#🚀EN - 1.20 Modpack Contribution Megathread

1 messages · Page 12 of 1

brave cairn
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uhhh try just using it like a bucket?

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I think it takes creosote 🤔

exotic wraith
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i tried loading it in a barrel

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did nothing

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lemme try a drum

brave cairn
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try something that has like, the input slot like on a machine

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or an input hatch

exotic wraith
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ill ask in gtcord

brave cairn
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next step requires you to do the whole latex thing. The assembler recipes were changed to use the board instead of a bolt, but they're still significantly cheaper

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lastly, the culmination of steam age progression

coral vault
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I appreciate making them on step

brave cairn
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a single vacuum tube needing two glass tubes always bugged me lol

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where did the other tube go?!

coral vault
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its a sandwich of tubes

exotic wraith
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ok so, if it means anything.

brave cairn
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also I made some new unfinished items to match the new art!

exotic wraith
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the electric jetpack is slow as piss compared to a gyrodrone

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or a biplane

brave cairn
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the mv one? yeah it's shit

exotic wraith
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yeah, and the biplane gyrodrone and uhhh, warship are LV

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like, a gyrodrone took me around 7 seconds to travel 100 blocks

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mv jetpack was like 14

brave cairn
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yeah makes sense

exotic wraith
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even the advanced jetpack took slightly less time

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still higher than 7 seconds

brave cairn
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my thoughts are basically, not making them too expensive that people just don't bother and just wait for the better jetpacks or something instead

exotic wraith
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and the only one that actually beats a gyrodrone is the nanosuit

coral vault
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elytra too👀

brave cairn
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like I totally get that making big mech crafting recipes is fun, but you can always pad them out with cheap stuff like rods, bolts, and screws so the overall thing isn't too expensive

brave cairn
exotic wraith
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Elytra are boring asf imo

brave cairn
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it is tbh

exotic wraith
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we can keep them for the normies

brave cairn
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though I will say

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try flying around with an elytra while "do a barrel roll" is turned on

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I think it's I by default?

exotic wraith
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unironically make shte elytra fun

coral vault
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i like elytra 😔

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creative mode style flight is definitely a lot more useful tho

brave cairn
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I wouldn't mind making elytra available earlier, because rn you get them the same time you get adv nanosuit and they just don't compare

exotic wraith
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you cant even craft them

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actually

brave cairn
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second page

coral vault
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or make them unbreakable? idk

exotic wraith
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how the fuck do you get them

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ah

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lol

brave cairn
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I JUST made that mistake 😂

brave cairn
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though, there's not much in the way of xp sources, so

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they already have a repair recipe, could just increase their durability and make the repair + craft recipe cheaper

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(btw, polyvinyl butryl is fiberglass, if you were wondering)

coral vault
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in the minecraft movie they looked like they were mad eof aluminum foill

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so lets go with that right?

brave cairn
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yeah the fiberglass is a bit much to do if you don't have oils yet

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(you usually only use it for laminated glass which is for IV+ stuff)

exotic wraith
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So i think the current recipe for the gyrodrone is ok, it just takes a bunch of cloth but imo it's fine as it is. 16 cloth in total for the 4 sails in the recipe

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that and the propeller is the most expensive bits

brave cairn
exotic wraith
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going to make the biplane just use regular hulls.

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bunch of iron

brave cairn
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that could make it like, early HV

exotic wraith
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but you should have that by the time you get into the end of LV

brave cairn
exotic wraith
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yeah, before it used reinforced hull for the wings

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which

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*its a bit too much

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interestingly enough most LV planes are far, far faster than the jetpacks

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so planes still have their niche cateogyr of "you can use these to travel very, very far away relatively fast

brave cairn
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yeah, at the mild inconvenience of having to remember to bring fuel with you

exotic wraith
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The charcoal in my backpack

brave cairn
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the local tree when you run out of fuel:

exotic wraith
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i think i'm going to make the economy plane from man of many planes be accessed before aluminum

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it's the first proper plane you can craft but its relatively slow compared to the biplane or the scarlet biplane

brave cairn
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sure

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this machine's first recipe

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god imagine making this thing and not letting players ride it

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it's so sad

exotic wraith
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awww

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i was JUST testing that!

