#improve time run out screen and custom scaling

4 messages · Page 1 of 1 (latest)

tender dune
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time run out improvement: it should be like if you finish a game, you can still walk around
custom scaling: this is only possible through devkit right now, but allow us to scale objects with a different axis like you could have y 20x while you could have 9x in x

final warren
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What do you mean with the time out screen part. Could you elaborate on that a bit more?

And we are working on some more fun and advanced features for creators.

tender dune
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the one with the countdown clock, if it goes down it should allow you to move freely

final warren
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Ah, you mean "continue play" after the countdown clock runs out.