#general-feedback-discussion
1 messages · Page 414 of 1
i thought he was asking for an island where the forest is completely dead with no sounds?
still hoping for a desert area at some point.
" it would be cool if the sound palette in the game would ... more diverse."
that captures what he is trying to say
the rest is waxing poetic on how he doesn't like the game's sounds
he feels like the forest is dead
like it has no life
or soul
there aren't enough ambient noises
tbh it's very confusing
he could just say there aren't enough ambient noises, and to add ambient noises
@vernal mountain the problem with that is people will turn off ambient noise to get an advantage in which the only noise they hear is other dinos and themselves
the game doesn't need an ambience slider, it needs a volume rebalancing.
^^^
^ agreed. Thank you! 😃
it also needs darker night on v3
^ Double agreed. 👌
@delicate atlas I think the rex is perfect as it is and core gameplay is fundamental for moving forwards at this point. 😃
yeah i like it too, but i saw this and thought this would look evern better imo! (:
stahp with the knockoff jp rexes
@tawny dock Giga didnt get a finished color pallete anyways which is another reason he was taken out. You don't really think they'd let giga have that obnoxious pink do you/
I thought something was up with gigas colors thanks for letting me know and no I don't think they would giga be pink.
yeah no worries 😄
@shut gale as of last patch Giga kills trike with bleed in 15 mins
With only 5 hits
Trike also kills Giga with bleed in 5 hits
But it takes just a little less time
But if Giga goes 5 hits to 4 hits
Or the trike stomps
The Giga wins
Of course that was as of last patch
But uh
Giga vs trike is extremely close
2 Gigas can dismantle one trike
If you drop trike’s weightmass by 1k
I haven’t crunched the numbers
But I wouldn’t be surprised if Giga would then bleed trike in 5 to 5 hits situation
Rex would also take 2 less hits to kill trike
And trike would take like 1-2 more
Wouldn't that rid of the near perfect rex/Triceratops matchup
Pachy seems kinda underwhelming, pachy is so bulky and large that it reaches the chest of an allosaurus, but it's bleed heal is so garbage that a dilophosaurus can just bite it twice and run off and the pachy can't do anything about it, more than an hour down the drain. It's attack speed is mediocre at at best, and it's damage isn't strong enough to counter the slow attack speed, it's turn is bad, but it's always been bad, which is conversely why pachy has always been bad. I'm aware that pachy is supposed to get a speed buff in the future along with cerato, which is great, but regardless, Pachy kinda gets dunked on by everything and it doesn't really have any way to combat it without friends, this wouldn't be an issue, except a dilo can get into a pachy herd if it wants to and take down a pachy or few before it dies as well. A single allosaurus can wipe out a pachy herd of 4, and it could easily wipe out a herd of 6, because pachy kills an allosaurus in 18 hits. The sizes and the statistics don't match up with each other is what I'm trying to get at.
Maybe there can be a buff or even a mini mechanic to where if a pachy is running after awhile and hits a dinosaur, it knocks the wind out of it and causes the victim to lose their stamina or maybe even just have a broken leg, just something to make pachy viable. via : @native escarp
oof. I think current Rex is gorgeous, it just needs hip fixes
Man, What's with people wanting all dinos perfect? Gigas hunger this, sucho bleed resist that, pachy dmg meh... Don't you think it would be really lame if dinos didnt have an actual downside?
some dinos have "downsides" that are so severe it almost makes them unplayable so
the problem with pachy isnt having a downside or 2
its having no upsides
its slow
does ok damage at bust
best*
turns like garbage
horrid bleed heal
Slow but it runs for 5 years, seems pretty fair for me
no reason to play it cept for it looking cool
and some dinos are op enough to make every other dino shit and everything dies to it. as the case with giga during rex's brief nerf
and its a small herbivore, it shouldnt do a ton of dmg
utah runs for 5 years and is fast
Utah is a hunter
hell galli runs for five years
Galli is smaller then pachy
Dont think it is
I think the best thing for balance (which I think the devs understand and shoot for) is to have dinos balanced. So the Rex right now since its attack is back, is slow and somewhat tanky. While Giga seems to be the fastest of the apexes. It just takes them awhile to tune things
and it doesnt do enough damage to utah, the thing its supposed to be able to defend itself agaisnt them
why is pachy being slower than allo not a problem @mighty girder
I think herbs are overpowered though
i do to but pachy is an underpowered dino
like some herbies are straight out strong
i havent played as it yet, or fought one as anything so idk
maia wins almost every matchup accept for carno
gali cant be caught
same with dryo
like 1vs1 one trike vs 1 rex for example. should tilt in favor of rex
this is why herbs group together for protection
exactly
Thats because Galli and Dryo are not made to fight back, dryo is literally planned to get a panic mechanic that lets it run the hell away
so no one hunts the damn herbs, its annoying
pachy cant fight back vs allo
Pachy is supposed to run from anything carno/cerato size and up
its literally a free meal
it isnt meant to fight an allo
rex v trike matchup does not tilt towards trike
its meant to run and hide
YET YOU SAID THAT THATS NOT A PROBLEM
no one wins
it doesnt need to be faster to get away from it
Typing in all caps doesnt help your point btw
w h o t
it just makes you look childish
rex should have adavantage imo
ok tell me how pachy should get away from an allo that spots it
allo turns better and is faster
and 1-2 shots pachy
honeslty pachy reminds me of like a goat or something. its not really top of food chain
Allo
allo is like a wolf
yeah that makes sense actually
Pachy is meant to be like a goat so yeah, spot on Koh
besides pachy is getting a speed buff anyway
cause it was meant to be faster than allo
utahs are wolfy lol
allo is lion
utahs= they look cool and sound cool, but in reality annoying and dangerous as hell. just like a wolf
@light oak when did you see this
please tell me
it might have been me
as the dilo
yea happend to me i think last night
sub rex saw me under tree as juvie dilo in middle of night
from like
40 yards away
Pachy needs a small chance for bone-break and/or jaw-break which prevents the attacker from being able to continue the attack and/or Rib-break, which depletes Stamina and severely limits stamina regen. Pachy bite attack should be very weak.
These allow the Pachy a chance at disengaging from the fight without making it overly lethal in order to give it improved survivability.
