#general-feedback-discussion

1 messages · Page 410 of 1

barren zephyr
#

Yeah, I've been saying if 2 dinos are similar weight/speed why does 1 have physics applied while the other one seemingly breaks them?

agile whale
#

Fact is they can still hurt you significantly if you aren't careful

serene hull
#

Only attack that is worth mentioning would be Paras kick and thats a skillshot against a blitzing Carno

agile whale
#

Ok, consider the para's speed. I'm unfamiliar with it vs. the carno, how close do they match up in a straight line and who wins?

serene hull
#

Carno by a long shot lol

#

Its the fastest Dino in the game only rivaled by a ambushing Utah

north dew
#

If a para can kill a Allo it damn well has no excuse to not kill a Carno

serene hull
#

And it has the stamina to chase Maias and Paras for miles

north dew
#

Which makes me wonder if para needs a rebalance

serene hull
#

If anything it needs to be better at fending off bleeders

barren zephyr
#

'Bait people into your box

north dew
#

I survived one week in real life as a Carno hunted down a para and managed to kill it then its Friend came behind me and hit me so I turned around and attacked it but it got be in the head and killed me

agile whale
#

Mhm, now put the carno behind the para, and have it follow right on its heals. I believe that the para is slightly larger if not the same size as the carno. If the para makes a sharp right, unless the carno stops running entirely and alt-turns, which I don't even know if it can with the whole you can't use alt-turn while moving combined with carno's momentum, then as long as the para basically keeps running in circles chasing the carno and smacking at it, the carno is going to have a bad time.

#

heels*

#

Now if the para is a bad player

serene hull
#

Para is way larger than Carno isnt it

agile whale
#

that's a different story

#

I've never run into them side-by-side really ¯_(ツ)_/¯

north dew
#

I didnt alt turn 😄

serene hull
#

Yeah it is

north dew
#

Carno and para are roughly the same size but i think para is a bit bigger

agile whale
#

Alrighty, then as a larger creature, it should have a harder time turning, even if it is a bit slower than the carno, at full sprint.

#

not necessarily harder than the carno

#

but it shouldn't be able to out-turn the carno by a long shot

barren zephyr
#

The're also the fact that if it wants to get the carno off it's ass (If the carno is right up in its rear) it can stop and use its box attack. Carno's turn + momentum will screw it in 2 ways. It will walk right into it because of momentum and due to it's re acceleration time it could get hit twice. 2 its turn wont allow it to make a sharp turn and avoid it @agile whale

north dew
#

My time playing as a Para i found that para was smooth to play as even smoother then carno

#

which made me a bit confused because i love carno

agile whale
#

probably because it's slower

serene hull
#

Just why. Only attack it can deliver while running is its headbutt which is not worth mentioning and it needs to stop for its kick attack. So turn radius really doesn't matter here except for making it easier for the Carno

agile whale
#

ok, so ignoring sharp turn, I've never played as either and don't want to, if its turn is still sharper than the carnos at all, it could get behind the carno if it wanted.

barren zephyr
#

Momentum is what matters

serene hull
#

yeah but carno will just hit the boost button

barren zephyr
#

Even trike has it and its far slower

#

But it's also heavy af

serene hull
#

no way para is going to assride a carno lol

agile whale
#

They are the first two tests. If I'm not mistaken everything is supposed to be getting momentum at some point

#

I bet it can if it wanted to.

serene hull
#

No because Carno will just dart away

#

You dont seem to realize just how much faster it is

agile whale
#

I know carno is fast compared to para

#

I main utah

#

and comparing the speeds of those two to that

#

carno is far superior

#

But most carno players don't use that speed to their advantage

#

At least not eh ones I've run into

serene hull
#

lol

#

I mean what else could you do as a carno haha

jovial arch
#

I mean

#

if you abuse z key

#

you can get some pretty nasty turning out of carno

agile whale
#

I am never lucky enough to run into a carno player that actually knows what they're doing. Half the time they let themselves get bitten several times before they realize "oh shit I'm losing" and then they take off into the trees or whatever

jovial arch
#

it's not actually very useful in a pack hunt

#

but oh man

#

vs small tiers

#

it's fucking nasty

agile whale
#

I've never seen one use the trot key well

#

they'll try

jovial arch
#

you want a demo?

agile whale
#

Nah I know that switching speeds is a dangerous game to go along with, I'm just mentioning that I've never really run into players that know how to use it.

serene hull
#

I'm still hoping for Carno to get its charge attack tho

#

More damage at full sprint would make sense and I could get behind that

barren zephyr
#

I don't exactly use the Z method but I also don't continuously sprint like I've seen some players. I have the walk turn by default that way when I let go of shift key I can get the tightest turn and then align myself not to where the (say utah) is but to where I think he will run/turn to and try to compensate for the bad turn that way. So far its worked 100% for me when hunting Gallis, Utahs, and dryos but it takes a while

jovial arch
#

i mean

#

obviously you can demo this pretty easily in dm

#

utahs and dilos get absolutely railed in dm

#

unless the carno is just kinda clueless

#

what tends to catch carno is the terrain

serene hull
#

trash utahs and dilos that is

jovial arch
#

bruh

#

hop on dm

#

pick a dm

serene hull
#

nah i got to go to work soon its morning here haha

jovial arch
#

ok

serene hull
#

sure you probably going to trash me but I almost never play utah or dilo thats why lol

jovial arch
#

ok

#

fair enough

#

you would need to get a small tier main to properly test it

#

you are correct

#

but if you abuse Z key you can do some nasty stuff

#

it instantly puts you into walk turn

serene hull
#

yeah i know I play Carno a lot

jovial arch
#

usually it's the terrain that does you in

serene hull
#

But still a equally skilled Utah or Dilo will always outjuke you

jovial arch
#

eh

#

i wouldn't really say so

#

if they can get around some rocks or trees

#

and make some good turns

#

and get into some rougher terrain

#

they can throw you

serene hull
#

yeah terrain plays a big part in that

jovial arch
#

but in straight up open ground

#

with nothing around at all

#

a carno will make short work of a utah or dilo if they're good

#

that's just extremely rare

#

in the actual game

serene hull
#

they got to have good stamina management as well thats for sure

#

but see thats what i would say is perfectly balanced

jovial arch
#

yes

serene hull
#

carno is the king of the open

jovial arch
#

i actually completely agree

#

wait a minute

#

@barren zephyr

#

a para or a maia cannot juke a carno

#

not in a million years

#

if a para or a maia jukes a carno

#

something extremely strange is happening

#

honestly

#

even with terrain

#

the only reason dilo can juke carno

#

is cause of ambush

#

same with Utah

#

but Dilo a lot moreso

#

Maia's hitbox is considerably bigger than Dilo

#

and makes juking much, much, much harder

warped harbor
#

@tacit nimbus care to elaborate what even makes you say that?

#

Like, what experience have you had that makes you think apexes need a buff this badly?

tacit nimbus
#

Well basically whenever I have played a giga for example, I feel so underpowered and the reason why? Well it's because it does not matter if am a young adult or a sub either way iam gonna get killed by ceratos, dilos or whatever.
I played earlier today as a sub giga and a friend played a young adult giga, we got attacked by a cerato and we did not even stand a chance, I have tried attacking a lot of dinos yet it seems like it does not matter how I attack they always seem to be able to kill me no matter what.
And an other time I played a sub rex. Got on the second bleed screen after getting attacked ones by a dilo.
And that's the thing, because it takes such a long time to grow up as a giga/rex almost all creatures can kill us up until the point that you are fully grown.
Am sorry for not providing enough information before and I apologize if I write bad English
@warped harbor

warped harbor
#

Do you and your friend know about alt turning?

