#general-feedback-discussion

1 messages · Page 409 of 1

arctic kiln
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Sounds like a tad bit of tampering was done

feral wedge
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That’s old rex damage

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Before the nerf

topaz epoch
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@steady copper There is no known sexual dimorphism in T. rex

barren zephyr
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bruh rex without bonebreak is dead

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it gets 1 bite on prey and it keeps it their

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otherwise prey runs away

valid flower
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its hit box is op

coarse shell
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its hit box isnt op its just broken lol

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all rex is to you is op

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giga is more op than rex considering it can kill like 90% of the survival roster

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cuz speed

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what giga hunts, rex cant get cuz its fat as fuk

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so yeah its in a shit spot rn. removing its bb would be awful

unborn quail
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The hit box was fixed last I recall on Dev branch

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And as it stands right now

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It needs it due to having such low damage without the Multiplier

barren zephyr
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Why does no one understand

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If u get caught by the biggest carnivore in the game its 100% ur fault

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Slow af if u get caught its ur fault

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Loud af

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Its no op its so shit rn

jovial arch
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👆

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I have never understood the whole Rex is op thing

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Who cares if it beats everything in combat if it can only catch 1 thing well?

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Like, it barely it needs to be within extremely close range to anything not trike to catch it in ambush

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Only a tad more than the length of its head away

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This is a survival game not a battle royale

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Honestly if it wasn’t for ai Rex would practically be unviable even with 10% max hp damage

steady cosmos
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it is overpowered in one way

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underpowered in another

valid flower
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Carnivores are everywhere

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90% of a server is filled with carnivores

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no shit your gonna get caught.

bold fjord
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i dont thin anky need legbreak

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think*

split notch
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What do you think the tail club was for?

bold fjord
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defending themselves

fast cipher
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@valid flower what server are you playing on? And what map?

bold fjord
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i understand rex having legbreak, but an herbi doesnt need it since he doesnt need to kill other dinos

fast cipher
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Has mr Jerry ever spent the time getting rex?

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Because rex NEEDS leg break

barren zephyr
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Biggest reason why anky is of no concern is because it isn't in the main gamemode as a playable (hopefully in the future it will)

bold fjord
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true

barren zephyr
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And because it isn't there, we don't need to touch it

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Though denying anky legbreak due to being a herbivore is wack imo

valid flower
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@fast cipher Been an adult rex 2 times.

bold fjord
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i just think legbreak doesnt fit to herbis

umbral prairie
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it will probably break bones once combat is getting a rework

split notch
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True it isn't a concern right this moment, but in the future it would make sense for it to shatter bones

bold fjord
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carnis that hunt kinda make sense even if its limited to rex as of now

fast cipher
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Okay mr Jerry explain to me how it’s OP

split notch
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Anky isn't going to be able to run shit down

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The BB would be a deterrent

umbral prairie
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because if it hits ur slow

fast cipher
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Rex has just recently had a big nerf may I add

umbral prairie
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but it has to hit first, which isnt too easy considering his shitty sprint speed

bold fjord
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would love having cerato with legbreak but getting his sprint nerfed

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basically a mini rex

unborn quail
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That's exactly why it's getting reworked

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Because it is a mini rex currently

fast cipher
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Cerato doesn’t need leg break

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And also

bold fjord
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its getting reworked?

unborn quail
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Yes.

barren zephyr
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Yes

fast cipher
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The dev’s have stayed only rex is getting leg break

barren zephyr
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Its getting smaller, lighter, and faster

fast cipher
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Because they’re looking for alternatives

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Also new animations ^

unborn quail
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That and cerato is only like this due to Acro animations forcing it to be a large lad

fast cipher
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However the rex is sluggish and needs an insane amount of food to survive, usually only 1 rex can be in one area to sustain itself, the rex needs BB to be competitive to stop it from getting ass ridden or packed on by a large group of faster preds (as easy) it also allows it to ambush larger prey, and you’re eventually going to die anyways so if you don’t like that then don’t play a survival game IMO

bold fjord
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an alternative to leg break?

balmy marten
jovial arch
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@balmy marten

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no discussion in suggestions

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but as to why not

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the foliage has improved

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the rivers are much better thane everyone crowding lakes

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and plus

balmy marten
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ok but the variety in biomes has reduced

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that is unarguable

jovial arch
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this version of v3 is the first that's truly decentralized

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yes

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the number of biomes has gone down

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kind of

balmy marten
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and that creates so much diversity

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in the map as a whole

jovial arch
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i'd say what's definitely gone down is variance in biome

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but honestly

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who used redwoods

balmy marten
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it hasnt just kind of gone down its completely gone down

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not just redwoods

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look at the map

jovial arch
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what biomes did old v3 have

balmy marten
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therew were 5 different regions

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in talking about v4 not v3

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even though i loved v3 too

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but for different reasons

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this map i loved and still love because it was almost defined and clear that there were different regions of the map for different dinos

jovial arch
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tbf

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i only played the map one time

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on the other hand

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the current v3 is the best map I've played on the isle imo

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I guess the differences in biome could be more drastic

brisk mesa
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It had so much Threetails

balmy marten
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thank

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u

brisk mesa
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Actual freaking grasslands.

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Like, Savannah shit.

jovial arch
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ok

balmy marten
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exactly

jovial arch
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I mean

balmy marten
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it was so amazingf

brisk mesa
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Scrublands.

jovial arch
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I guess we could do with more distinct biomes

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I don't disagree

balmy marten
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it isnt just thaty

brisk mesa
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V4 also had custom spawns.

balmy marten
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progression was a gamemode that was way more fun

brisk mesa
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For species.

balmy marten
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and you could experience way more dinosaurs and their gameplau

brisk mesa
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That isn't tied to the map tho, lex.

balmy marten
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throughout one session

jovial arch
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welp

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prog is another thing

brisk mesa
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I agree Progression was a lot more fun, but it has nothing to do with V4.

balmy marten
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im not just talking about the map

jovial arch
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and I gotta go to class

balmy marten
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im talking about the way the isle used to be

brisk mesa
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Well your suggestion was adding the map.

balmy marten
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yes that too

brisk mesa
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No, what you posted was just bring back v4

balmy marten
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im saying a combination of both v4 and progression created a balanced variety of dinosaurs and food chains

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well Im now restating

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i wanted to start with that

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because i didn't think anyone would reply and that was direct

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ur typing for a long time x(

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xD

brisk mesa
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They canned Progression for a specific reasons:

  1. A lot of people did not like being "forced" to play as other dinosaurs before the one they "chose". Granted, I find this to be complete b.s, simply because nobody is gonna sell me that a Juvi Allo is any closer to playing a Allo than a Velo is. Both are small, weak things that need to hide. In progression, thank goodness, you weren,t useless. Unfort, in Survival, juvies are helpless. So IDK how being a Juvi that is incapable of doing shit is better than being forced to play another dino, but whatevs.