It also provides risk to attackers who may fail to get the kill, but also find themselves left vulnerable in the process.
@jovial arch whas there any change? cause last i checked the bleed the giga applies per Bite to a trike was Very little due to the weight difference
It is 5 Giga bites to bleed a Trike. I assume you can only stack 3 bleeds, if so, it might be worthwhile to spread the 4th and maybe 5th bite until after a bleed drops off, so you can get additional bleed added to those bites. But still, 5 bites seems to generally do it...especially if you can keep the Trike on its feet.
Trike only needs 4 gores to kill the Giga. Though the gore is lower upfront damage attack. So it seems to be a reasonable tactic for the 4th Trike attack to be Stomp if the Giga is still on 3 bleed. It does more HP damage to help the 3 bleed expedite your demise
I honestly feel giving Rex 1000 damage is a temporary solution to the bone break damage issue.
I think v3 needs to be a tad darker, but not thenyaw dark
Thenyaw takes it too far the other way
nah
night is supposed to be scary
aswell as if its lighter people can gamma exploit
@verbal acorn indeed seems like something is different now i'll take the trike suggestion down. thanks for letting me know ^,^
@barren zephyr giving pachy bb would be stupid
it doesnt need it
@wild rose cerato is getting fixed
hope so
it is dont worry
@shut gale just mathematically speaking 35*5500/8500 = 22
So uh
Adjusting for weight mass
The math says 5 bites for trike to 100 bleed
Unless they changed Giga this patch
Which doesn’t matter
Bc it seems Giga is undergoing some sort of rework rn
100 bleed kills anything on its feet
Used to not kill Cerato but that has changed
So unless they changed Giga bleed
It should still kill trike in 5 hits
I made a video about this
if you're gonna be exact it's 5650/8300
Wow
that's the thing i remember tryign it out what 2-3 months ago and it felt really damn bad.@jovial arch
but i just tried it out and seems fine
yeah ik dw x)
it just seemed harder awhile back even kiting it
ik if it runs it dies in like 1min .. .xD
i took the trike out of the suggestion anyway
still belive the para deserves its part
@compact coyote At least say why you think it's stupid or why Pachy doesn't need it. It's mediocre in damage and speed. It has a solid head. Adds up to me.
pachy destorys anything that could be faster than it therefore it doesnt need bonebreak
it demolishes utah, kills dilo, 3 pachys can kill a shit carno and you shouldnt be fighting allos and ceratos in the first place
both of which youre faster than therefore you dont need bonebreak
(i know allo atm is slightly faster atm but thats going to be changed)
I think a nice concept for a leg breaking attack for pachy would be interesting
IE not being able to change direction when doing said attack
That said, just straight bb
hell no
Its got great damage just in case you needed to know
Even if it was a small chance I still think it'd be neat given the dinosaur. As for damage and survivability, Ive heard otherwise. That is to say, Im not speaking from experience, just what Ive heard in the community.
the only problem pachy has atm is its broken bleed resistance and shit, but thats getting changed
Yea a juvi rex killed me today as pachy in 2 bites
yeah, so thats getting changed cause to my knowledge it isnt supposed to be like that
its supposed to have good resistance and heal
More servers please... T_T
Thats good, althougt it does get rekt by dilo...
btw bb is an absolutely horrible mechanic, back when most dinos had bb fights were entirely based on luck which was fucking retarded, there's a reason currently rex is the only one with bb
in the future I'm sure pachy will recieve some form of bb after the whole mechanic gets revised
rng is big gay
mhm
@barren zephyr Replays usually are not used to find people. The only people that do that are using 3rd party recording software. So there isn't much that can be done that wouldn't prevent streaming.
Oh ok
Sucho OP? I dont think Succ is OP
Anything bigger than it can kill it and anything smaller can outrun it, right?
Cerato
One Allo can easily bleed out Sucho via biting it a few times
And just letting it bleed out
mhmm
@leaden night It may die to bleed but if you read my entire comment I suggest trading health pool for bleed resistance. Just my 2 cents do as you will.
That's not a bad idea, but is it's health pool that bad?
Weight i guess would be more appropriate term
like, I'd just suggest giving it more bleed resistance and just sort of leaving it
I don't want to gut the Sucho I think its relatively stable where it is, it just needs a couple tweaks to what we've discussed.
pretty much
Less stam?
It has the same stam as Allo rn
I've never played adult succ, but Juvy succs stam is so bad
I could live with that.
Juv Sucho's stam is bad the adult's isn't
it sounds more like suchos bleed heal is bad. not the resist.
alrighty
^
It's like .4
I think succ could use more bleed resistance. I fear once giga is back succo will be extinct anyway though. We will see I guess
Both Succ and Para
ye, it's a shame juvi pachy is just a mini Pachy rather than "stygi" or "dracorex"
@teal spade all Sucho need IS a stamina ans Speed nerf hé Already have a Bad turn radius that makes him vulnerable to Allos ans Ceratos.
@potent sonnet you're probably playing on a server with no alt turn
Considering I specifically said make its alt turn faster: no.
If you have alt turn and you get ass ridden by a utah you just got outplayed
Rex doesnt need a alt turn buff
ya if you a get ass riden with alt turn... ah... git gud? 🤷🏿
ah no its not.... I don't want to start an argument on it. test a bit more you will see its really not easy at all x)
It's pretty easy to alt-turn and stay behind someone x)
maybe you're refering to Z walk?
Just go test it out on a dm? :p
I'm on TI rn on Testlevel. I'll go try and kill a Rex.
Today I discovered Utah is pro-dino
Oh? :p
Dodging and weaving between 3 Rexes is actually really easy while biting each.
Even if they don't hit each other Rexes can't compensate with the turn they have.
So.. can a single utah easily assbite a rex or not? :p
ez
@jovial arch
The problem with downsizing the fresh adult Allo is that it would get much slower.
As it stands a fresh adult Allo is already slower than a juvie by a small amount.
Downsizing the fresh adult would mean that after growing from a juvie you would be so much worse off because you are so much slower
oh
ok
it just looks weird
I didn't even know
Fresh allo prog is just extremely weak for the size of the model
unexpectedly so
it only has like 50 bite force
and it's bigger than Dilo
who kills it in like
1-2 hits?
but i guess if it's not doable
🤷
@jovial arch 1st the place where you're fighting is the ideal spot for the carno. no trees no rocks nothing for the utah to use.