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that's so fucking lame

brave cairn
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(you can do something similar with a mechanical bearing and seats, but still)

exotic wraith
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i want my improved turntable

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have you ever ridden a turntable at 256 rpm?

brave cairn
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speaking of which, where the fuck did all the create recipes go

exotic wraith
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are you sure you didnt accidentally nuke all of them?

brave cairn
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I'm checking

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I'm suspicious of greate

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it wouldn't be the first time I found it mucking about with a load of create's recipes

coral vault
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hows 2046?

brave cairn
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what is it normally?

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oh 432

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yeah that's a big improvement

exotic wraith
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That'd be funny

brave cairn
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mm I don't think it's create

coral vault
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so. vintage improvements calls it aluminum and everywhere else calls it aluminium

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unplayable

exotic wraith
brave cairn
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well, idk where the recipes have gone, but, there's not that many to add back and this lets us gregify them, so

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whatever I guess

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I can do that

coral vault
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phantoms in the nether drop phantom membranes right?

brave cairn
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are they disabled for you guys? like if you look at the recipe for the create wrench

brave cairn
brave cairn
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hm! well ok I can do them then

coral vault
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okay, ill probably include it for elytra then

brave cairn
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also I like the nylon idea for the elytra because then you have to actually work a bit for them

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(and the nylon is useful anyway to make lots of string)

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maybe a bit of both!

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idk up to you

exotic wraith
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new whagship recipe

brave cairn
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could make it require mechanical crafters too, keeping in the spirit lol

exotic wraith
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@brave cairn we can add new items to existing gt materials, right?

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thinking about making the economy plane built mostly out of long treated wood sticks (which they dont exist)

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and the main ingredient would be blue steel plates.

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since the cabin is blue

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unthinkable

brave cairn
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looks cool! you could throw some stainless steel on there if you wanted, since you need HV to craft the nylon

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or maybe vanadium steel since that's MV's "secondary metal"?

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idk!

brave cairn
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look in startup scripts/gtceu/materials.js

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where all the GENERATE_X flags get added

exotic wraith
coral vault
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ill use vanadium steel for the long rods

exotic wraith
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gonna make something funny

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man of many planes's economy is going to use wrought iron rotors, and a create steam engine

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technically gated only behind blue steel

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do we still get relatively cheap plate creation before the bender?

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since i know only with the bender do you get actual one to one ratio of sheets

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maybe the turbine blades are a bit too expensive for this

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@brave cairn before you go gregnight could you tell me if one should already have a decent way of making plates by the time you unlock steam power?

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tentative economy plane recipe

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i might replace the turbine blade with it's tag

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technically speaking the cheapest option is bronze i think, for the turbine blades anyways

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so prolly just leaving the tag works fine enough

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yeah fuck it, tag it is

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68 ingots is a lot damn

brave cairn
exotic wraith
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ehh, still if youre smart you'll just use the cheapest metal, which is bronze, for turbine blades

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so i think this is fine.

brave cairn
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that's 40 ingots just for the rotor blades...

exotic wraith
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ok yeah thats too much

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LOL

brave cairn
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the normal rotors are already annoying enough without the solidifier lol

exotic wraith
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i think i'm just gonna use rotors yes

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specifically i'm going to enable the creation of a black steel rotor

brave cairn
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ooo

exotic wraith
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and use 4 of those bad boys

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so the final recipe for the economy plane is just 4 black steel rotors

brave cairn
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bit random but I still wonder whta the fuck greg was thinking when the lv jetpack uses lead rotors

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like no fucking wonder you're barely getting off the ground 😂

exotic wraith
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the lead rotors combine with the noxious fumes

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and reduce the population's IQ over generations

brave cairn
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oh I see lol

exotic wraith
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amazing how much harm a single chemist can do

brave cairn
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you seen uhh what's his face, the guy who both invented artificial fertiliser and also wwi chemical weapons

exotic wraith
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no

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lol

brave cairn
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Fritz Haber (German: [ˈfʁɪt͡s ˈhaːbɐ] ; 9 December 1868 – 29 January 1934) was a German chemist who received the Nobel Prize in Chemistry in 1918 for his invention of the Haber process, a method used in industry to synthesize ammonia from nitrogen gas and hydrogen gas. This invention is important for the large-scale synthesis of fertili...

exotic wraith
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OH LOL

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of course it had to be german itwouldseemtroll

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apologies in advance to any german in the chat

brave cairn
exotic wraith
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actually its just 16 wrought iron

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32 cloth is a bit silly tho

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then agian

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it's any cloth

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so i think its fine

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yeah that'll be the recipe for the economy plane

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now time for the scarlet biplane

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which is technically the best plane in the game

brave cairn
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cloth is quite a bit easier to get with the nether - lots of spiderwebs, piglin trades, hunt phantoms...