  2. You cannot really match up all the planned content with the game considering Humans, Tribals, Strains, lore etc all need to fit into the game's main gamemode. Progression only works with dinosaurs in mind. It doesn't leave room for the others. That's an argument I don't see brought up much, at all, but it's perfectly valid and I can't fault it.

  3. Progression would inarguably be a much more... expensive gamemode. Which is true in both time and money, for the devs. To make all playables up-to-par quality-wise, make all their gameplay endearing and unique, etc. A lot more costly.

balmy marten
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the third reason i would consider but the other two are no excuses to keep the gamemode in until the work for the humans has been completed. It could just be as an option for those who prefer it rather than sandbox or survival.

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One other thing that I wish returned was the stats appearing when you would press ins. I know many people say that it wasn't supposed to be a part of the game in the first place but it is the most useful orientation device (more than scent), not just for locating where you are but also knowing your exact stats including health, hunger, thirst, bone break etc.

brisk mesa
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Character menu does have the orientation, albeit it's clunky to stop, open, close... very annoying to use atm.

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But as for the stats, apparently the devs do not want it to be a numbers game.

balmy marten
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yea i get that it was just nice to have because of its utility

pulsar lake
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If you remove rex bone break you just break the rex XD
And how did shant can break leg? Ribs okay but not leg

dim umbra
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Shant is huge. I can imagin it had probably really been able to break bones

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Not on the big creatures. But on the mid tiers and small ones

barren zephyr
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it 1 taps most small creatures

thorny lynx
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@@valid flower They already removed Rex's 10% damage every time it breaks a bone and now it takes 20 something bites for a Rex to take down a Trike while Trike only needs 14 hits.

coarse shell
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and only 6 stomps xd

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@thorny lynx the rest of the suggestion = yes, attack speed change = no

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thats my thoughts

thorny lynx
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His bite is still abysmally slow. The reason why his bite works right now is because he can dish out massive damage.

Maybe his bite won't be as fast as giga, but it could be just a teeny bit faster.

coarse shell
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even if the attack speed is changed i dont want it to be fast as giga's

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giga's more nimble. rex is a lumbering powerhouse and it wouldnt make sense to me

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but yeah everything else i agree with. i just dont want rex to be able to 4 shot gigas and facetank trike herds again lol

thorny lynx
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How about

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Average the bite speed between giga and Rex, so Rex will have a faster bite, but not as fast as Giga?

Basically, you half the buff and average out the apex bite speed to make the new Rex viable again, but not OP

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If I am correct, Rex will now kill Giga in maybe 6 or 7 bites, rather than 4.

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I also added a reduction of Rex's bone break chance from 70 to 60%

uneven sluice
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there isnt much of a point rn to change Rex before the combat overhaul

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The Rex we have rn is temporary

thorny lynx
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But the one in live version is still op as all fuck.

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Increasing the time Rex takes to get adult will not deter players from playing something that is nearly unstoppable. Applying reasonable debuffs will.

uneven sluice
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the rex we have rn isnt op

thorny lynx
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In the live version, it is. .8, not .9

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Your dev version is shit. Ours can kill gigas in 4 hits and Trikes with 8 and Paras with 2.

uneven sluice
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oh I see. Well the Rex you guys have rn will get a nerf

thorny lynx
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They would not apply your temp Rex changes to live. They know how much of a disaster it is already.

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You do understand Dondi needs to clean up Deathly's mess before he can even think about writing a new line of code for the combat overhaul, right? That takes time. He said it may take a few months.

uneven sluice
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All i know is that the combat we have rn will be totally different after the combat overhaul

thorny lynx
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True, but that takes time.

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At least the devs tried to do something about Rex... Tried.

uneven sluice
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There isnt much you could really do. even if they did a lot it wouldnt really mean anything since again combat overhaul will replace every stat we have rn.

thorny lynx
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If they could balance the dinosaurs out and finalize them to prepare for the combat overhaul, maybe we would know what to expect.

vestal rune
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that would be useless as the combat overhaul would change what these dinos are balanced around

thorny lynx
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Even though combat is bite bite bite, you can't play q Utah like you can a Rex. There is strategy with what we have now.

uneven sluice
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there isnt much meaning in changes as of right now.

thorny lynx
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Well, they could at least make Rex not so OP so people will have incentive to play things other than Rex.

vestal rune
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also why nerf rex? it sucks lol

thorny lynx
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It sucks in dev, not in live.

vestal rune
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even before it was hardly OP, just a bit problematic that it could reliably kill trikes

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huh, but the patch notes only talk about some fixes?

thorny lynx
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Rex lost its 10% damage per bite.it now kills trikes in 20 hits or something

leaden night
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The 10% thing also glitched its damage hitbox

vestal rune
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ah maybe that's what it meant by fixes lmao

thorny lynx
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Rex is unviable in dev.

leaden night
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And its 22 bites

vestal rune
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approximations my dude

leaden night
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Just dropping ze exacts

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And rex mostly needs a weight change

thorny lynx
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More or less?

leaden night
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More

thorny lynx
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If you do that, he does more damage

leaden night
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Yes

vestal rune
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that's the point lmao

thorny lynx
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I tried to give a suggestion on how to balance him

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He kills gigas in 4 hits and paras in 2.

vestal rune
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but you used the thing that they wanted to remove

thorny lynx
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Just as a temporary solution until actual mechanics come out.

leaden night
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A weight buff is both easier and slightly more useful

vestal rune
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^

leaden night
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Plus rex still wouldn't be viable anyway

vestal rune
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if the % health loss thing really did cause problems then we want to balance rex without the need for it

leaden night
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It's too slow to catch shit

vestal rune
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that's its gimmick... slow but powerful

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though I imagine it'll be more viable once AI comes out

barren zephyr
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An outright damage tweak is the other option aside from weight.

leaden night
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^

unborn quail
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I do recall Hypno already saying the issue was resolved in the next update

thorny lynx
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Trike does the same thing but without bone break, I think. It's why his stomp kills Rex in 6 hits.

uneven sluice
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the devs need a temporary balancing team before the combat overhaull in my opinion

leaden night
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Triceratops does flat damage with the stomp

vestal rune
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nah... you can't have an actual balanced game in its current state

leaden night
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1000 plus weight advantage

uneven sluice
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you can

thorny lynx
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Actually...