#

Because a cerato definitely can't kill an adult giga

#

Also, since apexes are pretty strong, they need to be hard to grow

#

If they were always strong from the beginning there would be no way to stop them from growing

tacit nimbus
#

We do know about alt turn yes but I did not even get the time to use it before the adult died and I tried running away.
And am not complaining about the growth time but iam complaining about the fact that even tho they are a sub they can't take much of a beating before dieing.
And I understand that they can't be to strong from the beginning but since they are a apex should they not stand on top of the food chain even a bit earlier on?

compact coyote
#

i dont get why you guys downvoted wyns suggestion, it seems to make sense

waxen elk
#

Apexes should be a reward, no wonder they start out weak

barren zephyr
#

rn the problem is

#

with the emount of food their is and how herbies work

#

its ridiculous to hunt

#

as most herbies are in mega herds or are way to fast for the giga/rex to catch

#

so they kill eachother untill all but one is left

#

then he starves

verbal acorn
#

You can’t include alt-turn as a combat option when considering tactics or balance since the majority of servers have it disabled...and the few servers with are so few and low on population that the mention and consideration of alt-turn is purely academic and without any practical real world significance.

#

I do agree that Apexes need to have more resiliency when not full grown. They are push overs(literally) who’s heavy investment during a highly vulnerable maturation period is only punctuated by the sick joke of high hunger, short starvation and inadequate AI, AI types/sizes and player(especially herbivore) population on servers.

brisk mesa
#

Lol.

#

You definetly can.

#

Official servers are the only ones that matter, period, end of story.

#

Doesn't matter that private servers disable it.

#

200 players, generally at any given time, are in two full official servers on dev branch.

#

Alt turn most certainly has a practical real world significance.

#

As for the conception that herbivores are an issue

#

It's really bizarre don't you think?

#

For a long time herbivores were not on the menu, it was always other predators, juvies, etc.

#

And yet for some reason, now that herbivores exist and band together, it's like everyone has forgotten that predators all make perfectly viable prey.

#

They see herbivores and forget that a Dilo, Utah, Allo, Carno, Cerato... all are perfect choice cuts.

#

Juvi Gigas are an entire banquet, for crying out loud.

#

Prowl the forest lines near spawn points, you are sure to stumble upon hapless prey.

#

Stalk the herds, pick off the AI spawning around them.

barren zephyr
#

you mean packs, right? Ai spawns where there's the most carnivores, not herbivores

verbal acorn
#

Herbivores seem to contribute to AI spawns...if a carnivore is present.

#

Official servers are just carnivorous mosh-pits...they aren’t immersive at all for me.

barren zephyr
#

well, as far as I'm concerned, there's no minimalistic community server is as good as the Official servers
most (if not all) have alt turn disabled and/or have overly complicated "rules" that shouldn't even exist

The only issue with the Dev servers are only the kind of players you meet there, for a lot of reason i'm not gonna list here

verbal acorn
#

“The Bio Isle” is the only (semi)Realism server I’ve found with alt-turn enabled. And it tends to have a descent population. I’d play Nycta more if it had alt-turn and that’s only after AI gets fleshed out in development.

#

I personal like the rules. Makes it more immersive and intuitive...less griefing and exploiting

barren zephyr
#

I only see people discussing the rules more than actually playing the game, but that's your preference

feral wedge
#

Mixed packing against dev branch rules
Ey yeah you guys should make it even easier

#

😒

verbal acorn
#

I think there are a lot of people burned out and waiting for additional content to be developed in order to flesh out the Realism experience.

I know I find myself being disenchanted with playing under the current level of content...it’s not the rules of the Realism Servers, it’s the disappointment that it’s not as complete of an experience as we’d like...so players get on less...but lurk around waiting for patches and content in hopes of achieving Jurassic Nirvana.

brisk mesa
#

The Isle isn't aiming to be a realism experience.

#

It's not a complete experience because the game's direction does not line up with your expectations.

verbal acorn
#

But it’s also being designed for modding...so it can be exactly that for those of us who so desire

brisk mesa
#

The game isn't being designed for modding as it stands.

#

It's not high in the priorities, and the experience isnt being built like Conan or Ark, games welcoming modding from the get-go.

#

Eventually modding will return.

#

But the game's direction is not aiming to be a realism one.

#

Hyper strains, messed up beings that cannibalize, mercenaries, trees that eat living things.

#

There are burned out people, but they are those who bought something without actually reading the store page.

verbal acorn
#

It certainly seems private servers are provided the flexibility to make of the experience what they want

brisk mesa
#

They are currently not provided the flexibility or tools to do so?

#

Can you customize the Survival roster? Change growth times? Change food decay? Make custom skins, maps, stats? Add new playables?

mighty girder
#

@brisk mesa Why you getting so defensive lmfao

brisk mesa
#

Hm?

mighty girder
#

Its like you're arguing/defending a point when cocoa didnt even say the game was meant to be realistic

#

Its still a unique and fun way to play the game, even if atm it isnt really possible

#

And like Cocoa said, its gonna be back when mods come back which they are guaranteed to, just a matter of when, there's no reason to go and attack someone over literally just stating such an open opinion man

brisk mesa
#

I'm not attacking Cocoa's character, now am I? It's a debate.

#

They are making assertions which are not accurate.

#

"cocoajinToday at 1:50 PM
It certainly seems private servers are provided the flexibility to make of the experience what they want"
^^^^I wish that statement was true, but it's not grounded in current reality.

barren zephyr
#

the reason mods arnt working rn is cause devkit got yeeted

brisk mesa
#

He claimed Alt-Turn is not a relevant thing to bring up if someone gets obliterated as a Subadult apex.

#

That, is not true.

barren zephyr
#

w h a t

#

no thats not how it works

brisk mesa
#

Servers that disable this create their own problems.

barren zephyr
#

even if you think alturn takes no skill it doesnt remove it from the game

#

altturn was implimented for anti assriding iirc

#

that and ledge viewing possibly

brisk mesa
#

Stat adjustments are not needed when a problem only exists on private servers that disable a specific mechanic.

verbal acorn
#

But because so many servers disable it, we need to consider other balancing mechanics outside of alt-turn

barren zephyr
#

which is in the game in order to balance

brisk mesa
#

Those servers are shooting themselves in the foot.

barren zephyr
#

yea

#

the game is design in the current moment

#

for alt turn to be in

#

in order to help fight against assriding

verbal acorn
#

Balance based on an optional feature isn’t balanced...you can’t have a check & balance that you can short-circuit. So we need to discuss and implement balance that is hard wired in

brisk mesa
#

then make Alt-turn hard coded enforced and not a server option

#

:)

barren zephyr
#

🤔

#

wow

#

i never thought of that

brisk mesa
#

Imagine a town where rubber is suddenly outlawed, so no tires exist for cars. How are people going to carry all their stuff from one end of town? Still need cars to hold all the crap right?

Suddenly, people need to turn the streets to giant convator belts to get around. Escalators uphill, to move their wheel-less cars.

Horse ranches crop up for those who only go for light shopping trips.

Carriage services open up as common transport to replace buses.

Wooden wheels start being made to replace the tires.

#

The next town over has to do none of this, because they didnt outlaw rubber.

verbal acorn
#

But they didn’t when they could have...so Im looking forward and operating under the assumption it will remain optional and any strategies/tactics and balancing mechanics have to assume alt-turn isn’t available

brisk mesa
#

In that example, would you ask the county where both of the towns are in to absolutely require these infrastructures be designed to acomodate a problem they created?

#

It was left optional due to community outcry from those who didnt like it lacked animations, and hurt their 'immersion'. Their loss. If you wanna outlaw rubber, be my guest. But the county doesn't need to support your decision

#

It's like the mixpacking suggestion. Private servers allow it, Dev ones prohibit it.

#

Dev, i;e, official servers, deem mixpacking bad. So why would the devs add features to embrace that?

verbal acorn
#

Because they would add more depth to the gameplay and provide multiple pathways for balance...so you can’t simply short-circuit one mechanic to throw out balance.

brisk mesa
#

It,s... a problem of your own creation

#

You want extra work to go into the game

#

To remedy an issue that only exists when a server creates it

#

and can be turned off with a box being re-checked.

#

Officials are all that matters.

#

It's not worth the time and money to make the game balanced with situations that do not otherwise occur in mind.

verbal acorn
#

Yes, I want layers of balance...even a layer that considers the self-induced imbalance that devs are complicit in creating by making alt-turn optional. The problems caused by alt-turn as an option is proof that balance must be multi-layered to buffer balance for any number of expected and unexpected exploits.

normal fern
#

For now Alt turn is an intentional part of the game balance. If you willingly play on a server with alt turn disabled you need to be able to accept the consequences of that decision

uneven sluice
#

alt turn will receive proper animations so it looks more natural

verbal acorn
#

Or I can campaign for content to further flesh out balance and gameplay features that reduces the inbalance create by deactivating alt-turn on the servers I play on.