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and then all the red deer drop a large hide each, so more leather too

exotic wraith
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The HV plane in question

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and with that, i got all the major aircraft's recipes

brave cairn
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nice nice

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thank you for this!

exotic wraith
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ye

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gonna make them into actual crafter recipes

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and then its gregnight

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oh thats a big fucking boy

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LOL

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my brain really said "mechanical crafter has a max grid size of 9x9 and i'll use every single one if i need to!

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ignore the block of copper, some of the recipés arent finished yet

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but that total cost is kinda funny

brave cairn
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ohhhh I know what happened with create

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the original cogwheels got deleted for greate's, and that also wiped out the recipes that use them

brave cairn
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also dang is it really 9x9? I swear ATM has it bigger

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I guess they just changed it with a mixin lol

exotic wraith
exotic wraith
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but yeah kjs limits it to 9x9

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ctually

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the recipe doesnt even work?

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is it too stupid?

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i wonder if its 9x9 inclusive or exclusive

brave cairn
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that looks like vanilla iron bars?

exotic wraith
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curse wrought iron bars having the same texture as iron bars

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lmao

brave cairn
exotic wraith
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rotation speed controler not requiring electron tubes/precision mechanism?

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bold move

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i like it

brave cairn
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well, those are further off now

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and I think suffering with just cogs through bronze and iron ages is long enough lol (that's steel on the bottom)

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I could make it a black steel plate instead though... hmmm

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maybe I will do that, then see how many people complain, lol

exotic wraith
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Early Game Enjoyers really do be eatin great with 0.9 ong frfr bless

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actually good quests

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immersive aircraft

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good create integration

brave cairn
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hell yeah I'm very excited to see what people think

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and I couldnt've done it without you guys either, I can't understate how much of a help you've been

exotic wraith
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gyrodyne cost

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its likely even less wrought iron

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considering that by LV time you already have the bender

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which means 1 to 1 plates

brave cairn
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yeah the limiter here is the aluminium, right?

exotic wraith
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yup

brave cairn
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submitted all my stuff, could you do a quick pull and check I haven't broken everything for you? 🥺

exotic wraith
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sure thing

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lemme test out the WAGH-ship crafting first

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checking out your stuff now

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me pushing my work to main

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aight

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lets see if stuff's borked

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aight

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@brave cairn no startup, client or server errors thrown

brave cairn
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pog

exotic wraith
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congrats on not breaking production 🥳

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ok that was too mean

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sorry

brave cairn
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LOL well deserved

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anyway a different server's streaming a beta version of the mc movie so

exotic wraith
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oh no

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is it the really, REALLY poor quality one

brave cairn
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it's the one where half the animation isn't finished and the credits say TBD everywhere

exotic wraith
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how the fuck did that leak LMAO

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that's amazing

coral vault
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@brave cairn

  • Added Building Gadgets with integration
  • Modified elytra wings
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new push time

brave cairn
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yoo

exotic wraith
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And with that, all aircrafts have recipes

worthy tusk
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please tell me there's a non-create recipe for all that

exotic wraith
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no

coral vault
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lol

worthy tusk
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guess i'll be makine some PRs!

exotic wraith
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Sure thing! just make it require long times for assembly in the assembler ig

worthy tusk
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nah, assline prolly

exotic wraith
worthy tusk
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no it's LuV

exotic wraith
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lol

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i mean

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sure? but technically speaking planes reach their mid level in LV

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and the scarlet biplane is HV

coral vault
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should planes be very heavy? or would it be too annoying to get slowness?

exotic wraith
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which is why i suggested the assembler

worthy tusk
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well i'll look at it much later, maybe a month or two for me

exotic wraith
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which i'm ok with

coral vault
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your mother yeah that seems good lol

exotic wraith
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at the very least i'd made the gyrodyne and the quadrocopter be right before it gives you slowness

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since i'd imagine people would want to carry those wherever they go due to their building utility

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considering they're hovercrafts

worthy tusk
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backpacks

exotic wraith
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that too

worthy tusk
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heck if they don't stack you could probably put it in a toolbelt

exotic wraith
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that's genuenly fucking funny

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just an entire fucking airplane

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in my toolbelt

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"Is that an airplane in your toolbelt ore are you just happy to see me"

brave cairn
exotic wraith
coral vault
brave cairn
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almost

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it does make it more entertaining

exotic wraith
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@brave cairn i dont think this recipe is correct?