2nd that's one of the carno foods.... Utahs.... and in the ideal spot.
I haven't checked the hungry value of the carno but i don't anything else needs change atleast not for the worst.
Ok
Ima take it down
Clearly I lack in evidence
Ima repost when I have vid
And
I have checked the hunger value for carno
It lasts 100 minutes
And needs 40 bites of food to go to full
Which=10 oros
Which means carno needs to eat 1 oro per 10 mins
Tell me
It’s not ridiculously easy
To stay fed and form megapacks on carno
Well, I figured the carno should be able to last a while so it can travel around, which seems fitting :p
I’ve seen packs of 10+ multiple times
But yeah, seing 10+ carnos is.. weird xD
The biggest pack I’ve been in was 17
I agree with you there, thats.. weird no matter what carni, except utahs, and even then it's getting to the higher end :p
well food in general needs some work...
17 members
And the same growth time
As Dilo
Who carno
Trashes
The only carno
That loses to a Dilo
Is a carno
That fucked up
i know its easy to stay alive on thenyaw but v3 is ah.... a bit too big for 100 players so idk if the food is balanced around that
But then the dilo has his NV to counter :p
One way or the other
Carno is hands down the strongest Dino in the game right now
Nothing else even comes close
Except for maybe dibble or trike
dibble gets run down by any giga....
Well
so its not even good rn
Gigas not in
Yeah, I actually agree, I would’ve put Giga as a contender otherwise
just a problem
Gigas strong af
imo its the utah. just because of its agility and how strong that makes him.
even hunting. you just pack with a couple other utahs and you can hunt subs
But thats mostly cause the subs suck :p
most yea x)
I got done in by a single utah as sub rex at.. .81 something cause of bleed and I couldn't rest, whereas he could walk off my bleed and damage while circling me.. :p Lots of fun xD
i prefer the trikes current trot over the old one any day
@barren zephyr i think you'll like the next update.
YEEEEEEEEEEee
@stray citrus its planned iirc
oh? I know corpse dragging/carrying is planned, but I didn't know about the carrying your troublesome child
yea uh
im at school rn but if i could i would find the twitch clips
that show some stuff
WIll the Magnetic map be updated so that with the distance the stuff gets less visible?
here ill make the skin
but its k
its froot loops
cosmoene mande me skin for dilo
I personally find larged assed woman walking anywhere to be rather pleasant....
👁 👄 👁
what
@half mirage The ruleset isnt even that limiting
it is if ur a dirty mixpacker
Carni mix-packs make me want to vomit
Loose herb mix-packs feel fine...but tightly mixed herb packs don’t feel right either
Perhaps not, but i enjoy being a maia and helping juvie canris, or being a dryo with a rex to guard me. I made so ma y friends playing on the servers where we could mix and match and defend one another how we wanted. You can play on ruled servers and stay away from " dirty mix packs", im not at all saying take that away. But i would love just one server for us who do enjoy that playstyle.
mixed herds
saying herbis mix pack makes it sound worse
Not herbis with carnivores
ofc
Also dragon thats for another server
Care-bearing is an abomination before Dinosaur Jesus!
isle of bermuda is one server that allows mixpacking BUT also has a lot of other rules
Dragonstar does kindof have a point.
What harm is to you guys if one of the empty servers is scavenged?
Labelled as a Lawless wild west kinda thing
Like, I get people vieweing it as scum, but it can be just a fun way to enjoy the game. The problem was people not having a choice;
Live branch always had the issue that if you didnt wanna see a Para protecting Juvi Carnos, guess what, you are shit outta luck.
its nice to have rules tbh
I agree, and respect that.
like, it prevents people from being scummy and dying in the water
But what's the harm in having 1 server without them?
Play on the one where no scumbaggery is tolerated
ohh thats fine by me honestly
Let Dragonstar, or others who share that taste, because a lot of people are in the same boat, almost a silent majority situation
I totally would be against all servers having no rules.
FUCK THAT. But why not have 1 server be used as such?
There were how many dev servers, 4?
So that was like, 8 servers total including the 'official region' ones.
Having 2 Lawless servers(US & EU), would still be less money spent on servers than during the era of Dev branch, 6 to 8.
One of the most enjoyable times playing Survival for me was being a Para that had basically taken over Triplets, solo.
And I'd kill any juvi apexes, be it trike, giga or rex, that appeared
But would ward off any Allos to protect Juvis. I'd kill any aggro herbs or Utahs
and a ton of bodies accumulated
I'd gotten roughly 36 kills just being there
And I had a blast.
The Juvis all learned to get along and not fight
or the big Para went Exodia on their ass.
Parasaurolophus obliterate
Yeah I mean it's not like you cant do that on dev rules servers but I can see the appeal in not having to worry about rules
Anyone have any opinions to come with about my pachy, bonebreak suggestion?
Bone break should only be added once locational damage is in. You know, actually have to aim for the legs and not just a random chance to apply it
True but the pachys could use a buff atm
it has been said many a time, that bone break as a mechanic needs to be looked at and remade before making it back into the game. As it stands right now, its a really really bad mechanic. This is not to say its not a bad idea to have some sort of cripple effect for the pachy and others, just that the current bone break and the way it works is flawed
pachy is more than powerful enough as it is to ward off inexperienced/same sized predators and will soon likely get its actual speed put in so its faster than allo. it doesnt need more strength given its only major predators would likely be utah, dilo, cerato, carno, and allo. It 3 shots utah, and once it has said speed, it would likely outrun dilo (because its suicide to go at one) as well as cerato and allo. carno would be its main threat, however thats when you just stick to woodland so a carno can't get at you easilly.
@next nexus that thing know as the combat update has you covered
that would result in salty revenge killing @hot heath
Then perhaps a timer on it?
I think pachy could use a bit more bleed resistance. Dilo is not supposed to be a major threat to pachy. As I recall Allo was supposed to be its main predator
Or making sure it spawns you far?
Or maybe once the affinity system is added it can be more possible
imo dying and starting over is just part of the gameplay
getting stripped of all the power you accumulated and starting fresh again is what makes surviving fulfilling
The whole survival aspect is around risk reward and choosing a dino that suits the playstyle you want
of you don't like dying, maybe survival isn't for you
Exactly.