#

But in addition to a more realistic looking alt-turn, Alt-turn can be render less essential by prioritizing combat features that include other aspects and parts of dino body as viable combat tools. As primary damage dealing tools or primary deterrents.

#

We need tails for stunning and status effects. Trampling, body tackles, etc. Such features could allow dinos without alt-turn the time and means to turn and face an attacker.

barren zephyr
#

Alt turn is in base game servers like official dev servers

#

and as such those are the only servers that matter when referring to balance

#

if I were to remove the option to rest on my server, but official servers still have that option, then my feedback about stamina regen is a lot less valid

#

since it is an implemented and intended mechanic, why would you rule it out when considering balance

#

Also a lot of the things you mentioned either don't work or are coming anyways like collision and locational damge

verbal acorn
#

I don’t consider it until I see it...

lament thorn
#

@jade schooner im pretty sure in the past the devs showed off different swim animations for them the current ones are basically just place holders

jade schooner
#

Oh, I wasn't aware of that, thanks ❤

barren zephyr
#

I don't remember seeing any Sucho swimming animations. Like at all

#

Pretty sure those animations were austro

stoic wing
#

i mean there's the sucho teaser image

barren zephyr
#

If it was a gif, yee. Just an image

stoic wing
#

yah but we can atleast see it in the water : P

#

briefly

#

i cant really remember the image

#

so yeh

barren zephyr
#

Can only tell so much from an image sadly. But seeing it sizing up a dibble tho

#

👀

#

Good eatin

stoic wing
#

diablo gonna get vored

hexed ermine
#

tbh humans don't even need to be added into the game. People only wanna play as dinosaurs 😛

stoic wing
#

what a load of bs

hexed ermine
#

what? Would you rather play as a boring human (Whom you already are on a daily bases) When you could play as a cool dinosaur?

next nexus
#

human

jovial skiff
#

u mean to be a bad ass with a gun and ride down with a Utahraptor pack?

#

Its a JW reference

next nexus
#

I think a lot of people are forgetting that playing as a human and seeing and fighting the dinosaurs makes the dinosaurs themselves like 10x cooler. We often forget how big these creatures we're playing as are when all we have for comparison is other, giant dinosaurs.

Humans will, imo, always be more interesting from a gameplay standpoint than dinosaurs ever will be. Humans (mercs and tribals) by nature can do so much more than dinosaurs, manipulate the environment, craft weapons and equipment, drive vehicles, 'tame' dinosaurs, build structures, etc. While dinosaurs gameplay will forever be limited to - get water, get food, don't die.

warped harbor
#

Humans are simpler to make and at the same time have way more features that can be implemented into their gameplay

#

Besides it will be REALLY interesting to see

#

We have always played this game with only dinosaurs in mind

#

Only worrying about other dinosaurs and getting strategies to deal with only them

umbral prairie
#

I am waiting for humans, but I think it is hard to balance them and not lose the fun in their gameplay

#

because no guns is lame

warped harbor
#

Yeah the "ranged" factor here will be something completely new

umbral prairie
#

but guns, even with very limited ammo, can wreck a 6 hour rex in a second

warped harbor
#

No other thing can deal damage from a distance

next nexus
#

I think the timers of the dinosaurs should be looked at once humans get added, 6 hours of growth on a rex vs 6 hours of potential human gameplay where even if i died 5 times in a row but on the 6th life i found a shitty gun/ crafted basic bow and arrows, I'd still have felt like i've accomplished more than i have with the rex hiding in the bush eating AI gameplay I would have otherwise had to endure

#

plus AI predators will make life overall more difficult and risky without the need to inflate the growth time because the game atm is such a cake walk otherwise

#

idk, we'll see

stoic wing
#

dilo does not need a jump

#

even if its a small one

#

it wouldnt be useful

#

would also look wierd

thorny lynx
#

You make dilo jump, it will break its leg lmfao

agile whale
#

If I'm not mistaken Dondi said something in a stream about currents pushing around smaller dinos being a possibility, so I think that's already being looked into to an extent

thorny lynx
#

Ah, cool. Some rivers just feel a bit too shallow and narrow.

oblique crown
#

How would it not be useful?

#

@stoic wing

#

@thorny lynx Dilo can handle some decent falls though.

thorny lynx
#

Feels like you could trip over a rock and break your leg as a dilo

leaden night
#

Yeet

#

Dilo handles falls poorly

thorny lynx
#

Yeah, it can survive some nasty ass falls, but it cannot handle short falls, either.

#

Juvie dilo can, tho

#

Juvie dilo can jump off the devtest diving board and swim away like nothing happened

leaden night
#

Broken Dilo legs are basically ambient noises on Thenyaw

oblique crown
#

Really? I fall from like 10+ feet and never break anything.

thorny lynx
#

Juvie dilos have insane fall resistance

oblique crown
#

As for the usefulness jumping out from being stuck is one, dilos are small and easily fall in cracks. other usefulness is rock climbing.

thorny lynx
#

Old rex model is busted and old Trike model is broken.

vestal rune
#

@agile oak no

#

we had one in the past

#

it was the fucking worst

#

be glad it's over

coarse shell
#

wait wat

#

we did?

agile whale
#

We have had a few rex models, yes

#

we've also had a few utah models

coarse shell
#

im talking about the meme channel thing

agile whale
#

O

torn thistle
#

In the old discord, yes.

#

And then it got deleted like 2 weeks later

vestal rune
#

Memories of the dondiddler still haunt me dondiSucc

jovial skiff
#

@brisk mulch its kick is stationary and Im not sure your exaggerating that one shot thing but I think it takes at least 2-3 kicks to kill a Cerato (as of now). parasaurolophus shouldn't be really be a thing that you should hunt as a lone Cerato. Parasaurolophus should be able to run from apexes but fight "smaller" carnivores.

brisk mulch
#

I wasnt directly hunting was the thing. A small dino was taunting me so I killed it to eat then it ran up to me. It probably was a two shot but the first one got my screen really red. Maybe it does make sense but I wouldnt expect their forearms to be so strong

sullen dagger
#

Ok so, as it stands right now the Puerta can only do its back kick with one leg if I'm not mistaken. Perhaps one day we could have it so that it kicks with either leg depending on which direction the camera is facing? Or anything really that allows using both back legs would be nice.

violet magnet
#

have the kicks keybound to the right and left clicks and the stomp/tailwhip could be keybound to the spacebar

#

like it is on stego and anky

brisk mesa
#

No need for kicks with trample lol.

#

Likewise for a stomp.

#

All that is needed is a tailwhip...

#

A Brachi (the lad replacing Pue like a Synth) is gonna be plenty huge to deliver instant death to anything walking under it.

#

So no need for a kick ;)

vestal rune
#

I still think a kick could be useful for extra range lol

normal fern
#

By the time you execute a kick you would have alrdeady trampled whatever it is you tried to kick by running at them and trampling them

vestal rune
#

@raven herald how do you stop more then a certain amount of trikes from grouping up? Once stress/affinity is in this'll be possible but as of now there's no way

raven herald
#

well ye, but i like how before carnis were the problem and now herbis are

split notch
#

The pendulum swings around a lot

jovial arch
#

Well

#

@raven herald

#

Is right

#

It is a problem

#

It’s just not really a problem for the reason he said, it’s mostly a problem because there’s literally nothing in the game that’s capable of hunting that

raven herald
#

yep

jovial arch
#

And that is gamebreaking

#

When there’s nothing that can hunt you

#

Literally

#

Fullstop nothing legally allowed in the game can hunt you

#

That’s a problem, especially since food and water aren’t problems either

#

There’s no threat to their survival and the game mode is quite literally survival

#

Right now I’d imagine an adult trikes no1 killer is suicide

vestal rune
#

ye, it was rather silly that they'd remove the thing that gave rex most of its damage and not give it any form of buff

umbral prairie
#

@barren zephyr I think that's already planned

barren zephyr
#

ok

#

i was just showcasing my idea on how it could be.

umbral prairie
#

It is a good idea

#

that's why they wanna add it

brisk mesa
#

@lone crypt You basically just described the strains and what their actual weakneses are, atleast for the Hyper and Neuro.
Now I do think that is an interesting take on Magnas.

