#Boundary and trap ideas
11 messages · Page 1 of 1 (latest)
So recently I've had 2 ideas
a trap and an idea for boundaries
the trap idea:
"Instant death" as I like to call it, make it an invisible trap and have it appear like the spheres for effects in create mode
what it does:
If a player accidentally walks over it, they die and respawn to the last checkpoint or spawn point. This will also help creators in turning some of their hiberworld creatures into actual threats or it can also be useful in puzzle games. Most importantly, it can also be used to prevent players from trying to go off-map in some worlds
the boundary idea
invisible walls to prevent players from going off-map or off certain areas which creators don't want them to leave from. They will appear like regular walls in create mode but turn invisible while playing
Just so I get it.
- Invisible insta-death trap.
- Invisible Walls to control where the player can go.
I will share it with the team.
thanks satch
I would love to have this, though it would be a lot better and easier to use if the walls were see-through and had no collisions in create mode.