Most people here just want their favourite dino with no downside.... They only ask for resist, hunger, dmg buffs... If only they spend half of the time they spend qqing here to learn to play...
also what you're asking for @hot heath just sounds like sandbox. Maybe find a nice sandbox server to play on and you can spawn in as adult any time you want
Well no what im tryna say is to make survival a bit easier and more enjoyabke to be able to grow a dinosaur then save it to that server till it dies, that way if u get tired of that u can grow another dinosaur without killing the previous one and throwing away the hours you spent on it
Enjoyable**
That is basically sandbox man...
That's literally sandbox
No because sandbox you have unlimited adults
And sandbox servers usually always are semi realism and such
I don't see the point in changing code gameplay when a mode exists that has what you're asking for
The gameplay in sanbox is different from survival. All you would have is a spare dinosaur in case you died in survival
And it wouldnt be the same species
Yes and that would happen
Im only saying like 2 or 3 save slots
Thats not a lot at all
wouldn't that kind of revert back to the family sharing issue?
where people just logged on different accounts on the same server to gank other players?
Or you could play on 2 different servers
what you're asking for would open up room for exploiting and revenge killing
^^^ playing on different servers is pretty much the way of having "multiple saves"
I guess
And it's more fair than simply respawning as an adult in a game mode that's balanced around slow progression
That is true @slate pecan
The problem is, the 'family sharing' thing isn't fixed, simply because you can just buy multiple copies of the game on separate steam accounts
IK people who have 7 copies of The Isle.
7
Most players I actively play with have 2 or 3 copies.
Why?
Not to gank others, hell, if something dies on an account they are using, they grow something new.
But rather, people simply like not killing themselves to go as another dinosaur
I'd much rather see an in game function rather than a massive P2W situation we currently have.
Maybe they should play sandbox too 
and accept that growing and dying is literally the whole game
also they can join another server if they don't want to use their dino
we could use more official servers
but I think they're about to put some in
@thorny lynx pretty sure all those colors arent complete
I mean they're playing a game that is literally perpetual PvP. You're gonna die. Losing hours of growing is just a part of it. If you don't like that you're playing the wrong game or the wrong mode.
hoenstly if you think having multiple copies is that game breaking or p2w, suggest it be a reportable offense?
Sincé when having múltiple copies mean is p2w? Do you even know what p2w stands for? Having múltiple copies doesnt affect how well you perform or how powerful ur dinos are... Is nonsense... Also, if they buyed múltiple copies they are adding more funds for developers,.so i'm ok with it
Oh and if u mean tracking or scouting, thats is a problem that doesnt end with people with mult accounts
Darling you are missing the point, dying is part of the game, but you shouldn't need to die to play something else on a server.
Hell, if you really wanted to for all I care, you could still wipe the dinos if someone dies.
I don't give a shit, TBH.
What I would find really goddamn lame, is spending several IRL days growing a Deinosuchus, getting perks onto it and whatnot, only for all my friends to wanna go Carno and be faced with either "keep being a big ol Gator OR make the gator commit suicide to go and grow a Carno"
what if I just, idfk, dont wanna lose dozens of hours of investment
@barren zephyr that's my PoV on this, dying is indeed part of the game, and I wouldn't have it any other way. It's moreso the need to kill yourself to play as something new that is super lame.
Agreed...
You don't HAVE to kill your creature to start over. There are multiple official servers and dozens of unofficial.
And again if freedom of switching dinos is what you care about, play sandbox, that's what it's for.
It's not like your hypothetical friends are forced or forcing you to play a carno on a server where you've raised a sucho that will die eventually anyway. 😶 I dunno you seem to be a little invested in something that's destined to be temporary from the start.
You talk like I don't play this game too lol. I play almost strictly on official and have a creature on every server. If I don't feel like losing a Rex today, I just move over to my dilo or something.
You're demanding a solution to a problem that doesn't exist is what I'm saying
People want to be able to have multiple dino instances/experiences to jump between. You can only ever be one at a time...and you still have to invest the required time to grow each dino to whatever stage the are.
You can have multiple dinos. There are multiple servers. MANY servers if you include unofficial
The freedom to just saw between adult dinos on a game mode that is balanced for slow prog of a single creature and hard reset would just make it sandbox 2.0
Literally play sandbox or play more than one server
it ain't rocket science
lol I can already see someone raising a giga or Rex to have on standby to revenge kill. its just too unbalanced for survival mode.
Base 350 when
Im gonna assume people have already said this but Im gonna say it just in case they havent @thorny lynx Giga is not meant to have that many colors, its broken to shit which is WHY it isnt playable in survival. Just look in skins and see all the giga abominations and you should understand
pink
What's wrong with making subadults not shit?
You can't tell me after five hours, having damage not even close to that of a sucho, who takes less than three hours to grow, is fucking okay
I dunno unpopular opinion but I'm pretty hype about hot pink death machine
Yeah but you stated the reason for why its shit in your suggestion
"I don't care if it gets 1000 damage one hundred minutes later as an adult rex."
Funny because dilo clearly has colors it's not supposed to but is still in game 👀
Dilo is venomous , it is common for venomous or poisonous animals to be brightly colored
The colors it starts with aren't selectable after they're overwritten
for dilo, it makes sense. And dilo so far from what I have seen doesnt turn into a bacon colored abomination
they're very obviously not meant to have those colors
I like bacon colored abominations 😎
sideways glance at all the pink brown options we have by default anyway
Well theres a game for that if you want colored abominations
Im not gonna name it but im sure you know it
Who made you king of what color my dinos should be fam
I can already make colorful dinos with what we have, no reason that should be taken from giga. If folks wanna make their chance of survival harder let em, doesn't change anything for you
We already have Technicolor Bois running around, what's your damage
shit now I wanna make bacon skins for everybody
Im not saying im king of anything, nor am I trying to be
Im merely giving my opinion on a suggestion that was posted
game looks better without having a million cancer looking dinos in it
no reason to give people the chance
Maybe have all the palettes unlocked for sandbox but for survival I'd rather have the limited palettes
Seeing how this is a first public pass, Im sure more colors will get added as stated in the patch notes anyways.
Darling, I flat out said you could make the slots reset on death.