#

Stealthy Brute is a really interesting way at looking at them, ngl

brisk mulch
#

@static compass I like the idea of maybe pack alpha bonus'. Except unlike modern mammels it seems dinosaur packs may have been female dominated so the female would get the alpha boost

lone crypt
#

Yeah well I couldn’t just describe one and then leave out the rest @brisk mesa lol

vestal rune
#

if there were to be an alpha bonus it would be attainable by both males and females, otherwise everyone would just pick the gender able to be alpha

#

also I don't think we know too much about that sort of behaviour...

lone crypt
#

I honestly don’t like the idea of “alphas” unless it’s specific to certain dinosaurs

#

I don’t wanna have alpha rexes because people who want to play solo might be weaker simply because they don’t wanna play together

#

I could understand trikes, gali’s, Utah’s, and a few others

#

But not the majority

vestal rune
#

no way rexes would have alphas lol

brisk mulch
#

Of course. It should be restricted to pack hunters

barren zephyr
#

aha @brisk mesa you fool

#

my infection has spread

#

more peoepl want faster dilo

lone crypt
#

no

#

dear god no

#

not now

#

maybe when the rumored venom update comes out, and depending on how it works

#

but as of now, absolutely NO buffs for dilo

barren zephyr
#

it gets outsped by para

#

para 1-2 shots it

#

and doesnt even need to eat it

#

it just kills it for fun

jovial skiff
#

can Para even hit its head on Dilo while running?

barren zephyr
#

yes

coarse shell
#

@lone crypt giga doesnt need to be nerfed

#

no 1 saw that

barren zephyr
#

w h a t

#

rn the apexes of survival have 1 gameplay loops

#

attempt to grow up

#

die

#

wait their is 2

#

attepmt to grow up

#

live

#

then kill eachother due to the herbies either being in massive herds or to fast

#

untill all the apexes die

brisk mulch
#

Or an aggro trike

tawny dust
#

@lone crypt ok but why does giga need a nerf? you didn't say why.

#

if anything you pointed out how apex gameplay is kinda bad atm

#

something that will not be fixed with any nerfs or buffs

coarse shell
#

buff every other non apex creature's speed. simple

#

thats why giga is considered op rn

#

it can catch a lot of shit

tawny dust
#

re do speed

#

someone made a speed suggesting a few weeks ago

#

it would fit good

lone crypt
#

@tawny dust its fast, can turn faster than a rex, has severe bleed, and is pretty strong throughout all stages of its life reletive to its size.

#

Not even rexes are like that, the only rex that is truly something to reckon with is an adult

#

juvies and subs are fairly weak because of their lower stats and shit turn radius

coarse shell
#

bro

#

just about everything shits on a sub giga

#

juvie gigas have no speed

#

and they stick out

#

juvie rexes are nimble and fast

#

sub rexes are also fast

lone crypt
#

Yeah okay that’s true

coarse shell
#

rex isnt viable rn, giga is just really good at what its supposed to do

#

be fast

#

be bleeding things out

lone crypt
#

be doing what allo was supposed to do

coarse shell
#

allo is a generalist

#

the problem is things getting away from giga

lone crypt
#

Gigas can run almost as fast as allos

#

There’s only a 1 km difference

coarse shell
#

thats why i said give non apex dinos a speed buff

#

and everything else stays put

#

besides rex

lone crypt
#

Yeah, but then they’re too strong

#

I agree that they could use an ambush boost tho

coarse shell
#

how is giving almost everything a speed buff making them stronger

#

it'll be the same thing as before the speed buff

#

just faster dinos

lone crypt
#

Sorry I read that wrong

coarse shell
#

oh aight

#

rex is supposed to be getting a speed buff anyways

lone crypt
#

Anyone else notice how rex tails right behind their legs are glitchy

#

Like the model’s tail compresses in on itself

#

When viewed from above

still temple
#

Isn’t magna not a strain

agile whale
#

Well, magna is something made to combat at least the hypo strain as far as we know. It's supposed to be a much more efficient version of the hypo

#

or something close anyways

#

what we theorize is that the magna is supposed to combat all 3 strains, since nothing else has been shown to really negate the other two, and I believe that it's been said that the magna and hypo are opposites, one being all powerful, the other being less but has actual survivability

#

so I don't think anything has officially been stated on that, but the magnas are either supposed to be able to handle all of the strains, or the hypo strain

barren zephyr
#

THE REAL PROBLEM

#

IS DILO BEIN TO SLOW

#

you cant rock paper scissor this

#

it isnt how

#

the game works

#

...

agile whale
#

I mean, there are ways you could

#

you could make it that way and make it a unique system

#

but I doubt that's how it will be handled

barren zephyr
#

yea

#

thats what i mean

violet magnet
#

"give everything a speed buff to counter giga being too fast"
..........wouldn't it be easier to just...slow giga down a little...?

barren zephyr
#

to have an enjoyable game you cant make it so you lose before combat even starts

#

also giga is fine

#

considereing the only thing it kills rn are allos and ceratos and rexes

violet magnet
#

*responding to earlier comments

barren zephyr
#

everything else is 2 damn fast anyway

#

or are in massive herds

#

so trying to pick one off is suicide

violet magnet
#

if gigas and rexes knew how to ambush they'd kill a lot more things

barren zephyr
#

i mean

violet magnet
#

hell

#

anything really

barren zephyr
#

i have never been caught off gaurd by a large creature in daylight

#

accept for once

violet magnet
#

*if anything knew how to ambush

barren zephyr
#

but that was bs

#

i know how to ambush as dilo but

#

you just dont get that fear factor

#

on thenyaw when night was pitch black and you had a massive dilo pack

#

yo all surrounded something

#

then 1 called

#

you could feel fear radiating from it

violet magnet
#

there are enough places for apexes to hide on thenyaw now tho

barren zephyr
#

i mean

#

i play v3 cause

#

frick thenyaw

violet magnet
#

there's tons of ambush spots there too

#

but all the apex players i've EVER seen except for like a handful just crouch up on something in plain sight or make a half hearted attempt to hide first but by then the thing you're hunting has already seen you anyway

#

or they just...3-roar at it from across a field

#

dilo's easier to ambush with because it's small and has the best nightvision, just ambush in, bite, run out of nightvision range, then ambush again

brisk mulch
#

I try to hide before an ambush. Then I 3 roar when I am just far enough away for them to realize whats happening

violet magnet
#

i don't 3-roar because it gives away my position and could give my prey a head start on getting away

#

frikkin' there was some realism server a while back that made you 3-roar before you hunted something and it was the dumbest shit-

barren zephyr
#

literally

#

the most worthless idea ever

#

id never do that fuck that rule

#

lmao

violet magnet
#

@formal orbit titanoboa is planned

formal orbit
#

Really?

ocean vortex
#

@formal orbit unfortunately it wont be here in a long while

barren zephyr
#

@ocean vortex ur super wrong

ocean vortex
#

not like it's going to come at lightspeed in a single month

barren zephyr
#

i mean ur suggestions

#

are both super wrong

ocean vortex
#

I never made a point to prove anything?

barren zephyr
#

adding sniff doesnt make everydino viable for survival

#

at all

#

half of them dont even have their own animations

#

and the other half need to be completely rebalanced

ocean vortex
#

thats what I mentioned already in the visual part of animations

barren zephyr
#

its not a visual issue

#

and ur dino wouldnt have any idea when its bleed would stop or when its bone would heal

ocean vortex
#

they already have broken bone animations...

barren zephyr
#

when did i saw anything saying the opposite

#

your first suggestions is wrong because they need to be rebalanced not jus a few new animations to make them viable

#

and your second suggestion is wrong because your asking for more things that arent really needed

#

the hud tells you when your bleed is gone

#

and your character screen tells u when ur bone break is over

ocean vortex
#

I know

#

but I was saying there could be a bar that indicates when the bone break is over

#

e.g. like how most dinos heal in 3 minutes, add a bar that serves as an icon for that passing time so you know when exactly it heals

