So I still think 3 bleed should be fatal if you reach 1 HP

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anything less, survivable.

barren zephyr
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or just make dilo bleed fatal

brisk mesa
barren zephyr
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venom

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so dilo bleed allways 3 bleed

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i guess

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or maybe just leaves more blood around

shut gale
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@echo bridge pretty sure that was confirmed to come in the future

echo bridge
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Haven't heard much about it myself, decided to say something anyways

barren zephyr
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it is

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iirc

echo bridge
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If so then that's neat dondiYay

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Always was annoyed how rex was designed with being a corpse bully in mind but it could never find said corpses

barren zephyr
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allways like d the dinos original skin pallet

pure copper
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Always was annoyed how rex was designed with being a corpse bully in mind but it could never find said corpses

I know this wasn’t intended but that’s pretty much the biggest logistical slap in the face to the scavenger rex theory lol couldn’t help it

barren zephyr
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rex could totaly hunt, just slower prey like trike

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i think sub rex should be more of the maia para hunter but meh

wintry cipher
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@brisk mesa the deterrent is "do i want to spend an hour healing that hp" for utah. but yeah, the innitial hunt could be just a suicide attack. but with that shit healing, if the bleed drops you to 1hp, and the threshhold for limping is 10% hp, you might be stuck limping for 15 minutes which is worse than bonebreak even

languid ember
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keit, do you seriously think that will stop a utah from killing a dilo? cuz i hiiiiiighly doubt

brisk mesa
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Wait is Utah HP heal that bad?

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I've never really paid it much heed; I've rarely ever had to sit down and heal as a Utah.

wintry cipher
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its not the same level fo acro bad but it is very bad

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id take it into account

brisk mesa
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I've always just, either lived or died lol.

wintry cipher
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exactly

brisk mesa
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Generally taking things with me.

wintry cipher
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the few times you do live, you heal for a long time

brisk mesa
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Interesting.

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So ok!

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Utahs have a deterrent.

wintry cipher
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now, mind you, yes it isnt much of a deterrent for kamikazee utahs, but it IS a risk

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a big one for smart utahs

brisk mesa
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Well, normally Utahs kamikaze bc they die anyways

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might as well take the Dilo with them.

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But now, given you bring up their bad HP heal

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and how they can survive the encounter

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and might be fucking crippled deadweight to the pack

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Not an angle I'd considered, in Utahs case.

wintry cipher
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for utah, it doesnt matter much so long as you can MOVE

brisk mesa
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Yeah.

wintry cipher
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but if you take that away you are straight fucked

brisk mesa
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Mobility is your only true asset¸

wintry cipher
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this would also act as a deterrent for dilos in daylight

brisk mesa
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God, just kindof imagining two Utah packs having fought

wintry cipher
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(not that they dont have enough but)

brisk mesa
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and a field full of the wounded

jovial arch
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tbh, I'm actually of the opinion this will make dilo win the 1 v 1

brisk mesa
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the battered and broken

jovial arch
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depends a little on the limp threshold

brisk mesa
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Yes.

wintry cipher
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usually you want to back off after taking 2-3 hits anyways to avoid getting too low on hp

brisk mesa
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Depends on that.

jovial arch
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if the limp threshold is 10%, utah will have an advantage. I'd say that at around 20-25%, it starts swinging towards Dilo's favor

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by like 30-50 Dilo has a huge advantage

wintry cipher
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30-50 would be bs tbh

barren zephyr
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but this affects all dinos so the % will have variable effects

languid ember
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yuck, limp threshold at 30-50 %dondiGross

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that'd be aids

barren zephyr
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4 example at 30% it fucks para

wintry cipher
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id like to see limp threshold at 10% for all dinos preferrably, and then balanced around that

barren zephyr
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yeah better be at 10

wintry cipher
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because otherwise you have no chance at running away

vestal flame
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is limping going to be the same animation / speed as having your leg broken?

jovial arch
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probs

barren zephyr
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yep

wintry cipher
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that exactly what it is

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and on utah you might as well be stationary

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and if you get bit once by a dilo, you will usually get dropped to around 33% hp if you sit quickly. you can survive more hits, but. well

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if you get hit once by a dilo with the new system, youll probably drop pretty quickly to limping if your running around

manic ibex
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well, if a Utah is going to starve, it will take the risk to fight a Dilo head on, and win. the utah survives, the dilo dies with no possibilities to escape

wintry cipher
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is a dilo going to be found though if it stays in dense woods and only really gets active at night? likely would be isolated incidents

barren zephyr
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yah so it would be rare

wintry cipher
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and if you get, say, 2 dilos or more, that utah is suddenly not going to have you as an option

barren zephyr
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wich will most likely make dilos group up

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unfortunately

wintry cipher
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which brings up the question: is dilo meant to be solo or packing? if solo, stick to woods and night. if in pack, well, you can take bigger prey and your protected from your immediate rival

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i think thats a fair trade

pure copper
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There’s no set standard for dilo belong alone or grouped

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Grouping is natural beneficial for most carnis in game

wintry cipher
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a solo utah is much in the same state, along with packs. they stick to more open areas with a landmark to hop onto, as well as are mostly daylight hunters

manic ibex
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Both of these smaller dinos needs to be in pack in order to do nice things. But I would say that solo Utah is a rarer sight than solo Dilo

barren zephyr
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dilo really doesent need a pack to survive, unlike utah

pure copper
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What’s a solo Utah dondiTroll

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Sounds fake

wintry cipher
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Obviously its not going to be perfectly balanced. I'd like to see how it works out with just the 10% limp threshold to begin with though.

barren zephyr
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dilo has the night

wintry cipher
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then stronger suggestions can be made with a backing of interactions in game

barren zephyr
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and edgy black skins

manic ibex
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Utah doesnt need to be in a pack to survive. with that speed, ambush and agility it can do well

wintry cipher
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it can do well, but its not going to have the possibility of taking big prey unlike a solo dilo

pure copper
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There’s no carnivore that “needs” to be in a pack to survive in game

wintry cipher
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even with pounce

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mhm. theres benefits and drawbacks of both

barren zephyr
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more food on solo

wintry cipher
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a solo utah will be less noticeable. but you dont have the eyes to watch your back

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and your prey options will be much more limited

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same goes for any pred

barren zephyr
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i just think a solo dilo is more effective since it never wants to be seen but meh

wintry cipher
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nah thats not the reason. its more effective due to its bleed capabilities and nighttime advantages. it can bite a larger prey item like say a para, and run away. then when the para cant see it, it just ambushes again

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with paras low bleed heal it can even afford to stalk it for 5 minutes or so in between bites

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a solo dilo doesnt really have a reason to go after larger, risky prey though other than "easier food"

barren zephyr
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with the new bleed it might take down maias

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since at a point they cant run

wintry cipher
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not before the maia kills it sadly

barren zephyr
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oh yeah

wintry cipher
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its bleed heal/resist is too highj

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and it only takes 3 hits

barren zephyr
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squichy

wintry cipher
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even if the maia had a whopping 75% limp threshold it would still be a no

barren zephyr
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but galli is

wintry cipher
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gally is next to impossible to catch unless its literally afk

barren zephyr
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or it cant see

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like at night

wintry cipher
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indeed

barren zephyr
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perhaps gallies should offer more food

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dont know how much they grant

wintry cipher
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dryos should offer the same food as an oro, and gallis maybe half that more

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oro can then be cut in half food wise

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then dryo ai/ava ai can be added and worth the same as the old oro

barren zephyr
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naw

stable cloud
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I did catch a galli as a sucho. But I mean, it was also night. Gallis are killable if they can’t see or don’t see in time.