All of them, to prevent anyone having revenge killing
Bc death isnt the issue.
You act as if I want to play Sandbox
that disgusting garbage.
Growing a dino on 2 or 3 or 4 different official servers, thats pretty lame.
Seriously lame.
ESPECIALLY when perks are going to be a thing.
You'd be chained down to a dino you are invested in.
And you'd be screwed if your fiend wants to play Carno on the server you happen to have a Trex, even if on another server you have a Carno
I don't care for easymode.
I seriously dont.
I like investing myself and feeling legit risk.
But I also like flexibility, and being able to play what i feel like.
How is that better. I can easily see a scenario where someone has raised a powerful creature and another that's a disposable scout (Utah or Dilo etc) to hunt people
And if the scout dies they lose the powerful dino LOL
Also, you'd change on entering server
For someone who has played mostly official
you seem oddly detached from the refresh game
Sure your Galli might be able to find a Diablo to feed your Trex
you find a bush
logout
and by the time you get back after 10-20min
it's long gone
It would also add even more reason to not be a dickwad.
If you lose a dino by being reckless and an asshole
you might be losing more than just that.
But if I wanna invest time in a Deinosuchus on Server X I shouldnt need to go onto server Y or Z to play Carno
What does it matter if you change servers at all. It takes moments to log out and in and the map is the s a m e
Do you play solo, or with friends, or with random people?
You guys are like.. making up a problem. Even if the mechanic is fleshed out it doesn't solve anything. It's wasted resources
Perfectly legitimate question.
I play solo, almost exclusively outside of temporary alliance.
Ok, so that explains it.
I'm with the view on 1 server, 1 dino. The game to play is survival right now, meaning your goal is to survive as long as possible as whatever creature you pick. If you decide you don't want that one, then that was your wasted time because of a choice that you made. You can easily refund that choice by dying and spawning in as another creature. Sure you won't get your time back, but it keeps things fair.
Right, lemme just say, as someone who plays with friends, the reality isnt what you think it is at all.
Auxiar, sometimes you might not be in the mood to spend hours grinding up a dino by sitting in a bush.
To be able to enjoy the game.
Othertimes, you can afford to do that.
Why shouldnt I, if I'm well rested and willing to grow multiple dinos, be able to grow them, and enjoy them in 2 different sessions?>
Gameplay encouraging players to either logout or commit suicide
You're not supposed to be in the mood to do that, you're ideally supposed to run around and explore and grow as your dino. Sitting in a bush grinding away at the hours isn't the way you're supposed to play to begin with.
means there is a fundamental flaw.
Your solution also doesn't make sense to me. If dying wipes all of your progress on all your side dinos people would just have that to be mad a about lmao. One wrong move on your trike, bye-bye giga you spent forever on. That makes more problems that it could possibly fix.
It's not encouraging it, it's a solution to you playing by rules you don't want to play by
The gamemode makes those rules. Don't like the rules, play a different gamemode
Lmao.
No, I grind because Juvies are worthless.
Juvi Carno can do shit and move around.
I dont spend over an hour on a useless turd.
So guess what dino I play/
That's your problem
Then play sandbox as an adult carno :))
Play sandbox
^
That's why it's there, for you to skip the growth and play wahtever you want
IDK why you come to the conclusion that's what I wanna be doing.
I'd much rather growth as viable juveniles
Then spawning in as something for free.
That's not fair as someone who chooses to go throught the struggles of raising up to that dino
You said it yourself? lol. Juvis are worthless. They're babies, they're meant to be weak and defenseless
Just play sandbox you might be happier
There's a big give and take in survival in regards to time and what each growth stage can do
No? darling, I'm saying they are useless in the sense Para is useless rn
they cant run, hide, travel, do anything well.
Juvenile animals aren't helpless in nature.
A juvi Gator can kill animals it's size with little to no issue.
I mean they kind of are, only problem is they usually have parents
They're not supposed to be strong. They hide great, they're small. If you don't have parents you run and hide and survive.
Otherwise mom can do it for you
It's not a baby, hatchlings are babies?
Juvinile literally means child
I think of hatchlings more as infants tbh
But I see the view
Anyways, so juvi giga sucks is what you're saying, continue
I'm totally down for being weaker, and needing to hide, but he can't do any of that effectively.
He's loud, he's slow, he's obvious.
It's not fun.
And only encourages grinding.
Juvenile reptiles are self-sufficient.
They don't have parents to hand hold them.
So they aren't like suicidal helpless toddlers
running around in the street.
I mean, honestly this is a game where you have to make the fun yourself. The only kind of excitement you can get out of this game on your own is coming near death.
I'm not asking for juvies that are able to outperform adults.
The problem Auxiar is, I, and many others, have tasted what 'fun' weak dinos are like.
Velo in Progression is a stellar example. You couldnt fight back, and werent even faster. But you were stealthy, agile, had good enough stamina and speed to travel but still slower than literally everything else.
You just keep saying the juvi of the biggest dino is loud and obvious
I'd say that's part of the payoff for having a big boi honestly, getting through that
It's not enjoyable gameplay? Survival should be enjoyable over your entire play session.
Gameplay that rewards you for watching Youtube or Netflix
isnt good.
It's more enjoyable than progression for most as you start out playing the creature you want to play as, not some other creature who has to have a completely different playstile to get used to
Don't do that then. Just run around, travel, explore
Run around, travel, explore... as a Juvi Giga?
huh?
Juvi Trex, Juvi Carno, Juvi Dryo, Juvi Utah
they all can do that.
There will eventually be systems in that negate that "rewards you for watching Youtube or Netflix" reasoning.
By forcing you to walk around as a lunchbox for all dinosaurs except those listed above.
Juvi Utah isnt fast.
It really isnt.
Its not strong either.
You're right, it's terrible in all those facts
Ok, but it then grows up into something that can easily get cucked by everything else
Utah can literally only be hunted by Dilo, Allo and Carno.
Allo from a near point blank ambush
Dilo at night
Carno if you are terrible at Utah / against a pack
You can run away from anything else.
You can hunt a lot of things if you form a big pack.
You have a lot of stamina and good speed.
Amazingly agile.
You're right, it's not very difficult to suvive as a utah, however if you aren't careful and it gets bit by literally almost anything else even once, it's dead.
Yeah.