#

I think you need to understand what ive typed again..

barren zephyr
#

how would ur dino know exactly when it heals

#

i understand what you said

#

everything they have done is to make the hud smaller and less in the way

#

and your asking for a bar/timer for something uneeded

#

if you know it takes about 3 minutes why do you need a stupid bar telling you it

ocean vortex
#

so I wouldnt have to reach for a timer just for it

#

also there's still a lot of dinos with quicker or longer bonebreak heals

barren zephyr
#

so again

#

how would your dino

#

know when the bone is healed

ocean vortex
#

it doesnt even need to be a bar

barren zephyr
#

its not like it getting progressively better

ocean vortex
#

it could just be healthier indications on the status

#

like limping -> injured -> healing, etc

barren zephyr
#

but it doesnt get progressively better

#

it just gets better

#

so sit down for 3 minutes

ocean vortex
#

ik it doesnt get progressively better

barren zephyr
#

and heal

#

the timer isnt needed

ocean vortex
#

im not new to the game dude

barren zephyr
#

cool

#

its not needed

#

in the slightest

ocean vortex
#

also

#

the bone timer wouldnt just be for me who knows the exact values

#

it could be good for new players too

brisk mulch
#

@indigo belfry I dont think they will be adding frills because it isn't really realistic. Dilo fossils dont have evidence of frills

barren zephyr
#

that doesnt mean shit

#

our spino is gonna be jp3 spino

brisk mulch
#

I dont think the JP spino had a square sail or short hind legs like the ingame model

barren zephyr
#

"is gonna be"

#

not "is currently"

brisk mulch
#

And where did you get this information?

barren zephyr
#

streams

brisk mulch
#

Doesn't say much

barren zephyr
#

sorry

#

dondi's stream

#

feel better

pulsar lake
#

Nerf giga dondiSquint dondiSquint dondiSquint
Do dilophosaures faster dondiSquint dondiSquint

brisk mulch
#

Just saying its from a stream doesn't show its gonna actually be ingame

pulsar lake
#

But yea, do limitation of trike

barren zephyr
#

well

#

seeing as dondi is the head developer

#

we have jp rex calls

#

jp raptor calls

#

and a jp looking raptor

#

i feel like it might be safe to assume hes not lying

brisk mulch
#

You know you could try and get a clip of him saying that to prove your point

barren zephyr
#

when he said he wants it to be a super predator

#

do i seem like the person who files all of his clips

brisk mulch
#

And also, the raptors and trex are accurate to what they actually looked like

barren zephyr
#

utah raptor

#

no feathers

brisk mulch
#

No but you may be the person who can support your claims

#

They said they are changing the species name

#

To be more accurate

barren zephyr
#

you caught me there

#

but i dont care to go look up a 15 second clip at 4am

#

because he doesnt want to lose the jp raptor

#

novaraptor

#

thats helps

#

much more accurate now

brisk mulch
#

The JP raptor is already accurate. I dont see why they would want to change it if they are going for accuracy

barren zephyr
#

"jp raptor"
"accurate"

brisk mulch
#

Besides the lack of feathers, its pretty good

#

Also, I know the Hypo Spino is pretty close to the JP spino. You sure he didn't mean that?

barren zephyr
#

i 100% didnt because they look 0% alike

brisk mulch
#

Alright. I dont think this is the place to be discussing this so we should probably stop there

ocean vortex
#

well im gonna have to disagree with that because hypo spino and jp3 spino are both monstrous

#

a lot more than the regular spino

brisk mulch
#

We should being that to #paleotalk

barren zephyr
#

nawh its look nothing alike other than standing on 2 legs

brisk mulch
#

Sorry @barren zephyr I found where the miscommunication came from. From what Im reading there are two planned spinos. An aquatic, and a terrestrial

barren zephyr
#

im pretty sure they threw the aquatic idea away

#

they are only going to the terrestrial

#

and no im still not gonna go look up the link

brisk mulch
#

They have spoken many times about fishing with the spino

barren zephyr
#

well it can still spino in water

#

but its not going to be the same aquatic spino

#

its gonna be more of a land dweller

brisk mulch
#

I guess only time will tell

#

Or a dev if they are watching :p

native nebula
#

@fair sable Group functionality should be fully working with the next update.

jade schooner
#

@brisk mulch there will be only one spino. In the past there was an idea of having a land dweller and an more aquatic one, but that idea has been scrapped. There’s been a lot of talking about how it will “be terrestrial”, but as evidence suggest, that’s still in a dark spot for us. Suchomimus will be a semiaquatic creature, which doesn’t take away the possibility of another fellow Spinosaurid to be the same, people in the community say that can’t happen because it’ll take away sucho’s niche.

My bets are on semi-aquatic/all terrain

brisk mulch
#

@jade schooner thank you for the clarification

verbal acorn
#

Favorites is a must

brisk mesa
#

Erm, the "Sandbox" dinos have the exact same mechanics, just lower decay rates.

#

It was balanced with the fact you didn't grow as said creature... rather needed to spend 20hrs reaching it.

#

I'm totally a-OK with Sandbox food needs, if we have Progression times for Growth, bc Sandbox dinos are balanced with Progression - the dead gamemode - in mind

#

Furthermore, the huge issue that stemmed from Progression food needs was AFK.

#

You could afford to do so.

viral creek
#

Having the ability to live longer without food would require a raise in growth times to prevent afk growing, and I'm sure we don't want that

brisk mesa
#

Yes, a tremendous increase...

#

A Trex was a 20hr investment.

#

And the hunger values were balanced to that.

coarse shell
#

@carmine kernel baby deinosuchus noises*

brisk mesa
#

Juvi Trex is what, 100min?

viral creek
#

No idea, I haven't progged to t-rex is a lonnggg time.

brisk mesa
#

If so, that's 24% of a Trex's overall growth of 7hrs.

#

24% of 1200minutes, or 20hrs, would be 288min, or 4hrs & 48min.

#

4hrs 48min as a motherfucking Juvi Trex,

#

can you imagine the agony of growing a Giga or Trike?

leaden night
#

Triceratops I sleep

#

Imagine growing as a Dibble

brisk mesa
#

Sub Giga for 39% of 20hrs, or 486minutes... 8hrs 6min

carmine kernel
#

@coarse shell that would work too, I just want some baby croc sounds ;w;

brisk mesa
#

8 HOURS AS A SUB GIGA

#

Kill me now

leaden night
#

Almost half your life is as a slow and pathetic juv

brisk mesa
#

Diablo didn't take long, actually.

#

Well relatively.

#

If we kept Diablo time, well...

#

He'd be roughly twice current.

#

Give or take.

leaden night
#

So almost 3 hours as a juv Dibble

#

Actually

#

A bit more

brisk mesa
#

Ok but...

#

1/6th of 1200min is 200min of Juvi Giga.

#

That's over 3hrs...

#

as the banana

leaden night
#

Juv Giga is more tolerable than juv Dibble

brisk mesa
#

No Juv Dibble can travel.

jovial arch
#

I dunno

leaden night
#

True

brisk mesa
#

He has that gooood stam

jovial arch
#

All my experiences as juvie Giga have been okay

brisk mesa
#

That would be 3hrs of sitting in one general area as a Juvi Giga

leaden night
#

But it still eats almost constantly

brisk mesa
#

Bah, your food needs would be cucked!

#

This is based on cocoa's notion of changing food demands.

leaden night
#

Ah yeah

brisk mesa
#

So I'd argue Juvi Giga is a more painful existence.

#

You become one with the banana

#

for 3hrs 20min

#

Remain motionless, like tree

jovial arch
#

Well

#

I don’t actually know how sandbox food works

#

So...

brisk mesa
#

No different, except times.

jovial arch
#

O

brisk mesa
#

So here's the context.

#

Reaching Utah took you, I think 5hrs.

#

To get the next boy up, either Bary who was 3hrs, or Allo who was 6...

#

You'd need to bring down a few kills before that point.

#

Given a Utah isn't exactly, well, strong...

#

It needed hunger that could allow it to travel around scavenging.

#

Or hunting smaller dinosaurs like Herrerasaurus, Austroraptor, Avaceratops etc

#

Pachycephalo... and the like.

#

That's why the hunger values are as such.