wintry cipher
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mhm. night time should be the time gallis find a forest and hide in a tree or something

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theyre small enough to go unnoticed a lot of the time

barren zephyr
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the only thing that can catch a gally in the open during the day is acarno

stable cloud
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Can a utah catch a galli if it ambushes?

wintry cipher
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yes. galli can still out turn it though

stable cloud
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Ah, does it die in one bite?

wintry cipher
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from bleed. but not instantly

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its actually extremely frequent to lose the body if they turn off into the woods and run for 10 seconds

stable cloud
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Ah, so, if a utah bites a galli from ambushing, the galli would bleed out. Especially if the utah simply tracks the galli to find the body.

wintry cipher
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indeed. the problem is once it dies theres no blood on the ground anymore to track it

stable cloud
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No blood, but footprints still exist. As a sucho, I tracked a bleeding out juvie rex and found the body.

wintry cipher
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footprints vanish too

stable cloud
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Then how the heck did I track that rex? Lmao. Must have died right as I reached him.

wintry cipher
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most likely

stable cloud
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Lucky me.

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I wish corpses lit up like ribs, except a different color.

wintry cipher
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mhm. i think there was a problem code wise where bodies still registered as players, so if that was a thing everyone would glow

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but hopefully that will be a thing later

stable cloud
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Hmm, well, hopefully they could find a way to fix that.

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I mean, AI can tell if a body is dead or not, I’m sure the coding could as well.

bronze aurora
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If only it worked that way

thorny lynx
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If the body no longer processes hunger, thirst, or damage, it should be considered a corpse.

bronze aurora
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Again thats not how scent works atm

true haven
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@tight ridge if u misclicked u will be end

tight ridge
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what xD

uncut zenith
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@pearl relic i think the priority is to get more EU first, we only have one.

uncut zenith
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@grave star YES, make it so with the affinity system you get some kind of % based buff to resistance or damage or SOMETHING when in proximity to your parents so y'know, there's a reason to be nested other than you spawn with your friends and get to look cute as heck for 20 mins

pseudo falcon
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@barren zephyr I imagine bone break will be given to anky either if its implemented into survival or when the big combat patch hits.

unborn quail
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AdelinaWolf Asks: Will bonebreak return to other dinosaurs?

Answer:
We likely will introduce it again but we’ll want it to be more tactical and nuanced than it ever was previously. With the changes to come with combat, you’ll likely see it reintroduced. But in a way you’ve yet to experience.

@barren zephyr

barren zephyr
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Thx^

barren zephyr
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@grave star i whole heartedly disagree

grave star
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@barren zephyr. Why

barren zephyr
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being nested gives u the protection of an adult/group and a higerchance at making it to adult

wintry cipher
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usually. unless your parents are stupid and call all the time

grave star
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Yes i agree but whats to stop from spawning and walking. Its less grow time

wintry cipher
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less grow time but much higher chance of dying on the way

barren zephyr
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^

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its kinda simple

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if u mean for the adult

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ya u right

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but nesting has a purpose

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and there is a incentive

errant mirage
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Are they gonna add more official servers?

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Or at least expand the slots?

jovial skiff
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Probably more server

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since theres a huge dump of people coming in

errant mirage
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Yes, i want to play

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on official, but every server is full

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I would play on custom servers, but i just don't want to be that realistic, and sign up for discord and all.

jovial skiff
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I think there are minimal servers

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minimal being the rules

errant mirage
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there is a way to kill myself in the game?

leaden night
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Yes

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Swim in a lake until you drown

barren zephyr
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Starve

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Dehydrate

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Suicide into anything

crystal turret
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Just don't try to jump off a cliff as a raptor. You'd be surprised how high you can fall without dying

oblique dust
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I know bleed and bonebreak are getting reworked, but assuming they still remain as status effects that'll eventually wear off over a period of time - I've been wondering if their duration timers should also have some kind of percentage value next to the status icons on the bottom right side of the screen? ATM is just too vague and uninformative for new players.

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like, for example, bleeding severity is kind of tricky for new players to grasp, because they don't really have any clear percentage indicators to signify the severity of their bleed or the rate they're healing it off, like the hunger, stam and thirstt icons do.

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all you can rely on is the level of blood on your screen when you're injured + the number of bleed drop icons that appear on your screen, which - even then, can only represent only a limited number of stacks or times you've been bitten/hit.

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there's no percentage numbers or gauge thresholds that lets you know how severe the bleed is going to become overtime, let alone a timer that tells you how long it's going to take to heal. This is especially bad for new players, who're probably going to assume that the bleed will heal off in due time as long as they sit down, when in turn it might already be too late for them as it is. And this gives players the impression that said mechanic is total anti-fun BS.

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meanwhile you no longer get a bonebreak icon that shows up on the bottom of your screen if you happen to get your leg broken, let alone some kind of timer that lets you know how long you'll have to rest in order to heal it off.

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Maybe none of these suggestions are gonna matter in the long run if they're all getting completely reworked, but for a game like this, I would think most players would want these status indicators, since every little bit counts for their survival.

shrewd python
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If you could hear game noise while tabbed it would make afk growth even easier

pearl rapids
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You have little choice on dinos like sucho though

patent helm
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Yeah but for streamers it's annoying they could tab a lot and the sound cuts out. But other than this I agree, don't make it easier to AFK grow. Maybe when tabbed out keep ambient sound and mute dino sounds? idk /shrug

uncut zenith
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why lmao

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just keep the game open if you're streaming it, same with any game

crystal turret
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If they made it so you got a growth bonus for being high hunger and thirst, you'd have fewer people AFK growing and more people actually doing stuff at night.

valid zephyr
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growth bonus for being above 75% food/water, and penalty for being under 25% food/water?

leaden night
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Rip Cerato juvs with beach spawns

valid zephyr
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that can either be fixed by moving spawns closer to water, and/or boosting cerato juvie hunger

crystal turret
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IMO, we're already playing at the penalty given how long it takes.

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I'd make 2 bonuses. 1 lower one for below 50% and another for above 50%. Maybe even a further one for above 90%

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if you make the 3rd tier above 90% you'll find people really moving around and stuff to maintain the growth bonus. However, this will require a redesign of the whole system because not all dinos get hungry at the same rate. So a dino that has slow hunger would get a longer growth bonus for less work etc.

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So effectively with this, they'd perhaps want to make it so all dinos drop to 89% hunger at the same rate. Then 89 to 0 they'd decay at current rate or something etc

wintry cipher
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@uncut zenith you likely ran into Nvision the other day if that number was anywhere near accurate. As for the limit: there's a reason rexes and other apexes are limited. Because those are the most notorious in the past for megapacking and destroying the entire ecosystem. As you go down, the ability to do that decreases immensly. At that number those utahs were probably providing the bulk of food for allos and carnos because there is no way in hell you can coordinate that many

uncut zenith
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it was ghotway streaming it

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ghostway*

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but still, even if they're uncoordinated, there's half the server running in one general pack

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and then you get big packs of carnos/allos at like 15

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and while it's not sustainable

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it's still so stupid that it's allowed

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it'll be fixed when the affinity system comes in

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but for now it's just irritating

wintry cipher
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less to keep track of for the mods. they already cant keep up as is. and yes, affinity.