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kinda confusing. on why there's a screw and plate

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maybe i'm just speakin nonsense and it makes sense

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idk

brave cairn
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in what way?

exotic wraith
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i was expecting to use either 2 screws or 2 plates for the blue steel diving boots's recipe that accepts blue steel boots

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not 1 and 1

brave cairn
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it's just supposed to be a lil cheaper than the bottom one

exotic wraith
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oh

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ok i see

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that makes sense i think

brave cairn
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since you've already got most of the blue steel there

coral vault
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top one has two lead instead of blue steel

exotic wraith
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ohhh

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good point

brave cairn
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yeah that's intentional, they're to weigh down the boots

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the copper one uses cast iron instead

coral vault
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should cast your boots in a concrete block

exotic wraith
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didn't really like the way how the clothes quests where

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so i changed them up

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and with a bit of a visual guide on top of that

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Also

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i really wish silk was easier to create

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silk requiring regular ass string to create is absolute insanity

brave cairn
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just go the nether there's a whole biome full of cobwebs and spiders

exotic wraith
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i still think there should be some sort of primitive way to create silk

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i think there's a mod that adds silkworks in a tfc friendly way

brave cairn
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it's fiiiiine if you want cooling clothes, make burlap

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pls no silkworms they're as bad as early game sifting lol

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ex nihilo my beloathed

exotic wraith
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aight, 4 main types of clothes added

brave cairn
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movie verdict: better than morbius, worse than mario/sonic movies

exotic wraith
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i genuenly forgot morbius existed

brave cairn
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it's very stupid but it's a little fun

exotic wraith
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aight, just started the beneath questlines

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simple stuff

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start with checkmark, then complete the other one which is basically prep, third one actually tells you how to go beneath

exotic wraith
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And with that, ladies, gentlemen, and non binary folk

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Gregnight

coral vault
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@brave cairn another push

  • New recipes for Measurements
  • Added recycling recipes for Building Gadgets and elytra
  • Hid Elekis roofs
  • Other small fixes
brave cairn
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pog pog pog

worthy tusk
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Random early morning thought:
New optional step in ore processing: aqua regia + refined ore, output some byproducts and the purified dust. Great for elec seperator

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Ooh and acetone is usually a pretty good medium in a lot of chem that I see on nilered

merry briar
merry briar
brave cairn
merry briar
worthy tusk
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Aqua regia is still the best acid, aka piranha solution

gloomy elm
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I don’t think GT needs more by product

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It seems more interesting to have a new step of ore processing that double or triple the output

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Well it’s really easy to know what we need in enormous quantities at the end

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Chrome Titanium Naquadah Arsenic ?

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Forgot the others

brave cairn
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I'd still prefer leaving the earth-based ore processing alone

worthy tusk
gloomy elm
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There is way too many ores for what we need

worthy tusk
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Reason is what you make of it

gloomy elm
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The only thing i see is to remove ores from overworld and move them to other planets

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And lock them behind specific ore processing

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But well that’s for next update to discuss I guess

brave cairn
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so on other worlds you'll need some way of automatically crafting the "package" to send home all your stuff

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and the mod we'll be using has different tiers of packages, so we can use different materials for them

gloomy elm
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What?

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Is this a new idea you had?

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Which mod did you find this time 😂

brave cairn
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not really, it's just copying factorio dlc lol

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where making the science is half the challenge, making the rockets is the other half

gloomy elm
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Is it like having a rocket cargo?

brave cairn
gloomy elm
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Oh this one

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I need to test it to understand exactly how that works

brave cairn
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so the little puzzles will be figuring out how to both automate the greg component (probably the wafers?) as well as the package to ship it home in

gloomy elm
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Because that doesn’t seem really automatable

brave cairn
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and we can set up whatever recipes we want for those - so like, maybe it requires aluminium but the only alum on the planet is in some ore that you have to do a special process to extract it from

gloomy elm
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That’s a cool idea but i just hope that people don’t prefer to fill a AE2 cell with what they need and bring it on earth by travelling manually

brave cairn
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or maybe making the wafer requires some exotic ore that only happens there (someone a while back was designing a whole fancy process to get quantum stuff based on real world things, involving zirconium at some point)

brave cairn
gloomy elm
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You dont need infinite amount of ores to progress vanilla GT so there is always the issue of just bringing a disk