#

You weren't helpless at any stage of your progression, except as Taco and Oro.

#

Every other could at least move around better than every Juvi in Survival.

#

Most could fight to some extent.

jovial arch
#

Uh

#

Is this prog?

#

Ok

#

Yeah

#

I see the issue

brisk mesa
#

Sandbox dinos aren't sandbox dinos.

#

They are progression ones, just available there.

normal fern
#

I personally wouldn't mind if T rex as the maximum would take 20 or so hours to grow. But in return all lifestages would be made more viable and not just at 1.0 sub or 1.0 juvi. As well as fulfilling their own niche in the ecosystem instead of being mere obstacles to stop you from reaching adult.
As well as hunger taking longer to drain, so that you actually have more time to plan hunts and travel

Of course I could see how it wouldn't be very practical as well most people wouldn't want to sink that amount of time into this game

coarse shell
#

if the growth time was extended like that no one would play the game lol

#

who the fuck would spend 20 hours to grow a rex

barren zephyr
#

people who understand that being a apex shouldnt be easy

coarse shell
#

sorry if you have all the time in the world but the rest of us dont just to grow a rex in a dino game

#

¯_(ツ)_/¯

barren zephyr
#

and that apexs should be rare

#

who said you have to play 20 hours back to back

#

lmao

normal fern
#

I mean people did play progression despite its flaws

coarse shell
#

i didnt say that

barren zephyr
#

implying

coarse shell
#

7 hours on 2 separate days, even then you wouldnt reach adult lol

molten hull
#

are there any rumours that juvies will get decent camouflage skins? like they do in nature? it's really hard to grow up as Dibble juvie/sub when you look like a light bulb with pink dots...

normal fern
#

Anyway I'm saying 20 hours as an example. from 15 and up would probably end with a similar result

barren zephyr
#

around 12 to 16 would be perfect

verbal acorn
#

@brisk mesa So simply modify those features that allow for AFK growing. Make dino growth a factor of actions not time.

barren zephyr
#

@molten hull ya soon very soon

normal fern
#

Well I think a bigger map would be needed

#

Or less players and more Ai

molten hull
#

isn't V3 big enough?

verbal acorn
#

@brisk mesa Make dino growth about travel, finding food, etc.

violet magnet
#

v3 is big enough, but the problem is food

#

ai spawns are still messed up

molten hull
#

i mean on servers with 100 players max V3 feels ok but on servers with 150 players it gets really crowded around all watersources

violet magnet
#

and everybody spawns on the same beach, so all the nearby water sources are camped

verbal acorn
#

@brisk mesa So we have reasonable satiation time like in Sandbox, but minimal benefit to AFK growth by requiring growth be based on action and play. At best, AFK would only reduce hunger and water depletion

molten hull
#

i've spawned on many different places yesterday and still all nearbay watersources were occupied by carnis which led me to insta death...

#

nearby*

stoic wing
#

I feel like deino would balance this a bit

molten hull
#

XD

stoic wing
#

keeps people from fucking around

#

but then again it would probs eat you too

random knoll
#

"oh...rexes ...haning around my lake...well..guess ill have to..."

molten hull
#

i think rivers are good choice but maybe more plants around rivers are needed

random knoll
#

i have found a butt ton of plants around rivers

molten hull
#

but there are lots of places where you have to go out of hide and stand there like on a plate to drink from river

violet magnet
#

most rivers are kinda shallow tho

#

there's the one big, deep river that cuts through the middle of v3 but other than that...nah

molten hull
#

well i had problems only on 150 players server, when i was playing on 100max it seemd ok

barren zephyr
#

^

molten hull
#

any ETA on skins update? does "very soon" means a week or months?

random knoll
#

when its done .w.

molten hull
#

XD

#

i hate this answer

stoic wing
#

we all do

random knoll
#

well its the right answer LD

stoic wing
#

but you gotta roll with it

violet magnet
#

@lone crypt disabling ambient noise would give people an unfair advantage in that they could hear dinosaurs coming, and it would ruin a lot of ambushes. You could always turn down the volume in your settings tho?

#

and if hatchlings grew faster we would see a rash of dinos getting nested in just to grow faster

#

somebody grows a rex and then nests in all their friends and the friends take 6 and a half hours to grow instead of the usual 7, we'd see a lllloooot more rexes and gigas and trikes

molten hull
#

My only problem with sound is this thunderstorm sound that sounds like a stomping of a Big carnivore near me XD

#

how many ppl got heart attack because of it, that's a nasty joke devs ! XD

pearl yoke
#

I honestly think the thunder without rain is too common but that may just be me

brisk mesa
#

@verbal acorn Holy hell you ping'd me 3 times.

Now here's the simplest answer:
Those sandbox food needs were only balanced with the time investment in mind. They are, in the eyes of the devs, 💯 % unbalanced with short times. If a system was action based, it would still NEED to be taking roughly that long. Maybe able to shave off an hour, or two, or 3. Or, if you AFK, tack on a millennia.
The problem with making food values a cakewalk isn't AFK, I've told you before, it is massive packs forming with impunity and nothing to limit their growth. AFK growth could be really easy to stop, even with a time based system; if you are stationary, so crouched, resting, standing etc, when it happens to tick up, you do not gain growth, but still have your growth demands like hunger.

@normal fern
Fucking bless that. All of that.
@barren zephyr
Totally agree with everything you said, especially about apexes being rare, and yeah, 12 to 16hrs for larger dinosaurs is totally something that would be reasonable to expect if they were self-sufficient over their whole loves.

#

@brisk mulch Affinity is coming, just hang tight.

brisk mulch
#

I know about affinity I just wasnt sure if it would have consequences with it

brisk mesa
#

Oh yes. Affinity is mostly consequences XD

brisk mulch
#

Oh ok good

#

I like the RP aspect of this game lol

brisk mesa
#

Perseveres over multiple lifespans on a server...

#

And will absolutely shitfuck your hunger and thirst needs.

#

Eventually stat drops.

#

Good affinity only gives like, slight bonuses

#

A slap on the back.

brisk mulch
#

But also hypos 😉

brisk mesa
#

Bad affinity is like taking a buckshot to the ass

#

Nah

#

Strains are not obtained via affinity.

brisk mulch
#

Oh

#

I need to update where I get my info from lol

brisk mesa
#

If someone says how Hypers are gonna be obtained, they are a bad source.

#

The devs deliberately do not want them to be easily obtainable

#

Having even floated making them obtainable without saying so.

#

So someone might happen to become one.

brisk mulch
#

Ah ok

verbal acorn
#

Massive packs already form. They form to exploit AI spawn mechanics, they form for herbivore protection, they form to grief Apex carnivores.

brisk mesa
#

They'd be 10x worse.

#

A massive pack of Rexes is like 10.

#

I'm talking 30 easy.

#

If your previously proposed 'stats drop over time instead of dmg'

#

It would be even worse.

#

Because, making hunger last over an hour for apexes is one thing.

verbal acorn
#

I’m fine with extend maturation times to compensate for Sandbox hunger and thirst mechanics. I don’t see them just balanced for Progressive, I see it just more balanced period. Throw in whatever AFK deterrent you want and all of a sudden you have a much better Survival experience/existence that doesn’t change the current PvP risks, but at least removes the overly heavy handed nature of Survival’s starvation on a rapid timer

brisk mesa
#

Making them not die is another.

verbal acorn
#

Give Apex lifespans

brisk mesa
#

No.

#

There are many reasons why dying of old age

verbal acorn
#

Make them get old and die

brisk mesa
#

Is bad.

#

No, there was a thread proposing that idea.

verbal acorn
#

But dying in 30 mins to starvation is good?

brisk mesa
#

It depends. I find it less frustrating than if your dinosaur would die automatically.

verbal acorn
#

At least you force apex back into the high risk juvi stages again

#

Especially useful is juvi stages are extended

brisk mesa
#

Lifespans are just bad outright lol.

mental sleet
#

extended juvi stages rn is asking for trouble

brisk mesa
#

Multi, context: buffing the fuck out of them

mental sleet
#

oh please do

#

runs off

verbal acorn
#

Having your apex grow old and die could provide “credits” toward something

brisk mesa
#

Lol.