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was also gonna say there was a thing in rules with mods being able to break up larger packs as deemed suitable but I must have seen that in chat somewhere. hm. eh; regardless, they must not have been able to do much. broken hitboxes on utahs mean you miss bites a lot and things like allos have teeth in their ass

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so if they had that many must not have disrupted the ecosystem more than sheer numbers

valid zephyr
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large utah packs don't exactly disrupt the ecosystem

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they're not op no matter their numbers

wraith trout
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Big utah and dilo packs are great

valid zephyr
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^

wraith trout
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They arent disruptive

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They just make a lot of noise, attack big things and die

pearl rapids
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utah packs regulate their numbers on their own when they attack big things

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Some just die in process

barren zephyr
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Still disgusting

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The fact that they can soley survive off ai is shitty

pearl rapids
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they aren't the only dino who can

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in fact most can

valid zephyr
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if utahs had to actually hunt things they would go extinct in a day. all they can kill really is dryo, pachy, and galli. all are barely played

viral creek
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Utah packs rarely get that big to begin with, every time I've seen a utah pack that big, there's always a streamer, or event behind it.

barren zephyr
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utahs can hunt anything

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in a capable pack

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@viral creek or the alpha pack

viral creek
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I've fucked up the alpha pack several times, so they are not relevant to this discussion about "op utahs" lol

barren zephyr
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l u l

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i was just talkin about

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size

valid zephyr
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made the thenyaw suggestion, but i just noticed all servers are now v3.

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has thenyaw gone the way of v2?

viral creek
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Utah pack size doesn't matter tbh. A utah pack of 3 could take on a rex if they reaalllyyyyyy wanted to and knew their shit

barren zephyr
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tbh a pack of 2 can

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not that

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they will win if rex just

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sits down and presses esc

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Pachy is played alot tbh

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Dryo is rare

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And so is galli

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But anything living soley off ai is shitty

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Especially wit the state ai is in rn its like shooting fish ina barrel

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Wow i feel really white after that onee

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ssssssssss

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Utah needs a stronger bite @barren zephyr

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Is Utah still able to jump on large dinos?

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Ughhg

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Wrong

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It will be able too

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Then what does the Utah need @barren zephyr ?

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The pounce

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And even then

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Biting is more reliable

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More dmg

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Only problem is hitboxes but thats a game issue

barren zephyr
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utah is fine as it is

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Absolutely wrong

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why

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why is it not fine

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unless its hitbox is still fucked up

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its the most agile carnivore

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has the fastest growth time of all carnis

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is quite strong in a pack

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has an absurd 1200 health compared to its 900 mass

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with ambush becomes the fastest thing in game

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has saftey rocks

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@barren zephyr talk with him not me

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He knows what up with Utah

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Btw you’re wrong in some stuff you said

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what did i say thats wrong

valid zephyr
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what is wrong with utah atm?

barren zephyr
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nothing

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ima

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besides the hitbox problems

valid zephyr
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i've always thought they're balanced

barren zephyr
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Utah needs more dmg

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unless they where fixed

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no it doesnt

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its meant to be played in a group

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its fine the way it is rn

lament thorn
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i thought utah was in a great spot right now even without its pounce

barren zephyr
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it is

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it doesn't need more damage

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It needs it

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no it doesnt

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And pounce

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why does it need it

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once pounce is added its getting nerfed

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you know that right

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@barren zephyr agrees with me

unborn quail
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The last thing Utah needs is more damage

barren zephyr
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Why?

unborn quail
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It'd fuck Dilo over even more.

barren zephyr
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@lament thorn @valid zephyr @unborn quail agree with ne

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hmm

unborn quail
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Especially with the new bleed system

barren zephyr
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like

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utah is arguably one of the best carnis rn

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esp in pack

mighty girder
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Give a reason for Utah needing more dmg

lament thorn
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i played utah for a couple hours and never had any issues except for when i got chased by a huge dilo pack which i still escaped easily

mighty girder
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instead of just repeating it like a broken record

barren zephyr
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yea

valid zephyr
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in a pack it seems balanced. i often see allos kill 4 or 5 of them at once

barren zephyr
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like utah out runs dilo

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out turns it

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has saftey rocks

faint vector
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Utah is fine as it is. Why would it need more dmg? You want to solo allos or what? You play a smaller pack hunter dino, not some solo apexhunter.

barren zephyr
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Utah can kill only ai creatures

mighty girder
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Wrong

barren zephyr
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hoooooooooooolyyyyyyyyyy shit

mighty girder
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unless your shit at utah

barren zephyr
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i have killed dilos

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sub trikes

lament thorn
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pfft utah can kill everything with enough skill and time

mighty girder
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or you're playing the most obvious pack dino solo

barren zephyr
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@lament thorn i dont think it can kill trike

unborn quail
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It can

barren zephyr
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cause it doesnt do bleed to trike iircs

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it do

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?

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but it doesnt need to kill trike

lament thorn
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with enough time you could even starve it out

barren zephyr
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yea

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its fast

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agile

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saftey rocks

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deadly in packs

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Utah needs more agility?
@barren zephyr

mighty girder
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if anything utahs too safe lol

lament thorn
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thats the easiest way to kill a rex as a utah just keep it busy till it flops

barren zephyr
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no it doesnt

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what

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its the most agile

unborn quail
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Utah is easily one of the best carnivores to play out there, and will soon be getting one of the easiest ways to kill something

barren zephyr
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of the carnivores

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the fuck

valid zephyr
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utah isn't meant to take on things like rex

barren zephyr
#

even tho it can

#

Wait no your right @barren zephyr

mighty girder
#

It gets to run through forests, have rocks nothing can get it from, its agile as shit, grows hella fast

barren zephyr
#

I just seen 5 Utah’s killing a adult Rex

#

Sorry

valid zephyr
#

i've never seen them beat adult rex's

mighty girder
#

not to mention its so small its great at hiding XD

barren zephyr
#

An adult*

#

it doesnt even need to hide

#

Nvm 5 utahs are op

#

saftey rock

lament thorn
#

they do it all the time

valid zephyr
#

i've often seen rex's, allos, or gigas killing like 20 utahs though

barren zephyr
#

cause utahs get

#

I always see 5 utahs killing rexes

lament thorn
#

cause thats easy

barren zephyr
#

overconfident

lament thorn
#

utah gets 1 shotted by most creatures via bleed but they still manage to be a threat

#

so i dont see a reason for any buff

barren zephyr
#

Utah one of weakest carnivores

unborn quail
#

Wrong

barren zephyr
#

Can get killed by a dia boo

#

Oof

#

Corrector

unborn quail
#

What utah lacks in health, it makes up for in pure survivability

#

It's fast, Agile, can jump

faint vector
#

speed, agilty, stam

barren zephyr
#

j u mp

faint vector
#

both fucking great on utah

valid zephyr
#

most things can get killed by dibble

unborn quail
#

^

valid zephyr
#

dibble should easy kill utah

barren zephyr
#

^^

lament thorn
#

you can argue that its the best carnivore

barren zephyr
#

it is

valid zephyr
#

it kills allos, suchos, ceratos, carnos

barren zephyr
#

The best carnivore it’s Allo

#

^

lament thorn
#

hmmm

barren zephyr
#

i mean rn it prolly is due to

#

it being overtuned

#

as hell

#

allo

#

but once giga is back

#

its prolly utah

unborn quail
#

Allo isn't overturned, everything else is just broken

barren zephyr
#

I think Allo can outrun giga?