That's fine.
But explain to me Juvi Trex.
He has all the traits juvi Utah has, but infact, he's faster than several adults
So he's actually good
Why does Juvi Trex get to be like that, but not juvi Allo, or juvi Giga?
What can possible justify that.
You flat out grow into the strongest creature.
One that can achieve strains no less.
I've never played rex adult or juvi in survival, so I couldn't tell you any extremely accurate views, but to me it seems because it has a lot of handicaps going for it compared to the others once fully grown
sigh but this is veering #401464048610312195 and I don't want Gar to be upset with me.
Si, people wants to make survival sandbox 2.0 because of "Friends" but then they QQ about their dinos not being overpowered enough to face things alone? Man, i sure hope devs don't listen to this nonsense
Juvi Utah is pretty strong. It beats juvi rex 1v1 about 75% of the time I would say. It's small and hard to hit plus its size makes it extremely hard to see when its darting through vegetation.
@manic ibex Did you mean herbivore? Utah and Dilo grow pretty fast.
It would likely be very weak and only able to eat AI and and smaller juvi... Dryo grows fast because it's small and pretty much defenseless.
Austro please! Should grow fast and eat fish
Ranges
wouldnt expect em to be flex enough to curl around like a cat tho
TOXOS what your looking for is a velociraptor
Depending on the dino, the base of the tail is stiff out to various lengths, the remainder of the tail is flexible for Theropods. I think it’s generally the first 1/3 stiff, the last 2/3 flexible.
The Carnotarus is stiffer for a much longer portion of the tail than other theropods, making it sacrifice maneuverability typically provided by a more flexible tail...but in exchange, providing a much greater attachment point area for the muscles used in running. It even has interlocking vertebrae to make it as rigid as possible.
I would ar least like to have the dinosaurs with the more long and flexible tails, especially Rex, who has tail 4 weeks, to be able to curl their tail at least a little bit to the side instead of sticking out.
Agreed
i’m not sure but i thought dinosaurs tails are very heavy and counterweight a big head, at least for tyrannosaurus. so i think moving the tail more could disturb that balance
Moving the tail is part of the process for balance. So some degree of turn in the tail would be expected.
herrera's curled tail is pushing it, in terms of the flexibility of theropods' tails
maybe a curve somewhere between herrera's tail and para's tail?
Yes let the dino fall when you stop going up a hill, everyone wants to lose their dino like that
@rose sundial what?
@jovial arch yeah I agree, carno is unbelievably easy right now, as well as a hunger drain increase carno should also get a nerf to bleed with its upcoming impact damage buff on the horizon.
IMO carno should have 40 minutes worth of hunger.
Even an hours worth of hunger is too much, carno can literally just relocate to a different area if the food runs out.
He doesn't have to worry about predation as he's so fast nothing can catch him.
@barren zephyr the suggestion is good, but the problem could also be solved by adding more servers
but arent saved presets already saved locally?
atleast
I've been able to load saved presets between different servers
They be saved locally, mostly because I have two separate sets on a laptop and main pc
Carnos are fine as is. Why gimp the dino when it’s the players exploiting it and flawed mechanics?
Increasing its hunger needs would only encourage more mega-packs...and further entrenches the use of poorly thought out short hunger time mechanics.
You want to control large packs, then add in a counter specifically for large packs, that don’t add additional burdens on the dino when it’s not in large packs.
Add in illness. Each dino can have a pack/herd soft limit. Exceeding that soft limit would introduce instances of illness randomly amongst pack/herb members. Illness would negatively affect stamina and stamina regen. Removing a major hunting/survival perk for any dino, but especially the Carno. Illness could also have a small HP drain that just barely exceeds HP regen, so death due strictly illness is unlikely...but if the dino was already injured or becomes injured and/or has bleed, then death becomes more likely...resulting in a dino that doesn’t want to engage in fights/hunts.
The one change to the Carno I’d consider reasonable would be slower heal time. Make any injury received from a hunt complicate rapid re-entry of the light weight Carno into another hunt/fight.
yeah i like a lot about what they were saying about the skin customizer menu being able to load some backgrounds and lighting would be neat, although the skins looking wildly different in game is probably a result of the test level having very harsh lighting
well dark lighting i guess
colours are dark and shadows as well
@verbal acorn No it really isnt, its hunger is pretty much non-existant to the point where starvation just doesnt happen to carno and its entirely too good at hunting larger animals
So let’s make carnos hungrier so they pack up and go on killings sprees even more?
I don’t get it. People complained about how Thenyaw made ambushing too easy and people wanted more open maps...so ya’ll get open maps and are surprised the Carno becomes a superstar in an environment that caters to it?
The Carno has its drawbacks that can be exploited by its prey. It’s high hunger endurance doesn’t make it a killing machine...large packs is what makes it lethal...so impose a natural limit to packs....leave them susceptible to illness when in large packs.
Those prey that can’t exploit the Carno’s weakness would have been boned regardless of if the Carno was solo, in a small pack or a large one.
of which there isnt any but hey
@brisk geyser Dondi said he wouldn't make a hotkey for auto walk
The Carno has poor maneuverability, it can’t dish out lots of damage alone, it is typically much lighter than the larger prey people complain it’s ganking...so it doesn’t tank damage at all.
Anything the Carno tanks was a soft target anyway...essentially a meal sooner or later.
Any heavier prey with the ability to bleed the a Carno is a huge threat...especially since its main advantage makes it bleed more
Carno just excels survivability wise
Juv Carnos don't need to drink or eat to reach adulthood
Need to eat once*
The Carno is bad ass' I’ve been saying it for months...it just took V3 to allow people to see it

I excelled with it on Thenyaw, so V3 must be a cake walk....
Extend the Carno’s juvi duration then
Also @brisk geyser If dondi made an on/off key for sprinting, you'd be out of stamina all the time
Or make the juvi stomach smaller
But the adult is fine
But let’s be real, people aren’t complaining because the Carno’s lethality is because the juvi doesn’t need to eat to make adult.
They are complaining because the got the Serengeti style map they wanted and it’s populated by a Serengeti big cat styled, predator that’s exploiting its niche to a “tee”
Thenyaw just didn’t let them see the monster hidden by the trees...now it’s out in its element and they want it put down. They traded bush ambushers for plains runners and didnt foresee jumping out the pan into the fire...the problem with the Carno is that it spoiled their expectations of the benefits they expected the reap from the open map they begged for.