#

That's ridiculous, and here's a huge problem:

#

Players do not keep playing their dinos constantly.

#

They play an hour or two, and logout

#

It would do nothing to limit apex numbers.

#

Your food changes would result in packs of 20, but probably not 30, strong.

#

Your starvation mechanic changes could have a server entirely filled with Trexes

verbal acorn
#

Well then what’s the problem if they only one a few hours at a time?

brisk mesa
#

That's not fun is it?

#

You do realize how unfun that would be.

#

Starving?

#

Hey.

#

Atleast you can save yourself.

#

An expriation date would just make people form megapacks and be cancerous

#

bc they die anyways right?

verbal acorn
#

Servers are already carnivore heavy, with just tons of juvi Rexes because they starve anyway

brisk mesa
#

I've yet to see that on official servers lmao.

#

There arent fucking fields of dead juvi rexes

#

Also, Juvi Rexes do not break the ecosystem.

#

Adults do.

verbal acorn
#

I’ve seen that on every server I’ve been on. Carnivores easily 4 or 6 to 1 to herbs. Mainly small and medium adult carnivores feeding off of easy AI spawns and apex juvies.

brisk mesa
#

Are you on Official Dev servers?

#

There are a massive amount of herbivores.

#

Absolutely massive.

verbal acorn
#

I have been...left them because it was all carnivores

brisk mesa
#

When did you last play?

#

On an official dev server?

verbal acorn
#

A month ago

brisk mesa
#

I've been playing a lot.

#

Herbivores are at least as abundant atm.

#

On Thenyaw, it was like, 1 herbivore for every 7 Carnivores, at best.

verbal acorn
#

I’ve only been playing 2-3 months now,
I have over 450hrs of play in the time...I play a lot

brisk mesa
#

I have almost 600hrs, but it's spread out since March 2016

#

Majority of it on official servers.

verbal acorn
#

What server you play on? I’ll get on it tonight....after my wife gets off her dino

brisk mesa
#

Dev 4.

verbal acorn
#

Ok...I’ll eat you later ;p

#

Hold up...public release or beta?

brisk mesa
#

Public Dev Branch

verbal acorn
#

Ok...just checked, I have about 130hrs in just the last 2wks.

#

So maybe I’ve only been playing 2 months

#

But the last month as been almost exclusively Apex predator on Survival

brisk mesa
#

Yeah, that's substantially more than I have in the last 2 weeks, only 33hrs.

#

The only way 'sandbox hunger' works would be the following:
a) Every creature over their whole life cycle is buffed up to where they are, well, self sufficient, from beginning of a stage to the end, example, even a Juvi Trex could hunt down an adult Utah, not without risk, but it would be possible even below max growth.
b) Your overall growth time needs to be comparable to Progressions' to balance out the increased leniency with food. Don't expect to reach adults in 1 play session, except with a few dinosaurs like Dryosaurus (which could remain unchanged); a Utah is not the 1hr 40min investment it currently is, rather, more like a 4hr one, to get an idea.
c) A built-in means to stop AFK growth needs to be added, simplest being you stop growing at a standstill.

#

That would mean the hunger being so forgiving would not result in a swarm of apexes, but also make gameplay feel less grindy.

verbal acorn
#

I’m fine with all that...but I’m not convinced we need to buff everything. Juvi apexes should be at high risk to an adult Utah...though an adult Utah might need to find the risk vs reward against a juvi apex not worth it. I’d say that would suggest the only Apex juvi that needs a buff is the juvi Giga..make it turn better if it needs to be slow in order to differentiate it from the juvi Rex. I don’t want to see juvi apex untouchable...but they could use a bit more resilience and bite as later stage juvies...early stage juvies apex ought to be vulnerable and part of the lower food chain.

I feel the biggest boost juvi and sub-adult apex need is improved scavenging...allow them to detect gore and uneaten dead bodies/carcasses better. That would make for more movement, less AFKing and the use of cunning to navigate between meals.

Maybe even make some small percentage AI spawns be small carcasses that don’t offer lots of food.

verbal acorn
#

Those 130hrs might be exaggerated...Steam might have been counting a couple of days the game was running on the title screen on days I wanted to play, but didn’t get to it. But in general, I play a lot. I can play 30hrs in 3 days no problem.

grave bough
#

The only problem with negative consequences for "aggro herbivores" via affinity is that it sounds like it'd be punishing herbivores for killing out of defense.

#

I mean, I was playing as a gallie on Dev 4 last night, and I put down at least 5 juvies, both herbivores and carnivores, because they were signaling to me that they wanted to die and allowed me to assist (air-attacks, 4 calls, laying down and nodding while I kicked the air, etc.)

brisk mulch
#

To be fair, a gallie isnt a dino that should be killing anything

#

Killing in self defense can be controlled by monitoring the damage taken by a dino or pack

#

Then determining if the kill was an act of aggression or self defense. It's not flawless but it could work

grave bough
#

Disagree; even docile-appearing birds can do enough damage for the sake of defending themselves or their offspring. I've seen emus disembowel a large dog with a kick just because it got too close. Just because it pecks at bushes doesn't mean it's wholly incapable of defending itself.

jovial skiff
#

I mean

#

if Gallimimus could kill a utah pretty good

#

and its faster

#

thats gonna be a issue

#

I mean a full stationary kick sure

grave bough
#

Utah has a better jump, ambushing speed, and a bleed-inducing bite, so it's fairly even.

jovial skiff
#

Why fight with a utah?

#

when u can run the hell away

still temple
#

Galli 1 shoting humans wen

jade schooner
#

If I’m not wrong there was proof of buffalos killing lion cubs, because they know the future threat (I may be wrong)

leaden night
#

They do

grave bough
#

Even elephants do that.

brisk mulch
#

Yes but then you look at more docile herding animals like gazelle and deer, and while yes they can fight back, they should have the clear advantage in getting away very fast

sour tulip
#

who thinks dondi should add tarbosaurus

brisk mulch
#

A deer isnt going to kill a wolf as often as it will run away

#

Emu's are different as they are more territorial and bison are a very defensive animal and are built that way

wraith trout
#

@sour tulip Is that a joke or are you being serious?

sour tulip
#

both

wraith trout
feral wedge
#

@sour tulip No.

sour tulip
#

Cuddle-God yes

coarse shell
#

@lone crypt unneeded

#

if any juvie/sub dino needed a speed buff it'd be giga tbh

#

slow, cant fight for shit unless at the brink of 1.0

#

rex stages are the last thing that need it, it transitions from a nimble dino to a lumbering fat one

last remnant
#

No way! Giga would not need a speed buff

#

It would be super OP as a juvie. It’s damage plus it’s size gives it a huge advantage over other juvies. A speed increase would make it super Op as a juvie.

#

The only thing that makes giga somewhat hard to grow is it’s speed

coarse shell
#

i dont think u know how juvie dilo is the juvie killer rn

#

even if not significant juvie giga needs a small speed buff

last remnant
#

It would be OP

coarse shell
#

its stamina relative to its speed is ridiculous

last remnant
#

It would be 100% easy to become an apex then

coarse shell
#

lmao you're saying it's op like im asking for a +5mph increase in speed

#

maybe 1-2mph and im satisfied

leaden night
#

Juv Giga is rartedly slow

last remnant
#

It’s for a reason

leaden night
#

The reason isn't enough to justify making juv Giga's run barely faster than the trot

last remnant
#

I’m telling you that if they make it faster it’s going to be gigas everywhere.

leaden night
#

There already is

last remnant
#

XD

#

True

#

Sort of my point though

leaden night
#

Juv Giga is easy as shit to grow but the speed makes it that much unfun

#

Going anyway is pain

last remnant
#

I mean, yeah

#

You’re a huge juvie.

leaden night
#

That's not a good excuse

#

Look at Cerato

last remnant
#

Cerato is going to be getting smaller.

leaden night
#

Even then

last remnant
#

I just think it would be a mistake. That might only be me, and I’m ok with that.

leaden night
#

It really wouldn't

#

Just nerf it in other ways

last remnant
#

Like what?

leaden night
#

Make it shittier than it already is

#

Juv Dilo already facetanks it

#

Along with being shat on by juv rex and Utah

last remnant
#

I can see them decreasing it’s health slightly.