uneven sluice
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its numbers

thorny lynx
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Doesn't trike weigh 8 tons?

leaden night
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Yes

thorny lynx
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Rex weighs 5.6 tons?

unborn quail
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Can't have a balanced game without all of the pieces in play

leaden night
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Correct

unborn quail
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The moment something new is introduced

vestal rune
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very little of the mechanics are in to make it balanced, and if you change the balance before the features are in you're gonna have to entirely redo them each time they get added

unborn quail
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Balance is gone

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and has to be redone

thorny lynx
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I do feel as if Rex needs to be 7 tons and Giga to be around 6.5 tons

vestal rune
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ingame weight doesn't matter

unborn quail
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No since and balancing all the current things to one another when the moment you introduce something new everything get's derailed

vestal rune
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it doesn't represent actual weight

unborn quail
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^

leaden night
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Yes it does

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Well not actual

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Weight helps with actual damage and tankiness

vestal rune
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I was talking about fluff "feeling" like rex should weigh this amount

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obviously it has gameplay use, otherwise why would it be in?

unborn quail
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Do remember the current stat system will most likely be more then less obsolete with the new combat system

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Weight and such won't have that big of an impact as it does now

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etc

vestal rune
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ye

barren zephyr
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Besides, gonna be honest here, it would be rather difficult to find actual proper, non biased ppl to help balance these creatures

unborn quail
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^

thorny lynx
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I'm still drooling over Nova's speed suggestions

vestal rune
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wtf

leaden night
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Imagine not drooling over them

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Look at that fish smh

vestal rune
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why is basically everything getting a speed boost in that suggestion?

unborn quail
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The addition of Sucho, reworked Cerato, and Pachy

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Allowing Sucho not to get ass fucked and chased down by giga

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Which we would need an Allo speed buff for that

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Which would lead to everything else needing it

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Cerato would need to fit between dilo and Allo, resulting in a higher base speed as is

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Etc

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Fixing dibble being ran down by giga even though it has no way of defending itself

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Getting rid of Giga's obnoxiously long Ambush timer

thorny lynx
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Making it so giga no longer outpaces Allo when it ambushes

uneven sluice
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@violet magnet Beach spawns literally make me hate V3

thorny lynx
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Making it so Dilo can escape an Allo's ambush, now that dilos are more meaty and worth hunting, now.

unborn quail
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If your able to escape something's ambush, Then you should actually escape it, Not have said thing that ambushed you on your ass for the next minute or two

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Which is the unfortunate circumstance we see with multiple creatures

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Allo and Dilo(Somewhat), Giga and Allo

violet magnet
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literally i've gotten the exact same spawn three times in a row now

leaden night
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And Allo

thorny lynx
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Gigas should not be hunting dibbles and allos. It should be chasing paras and Trikes.

unborn quail
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Oh no they can hunt them

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But said Diablo and Allo should be able to reliably escape

thorny lynx
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True

leaden night
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They shouldn't be able to remove all options for outplay

vestal rune
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gigas should not be killing trikes lol

thorny lynx
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But I mean, not hunting them as a reliable food source

leaden night
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Giga outruns Dibble with base speed

vestal rune
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I think gigas should be able to rely on diablos

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though idk

thorny lynx
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Diablos are snacks

unborn quail
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Hence why I buffed the guy in my own suggestion.

leaden night
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Ye

unborn quail
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DIablo is made obsolete atm

vestal rune
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ye

thorny lynx
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Apex ribs exist for a reason

unborn quail
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Everyone knows it

thorny lynx
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Replace Maia and Dibble with Anky and Stego and Pachy

vestal rune
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the only thing I really dislike about that suggestion is that maia is still faster then dilo lol

unborn quail
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Maia, like Para

vestal rune
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I don't think a giga should be hunting ankys, also pachys? they have less meat on then diablos lol

unborn quail
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Is a problem child

vestal rune
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true lol

unborn quail
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Can't make it too slow or it gets fucked by packs

vestal flame
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Imo maia should be a bit slower for better stam

unborn quail
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They should have the option to run

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I am tempted to revisit once we have Sucho, Pachy, and reworked cerato, If the changes are't in by then that is

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I'm truly hoping it is looked into in some way

thorny lynx
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I'm pretty sure stego is next in line after Pachy

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Stegos are definitely rex food.

bold fjord
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yummy

thorny lynx
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I know stegos, ankys, and Trikes are definitely rex's staple diet.

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They are all slow, but tough to fight.

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I feel like Stego should swing left and right with its tail, so two attacks at once.

vestal rune
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I feel like that could easily be exploited

thorny lynx
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Maybe it can only do that while staying still or walking and only attack once when running.

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Kinda how Theri can only do a forward slash when it runs, but can do a 3 combo when walking or staying still.

Tbh, Theri should only attack two times per click. 3 is the reason why it is so cancer.

vestal rune
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no... it's cancer because his attacks register multiple times giving him insane DPS

thorny lynx
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So, it isn't like Theri does 3 slashes? It is like a Shant hitting Rex on the head twice when it stomps?

vestal rune
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yes

thorny lynx
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Shit.

vestal rune
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you get hit once but get damaged like 3 times lmao

thorny lynx
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Like, you should get hit three times. It slashes you 3 times.

vestal rune
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I meant with one slash

thorny lynx
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Oh, fuck, really?

vestal rune
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ye

thorny lynx
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Oh my God

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Maybe Dondi can separate the slashes by clicking.

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That way, one click does one slash.

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Then there is a minor cooldown.

uneven sluice
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i dont just want to click when i attack something

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i actually want a strategy to be implemented into the game

vestal rune
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same

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well I want encounters to be based more on skill rather then luck but ye

uneven sluice
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pretty much

verbal acorn
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I think we need to balance herbs to be more of a threat to carnivores during engagements, but not by making herbivores out-right more lethal.

Herbivores should built to have a chance to break the engagement and force the carnivore to disengage. Herbivores should have attacks that can trigger effects such as:

Crack Ribs: this severely hinders carnivore stamina(immediate stamina removal, severe reduction or elimination of stamina generation)to prevent the immediate pursuit of herbs that have survived the attack up to this point. Requires resting to heal

Break Jaw: this prevents the carnivore from biting. Requires resting to heal.

Stun/Stagger: Stuns carnivore, brief period of no biting/attacking(few seconds), and disruption of directional control for 15 secs...this effect has a cool-down for the receiving carnivore to prevent it being repeatedly spammed on a player.

All these effects would have a percent chance of triggering, these effects would contribute minimally to overall HP lose for the attack.