#

nope

#

it cant

lament thorn
#

id rather have speed, agility and le jump over some bleed

barren zephyr
#

thats why giga is allo killer

unborn quail
#

Every bleeder, Carno, Dilo, Allo got a damage buff to deal with the bleed changes

faint vector
#

nope, only ambush speed is better maybe

barren zephyr
#

If Allo isn’t dumb thought

#

where is dilos damage buff

#

it still shows 15 for me

#

And growing a giga is harder than Rex

unborn quail
#

You'd be surprised, If a Giga wants you, your dead

barren zephyr
#

reeeee

unborn quail
#

Next patch

barren zephyr
#

oh

#

ok

#

So Allo would still be the strongest

#

no

#

And Utah can hardly catch a galli

unborn quail
#

Sucho is stronger

barren zephyr
#

Except if ambush

#

that makes

#

sense?

#

Ambush Utah is faster than sonic himself

#

galli cant fight back

#

so it has to run

#

or do you want the pachy allo situation

#

where it was slower than allo

#

I think that the giga as an Allo killer is wrong

#

I rarely see one killing an Allo

#

Or that’s just me

unborn quail
#

Because they don't exist right now

valid zephyr
#

galli should be faster than utah, except in ambush

barren zephyr
#

I mean before

valid zephyr
#

that's how it is

#

as galli can't fight back

unborn quail
#

THen you must not being seeing them

barren zephyr
#

cause you rarley saw allos xd

#

if a giga spotted an allo

#

the allo was 9/10 dead

unborn quail
#

You rarely see Allo when Giga exists

barren zephyr
#

Then why adding giga to survival?

faint vector
#

well, if said giga wanted to catch it, anyway

valid zephyr
#

allos are out of control now giga has gone

#

nothing hunts it

barren zephyr
#

yea

#

sub rex cant cause

#

bleed makes it dead

#

so it runs

#

adult rex is

#

adult rex

#

dilo get bodied

#

Allo is faster than a giga

#

no

#

it isnt

#

Giga can only out Stam an Allo

#

Then it’s wrong

#

and out trot

#

speed isnt just sprint

#

trot speed

#

stamina

#

Then Allo in rl would get extinct only for gigas

#

Why even playing Allo lmao

#

h o l up

faint vector
#

there is no real life dammit... they werent even existing in the same timeframe

barren zephyr
#

h o l u p

#

not even same fuckin area lul

#

@faint vector please fix this situation

lament thorn
#

what has happened to this convo

barren zephyr
#

he stated

faint vector
#

stop telling bs and it will fix itself lol

barren zephyr
#

if that was in real life

#

Ok

#

giga would make allo extinct

#

Yes

#

but

#

they lived in different locations

#

millions of years apart

#

Wait wait

#

Wait you’re right keep going

#

By the way I didn’t meant that,

#

I meant something else I said it the wrong way

#

Let’s say it like this, Allo won’t be played again if giga is back

#

And that’s kinda sad

#

it still will

valid zephyr
#

same with dibble, pachy, cerato, sucho, and para

lament thorn
#

people still like allo

barren zephyr
#

just not as often

valid zephyr
#

giga will lolkill them all

lament thorn
#

even if giga is an option

barren zephyr
#

I hope giga is only sandbox

#

its

#

its not

valid zephyr
#

para is completely dead

barren zephyr
#

what

#

Lmao

valid zephyr
#

nah prfered giga in game

faint vector
#

Im an allo player for life, favorite dino long before it was a very good midranger in TI... still gonna play it, even if Gigas gonna make a comeback

valid zephyr
#

more than one carni apex is good

barren zephyr
#

@faint vector you’re brave

lament thorn
#

or youre scared

faint vector
#

Not like the gigas gonna have an allo radar... just have to play smart and give them a wide berth when you spot them or hear them.

barren zephyr
#

tbf

#

they are loud

#

asfuck

#

@barren zephyr never once did i agree wit u

#

Lmao

#

I said what you said before

#

I agreed with you

#

Maybe I didn’t understand what you meant

#

Oh

#

Sure?

#

h a u h

#

I hate utah tho

#

So

errant mirage
#

Where I can see the uptades of the game that are coming up?

barren zephyr
#

Nowhere

bronze aurora
#

No etas

valid zephyr
#

@hollow nymph i made a pretty similar suggestion yesterday

#

either a mid sized sauropod, or a shant with its speed heavily nerfed

hollow nymph
#

Oh I see, I guess I must’ve grazed over it. Still, it would be interesting to have a small sauropod. ¯_(ツ)_/¯

valid zephyr
#

yep agreed. slowish, and hard to kill even for a rex

#

but a reward of a ton of food

edgy echo
#

@candid scaffold there is a stuck command you type /stuck in chat while resting and it should get you unstuck most of the time

wispy venture
#

when are humans coming?

barren zephyr
#

I was literally just thinking about cerato while eating breakfast

#

Nobody knows. No ETA.

wispy venture
#

not even the devs?

barren zephyr
#

No ETA.

wispy venture
#

:/

barren zephyr
#

If you're looking for an ETA for anything, there isn't. Just gotta wait. It's a small team and they work on what they can.

wispy venture
#

ye

#

what language they programming in?

lone crypt
#

@manic ibex cera has insane hunger drain because eventually its gimmick is gonna be implemented (ability to eat all food, rotton or not. Maybe an insanely good sense of smell)

manic ibex
#

Well, the gimmick is not here yet, and fixing that literally takes 30 seconds maximum. Should cerato still suffer from this for no reason?

lone crypt
#

No, but just letting you know why

manic ibex
#

and tbh, if it keeps this hunger drain even with its gimmick implemented, I don't see the point. If you get twice more meat but your hunger drains twice faster, in the end it just plays like a normal dino

#

it should get more food from corpses but still have a vanilla hunger drain

#

that will be an actual advantage

glass blaze
#

Not to mention being a scavenger doesn't help the cerato avoid being munched.

barren zephyr
#

Utah is good as scavenger, and smaller

#

Well that’s obvious

lone crypt
#

Well to be fair, the game is still a WIP even though it’s been 2 years

next nexus
#

3 years

lament thorn
#

I think it's been longer

barren zephyr
#

It takes triple A devs to make a game in that long. This is a small team.

barren zephyr
#

also they had some

#

staff drama

#

to say the least

waxen elk
#

Rex is slow as fuck though

#

Why do you want to take out the damage and bonebreak of something that needs it to survive

#

Like

#

It’s already slow as fuck

#

If you get caught by a rex i think you deserve to get twoshottef

barren zephyr
#

T-Rex can kill only ai

#

And Parasaurs dondiLUL

waxen elk
#

no,

#

It’s ambush is the same speed as Para

#

If you spot it first it wont catch you

barren zephyr
barren zephyr
#

dondiThink But you can leave a group from your dino profile

glass blaze
#

@tawny prairie Just use the character menu to leave groups...

#

Like that's been a feature for half a year now XD

barren zephyr
#

@real sun You have to point your creature's head directly at the food to eat it, just like drinking. It would be nice to not have to aim to eat tho..

#

especially when eating tiny AI 😷

real sun
#

i get that, it's just insanely hard to get the right spot, especially AI

#

and especially when you're big

#

playing as an adult allo, trying to eat AI is ridiculously hard

barren zephyr
#

Troll suggestions

void kiln
#

any one getting the impression that dinolife can only kill AI?

barren zephyr
#

is there a rule that stops herbivores from seeking out and killing carnivores? If not I'm going to suggest one

#

on the official servers

nocturne blaze
#

that would be almost impossible to enforce and official servers are not realism servers

steady cosmos
#

thats what makes official fun

#

Those carnivores that either get seen by herbivores and get chased or that carnivore that tries to hunt a herbivore and gets its cheeks smacked

signal sun
#

Serious question... is there any way that the isle will come to console? I’ve looked online and all posts are from years ago. I only ask because I don’t have nor ever will have the money to get a semi-decent pc In order to actually have fun and play the isle

warm iris
#

probably not

light oak
#

If the community wants this game to go forward, it should stop asking for silly things, like feathers, new calls or other shallow aesthetic stuff. Humans are no way closer to release as they were 2 years ago thanks to us.

pearl rapids
#

Different members of team work on different things, doesn't mean artists can't be ahead of programmers to have time to do additional stuff like feathers etc

#

or vice versa

light oak
#

Still a small amount of devs. Artists working still on dinos, are artists not working on humans... Or u think only dinos need artist" work?