But wait, if you implemented my suggestion of gearing herbivores toward disengagement and escape, you’d have even soft target herbivores with the possibility of causing status effects on the likes of the Carno that would short-circuit his speed advantage.
The ability to jaw break and rib crack means the Carno can’t bite/attack even if he can run you down...or delete his stamina and it’s regen so even if it could bite, it can’t give chase. Forcing the Carno to break off and take cover in a high vulnerable state, without requiring the Herbs become super lethal to counter the Carno and other predators.
And most importantly, this requires no need to nerf the Carno...or any other predator just because it can become overwhelmingly powerful as a mega-pack.
Cerato was originally meant to have high bleed res making it very hard to kill
I don't know why they nerfed the bleed res though
Dondi did it as a test because why not
Cerato now has NO potential to be a scavenger. Before its rework, yes I agree, because it was hard to kill and will fend off even an Allo from its kill or a gore pile. But now, it is clearly not the case. Let's say Cerato will have its bleed resistance back, as well as a good speed. Cerato's main assets as a hunter is its ambush. It doesn't last very long but it is very fast, and now that it is smaller and that we can change its color, everything tends to show that Cerato will be an ambush predator, using stealth and ambush to reach its prey and deliver fatal wounds. At least, that's how I feel it.
And IF Quetz is coming back as playable in survival, then the scavenger animal in this game will be Quetz. Being able to see gore piles and corpses from the sky is better than anything Cerato could do
quetz will be unable to do so
unlikely*
gunnu eat rotten shit n stuff
devs said that there is a chance quetz will come
also I wouldn't call it a scavenger as much as a survivalist
why would Quetz be unable to see a gore pile from the sky?
its less about it seeing the gore and more about it eating it
most gore will be rotten by the time its owner leaves it
quetz wont eat rotten food or bones
ceratoi will
idk, I still think that Quetz would fits a vulture role quite perfectly if it was able to eat rotten meat
what?
what I said is quetz may not even be playable
if it WAS playable then I'm sure it would be a scavenger
@verbal acorn, the game mode is survival
There’s literally nothing to kill you on carno
Literally
Not hunger
Not other Dinos
The only thing you maybe have to worry about
Is other Carnos
That’s broken
There is no other carnivore in the game
That holds true for
Raising the hunger would at least give carno something to worry about
I also don’t understand how forcing carno to hunt things would gimp it or make it a massive force of destruction as you implied
If it has the potential to be a massive force of destruction it needs a nerf
And I’m not sure at all how it needing to hunt things other than ai “gimps it”
Honestly
Even with the hunger drain doubled
You could still probably just make it off ai on a carno
Provided you were solo, of course
Actually, you’re right
Maybe carno could do with a bleed heal standardization
Rn it’s too strong
can carno walk off bleed?
Yes and no
How much bleed
Well
No
It can’t
Carno cant heal bleed for shit while standing
What carno does do
Is heal like a champ while sitting
So uh
If you take like two hits from an Allo
You’ve got no problem running for like 30 seconds and then sitting
This isn’t too much of a problem solo
But is a big problem because of how easy it is to pack on carno
You can get like
10+ Carnos
And since they can take several hits a piece
You can win extremely sloppy engagements versus everything not apex
@coarse thicket i second more inland spawns on V3
every single time i've spawned on the beach on v3 and gone to the nearest water source, there is always something camping out nearby, usually utahs
Yeah
i have to cross damn near half the map before i find a lake or stream that isn't infested with other players, and by then i'm almost dead from dehydration
There should be at least 2-3 lake options
From each spawnpoint
Usually there’s only one
The only time I didn't spawn on the beach on V3, it was on the entire opposite end of the map just as far from water...
@barren zephyr Moving to water to avoid getting eaten is generally against the rules.
Carno should really only have 40 mins of hunger tbh
The ability to relocate as quickly as a carno is underrated
Food runs out and you can move to the next area
yeah but when they do it i cant read there usernames to report
ppl do it because of that
Even if they floated you wouldn't be able to eat them.
meant that they would float to shore
so they could be eaten
@barren zephyr
Ah yeah that would be helpful....
Floating to the surface and coming to shore is already planned for carcasses, afaik.
would negate the need for NO DROWN rule to begin with
o worm
when was it mentioned? @glass blaze
@verbal acorn compare carno to an animal like allosaurus. Allo requires a fair deal more food than a carno, yet Allo starves in 50 minutes.
Carno on the other hand requires less food AND takes a lot longer than allo to starve.
Also consider the fact that carno is much more mobile than allo, this means that carno literally will never starve unless the player controlling them literally just starting playing the game.
No one is complaining about Carno being good on plains, people are complaining about carno literally not being a challenge to survive as
Couldn't give you a specific source, @barren zephyr, I just remember it being talked about in a dev stream a year or so ago.
Most "planned features" are. That's just how it is with this game, unfortunately.
Truth is, all the carnivores need a boost to hunger endurance...plus, all carnivores now have prioritized AI spawning specifically for them when hungry.
So other than the unnecessary nuisance of needing to feed so frequently, the Allo should still be rather survivable.
Just gimp Carno’s pack-ability...
Allo is rather survivable right now
You just need to actually play the game and know how to find ai, you typically don’t run into food issues with 1.0 adults till you have like 4-5 members in a pack
With something like carno
If I’m at 100% hunger
I can park my carno in a bush
Leave for an hour and go do other stuff
Come back
And be completely fine
afk a grown creature in a bush for an hour
is this why the servers stay full 😶
Getting 2 bites from an allo as carno, and then running 30 secs?... Do you mind if call bs on that?
no it isnt, ik people think that some velo will just force them to stay, but that will be rare, and just walk away, or kill it, combat logging is so cancer
utahs/dilos running up to bite you or gallis kicking you/dryos pecking you when you're trying to log
it is definitely exploitable
and just kill the thing doing it
if they're in a pack tho?
theres a game whos name i wont mention, that has this feature, and this never happens what ur talking about
or u just haven't seen it/had it happen to u
One Utah proceeds to annoy a rex as it slowly tries to bite it
im in a group of 15, and i have 400 hrs, and it only happened to one person, who fixed it by killing the thing biting them
mk
getting rid of the ability to combat log, heavily outweighs the problem with the occasional troll
rex can only bite when fully standing and by then the thing'll have run away
log while standing, worse healing
the rex shouldnt be logging then, if somethings fighting it, and you dont need to sit to log
Uh
a UTAH "fighting" a rex?