Herbivores gain additional survivabilty without necessarily increasing their lethality(damage output) against carnivores.

vestal rune
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though I imagine in the combat overhaul things like this will be added, the percentage chance is a horrible idea

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it's the reason bone break is so scuffed up and why it was removed on everyone besides from rex

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I'd think majour injuries like these should be based on locational damage

barren zephyr
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Once the combat overhaul and locational damage come in, each of these effects could be interesting

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Since y'know, playing your chances with RNGesus is never fun

uneven sluice
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there should not be a percentage.

vestal rune
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percentages make fights based on luck rather then skill

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which is the last thing we need

unborn quail
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RNG = No Good

coarse shell
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@subtle edge coming soon

subtle edge
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@coarse shell really ? Oh, i don't know dondi want to realise that x)

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@coarse shell and if many dino take a piece of the corpse, we can see the différence ?

jovial arch
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@candid fiber

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I feel like your system is overly complex

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and honestly, I'm having trouble understanding exactly what it's trying to solve

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I'd try and pinpoint an issue with the current bleed system, and then work to eliminate that

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it sounds cool and dynamic, but overall gain versus overall work doesn't necessarily seem to be worth it

coarse shell
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@barren zephyr game doesnt care about realism

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doesnt matter if spino was strong irl or not

vestal rune
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also even realistically spino wasn't just naturally stronger against underwater creatures lol

jovial arch
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@vagrant walrus wrong channel my guy

vestal rune
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ye...

vagrant walrus
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yes sorry

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i realized and deleted my mistake

jade schooner
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where did you want to post that, may i ask?

vagrant walrus
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i was being brain dead

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thats what happens when im tired

jovial arch
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welp

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im back for round 2

oblique crown
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Can't find ai

brisk mesa
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Time to read your doc Three.

jovial arch
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lol

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gl

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it's doubled in length

brisk mesa
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Yeah you made mention of that./

jovial arch
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I can't even remember how long the old one was

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honestly

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the old one was kinda bad

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undirected

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it didn't get the message across

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at all

jovial arch
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@mental sleet

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gonna have to ask

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what was wrong?

mental sleet
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Your focus on niches.

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There are simply too many stats for the idea you are proposing to work.

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Not only that, creatures do NOT need a niche to be fun, and the opposite also stands tre.

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true*

jovial arch
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I mean

blazing charm
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I took once glance at that doc. Was greeted by a giant wall of text.

jovial arch
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I'd actually agree

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but the problem is that the gamemode is survival

unborn quail
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@blazing charm seems familiar

jovial arch
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yeah

blazing charm
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NO

jovial arch
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mine is more of a wall of text

blazing charm
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I MAKE EM IN PARAGRAPHS

jovial arch
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I'm not going to lie

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My shit is in paragraphs

blazing charm
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DID YOU THINK YOU COULD HIDE? @unborn quail

jovial arch
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very nice paragraphs

#

actually

unborn quail
jovial arch
#

actually

#

@mental sleet

#

I'd have to disagree

mental sleet
#

I am still here no need to tag me.

jovial arch
#

strongly

#

if you don't define what something hunts

#

if it's a carnivore

mental sleet
#

You give the players freedom to choose.

jovial arch
#

and you don't define how something survives

mental sleet
#

To learn, to use what is given to them.

#

Rather than to force them.

jovial arch
#

you're not forcing players to do anything

#

that's the entire point

#

you change the stats so that it's highly likely certain dinos will hunt certain dinos

#

as opposed to something just hunting everything

mental sleet
#

Players should be enticed, not forced.

#

Some of your changes are drastic.

jovial arch
#

that approach works in a moba, but honestly The Isle is a completely new style of game

#

my system doesn't force players to hunt things any more than the current system does

brisk mesa
#

Threetails I have to back David here. In the Isle, as it stands, shit isn't fixed, and it makes it fun, and where skill is actually potent.

#

Your system makes some dinosaurs downright built with the sole purpose of doing one thing.

jovial arch
#

yes

#

we have that

#

right now

#

carno can't hunt giga

brisk mesa
#

đź‘€

#

lies

#

I've done so!

jovial arch
#

full 1.0 giga?

leaden night
#

2hr Dryo the pain

jovial arch
#

ok

brisk mesa
#

Carno Pack that is skilled > Lone Giga

#

A pair is impossible to beat if both are full and in a VC tho

jovial arch
#

that's mostly as a function of bleed though

#

any change

brisk mesa
#

yes, and thats a good thing

jovial arch
#

that drops carno bleed

#

so then

#

what makes for skilled gameplay then

brisk mesa
jovial arch
#

is it bleed?

vestal rune
#

you guys want for everything to kill everything?

brisk mesa
#

Unskilled players cannot 3v1 their own kind

jovial arch
#

I am still

brisk mesa
#

I can.

jovial arch
#

trying to figure out what they want

mental sleet
#

I think two carnos killing an adult giga's unwanted, but that is just how the game works atm.

brisk mesa
#

Not two, jeez, no.

jovial arch
#

^

brisk mesa
#

A pack, not some freaking suicidal romeo and julliette

jovial arch
#

honestly giga oneshots carno

#

and its turn is excellent

mental sleet
#

You can thank bleed for that one too.

jovial arch
#

but im not really sure how im taking skill out of the game with my suggestion

mental sleet
#

You aren't necessarily taking out skill.

brisk mesa
#

You are shoehorning players into only being fit to do one thing with a given character.

mental sleet
#

That ^

#

Doesn't mean you don't need skill to do it.

jovial arch
#

wait

#

but that's literally

#

the game right now

mental sleet
#

Bollocks.

jovial arch
#

i mean

#

not for small tiers

brisk mesa
#

Did you forget that guy killing Gigas with a fucking Para?

vestal rune
#

are you guys argueing that dinosaurs shouldn't be more suited for certain play styles then others?

jovial arch
#

but can rex hunt dilo consistently?

brisk mesa
#

Fire, his suggestion goes just a teeeensy bit further.

jovial arch
#

not really

vestal rune
#

I'm still reading it but it doesn't seem that way

jovial arch
#

^

#

it's mostly

#

rebalance the game so that matchups make more sense

mental sleet
#

that is impossible in the game's current state.

vestal rune
#

most of the changes seem rather good, and can still allow players to do more skillful things

brisk mesa
#

Fire, those Utahraptors.

#

How.

mental sleet
#

How is utahraptor being annihilated if anything remotely sneezes at it ''good'' or ''skillfull''

vestal rune
#

but true, balancing the game in its current state isn't the smartest thing

brisk mesa
#

Do.

#

How do those Utahs kill a Trex in your suggestion.