#

Also, do you think adding feathers, new calls, etc doesnt need coding?... How blunt are you?

pearl rapids
#

The amount of coding for those should be very minimal, and there's no reason to insult me

light oak
#

U are kinda of asking for it tho

void kiln
#

nothing wrong wih asking

#

with*

lime olive
#

Progress is progress

burnt lodge
#

Danky normally I would tend to agree but at some point even cosmetic progress becomes mundane and slowly merges into a hinderance. If we were to keep that mindset we'd still be trying to get to the moon... I love the game, it's absolutely beautiful. But maybe instead of asking for the prettier things we should be asking where the "real" things the game needs are. I've been periodically watching the "ask-a-dev" but I haven't seen one of the tough questions that need to be asked and answered. Whats the progress on pounce, collision, body-drag, bleed rework, humans, combat overhaul, and the like? I wouldn't ask for an ETA but a percentage at this juncture is past due IMO. While maps (many iterations) , dinos and other cosmetics are nice I think what was mentioned above is needed more so.

floral plover
#

@waxen elk It's not what can live and what Para got nerfed to the ground, the sad complaining Carni players got what they want, and the fact that anky/shant/maia/pachy/para/alberto etc.. don't have bone is stupid, either take bone break all the way out from other dinos, or give it back to them.

lime olive
#

Dinosaurs are getting bone break back @floral plover

floral plover
#

Next update?

lime olive
barren zephyr
#

@misty grove you think it is easy to do that

#

its only given to rex due to the fact that rex needs it in order to stay on something, otherwise rex would get 1 bite and the prey could yeet the fuck away

misty grove
#

@barren zephyr our bite goes up as we grow already and our size partially grows. why not add the hp growth as well and get rid of stages?

barren zephyr
#

It’s not that easy to do that

#

Stages are to control the

#

L a g

#

If they do what you suggested

#

The game would

#

L A G

#

More

waxen elk
#

That’s because bonebreak is broken as fuck, and it needs to be reworked, so it was taken out for SANDBOX dinosaurs, whicj right now are least concern.

barren zephyr
#

mmmmmmmmmmmmmmmmmmmmmmmm

#

someone said assriding is skill again

waxen elk
#

Rex needs it’s bonebreak to properly function in survival

pearl rapids
#

rex is exception

waxen elk
#

And no, Maia doesn’t need bonebreak

pearl rapids
#

I suppose best thing would be 2 types of bonebreak

waxen elk
#

It already runs us Dilos and Utahs down

#

Fuck off with that

pearl rapids
#

Light bonebreak, and rex bonebreak

#

If at all

#

Does slow scale with number of bonebreak stacks atm?

barren zephyr
#

bone break doesnt stack

#

it just is

#

as in

misty grove
#

@barren zephyr that maybe be the case may not. It's not comprehensible that magically 1& means the difference from one shot and capable of defending oneself. With how long some dino's take, it's a waste of time to die due to 1%

barren zephyr
#

broken leg means

#

broken

pearl rapids
#

well, if hitboxes were good we could have local damage to legs

misty grove
#

and it's a suggestion. are you a dev or a random poster here

pearl rapids
#

Would be best of all worlds, hit leg and have good chance of breaking it

#

But for now I think it is out of question

#

You can see who is or isn't dev by colors on discord

#

We just discuss opinions on given suggestions

misty grove
#

you could even keep the "phases" so people have a sense of accomplishment as long as the end result was more of an accurate protrayel of growth and capabilities

barren zephyr
#

@misty grove I agree with the last one

brittle ivy
#

@barren zephyr We already have percentages on mouse over icons within the character menu and a color coded ‘health line’ within the same menu that will fluctuate depending on your HP status.

#

Pressing the insert key takes a split second and to check the percentages barely a second more.

barren zephyr
#

Yes, i agree. But to follow it withought having to do so would be awsome imo.

brittle ivy
#

Eh, the character menu is intended to be the hub of information for your dinosaur vessel, by making the meta data available outside of it would render much of the menu entirely obsolete.

barren zephyr
#

Well only 50% of it technically, because you will still need access to growth info in that menu.

brittle ivy
#

That’s a huge chunk of information. The character menu is fine and all that’s needed, all of your information is there. By diminishing its informational return you’re providing less urgency to use it — you need to be a little tactful when utilizing the menu as it blocks your vision and that is wholly intended.

crystal turret
#

Both bonebreak and bleed last too long imo. They are too powerful as is but then to restrict you for a further 1+ minutes after you win is insane.

#

And while bonebreak on a maia is insane, giving herbivores someway to better give them a chance at escaping if a carnivore's ambush fails would be nice. Especially since most have no hope of fighting back anyway unless they significantly outweigh the target

valid zephyr
#

Just want to know, why do people think rex should have bone break, but nothing else?

#

especially with the speed buffs it is getting, combined with trikes turn nerf

compact matrix
#

Rex needed it before, if it keeps this speed maybe not

void kiln
#

always thought more things should have bone break but it should only effect things your size or smaller unless it was the species gimmick in which case it could effect bigger creatures ie. anky could break rex legs

compact matrix
#

I'm aware of the idea that bonebreak is getting reworked in the nearish future

#

Allegedly with the concept of depending on where you attack

spark ginkgo
#

Because bone break on adult Rex only isn’t as broken as on other things

#

Like on para or sub rex

compact matrix
#

if you attack the torso, head, or neck of a dinosaur for locational damage, you do increased damage

#

if you attack the tail or maybe the arms on bipedal dinosaurs, low dmg

spark ginkgo
#

You’d have para break the legs of something and have some trikes kill it

compact matrix
#

if you attack the legs, low dmg but they get put into limping state

#

probably needs to cross a certain dmg or bleed threshold

valid zephyr
#

it got removed from other things because it was getting reworked

#

but not rex for some reason

void kiln
#

dondi loves rex

valid zephyr
#

and now rex is going to be faster than giga

spark ginkgo
#

Pretty sure it’s both reasons

faint vector
#

what

#

faster than giga?

valid zephyr
#

new stream stats apparently

#

for next patch

faint vector
#

oh wow, thanks

jovial skiff
#

?

faint vector
#

Im sure it will be kept in line. They just cant do everything at once

jovial skiff
#

what are the stream stats exactly?

valid zephyr
#

i didn't see myself, but am going on that general discussion says

mighty girder
#

Wouldnt trust things you dont see for yourself, rumours spread like wildfire in this community @valid zephyr

vagrant moth
#

DONT LIMIT TRIKES

barren zephyr
#

Que System

#

With the influx of players its almost impossible to get into a full server

#

a Que system that puts us in line i think is highly needed

waxen elk
#

No

#

I’d rather wait 15 minutes for fast reflexes

#

Than wait over 10 hours

crystal turret
#

I agree that alt turning needs to be done away with. But you need to do something to stop the ass jamming. Like giving more animals a aoe stomp. Especially the apex

#

I also like the idea of nested groups getting a growth bonus. Any growth bonus would be nice considering how toxic the game is currently for juvies, especially herb juvies.

jovial skiff
#

@crystal turret I would see nesting as more of a affinity thing if it would have a benefit though

crystal turret
#

I don't know what you mean by 'affinity thing'.