Even if said thing won't kill it in any real logical time period
the utah's just being a pest at that point
^
we killed many rex as utah
well
without alt turn?
i know that carno can run 50 seconds before dying at 3 bleed
We're talking one
and needs to sit down approx 20 seconds
20-30 seconds
before it can't recover
so 2 hits and 30 seconds running is an estimate
Other apexes don't have the problem because they can actually turn
but, i think the positive of getting rid of combat logging, heavily outweighs the negative of the rare troll
rex turning is atrocious and its bleed heal while standing is absolute shit
and sTArvInG It OuT
yea, but its dmg is crazy
assuming this happens on official servers, the logout timer is a full minute
you lost your prey because it ran off and hid and you couldn't find it for a full minute, or it sat down midfight and you were standing there biting it for a full minute before it logged?
just in general, the ability to log while fighting is stupid
for example, rex in a hard spot for utah to safley get them, they can take like 20 bites and be fine, and by then they can log
Lone Utah isn't a danger to rex outside of ankle biting it for 22 years
"rex in a hard spot for utah to safley get them"
like where
utah can jump
rex is pretty limited in where it can go
if its fighting a pack of utah, it shouldnt log
behind a line of other rexes maybe?
doesnt matter
@light oak I just tested it seconds ago
Hell, a Dryo could even fuck over rexes doing it
you can tank two hits off an allo and then run thirty seconds on carno
i kinda botched the recording though, and it's split into three segments
here, I'll upload it anyway
they could cut it to less time to log, and thats still a rare occurrence
not as rare as u think it is
ya it is
nope
ive played 5 games where u cant log while being dmged, and its never been a problem
for me, and i never saw anyone complain about it
okay
The title captures everything.
so yeah
it's not bs
carno can tank 2 hits
run thirty seconds
and then sit
what's even more ridiculous is that allo doesn't even have a prayer of catching carno
Carno can tank something that doesn't even come close to catching it
one hit off an allo is honestly trivial
Allos are not that slower than carnos, thats what I meant... 30 secs is not even enough to get an allo behind
But gg man, thats a good vid for ur statement
yeah
i actually agree
it would be fine
if carno wasn't so easily able to form packs of like
10+
each one can tank at least 1 hit rather comfortably from anything not apex
Galli's damage is laughable to anything bigger than a Dryo. And some juvies can actually hunt Gallis. So, why nerf even more the already non-existent damage of the Galli? It can kill juvies, just like 99% of the adult dinos in the game (Dryo being the exception? not sure about that).
You've gotta admit, sprint kicking does look ridiculous...
also Combat logging isnt a thing
one is asking for the other
I think is pretty obvious WhatsApp we want
if u didnt get it
was hunting herbis
it takes you a whole entire minute to safe log and if you dont safe log you stand their for 5 whole minutes
COMBAT LOGGING is not real
and started logging on us
Combat logging isn't a thing. If you can't kill someone in a minute, you're biting off more than you can chew. Period end of story.
while the adult trike stood on top of them
we can't force that fight
since we're just allos
but give us 10-15 min
and we would've gotten either the adult or the sub
I play dilo so screw you @glass blaze
"the subs just walked up the hill
sat down"
they werent in combat
the dibble just stood with them
if they got to log
@light oak I play dilo too. Point stands.
@glass blaze so u like to feast on IA all Say? Whoa, what a surprise. U prob didnt know, but to bleed a Maia or diablo out, take more than a minute
if they are logging
you are biting them too
so
it was to much for u
and if they ran away and logged
they werent in combat
Yeah, this isn't exactly rocket science.
I mean to combat log you have to remain motionless for like a minute. You could have bit it like 40 times.
@glass blaze didnt expect to get better response than that to be honest hahaha
i like logging when i have 10 utahs swarming my rex
nice way to not loose 7 hours of growth because i can't turn for shit
@light oak I've taken down rexes as a dilo. You're not exactly making a great case here.
If is not antes issue, why so many ppl get salty? Hahaha combat loggers spotted
I like how True Alphas pack are the only people who keep making the same suggestion about not being able to log out if you're being attacked by another dino
"Combat logging" doesn't mean your dino won't die.
i mean
it hurts when someone logs out
when they're gonna bleed out
just so you can't eat
Thankfully there's AI to solve the food issue. So they're really just punishing themselves by not trying to fight you off.
ikr
Seriously, if I can take a rex off the server, you'd better believe I'll keep attacking even if I can't eat him.
Because he's still dead, he'll just be dead later instead of now
rexes are barely a threat to anything so why spend 30 minutes taking it down
and you get like
2 hits on a sub trike
or 3 hits
then it just goes and sits under an adult
and logs
I'm just saying other than the log out timer what else could you add to prevent combat logging? I guess they could increase the time but a 5 min logout timer would be annoying.
@jovial arch that sub trike
made it to safety
and out of combat
It's already 5 minutes for an unsafe log.
thats it
imo
it should take an extra 4 min to log if you're bleeding
why not
if you disagree
tell me why
Hahaha oh man the salt
We've already told you.
Many, many times.
And all you respond with is, "but muh hunt"
ok
I would be fine with not being able to log until bleed heals. I didn't think of that
why should i not have a successful hunt
if i get hits
and im tracking you
which is part of the point of bleed
you should just be able to log?
maybe 2 minutes
Imagine not being able to log out of an online game bc a group of Utah players want to be able to grief everyone on the server
adding 4 mins is a long ass time
I do agree that mostly what true and his group suggest is over the top
but i think there could be more countermeasures against combat logging
without breaking the game
Again, "combat-logging" means you're either biting off more than you can chew, or the guy just feels like losing his dino today. Because again, AI can EASILY fill you up.
do you play mid tiers
to clarify
hunting only ai is dumb
and bad
"Combat logging" is when you alt + F4 out of the game and it logs you out immediately
which btw
my allo pack is not gonna make it off just ai
hasn't been a thing in months