#

Just curious.

jovial arch
#

Utahraptor is built in my suggestion to be disposable

#

they don't really

brisk mesa
#

A skilled pack can win, atm.

jovial arch
#

they could

brisk mesa
#

A bad one can't

jovial arch
#

it would just take longer

#

and be more risky

brisk mesa
#

You cucked their weight.

jovial arch
#

by 100

vestal rune
#

also utah's weight is going to get cucked anyway...

brisk mesa
#

That actually matters.

vestal rune
#

'caus you know, pounce

brisk mesa
#

he also made pounce only work on herbs

mental sleet
#

you don't know for sure what will be changed when utah gets its mechanics.

jovial arch
#

yes

brisk mesa
#

just, just throwing that out there

vestal rune
#

ye I don't agree with that

#

pounce should work on everything

jovial arch
#

you know, I had a long discussion a while back with someone

brisk mesa
#

Pounce is intended to be offensive and defensive

#

Ok?

granite vigil
#

How is it meant to be defensive

jovial arch
#

utah's pounce is fundamentally a gamebreaking mechanic

brisk mesa
#

Think... Austro right? He can defend against a Carno by pouncing

jovial arch
#

it gives you free damage, with almost no risk

brisk mesa
#

A faster, stronger, deadlier dinosaur.

granite vigil
#

That’s not defending

#

That’s attacking

jovial arch
#

if you make utahraptor able to pounce everything in the game

brisk mesa
#

Erm

jovial arch
#

it will hunt everything in the game

brisk mesa
#

So wait.

#

If a tiger comes at you, and you whip out a shotgun

#

and smite it.

jovial arch
#

look, you see

brisk mesa
#

Is that attacking or defending?

jovial arch
#

here's my issue with this entire point

leaden night
#

Offense is the best defense

brisk mesa
#

^^^

granite vigil
#

You’re comparing 2 completely different things

jovial arch
#

what you're criticizing here isn't balance

brisk mesa
#

Ok, how about give the guy a fucking spear, your point?

jovial arch
#

it's niche

brisk mesa
#

One animal defending itself from another

#

By killing before being killed.

jovial arch
#

what niche do you think utahraptor should occupy?

#

what do you think it should normally hunt

#

admittedly

#

I actually think Dilo is op

#

in my suggestion

#

Dilo needs a nerf

brisk mesa
#

Well here's an example how it doesnt hunt herbivores well in your idea.

jovial arch
#

ok

brisk mesa
#

Carno hunts them well because it has good HP heal, good weight for its speed, etc.

granite vigil
#

That is a form of defense, but you can’t say that for an animal actively jumping on another

brisk mesa
#

Your Utahs are getting obliterated by herbivores.

#

Ok Narhwal, a cougar pounces a black bear trying to mawl it

jovial arch
#

what

brisk mesa
#

Are we done yet>? xd

jovial arch
#

wait a minute

granite vigil
#

That’s attacking

brisk mesa
#

Self defense is a word.

jovial arch
#

what's your argument for why utahs get obliterated?

granite vigil
#

Not a defensive move

brisk mesa
#

Threetails, Carnos are a perfect herb hunter atm because they can live.

mental sleet
#

You mentioned they would get destroyed, threetails.

brisk mesa
#

One or two hits, as I recall.

jovial arch
#

oh

#

yes

#

that's the point

brisk mesa
#

What does a Utah do against a Maia?

#

It dies.

#

If hit.

jovial arch
#

it packs up

mental sleet
#

You are telling players to throw away upwards of an hour.

jovial arch
#

yes

brisk mesa
#

If a dinosaur individually sucks.

#

Nobody plays it.

jovial arch
#

utahs already have to do that

mental sleet
#

And that is bad.

jovial arch
#

what can an adult utah hunt alone right now

#

maybe a dilo if it gets the drop on it

brisk mesa
#

It handles bleed well enough to kill Dilos 1v1

#

Juvies

mental sleet
#

This isn't going to change that, threetails.

brisk mesa
#

Subs.

jovial arch
#

Yes

mental sleet
#

It just makes it even more reliant on packing

brisk mesa
#

It cant do that if it cannot deal with bleed at all.

jovial arch
#

it already is reliant on packing

brisk mesa
#

Except your packmembers can survive some hits.

jovial arch
#

yes

brisk mesa
#

If a creature is super weak without a group

#

Like flat garbage?

#

Nobody plays it

#

= no groups

jovial arch
#

that literally is utah right now

brisk mesa
jovial arch
#

it's super weak without a group

#

my version of utah would also be super weak without a group

brisk mesa
#

You buffed a lot of things massively compared to it.

jovial arch
#

the point of Utah though is to have pounce

#

honestly

#

the primary reason why utah is worse in my suggestion

#

is because it can't kill dilo

#

it gets fucked by dilo

brisk mesa
#

Let's talk about your Gallis then.

jovial arch
#

the gallis are pretty good

brisk mesa
#

You nerfed their agility, and are designing them as a food source

jovial arch
#

yes

#

they have extremely short growth times as well

#

and can easily outrun most carnivores

brisk mesa
#

It would play a very important role in the ecosystem, a constant source of food for Utahraptors and anything stealing food from them.

jovial arch
#

if they're being vigilant

#

and that includes carno

brisk mesa
#

You designed it to be lunch.

jovial arch
#

yes

#

i designed all herbivores to be lunch

brisk mesa
#

That is absolutely stupid

jovial arch
#

in the words of dondi

#

if you're playing herbivore

#

you are signing up to be food

#

like

#

the devs said it

granite vigil
#

In a way yes, but you aren’t meant to become food willingly

jovial arch
#

yes

#

exactly

#

if you're paying attention

brisk mesa
#

Your Gallis have fucking acceleration.

jovial arch
#

you can definitely escape

brisk mesa
#

acceleration

jovial arch
#

yes they do

brisk mesa
#

Utahs atm easily hunt them

jovial arch
#

they're meant to live in open plains

brisk mesa
#

IDK what servers you've been on.

#

Saying they struggle to hunt Gallis.

#

Ambush, one and done, baby.

jovial arch
#

I was told literally the other day

brisk mesa
#

You don't add acceleration on a small flighty dinosaur.

jovial arch
#

you can juke a Utah

brisk mesa
#

You can, and don't always succeed.

jovial arch
#

and plus, these gallis can outrun a utah in ambush

#

again

#

if they see it coming

#

the point of galli

brisk mesa
#

You cucked their agility, which is, again, stupid.

jovial arch
#

is to see things coming

#

why is it stupid

#

you've called me stupid over and over

brisk mesa
#

No, I've said the changes are stupid.

jovial arch
#

but im failing to see relevant arguments

brisk mesa
#

Have you... played a Galli?

