#bluemaps fix?

176 messages · Page 1 of 1 (latest)

fiery pine
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does anyone have a way to fix bluemaps i found a tfc fix that makes the water load and some trees green or the right colors but theres still forests of grey and i added all the resource packs so i dont know what else i can do without help

fiery pine
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like bruh it ruins it in some forests

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its all loaded its just the textures i have NO idea how to fix i alr fixed the water its normally pitch black BUT the trees 💔

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all resource packs from tfg i put inside bluemap aswell theres like nothing left for me to do idk

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this is what it should be but no

sour mica
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I assume the missing trees are ArborFirmaCraft trees

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pretty sure grass and trees in TFC are white, than get colored later depending on the season, so bluemap just see them as white textures

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youll need more work to the bluemap pack to add the colors to ArborFirmaCraft

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thats my working theory

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damn, you brewed up a storm in the bluemap server

sour mica
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brother, they spoon fed you support over multiple days

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The white trees you see on bluemap, ARE white. They just get coloured green by TFC after. NO resource packs you'll find will colour the leaves green because they would break how tfc works (by colouring the leaves after)

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So to get them to appear green on bluemap, someone is gonna have to manually tell bluemap that these are in-fact not white, but green.

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you can open tfc_grasswaterfix.zip and try to figure out how they did this for TFC trees, and try to do the same thing for ArborFirmaCraft

fiery pine
# sour mica brother, they spoon fed you support over multiple days

i didn't ask for help past the tfc water fix cuz i knew it wasn't bluemaps fault im specifically asking if anyone has alr made the fix yk cuz there's no way id be qualified nor spend the time i know it would take to fix it myself lmfao let me be lazy 😭 BUT i'm 99% sure u might be right BUT not for all the trees some of them are white like for the reason u said i think but also some are like real greyed out type of blocks aswell

sour mica
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anyways, i opened the zip file, saw that they just defined the leaves as plants like this "afc:wood/leaves/boabab": "@foliage"

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so i just added every leaves to @foliage

fiery pine
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wait so it's like one thing

sour mica
fiery pine
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that messes up all of them

sour mica
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yeah

fiery pine
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dude ur an absolute g

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no way

sour mica
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delete all the resource packs you have in your config

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just this one to rule them all

fiery pine
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it has tfc water too?

sour mica
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yes

fiery pine
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fire

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def gotta share that around that's a huge w

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u wanna check out the million chunk map i got up rn?

sour mica
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yeah, imma do a pull request to officially add this to TFG

fiery pine
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before its purged

sour mica
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500gb file

fiery pine
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you'd be surprised

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it's legit under 40gb total

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the entire world

sour mica
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you know there tfg gen preview in the pack right?

fiery pine
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not sure

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i have a folder with

sour mica
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with "k" you can see a huge portion of the world basically instantly

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with irigation, elevation, rock types, etc

fiery pine
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wait so

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like check it out b4 spending hours generating

sour mica
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yes

fiery pine
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omfg bros a angel

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that's actually so fire

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like this one

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50% water

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i bet most of em are

sour mica
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yeah

fiery pine
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BUT this way i don't waste hours

sour mica
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boats go crazy hard

fiery pine
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cuz i rly want a huge continent

sour mica
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so water is fire

fiery pine
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i do want like a good sea

sour mica
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multiple

fiery pine
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but the one i got rn is kinda like

sour mica
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i swear the big sail boat is a dream

fiery pine
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i think it's still sick but hella water i was scared at the first ton of chunks

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thank u so much tho i hopped right up lmfao i gotta go use it

supple flower
sour mica
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did not know there was this much interest lol

supple flower
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now the most difficult part is GT

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it's DynamicResourcePack

sour mica
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wait what? bluemap has trouble with GT?

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oh

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haven't had the time to test out GT in this GT pack PepeHands

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I might take a look one day for the bluemap compat

supple flower
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greate, gt

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do

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i mean domum ornamentum

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the both have compat issue with bluemap

sour mica
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damn, so a full TFG compat would be a good project

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I had fun doing the tfc compat, might try my hand at the rest lol

supple flower
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am I right? to put it here

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@fiery pine how do you fix it?

fiery pine
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lol so

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go to config

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then bluemap

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then packs yeah

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is the red not working

supple flower
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it seems im right

fiery pine
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it shud be good

supple flower
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should I restart the server?

fiery pine
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red just looks bad lol

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u have to uh

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purge blue maps

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first

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/bluemap purge

supple flower
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I purge it

fiery pine
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then yes

supple flower
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water

fiery pine
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hmm it didnt make it in then

supple flower
fiery pine
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it def works btw

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been tested it out

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but gotta figure out how to get it in the folder

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cuz that text being red prob means it didn't upload

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ohh wait maybe

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u need to delete all other packs in it

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if there is any

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this is what it looks like for me

supple flower
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may I have a look at your map water now

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how beautiful it was now

fiery pine
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let me show u a HUGE map

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long time to upload

supple flower
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PepeHands I want it

fiery pine
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if you see tho hella trees are freg

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grey

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huge forest of grey

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this fix also fixes that

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this is what it would be rn with also screwed water

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pack fixes it all smile is a g

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but this is all i can like show u rly

supple flower
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you got a tfc_water_fix before?

fiery pine
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this is exactly what u gotta do then purge

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ye

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now tfg entire fix

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very amazing

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instead of js tfc

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try to bluemaps reload aswell maybe

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restarting does the same but

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might aswell try it and purge

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if the zips in there it shud work

supple flower
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[2026-01-09 15:02:12][INFO] Loading resources...
[2026-01-09 15:02:12][FINE] Loading resources from: config/bluemap/packs/TFG_fix.zip ...
[2026-01-09 15:02:12][FINE] Failed to parse resource-file '/assets/afc/blockColors.json': com.google.gson.stream.MalformedJsonException: Expected name at line 95 column 2 path $.afc:wood/fallen_leaves/horsetail_ironwood
[2026-01-09 15:02:12][FINE] Failed to parse resource-file '/assets/afc/blockProperties.json': com.google.gson.stream.MalformedJsonException: Expected name at line 1087 column 2 path $.afc:wood/twig/lebombo_ironwood[fluid=salt_water]
fiery pine
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that's good

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u shud see water now

supple flower
fiery pine
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if you 100% purge and reload it u shud see water

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also looks like

supple flower
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yes

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water!

fiery pine
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we got one type of leaf

supple flower
fiery pine
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that won't work maybe lol

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ez fix it seems

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and amazing

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wait u still have

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pink things

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is it tfc?

supple flower
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GT

fiery pine
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interesting

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that's nice tho it totally worked

supple flower
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tfg sunflower also

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pink

fiery pine
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i haven't seen nun wrong yet

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i've spawned maybe

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50k chunks by now idk

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very nice fix

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so happy cuz it been bothering me for days

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half of forest grey

supple flower
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beautiful

fiery pine
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can't wait till 2030 and shaders run smoothly

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in the browser

sour mica
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yeah, the series of command is

  1. bluemap reload
  2. bluemap purge
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because if you only purge bluemap is still using the old resource pack