#

But yea, nesting should give some sort of benefit and growth time adjustment seems like an easy one.

#

Llike a di

#

Woops.... but for example, a dino that is hatched from a nest has an increased growth timer so long as they are above 90% food. This encourages players to keep the nest stocked too

#

But making everyone gain a benefit for staying well fed is a good idea on its own simply to encourage players to actually play instead of afk in a bush through the growing process. An added benefit on top of that for nesting would be great

misty grove
#

Nesting is bugged. I put food in the nest 2 different ,ocations and they couldn't eat. I also had nest where when thye accepted the invite, they fell through the earth and died. YOu should have to have a male and a female for nesting.

verbal acorn
#

Alt-turn is a reasonable stand in for currently non-existent combat features/mechanics that would generally allow those dinos which are frequently ass-ridden to keep dinos off their asses, deter dinos from ass-riding, and/or would actually cause damage or status effects against smaller or comparably sized ass riders.

Getting rid of alt-turn right now would solely be for the singular purpose of griefing larger dinos under the false guise of “skillz”.

lone crypt
#

That

#

That actually is a really good reason why

#

However, removing alt turn while adding a few adjustments, IE better Rex speed OR giving it a better turn, would work perfectly for the time being

violet magnet
#

are we still beating this dead horse

#

"git gud" only goes so far when your turn radius is absolute shit and the things running in to bite you are too small and fast to catch. A rex with a utah on its butt is dead

barren zephyr
#

is there a reason in particular why we cant sniff while crouched?

blazing charm
#

Most likely balance reasoning

#

Imagine being able to sniff while also having an ambush boost on standby.

barren zephyr
#

im assuming theres a way to toggle off the spring while holding Q

blazing charm
#

Spring?

barren zephyr
#

sprint*

blazing charm
#

There isn't currently, no.

barren zephyr
#

im not talking about currently lol.. nvm

blazing charm
#

Then why'd you say it in a present tense?

barren zephyr
#

my mistake

flat rose
#

This game needs more balance. You can't do jack shit as a juve rex

mental sleet
#

this is to discuss suggestions not to post em.

#

also what do you mean ''can't do jack shit as a juvie rex'' ?

wintry cipher
#

if your expecting to be able to hunt adult creatures or, heck, other juvies even with impunity out the gate, your sorely mistaken. juvie rex is pretty fine though all things considered. its much faster than most juvies so you can just bite and run and keep circling other juvies to bleed them out.

#

an adult dino that is the same size as you will also almost always be stronger.

blazing charm
#

All Juvie Rex needs is more small prey to hunt, which inturn sorta applies for all the other juvies.

split notch
#

Would be nice if the juvies were able to keep up with adults

#

With herbivores especially it can often be a nightmare to get around the place with juvies

glass blaze
#

Some juvies already can. Juvie rex is faster than the adult at higher growth stages.

leaden night
#

Juv rex being slower than adult rex would be a national tragedy

mental sleet
#

you mean like literally all of the other juveniles ?

pure copper
#

Most juvjes can keep up with adults if they walk

#

But if you trot you Kindve expect for babies to be left in the dust

#

Well I guess that’s more for hatchlings

wintry cipher
#

its intended for babies to be slower anyways since your investing in growing and protecting them

#

nah even juvies struggle to keep up with trot

barren zephyr
#

I think babies should be faster

pure copper
#

Most of them seem ok where they are , fact is you’re not going to be faster than adults in many cases simply because you’re younger and smaller , making shorter strides. doesn’t make it inherently unbalanced unless they can’t hide or flee from anything at all

#

Juvi rex is an exception it seems since they have a leg up on the adults

#

BadumTsssss

verbal acorn
#

I’m fine with juvies being relatively faster than adults(able to clear more body lengths per minute), I’m fine with juvies being able to accelerate faster than adults...but I’m not sold on juvies needing to be faster than adults as a standard mechanic.

barren zephyr
#

like

#

baby utahs do not need to be faster than adult pnes

verbal acorn
#

There is plenty of small AI to hunt now after the AI revamp. Juvies need to be protected in packs or grow alone or in juvie packs in isolation.

pure copper
#

Not like being outright slower than adults is a hindrance in Mose cases if juvies are smart

verbal acorn
#

Juvie Utahs are pretty elusive with the speed they have. You just have to utilize your environment to the best of your abilities.

#

I have a high success rate with juvie Apex...it’s getting out of sub-adult that I’m more inclined to die to predation. Usually solo ass-ridden on non-Official servers, or just unlucky to get jumped by a pack of something, or the occasional adult.

With revamped AI, avoiding “no-alt-turn” servers I find growing Apex much more reasonable if you play smart.

lone crypt
#

You can easily survive without alt turn as even an adult Rex, but then there’s the problem that there’s always a select few dinosaurs that will still fuck you over

#

My biggest problem with Rex as of now is its speed

jovial skiff
#

my Dilo friends killed a Rex

#

while it even had alt turn

lone crypt
#

Yeah

jovial skiff
#

then there utahs

#

who can do it but not as good as dilos

#

in my opinion

valid zephyr
#

apparently (don't quote me on this) rex is getting a huge speed buff next patch to be faster than giga

lone crypt
#

If Rex had speed, then it could easily have a window where it can turn the tables

#

God I hope adult Rex gets a speed buff

#

As of now, sub Rex is better than adult Rex lmao

valid zephyr
#

trouble is the fast rex can overhaul half the herbis, who have no chance in hell of fighting back

lone crypt
#

Yeah

jovial skiff
#

I wonder what Para is gonna do

lone crypt
#

Well, I don’t think much is gonna change until the combat overhaul, which should change things drastically

valid zephyr
#

what is a para, dibble, pachy, sucho, etc meant to do about a rex much faster than it?

jovial skiff
#

hopefully they get a speed buff too

lone crypt
#

Rex only needs 1 of 2 things: either give it a faster sprint speed that lets it’s ambush be of use, or go back to the technique of the old Rex: fast as hell but little stam

#

What I liked about the old Rex is that, so long as it can get close, it can actually catch something

#

And it was an effective ambush predator

valid zephyr
#

rex needs a way better scent to smell bodies from miles off

#

that would mean the speed wasn't needed

#

and no matter what was guarding that body, rex could chase it off

lone crypt
#

Speed is still needed in order to catch things

jovial skiff
#

so Rex being more of a bully?

lone crypt
#

Tbh I don’t want that type of Rex

valid zephyr
#

thing is if rex is both fast and can beat everything, then it's just plain op

verbal acorn
#

Rex is vulnerable to packs...that I don’t have an issue with...except it’s still lacks reasonable means of dealing with the ass attacks packs rely on. Once again, there needs to be some means to deter ass attacks...though NOT necessarily a high damage attack. Status effects with low to moderate damage would suffice.

Tail based stuns, knock backs/downs, rib crack, leg injury(not break), jaw injury, etc. as appropriate based on dino and relative weights.

lone crypt
#

^^^^

#

Although, it’s not like packs shouldn’t be able to take rexes on

#

But they’d have to be one hell of a pack

valid zephyr
#

the packs argument doesn't work. para is meant to be a big herd animal, but how is it meant to herd with 70 rexs vs 2 paras?