#

Small, fast herb?

jovial arch
#

yes

#

I fail to see why this has any relevance as to why my galli is shit

#

yes

#

it's a change from the current niche

#

so what

#

did you read my intro?

brisk mesa
#

Yes I did lmao.

#

See there's a lot of things... unfun about your Galli.

jovial arch
#

like what

brisk mesa
#

For both other dinosaurs and it.

#

Well jeez idk.

#

How about the massive base damage increase.

#

Yes.

#

Lets make something that if it accelerates towards a juvi

#

will smite it off the earth.

jovial arch
#

uh

#

Galli p much already does that

#

I've been griefed by a galli

#

on several occasions

brisk mesa
#

Ok, except imagine them growing much faster?

jovial arch
#

ok

#

so

brisk mesa
#

And not being able to be caught by anything at full speed?

jovial arch
#

you think the damage is too high

#

fair enough

#

I lower the damage then

brisk mesa
#

Then that just leaves them with no compensation for the nerfs.

granite vigil
#

You do make some good points @jovial arch, but Gallis agility is one of its main strengths

brisk mesa
#

^^^^^

jovial arch
#

yes

#

I know that's how it works right now

#

my suggestion is to change it

#

right now it's got both agility and speed as a strength

#

together

#

it's a dumb combo

#

for the large part

#

in my suggestion

granite vigil
#

Like I’ll be fine if it gets nerfed a little bit but not that much

jovial arch
#

dinos go one way or the other

#

agility or speed

vestal rune
#

it's a bit more complex then that...

granite vigil
#

Galli is meant to be both

#

It’s designed to be fast and agile

jovial arch
#

you can't have both

brisk mesa
#

Why.

jovial arch
#

and be balanced

vestal rune
#

ye galli basically scacrificed everything to be the best runner

brisk mesa
#

Like.

vestal rune
#

sure it has those but its weak, needs a decent amount of food and can be snapped in an instant

jovial arch
#

you can't outrun everything and juke everything

#

how is something

granite vigil
#

It isn’t very strong so it’s not like it’s running adult carnos down and killing them constantly

jovial arch
#

supposed to catch that

granite vigil
#

Be smart

jovial arch
#

i've been told so many times

#

that the fun part of being herbivore is getting hunted

#

not being invulnerable

brisk mesa
#

Not being useless lol.

#

Fundamentally screwed.

jovial arch
#

it's not useless

#

you literally just said it was too strong b/c of damage

brisk mesa
#

you took away it's main selling point, speed and agility

granite vigil
#

Galli isn’t invulnerable

jovial arch
#

ok

brisk mesa
#

I didnt say it was too strong.

#

I said it was unfun to play against

#

as a slower, weaker thing.

jovial arch
#

so what I'm gathering from this is that I changed the niche

granite vigil
#

Utah can easily catch it and so can Dilo if it gets the jump on it

#

One hit and it’s dead

jovial arch
#

and you guys don't like that

leaden night
#

Galli's enjoyment comes from watching carnis fail to catch you

brisk mesa
#

^^^^^

#

It's...

#

a troll dino.

jovial arch
#

ok, so you run away

brisk mesa
#

No, you run towards shit.

#

Risk death.

#

Get that nice adrenaline rush.

granite vigil
#

Now that I don’t like

#

You shouldn’t be running at carnivores

#

You should be running away

leaden night
#

Dryo's job is to be adrenaline fuel

brisk mesa
#

It's the pleasure in playing Galli.

#

Likewise with Dryo.

jovial arch
#

you're literally sitting here and telling me my balance suggestion is bad because you disagree with the niche

brisk mesa
#

It's what makes it fun.

jovial arch
#

which is literally what i said

#

in my frickin intro

brisk mesa
#

I'm citing an example.

jovial arch
#

was not what my document is about

#

no

#

you've offered up one reason

#

one

#

why my galli isn't balanced

#

that's it

#

your problem isn't the balance

#

it's the niche

#

tbh

#

im pretty sure that's what multidavid's problem is too

brisk mesa
#

your entire doc is about niches threetails, you try to excuse it away in the intro, but all your balance suggestions hinge on suggested niches and fall apart the moment you separate the two

jovial arch
#

no

#

you can't tell me why

#

it's bad

mental sleet
#

Well tbh I have a problem with both so you are preety much on point.

jovial arch
#

other than it's a stupid idea

granite vigil
#

Your idea could work, but I just don’t see the need to reduce its agility as much as you want

jovial arch
#

you've told me that about 5 times now

#

the frank truth of it is it isn't unbalanced

mental sleet
#

Oh it is.

jovial arch
#

ok

#

prove it

mental sleet
#

I would but sadly I don't have the devkit right now.

#

Or I would mod everything you have, bit by bit, and then have you play it.

jovial arch
#

maybe acceleration period could go from 8 to 6 seconds

granite vigil
#

Rn I will admit it is a bit much

jovial arch
#

welp

#

there's nothing that can be said against it's unbalanced because of devkit

#

so

brisk mesa
#

Here's another one, you shifted Carno to be a small game hunter, but didn't actually give it the tools to even dot hat. Oneshotting something smaller does not matter if you cannot land a hit. How is that balanced?

#

You did not remedy what it would need as a small game hunter.

#

Agility.

mental sleet
#

I didn't say it was unbalanced because of devkit, I simply said I would show you what would happen if you tried to imput all of your changes on the current game.

brisk mesa
#

You left it lackluster as that.

jovial arch
#

well, it's balanced because the matchup is overwhelming

brisk mesa
#

Erm/

jovial arch
#

it is almost completely onesided

brisk mesa
#

You halved his available HP to heal bleed.

jovial arch
#

any mistake on the small tier's part

#

is death

brisk mesa
#

Erm

jovial arch
#

if they don't execute almost perfectly

#

they die

brisk mesa
#

Lol.

#

You didn't buff his agility.

jovial arch
#

why would I

brisk mesa
#

I've played Carno for a week.

#

Like.

jovial arch
#

carno vs small tier is one of the most thrilling experiences in the game

brisk mesa
#

You don't hunt small game not for being unable to oneshot / two shot them

#

It's simply not worth the frustrating pain in your ass.

jovial arch
#

what if you oneshot a utah

brisk mesa
#

With a pack, suddenly, its doable.

jovial arch
#

can you honestly say

#

that you wouldn't try to hunt it?

brisk mesa
#

The difference between a oneshot and a twoshot is irrelevent if you cannot land a hit.

#

The Utah, if its a solo Carno, will easily outmaneuver you.