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That will need a whole big thinking and testing

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Gonna be interesting to make that work

brave cairn
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yeah still haven't fully designed it

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we can always just make our own doohickeys and change the circuit crafting recipe to require em

brave cairn
exotic wraith
merry briar
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cool

spiral lintel
# exotic wraith

I think references to the overworld should be omitted, sounds too fantastical. Maybe "surface" instead

exotic wraith
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Nah I don't think I'll change that

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I'm tired of questing

brave cairn
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it's fine, everyone knows what overworld means in this context

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even outside of minecraft it's just a video game term that means "main level you do most of your stuff in"

exotic wraith
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I was thinking why travelling in the beneath was no faster than the overworld

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And it kinda makes me sad

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Cuz if the world is a sphere then it makes sense

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Other than that prolly being balance from the mod itself that re-adds the nether

brave cairn
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nah it's just a number in the dimension file that you can tweak

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I turned it down to 1x because of how unrealistic the 4x felt 🤔

exotic wraith
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Ohh, huh

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Fair enough

brave cairn
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plus I wanna encourage trains for long distance lol

exotic wraith
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Based as fuck tbh

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I love trains

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Yeah use actual transportation methods as trains

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Actually, I don't think we need karts

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Just use trains

brave cairn
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cars are gonna be annoying with all the rivers anyway tbh

exotic wraith
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Man I really like the idea of people making runways for their planes, docks for their boats and train stations for their other business

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Shits good

brave cairn
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hell yeah

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@gloomy elm were you still working on the steam bloomery recipes or

brave cairn
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new high pressure recipes, most use just a little black steel

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and the miner

exotic wraith
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Steam miner is peak

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Theoretically someone could build a tree farm to power a train that goes vein to vein recollecting the resources mined by it. And being powered by a steam boiler

brave cairn
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theoretically!

gloomy elm
gloomy elm
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Everything is done I will do that tonight (na east coast time)

gloomy elm
brave cairn
gloomy elm
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Thought it was cool to get drill before the GT miner and as a big reward you unlock the miner later

gloomy elm
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The High Pressure Steam miner can easily be multiplied with solar boiler

brave cairn
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I made the create ones cheaper to balance

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hm, I think I'll make them both require a vac tube though, what do you think?

gloomy elm
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Could be better yeah as a in between

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Drill with blue steel is crazy strong so if the miner is a bit more expensive people could chose to do both methods

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But if the miner was too cheap they would just spam them I’m afraid

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Alternatives is great

brave cairn
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how's that

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these are locked behind latex + the other hp steam machines

exotic wraith
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no way vacuum tubes actually being vacuumized

brave cairn
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anyway this thing does wires now too

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same rates as wiremill

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the general vibe I'm going with is "these ulv machines are as productive as lv but they're more inconvenient and slower"

exotic wraith
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nice

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also, funny thing

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using the wiremill from additions is fucking awful for rods

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since its a 1 to 1

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while the anvil for rods is 1 to 2

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so we might want to fix that

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that or switch from small rods to long rods

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that way we keep the actual ratio of rods

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i'd change that but yknow, work time Sprainbom_yay

brave cairn
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...additions has a wiremill?

gloomy elm
gloomy elm
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Because we need way more wires before LV

gloomy elm
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Because anvil is a bother to do

brave cairn
exotic wraith
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its the uhh

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this piece of shit

brave cairn
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oh that, that was always 1 ingot to 2 rods 🤔

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but it's changed, it does plates and foils now

exotic wraith
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ohh

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i see

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neat

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likely that was a new change cuz i do swear i've seen that thing do 1 ingot to 1 rod

sly harbor
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Also glass blocks

brave cairn
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(the coil normally needs 16 of that wire in an assembler)

brave cairn
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and a mixer lets you turn sand dust + a bit of flint dust into glass dust

exotic wraith
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tbf i think its better to just use a big platform of kaolin and just making a ton of glass panes then macerating them

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that way you end up with more glass dust if you just used batches

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lol

brave cairn
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yeah that's also an option

gloomy elm
brave cairn
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nah magnetic iron rod with lead fine wire - same materials as the assembler

gloomy elm
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ah yeah forgot that iron has a different color

gloomy elm
brave cairn
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because of the ~situation~ with the mech press, I changed the rail recipes to be deploy-with-hammer for the time being

gloomy elm
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that's the mono rail?