#

some dinos are just plain more popular

verbal acorn
#

Oh yeah, packs of medium and larger dinos should scare the shit out of Rex...but that pack should have a high risk of casualties to bring the Rex down.

valid zephyr
#

dinos shouldn't be based around some being really common, as the players just don't follow that logic

lone crypt
#

If Rex had less stam, and it’s normal sprint was increased, I feel like that would fix a LOT, give or take a few circumstances and changes

steady cosmos
#

Rex cant catch para

valid zephyr
#

@steady cosmos giga can though

verbal acorn
#

The risk of losing pack mates should be significant deterrent to preying on Rex for food or to hold/gain territory.

valid zephyr
#

either way it's just game over on sight

verbal acorn
#

Yesterday, I stumbled upon a pack of 3 Allos with my Rex. They saw me and ducked away...but I also turned away. It wasn’t worth it for either party to engage in a gladiator match.

#

I was looking for prey, not a pissing contest

lone crypt
#

I want a mix between the old and new Rex: new Rex powerful bite + model, old Rex’s sprint turn, new rex’s turn in general, a mix between the speed of each, and a mix between their stam

#

I feel like that would make it a mix of a bully and more efficient of a predator

#

Of course there would need to be other changes, but that’s the general idea

verbal acorn
#

Yeah, current Rex is a piss poor hunter. It’s ambush isn’t very useful outside Thenyaw.

lone crypt
#

Even in thenyaw it’s not that great

#

It’s still pretty crappy

valid zephyr
#

i just don't feel rex should be a speed chase hunter

#

more ambush based

lone crypt
#

Yeah, it shouldn’t

#

That’s what I’m saying

valid zephyr
#

and also you have to ask what roll do you want its prey to fill?

lone crypt
#

The main prey would be bigger AI and larger herbs with less attack, that are too big to worry about small press, like para and shant, but shant would be a challenge

steady cosmos
#

Rex does nice when you don't sit out in the open

#

Trees are its best friend.

valid zephyr
#

but should para stand a chance of escaping if spotted? or should it be certain death if seen? Atm with rex's apparent new stats, the para just dies, no matter how early it sees the rex

verbal acorn
#

Rex needs good short range/duration ambush speed...to give it viability as a predator. But more than anything, Rex needs an ungodly sense of smell that allows it to perform in its best niche...hunter of the wounded and the dead.

Rex needs to be able to smell prey/dinos, blood trails, dino tracks, bone-breaks from crazy ranges and for longer durations.

The Rex needs to be the Great White Shark of the map.

steady cosmos
#

I dont get whats up with this para talk

#

Para is faster than rex

#

Will probably remain the same

#

Is rex getting new stats or am i just missing something

verbal acorn
#

Everything gets new stats, all the time...

steady cosmos
#

Is is able to chase down para now is what I mean.

verbal acorn
#

Rex is supposedly getting faster...but we also suspect it will be of short duration due to likely Stamina adjustments.

lone crypt
#

@verbal acorn get out o my head lmao

verbal acorn
#

So I’m not convinced it’s going to be running Paras down on the open plains of V3

valid zephyr
#

hopefully not, but para is so slow atm i wouldn't be suprised

verbal acorn
#

@lone crypt No, it’s cozy in here!

lone crypt
#

like what coco said, rex shouldnt be an open area predator, it should be something to avoid when up close

#

para should stand a chance, of course, but rex 1.) still needs to catch prey, and 2.) para isnt gonna be the only food option, there are big ai coming in the future, after all

verbal acorn
#

I think they are trying to create a greater window for the Rex that better guarantees he’ll get a bite on you...but if you are outside that window, one can expect to easily escape.

lone crypt
#

rex should have a slower running speed than its target prey, but it's ambush speed should be faster than their normal running

#

exactly what coco said

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fuck it i sent ya a friend request because great minds think alike amiright

verbal acorn
#

Lol

lone crypt
#

im gonna fiddle with both old and new rex in a deathmatch to get some ideas and shit

verbal acorn
#

Now, because Rex may be finding itself better specialized for almost strictly ambush hunting, I’d like to see the adult Rex with a much lower resting metabolism. The Rex needs time to set up/lie in wait for the proper ambush opportunity since it is not very capable of walking up to a predation opportunity and dictating the engagement. It needs prey to stumble into its ambush range.

#

I’d like to see the adult Rex stomach increased, so it can pack away for food to aid it in moving between hunting locales with its current high metabolism. So it can kill, feed and move on. It’s water needs seem fine, it’s ok if it has to keep stopping at water holes, rivers or forced to come out of cover to drink often.

lone crypt
#

Yeah

#

So I’m fiddling with the old and new Rex in a deathmatch server, and the current Rex doesn’t seem to be as slow

#

I feel like rex currently only needs a minor mobility buff, like a slight increase in turn, speed, walk, etc

#

So I think that, as of now, the current Rex isn’t so bad, however it still needs some combat changes, but the combat overhaul can easily change things

#

I think that right now, Rex is (relativity) fine. We’ll have to wait for the combat overhaul to see if changes are a top priority

#

That’s for combat, tho. Survival is a different story altogether.

valid zephyr
#

the combat overhaul will be so nice. especially collisions

lone crypt
#

Yes

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Combat overhaul will be a big change, no matter how little the change itself is

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So, as of now, Rex combat is decent enough to where change isn’t drastically needed

#

But survival Rex still needs some work

verbal acorn
#

Deathmatch is only good for determining how many bites to kill something. Gladiator duels in DM totally fail to reflect balance and viability for a dino in practical/Survival scenarios and conditions.

#

The proof of concept is the viability of a dino on a reasonably populated Survival server...approximately 50 players minimum.

tawny prairie
#

we need more serevrs

#

official servers* 😦

vestal rune
vestal rune
#

@shut canopy What do you mean? You can already sniff down AI

#

@white falcon There's already a discord overlay though?

white falcon
#

I figured it out

#

But I can't figure out how to resize my game

vestal rune
#

good, what do you mean by resize?

#

is it like in windowed and you want to be in full screen?

#

I believe shift + f fullscreens and windows the game

white falcon
#

It says I need to change the game size by 768x432

#

However I cannot figure out how to do this

vestal rune
#

resolution?

white falcon
#

No, resolution doesn't go that low

vestal rune
#

like what's the problem?

white falcon
#

It says the game itself is too small

vestal rune
#

it says it is?

#

are you playing ok?

white falcon
#

"Your game is too tiny for our overlay"

#

Yeah

#

I've been playing fine

vestal rune
#

hmm that seems to be a prob with discord

#

maybe someone can help there

white falcon
#

ok, thanks

steady sapphire
#

What if u are hunting something small you can pick it up if you are close. and like crush it

#

yes or no?

agile whale
#

Haven't you posted that suggestion before @opal idol

#

answer is you did on the 1st

opal idol
#

Yup

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Wanted to discuss it with someone

#

Seemed like a good idea never got feed back ¯_(ツ)_/¯

steady sapphire
#

please someone awser my question

#

nvm u dont have to

agile whale
#

Overall it seems like something better suited for a more arcade-style of gameplay. It seems to take away from the general survival aspect of the game even if things like hunger and thirst were included. Also, the idea of tracking locations is already planned by way of the "Asset Location" see in the top right of your insert menu. They plan on giving mercenaries a sort of motion detector like the ones seen in Alien, but only for dinos that haven't been nested as far as I'm remembering

#

and @steady sapphire 1st I wouldn't put that in suggestions, better place to ask would be in #401464048610312195 and 2nd, I don't think V4 is currently planned to make a comeback. I don't even think it's still part of the game's files from what I've caught on streams. And even if you did ask, you probably wouldn't get an exact answer as the devs don't give out ETA's and therfore the other players are just as in the dark as you are

steady sapphire
#

sorry but i was asking what u guys thought about it

#

if that would be a good add or no

opal idol
#

Thanks for the input, only posted it again cause not many people who talk about how mercs work, same with tribal

agile whale
#

Yeah, I think people are trying not to get their hopes up with them incase they expect all this wonderful stuff only to end up feeling limited because it's not what they imagined

steady sapphire
#

also Merecenaries why would u need to move dinos around?

reef nova
#

are we ever gona get ques for serves?