#

Unless they are terrifically incompetant.

#

Or ballsy.

jovial arch
#

I mean

brisk mesa
#

I've only caught Dryos, solo, when they do atrociously dumb shit.

jovial arch
#

the problem here

#

is how do you balance carno

brisk mesa
#

Like run as a flock of 12 head-on

#

and a few die to the Carno by sheer luck

jovial arch
#

who is fundamentally supposed to be able to easily outrun his prey

brisk mesa
#

/ jumping into his mouth

jovial arch
#

if you can easily outrun your prey and you have the agility that they really can't juke

#

there's no counterplay and it's extremely frustrating for the other party

#

it just sees you and you're dead

brisk mesa
#

And it isn't extremely frustrating for a Carno to see a Utah

jovial arch
#

yes it is

brisk mesa
#

and know that lil shit is gonna harass you

jovial arch
#

but the game is more balanced

brisk mesa
#

and you won't be able to do anything?

#

HOW?

#

How is it balanced

#

if prey wins the matchup 95%

#

vs predator wins 95%

jovial arch
#

because one sceneario ends up with one player dying with no counterplay

brisk mesa
#

there's no difference.

jovial arch
#

and the other ends up with both surviving

brisk mesa
#

Current Carno can be solo'd by a Utah if it doesnt cut its losses.

jovial arch
#

I mean

brisk mesa
#

Requires bad Carno, and skilled Utah, but yes, it happens.

jovial arch
#

possibly

brisk mesa
#

See, the game is not strictly predator and prey.

#

You can be both

jovial arch
#

but like, my carno could take 5-6 hits

brisk mesa
#

in a given matchup

jovial arch
#

it is strictly predator prey though

#

in several matchups

#

It's not impossible to hunt certain things true

#

but it wouldn't be under my system either

brisk mesa
#

Not all of them. Allo Vs Dilo, Allo vs Carno, Carno Vs Dilo, Utah vs Carno.

#

Those are matchups where either party can be the prey or predator.

jovial arch
#

yes

brisk mesa
#

All depends on skill, circumstances, packs, resource availability etc

jovial arch
#

not all of these are still true under my system

#

but others are

brisk mesa
#

Under your system, however, there's a lot more room for balance if both parties are at risk?

wraith trout
#

hell, it'd take one ballsy utah to hunt a carno

brisk mesa
#

Utahs are all ballsy

#

XD

jovial arch
#

yes

brisk mesa
#

Cowardly Utah?

jovial arch
#

they are pretty suicidal

brisk mesa
#

What is this you speak of?

jovial arch
#

typically

brisk mesa
#

^^^

wraith trout
#

I like to mess with carnos as a utah, but I dont think I'd ever hunt them

brisk mesa
#

Well, it's common enough of an occurence...

#

that I felt it relevant to bring up.

wraith trout
#

fair enough

brisk mesa
#

Anyways Threetails, your Utah 10 hits from raw damage on a Carno.

jovial arch
#

yeah

#

I was saying 5-6 with bleed

brisk mesa
#

Consider that, unlike Galli, you didn't cuck speed and agility?

#

wait, what, doesnt that break your rule

#

Just realizing now.

jovial arch
#

yes

brisk mesa
#

You said earlier its unbalanced if something is fast and agile.

jovial arch
#

honestly

brisk mesa
#

Utah?

jovial arch
#

carno isn't great at hunting utah

brisk mesa
#

No, really?

jovial arch
#

and wait

brisk mesa
#

Your change doesn't make it great either.

jovial arch
#

weren't you earlier saying my utah was shit

#

unplayable

#

that no-one would play it

brisk mesa
#

Yeah I did.

jovial arch
#

now the other way around

#

?

brisk mesa
#

But I'm bringing up your reasoning behind Galli lol

#

You said it's unbalanced if something is fast and agile

#

When your first creature is literally both.

jovial arch
#

ok

#

you're right

brisk mesa
jovial arch
#

I should've said for herbivores

#

I wasn't clear enough

brisk mesa
#

Then why can't Carno be fast and agile?

jovial arch
#

because

brisk mesa
#

He's not a herbivore?

jovial arch
#

no

#

it could catch things far too easily

#

plus

brisk mesa
#

And... have you considered there may be other solutions?

jovial arch
#

utah isn't the king of speed

granite vigil
#

Carno isn’t built like that

brisk mesa
#

Like making it have very low stamina>

jovial arch
#

@granite vigil

granite vigil
#

If it misses it misses

brisk mesa
#

Or make turning at speed cost stamina

jovial arch
#

no realism

granite vigil
#

Ik

brisk mesa
#

Say, let's make Carno able to make hard turns when running, by using Alt?

#

But it just

#

big chungus to your stamina

#

EATS it.

jovial arch
#

yeah

brisk mesa
#

Have it have its same piss stam regen as it does now.

jovial arch
#

but the problem is that while it adds skill to one end

granite vigil
#

That’s something I could get behind

brisk mesa
#

Do as you did with lower bleed rez

#

Boom.

jovial arch
#

it removes outplay from the other

brisk mesa
#

No?

#

You'd need to time your hard turns

jovial arch
#

how is a utah supposed to juke a carno that really knows what it's doing

brisk mesa
#

Or else the hunt is over.

#

Skill?

#

Like.,

jovial arch
#

it just dies

brisk mesa
#

A skilled Carno should be rewarded

#

not a problem

jovial arch
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the point of my entire thing

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is to enable both ends

brisk mesa
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Is to remove skill?

jovial arch
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to have opportunity

brisk mesa
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So a noob Utah should escape a master Carno?

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That...

jovial arch
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ok

brisk mesa
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I just cannot get behind.

jovial arch
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we should do a 1 v 1 in dm

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wait

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that's pointless

brisk mesa
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Very pointless.

jovial arch
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wow

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how do you even test that lol

brisk mesa
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You saw the Maia issue before remember?

jovial arch
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you don't

brisk mesa
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On paper Maia was absolutely fucking whacko against Dilo.

jovial arch
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i guess

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no

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i'd still say maia vs dilo is bad

brisk mesa
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But moment you add trees.

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Dilo just slinks away.

jovial arch
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yes

brisk mesa
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Kev helped you test, and I watched.

jovial arch
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yes

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I came up with a better argument for why the matchup is bad

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maia is better at hunting dilo than allo

brisk mesa
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That's a perfectly fair argument.

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I won't try and shoot that down, you got me there.

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Herbivore hunts carnivore better than carnivore hunts carnivore.

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Can't do shit to contest that one.