#

If they did that

leaden night
#

Also what does this have to do with anything

#

Wasn't this originally about rex

last remnant
#

Yes

#

Lol

#

A juvie Rex is sort of fine where it is. Although, the damage scale seems bizarre to me.

#

Imo

leaden night
#

If I were to change juv rex in anyway, it would just to give it 5 bleed heal

#

That's about it

#

Sub rex is also fine

last remnant
#

I would be fine that with change

leaden night
#

The only subs that need a bit of a change are sub Triceratops and sub Giga

#

Sub Giga needs to turn faster

#

And Sub Triceratops' stomp needs to actually be useful

#

It doesn't even do bleed iirc

coarse shell
#

sub trike stomp almost one shots a dilo so yeah

leaden night
#

It's still infinitely better to just gore spam though

#

Plus juv Para kick OHKOs Dilo and Utah

coarse shell
#

oh yeah i remember how powerful it is lel

#

from what i remember some guy in isle discussion some days ago complained about a juvie para running up and one shotting his trio of juvie allos in one kick

#

so that just goes to show

verbal acorn
#

Juvi and perhaps sub-adult Gigas need to turn faster and be tankier. Sub-adults need a stronger bite...It took 3 bites for my sub-adult Giga to kill a juvi Dilo.

jovial arch
#

Max sub Giga really isn’t that bad

#

Sub Giga has no mobility

#

And no bleed

#

That combo makes it pretty shit

#

The flat damage is honestly fine

#

The problem is that sub Giga isn’t good at doing anything

#

Whereas sub Rex is solid when it comes to catching and killing prey

serene hull
#

Problem isn't so much that sub-Giga can't hunt. It can. Its that it is easy prey for basically all adult carnivores including Utahs. Being slow and immobile is a pita, but it provides a nice change of pace once you reach adult. Its the same for Rex just the other way around. So assuming sub-Giga continues to be as slow and cumbersome as it is, it could make up for it if it were to deal respectable bleed so it can force opponents to retreat and heal giving it actual opportunities to escape.

violet magnet
#

sub giga could use a buff to its healing, for one thing

#

*bleed healing

serene hull
#

That is kind of pointless if a Carno can facetank it

#

Not that it wouldn't be an improvement tho

jade schooner
#

@ocean vortex strains aren't ready

ocean vortex
#

well they sniff, they bite, they run and can rest, they have amazing animations and fully fledged roars

#

I don't see why we at least wouldn't have a bit of playability with them on unofficial

viral creek
#

They're also buggy, unbalanced, some are still missing roars. The devs also haven't come up with a method to achive them yet, since they want them to be extremely difficult to achive.

Now is not the time for strains.

ocean vortex
#

what you mean some are missing roars

#

really

#

buggy though? I havent seen a strain bug out before

#

(also, screw unbalanced in sandbox. people play pue all the time in sandbox and just insta-smush people)

spiral pond
#

can you even play pue ?

#

also they are NOT ready

ocean vortex
#

they're still in sandbox

barren zephyr
#

pue isnt a survival dino yet so no reason to attempt to balance']

ocean vortex
#

they're still in sandbox

barren zephyr
#

sandbox isnt the official gamemode

viral creek
#

Hyper carno has no roars and hyper utah... well. Idek...where that is in development.

#

Also correct me if I'm wrong, but I'm pretty sure sandbox is being removed from the base game and remade into a mod in the far future

#

I'm not sure if some strains have gender skins/skins that are compatible with the skin system yet. But I could be wrong.

warped harbor
#

Sandbox is always going to be a normal gamemode according to the game's official description

dim umbra
#

Hypo Spino has no smoth runing animation

#

It is to OP and tramples anything, even Pues, to death

#

They are no where to be in the game right now

brisk mesa
#

Well, that idea got shot down immedietly

#

Just curious Dondi as to why it's inherently bad.

mental sleet
#

u got dondi-ed

languid ember
#

eh, give it time

brisk mesa
#

XD

languid ember
#

not the real dondi

mental sleet
#

no he actually got dondi-ed

brisk mesa
#

^

languid ember
#

left click and look at reactions, not the real dondi

#

nickname

brisk mesa
#

Ah

#

XD

#

I've never actually used that function before on Discord.

viral creek
#

I'm on mobile dondiFrown

brisk mesa
#

I'm curious captain as to why you think it's terrible

viral creek
#

Oof all the reactions died

brisk mesa
#

XD

frank stone
#

Are the Hyper Dinos just for dev or can I play them on my 'normal' server too? If its Possible can someone help me with the correct command for the database please?

umbral prairie
#

I think only for devs atm

#

but they are probably gonna be playable in the future

#

not the near future tho

frank stone
#

that's ok. I just got my first own server and try different things and I was looking forward to see the game play myself

violet magnet
#

@brisk mesa "Ambush windup time, so how long you spend crouching, could be = to its duration"
would this be with multipliers or just a flat "crouched for six seconds so ambush is now six seconds long"

barren zephyr
#

buff dilo speed

brisk mesa
#

Hm, that's not something I was decided on. The latter was my intention; each dinosaurs ambush duration would require they be crouched for said amount of time. But I don't see why you couldnt build shorter ambushes dondiThink

#

So maybe your Giga is already real close to an Allo and only needs like, 3 seconds, so you crouch and immediate ambush for just a lunge, basically.

barren zephyr
#

@brisk mesa hey how bout dilo has a ambush of 1000 seconds and a multiplier of 7

#

and it only needs like 2 seonds to charge

violet magnet
#

that'd be bad for those players who get into crouch as soon as they hear something and stay crouched for five minutes lol

brisk mesa
#

No it would cap.

#

Definetly.

#

Hell no to a 1min long ambushing Trex

#

I was saying you could do shorter

#

That's up for consideration.

#

But if a Giga's full ambush is 15 sec, he cant crouch for 45 and go fucking NYOOOM

#

That would be outright gamebreaking

normal fern
#

It would funny if it made a NYOOM sound though

jovial arch
#

uh

#

im pretty sure utah's ambush already is 3 seconds

#

or

#

it was the last time i tested it

#

like a month back

blazing charm
#

@formal orbit What purpose would there be to claiming land exactly?

#

I feel like a scent "claim" would just cause creatures to flat out avoid certain areas, which could be benefecial if whatever leaves is a threat. But that could also chase away potential prey.

#

Atleast, if I am understanding your suggestion that is.

static compass
#

it could possibly used for same species only, since irl wolves leave piss everywhere but they still eat @blazing charm i thinkdondiThink

blazing charm
#

Hmm, maybe?

#

I hoonestly can't say I'm quite opposed to that, actually.

#

I know there was some mention of leaving scratch marks on trees and what not, could tie it into that.

#

It's so hard to tell at the moment, what scent will be like further into development.

formal orbit
#

I mean only predators

#

For rivalry battles

#

And all that sort of thing

blazing charm
#

Honestly, if I were playing the game right now and had access to this feature, I'm honestly not sure if I'd use it.

#

Like, I could just mark my turf and scare away anything small, or I could be sneaky and just ambush them.

#

Maybe if there were some passive abilties with owning a plot of territory, maybe something tied with the Affinity system, I'm not sure what other incentive there would be to use this other than just roleplaying.

#

I'm not trying to shit on this, by the way. I think you're onto something that could be really neat. We just gotta add a bit more onto it.

blazing charm
#

@echo marsh Unless this has changed, but if i recall the plan for albinism is to have it be tied to cannibalism.

next nexus
#

@barren zephyr very very very unlikely

#

the chance of a console release is so slim its transparent

barren zephyr
#

but i mean

#

its possible?

#

i mean i guess

#

but chances

#

.000000000000000001%

next nexus
#

possible yes, but worth the time money and effort? absolutely not

barren zephyr
#

I think alot of ps4 players would buy it for 70$

#

But ye probably not

#

no way in hell would

#

people buy it for

#

70$

#

esp in its current

#

form

#

now im not saying its a bad game its

#

just content starved

#

I would :(

#

dont waste your money

#

the game's worth money but not $79

#

No i would Play that game 24/7

#

e h

#

$70*

#

you would be surpised

#

and unless its cross platform

#

you would almost be certainly population starved