#

i hate conecting then disconnecting over and over

#

id rather wait in a que

agile whale
#

Brandoid in adding more players all that's going to do is degrade server performance and fuck up the ai spawns as has been reported several times by server owners. When there's more than X amount of players (I believe around 100) then the ai spawner quits working like it's supposed to, which gives out those clumps of ai. When that big code rewrite goes into affect, I'm pretty sure they'll be able to do this without much problem but right now we just have to wait

next nexus
#

@north vector so your solution to sauropods being easy pickings for people with guns is to give an even bigger incentive for the humans to do so?

#

oh nvm, you mean like farm them or some shit

#

still though, I'm going to shoot them. Droppings and stuff are leftovers, not stopping the humans killing something big and slow for fun

blazing charm
#

@north vector "Have sauropods provide humans with a specific resource so that they are less likely to be shot for fun." So, now they'll just be shot constantly for their resources.

#

That's not really much of an improvement.

next nexus
#

@barren zephyr Ceratos speed is being buffed very soon, its ambush as it stands is also incredibly strong just short in the time department, the distance you cover is still very potent. You just have to use it like an actual ambush

barren zephyr
#

my point is that allo has a long ass ambush which is faster than ceras

#

allo is supposed to be an endurance bleeder in the isle.

#

not an ambusher

blazing charm
#

Technically any predatory animal kinda counts as an ambush predator. But I do kinda agree that Allo, and even some creatures have ridiculously long ambushes.

#

COUGH Giga COUGH

normal fern
#

Honestly, allo should switch duration with ceratos new ambush. That way allo would have a 1.3 ambush that lasts 6 seconds whereas cerato would have a 1.1 ambush that lasts for 12 seconds. It would definitely suit their gameplay more as allo being an ambush-bleed-generalist could definitely use a high multiplier, but lowereing his duration would mean that allo would have to be better at sneaking up on prey. Giving the animal more of a skill gap as ambushing would now be an actual ambush.

#

And then cerato should have a long duration but a low multiplier as cerato is a scavenger and would better use his ambush as an escape method rather than a method of catching something

north vector
#

@blazing charm what? You dont shoot something for it to drop resources. A sauropod would drop them passively

blazing charm
#

Sauropod shit, that's the special resource?

vestal rune
#

they gave multiple examples lol

north vector
#

You must not have read the whole suggestion

vestal rune
#

^

compact coyote
#

eh

blazing charm
#

I did, I just don't think it's that good.

compact coyote
#

i dont think people will be competent enough to follow a sauropod just to pick up some sticks left in its wake

blazing charm
#

Other than humans gunning them down and Sauropods not being able to do jack about it, there's the issue on actually making them fun.

north vector
#

Which i went over

blazing charm
#

With the huge amounts of key binds you'd need for their attacks, and the fact that Sauropods are just slow as hell.

#

Let's not forget Strains are a thing.

north vector
#

You really dont need that many key binds

#

Are strains not an issue for literally every other playable dinosaur?

#

If anything sauropods have the biggest chance of fending one off

blazing charm
#

But they also can't really run away. if I recall, Hyperendocrine Giganotosaurus would be a Sauropods worst nightmare

north vector
#

A trike cant either

#

Nor can para

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Nor anything other than a galli or dryo

#

Point?

blazing charm
#

A trike can atleast stab them with it's horns, what is a Sauropod going to do when a Hyperendocrin Giga runs up along it's side and proceeds to slice into the Sauropod?

north vector
#

A hypo giga practically one shots a trike dont act like it has any defense. Sauropods are massive and could easily get a few sizeable hits in. You are bringing up an issue against hypos? The whole point is that they are overpowered murder machines

compact coyote
#

@north vector the point is that whats the point wasting a good chunk of your day just to get killed by some hyper

north vector
#

...literally the same situation for every other dinosaur

compact coyote
#

but at least they have some chance of hiding

#

or getting away

barren zephyr
#

unlikely

compact coyote
#

yeah its unlikely but its still some chance

north vector
#

Why are you making it seem like sauropods are somehow more vulnerable. A sauropod would easily wipe out a hypo carno and might even fend off a H giga

compact coyote
#

depends on which one sure

north vector
#

Trike can barely hide

#

Scent is a thing

barren zephyr
#

also how would u create the moveset for a sauropod

#

awnser me that

north vector
#

You mean for attacks?

#

Not that complicated

compact coyote
#

dont forget food source

north vector
#

Hmmm an island covered an trees

#

Where to find food

barren zephyr
#

cause it needs to defend 8 moves to protect it self

north vector
#

These are non issues

#

8 moves? Are you dense?

#

Trample damage is a thing

#

You dont need much more than a stomp, back kick and tail whip

mighty girder
#

I doubt a Sauropod would "easily" wipe out a Hyper Carno

north vector
#

A shant can

mighty girder
#

its extremely fast and the size of a rex

north vector
#

A sauropod can

mighty girder
#

the slow lumbering pos wouldnt even hit it

north vector
#

Dondi even said that

mighty girder
#

When has a shant ever came face to face with a hyper carno lol

north vector
#

H carno isnt as strong as youd think

#

Dondi literally discussed it yesterday on stream

compact coyote
#

3 shots rex

#

not as strong

mighty girder
#

Its strong enough to 2 shot a rex. And like I said, Sauropods are 2 slow to hit something that fast

north vector
#

Health wise its not that much different

mighty girder
#

If you want sauropods just

#

go play sandbox

#

the new store page even says thats the point of sandbox

#

well not that specifically but

north vector
#

Well pue one shots rex....

#

Really not that hard

mighty girder
#

Cool, go one shot it in sandbox

#

where it belongs

#

it wont ever work in survival

#

humans will just shoot the things to death

north vector
#

My suggestion is for survival. Your argument is irrelevant

mighty girder
#

or it'd have to take 10 hours to grow at least

#

Not really

north vector
#

I literally discussed this in my suggestion

mighty girder
#

no argument is irrelevant

#

ah yes

#

make them farmable

#

so people have a REASON to kill them

#

genius

north vector
#

More like a reason not to

#

You must have a hard time reading

mighty girder
#

Anything that has a resource, even if it isnt commonly used is going to be farmed

#

look at literally any game

#

People like to stock up on stuff so when they need it they dont have to go hunt it

#

You must not play many games

north vector
#

Ok cool you got shot. Ok that rex just got shot. That trike just got shot. Everything can get shot. If a resource doesnt work I specifically said give sauropods the same growth as a normal apex

#

And have them have a high food requirement

compact coyote
#

rex trike and literally anything is fast enough to still hurt them back

mighty girder
#

Thing is, rex and trike arent gonna tower above trees

compact coyote
#

not to mention a pue just sticks out literally anywhere on the map

mighty girder
#

and they arent slower then slugs

#

they can move away

north vector
#

A trike isnt doing much running after getting sniped in the head