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Unless I cite extremes like "Maia hunts Dilo better than Trex bc Trex is a fucking lardass"

jovial arch
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tbh

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I think if i want to make a balance suggestion

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it needs to be coop

brisk mesa
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You need multiple PoVs.

jovial arch
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I don't think my balance suggestion is fundementally that unbalanced, but I think it really goes against community expectations

brisk mesa
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David and I did a damn good job because we were in disagreement every 20min.

jovial arch
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like

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drastically against community expectations

brisk mesa
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We didn't work together to be eachother's yes man.

jovial arch
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yeah

jovial arch
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@nocturne blaze Maia needs a rebalance

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there's also a reason why nivision's group almost always goes maia

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in large groups it's extremely strong

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ridiculously so

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Solo it kinda sucks tho, by nature of carno

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I guess 30s of stam wouldn't hurt tho

jovial arch
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@compact coyote

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I would agree

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but cerato is about to get reworked

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and honestly Giga is still good

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Giga could do with a slight increase to hunger cap tho

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maybe 15 to 20 mins

compact coyote
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yeah the adult should need one

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sub giga is fine tbh, it doesnt starve every 5 mins

jovial arch
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Rex needs help more though

compact coyote
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yeap, i just want a little down time for carnis where im not required to hunt and i can just wonder around to a new territory/lake or give me ample time to prepare a hunt

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where i have time to stalk a herd and attack at my own leasure, yknow?

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but the problem is that if thenyaw is gonna be the small map thats gonna stay then the increased stats might not work aswell on the smaller mapo

topaz epoch
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@balmy marten V4 was a really cool map, in concept

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But it had a lot of glaring gameplay issues that would require redesigning large parts of the map to fix

brisk mesa
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like that ravine

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Albeit I've found the V3 ravine personally to be really, really annoying XD

compact coyote
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^

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especially in the middle when you hear a herbivore herd up top and you dont know which way is closer to them

topaz epoch
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I still remember that spawn where you can see water but can't even get to it unless you go the opposite way to find a way down a ravine, and the whole trip takes you like 30 minutes

agile whale
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@barren zephyr I think one of the main thoughts behind that is mass + speed. If you have a large mass and are moving at a high velocity you aren't able to turn as easily as something that's much smaller and the same speed. It's like rolling a big metal ball vs. a marble at the same speed, and then while they're rolling blowing on them from the side. The marble will change direction most noticeably the fastest because of inertia and whatnot. This is why I imagine things like the Utah and such are able to more easily turn vs. the Carno.

Now as for the para and things like that, I'm not too keen on why that should be able to turn easier.

barren zephyr
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Makes sense for the smaller stuff but Maia and Para don't seem to follow that

spiral pond
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Well making everything big turn like a truck isn’t the best idea

barren zephyr
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Well making one thing turn like a truck aint a good idea either. It just creates a huge handicap

spiral pond
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Well Carno has extreme speed to make up for it

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And thing like trikes and dibbles need good turn in a fight

serene hull
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Meh Carno is fine with its turn. Gali and Utah may be able to juke it, but 1 bite landed is going to end a Gali and fairly sure Utah will bleed out if you land a hit provided you can keep him running for a bit. Maia I think needs to land a lot of hits on a Carno to effectively fend it off and it can only do that with better turn. Carno will always outrun it. If it were to turn similarly to Carno it wouldn't stand a chance whatsoever. Same with Para. It seems to have a huge hitbox and easily falls victim to bleed. It needs a decent turn radius to fend off faster predators like Carno.

barren zephyr
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Well if you're gonna apply physics to one thing, you might as well add it to other things that are similar. Hence, Maia = Fast & Heavy and Para = Fast & Heavy. Para's box attack pretty much destroys 90% of Carno's HP. The way I see maia is as easy prey for anything similar/larger in size. It should be able to handle smaller carnivores but nothing bigger.

serene hull
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So basically you advocate for Maia = free food for Carno and possibly Allo? Para needs to at fist land that hit to make this a viable argument. Its difficult to time properly, especially when facing something as fast as a Carno.

barren zephyr
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Considering carno has to make a trip around the sun, it should buy a para enough time to alt turn and align itself to whichever way a carno is coming from.

spiral pond
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What about servers that don’t have alt turn ?

barren zephyr
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They don't belong in this convo

serene hull
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Well yeah, that's its only way to defend itself. Carno can tank multiple headbutts even from Para. By the time it has taken enough damage where it would have to retreat the Para is already bleeding heavily.

spiral pond
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As it was said here many times, if anything don’t touch carnos turn

serene hull
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^^I play Carno a lot and I approve

barren zephyr
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I never said to do anything to carno's turn

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It's the fact that the argument is that; "It's fast and heavy so it makes sense" yet there are 2 other dinos in the same spot as it. Maias and Parasaurs.

serene hull
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Also nothing stops a Carno to also Alt turn

barren zephyr
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Momentum.

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Para has none so in a chase it can stop and let a carno either run through it's box or let the momentum screw it over

north dew
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Why was Alt turn even a thing

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it seems unnatural

serene hull
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Really not that big a deal. I dont see why a Carno should be able to solo a Para that easily. Para is larger and has no means of escaping it other than fighting back

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With horrible turn it will be free food for all carnos

barren zephyr
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I'm not saying it should solo a para. Even packs of carnos have a difficult time

serene hull
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Not really

agile whale
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long story short because people were getting good at biting at ankles and some dinosaurs just couldn't turn sharp enough to kill the ankle-biters so big carnivores like rex were dying to austro because the austro could just nibble nibble nibble with no threat to it

north dew
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Alt turn is a pathway to many annoyances some consider to be unatural... did you ever hear the Tragety of Darth Alt Turnus the annoyance... He taught his students how to alt turn.... then they alt turned on him and attacked him ironic

spiral pond
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The first sentence literally says “increase turn radius of Dino’s based on their speed” and carno is the fastest Dino in game Wyn

north dew
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.......

serene hull
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Without Alt-turn Raptors and Dilos would be the apex predators of the isle^^

north dew
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TURN? RADUIS

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CARNO??

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Why do that

barren zephyr
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@spiral pond Carno is already the fastest and has the widest. What exactly are you trying to say?

north dew
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Its already a demi dieu of hell in its own right it needs no alt turning

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Or better turn raduis

barren zephyr
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Im saying balance other dinos

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Aka MAI and PARA

agile whale
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They're saying if Carno turns as wide as it does then so should things like the maia and para

north dew
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...

agile whale
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Which makes perfect sense

serene hull
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That logic could apply if Maia and Para could make you bleed just like Carno can

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Or if their other attacks would be of any major significance

agile whale
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They may not be able to make you bleed but they can give you the worst headache of your life