brave cairn
gloomy elm
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that's why i asked

brave cairn
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ye

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there's only this deployer recipe for the ulv one, not any others

gloomy elm
#

usually I'm more on the side of making things difficult but for rails we can make it ultra cheap

#

as an incentive to make tchou tchou 🚂

brave cairn
#

yep I made them cheaper a while back already

#

if they're still too expensive then I have no problems with making them even cheaper lol

gloomy elm
#

yeah need to do some testing in game but I wouldn't be against making not 4 but 8 or 16

#

need to measure

#

We really need to get a beta build that we can begin to play

#

Do you need help on some stuff with Steam age?

brave cairn
#

I think I'm about done with it? I'm just waiting on someone from the gt server who can help me auto generate centrifuge/extruder recipes for the last two VI machines

gloomy elm
#

for the centrifuge do we remove any recipes that use liquids?

#

keep consistent with GT Steam age

exotic wraith
#

i'd be down to setup a playtest server

#

i got a free powerful oracle server unironically

brave cairn
#

I was gonna remove recipes that use gases but keep liquids

exotic wraith
#

lmao

#

i basically have this

#

and it is pretty good, only issue is that the server machine itself is in chile

gloomy elm
#

The Large Centrifuge Machine may have all the recipes without liquid/gas?

#

from Pamsmith's GT addon for steam machine

gloomy elm
brave cairn
#

we aren't using pan's addon rn

gloomy elm
#

I know but I was wondering if by looking at how they do it would help

brave cairn
#

it just has a centrifuge and alloy smelter and this is a cooler centrifuge (it actually spins)

#

oh!

#

uhhhh good point actually

#

though I wouldn't be surprised if it was all done through java

gloomy elm
#

I have no idea if it could really help

#

I'm afraid so

brave cairn
#

one thing I would actually like help on is balancing the SU requirements of all these new machines to work with greate's changes

#

greate wildly changes how much SU things make/consume so it can tier stuff

gloomy elm
#

We gonna need testing to refine the numbers

#

The Create boiler produces around 150k of SU ?

#

double if it's super heated

exotic wraith
#

yeah

#

imo using the create boiler for your first electricity would be neat

#

certainly not really a good electricity creation

#

but just a bit OK

#

prolly just useful for getitn ULV levels of the stuff

#

if you want LV levels of electricity then just use a turbine

brave cairn
#

oh, I was thinking of having a big create steam engine roughly equal to an LBB

exotic wraith
#

explain it like i'm five

#

👶

#

(i barely dipped my toes in GT LV when i had to nuke my pc)

#

when i say i'm completely clueless about GT past steam, i really mean it)

brave cairn
#

basically there's two kinds of "steam power"

#

there's creates, where you feed it water and fuel and it turns it directly into SU (there's no steam fluid or anything)

#

then there's greg's, where you feed it water and fuel and it turns it into steam fluid, which you then use a turbine to convert into power

#

when you start out with greg, you'd use the HP boilers which can do about 2 boilers per turbine

#

then later graduate to the "large bronze boiler" which can make enough for about 12-13 turbines, but chugs fuel (which is why we've had the lava 'exploit')

exotic wraith
#

i see

gloomy elm
exotic wraith
#

if i'm being honest making it as good as a LBB would be neat

exotic wraith
#

also yeah if we can fix the lava explot that'd be awesome

#

either make it actually take like, 10k blocks of lava

#

or just disable it

gloomy elm
#

TFC terrain generation has tons of lava underground

brave cairn
#

yeah and then these alternators can be roughly equivalent to the gt turbines, generating about 1A of LV each

gloomy elm
exotic wraith
brave cairn
#

yep it's just a number in the create config

exotic wraith
#

ya that much i'm aware

#

the default value is like, 10k

gloomy elm
#

10k

exotic wraith
#

which imo, its OK

gloomy elm
#

if you go in spectator mode and go underground you will see there is tons

brave cairn
#

though I'd lower it to however much a tfc volcano usually has because using a volcano for power just sounds cool as hell

gloomy elm
brave cairn
#

yep yep

exotic wraith
#

man that reminds me when i was playing in 1.2 and making bases near red power's volcanoes so i could use industrialcraft's thermal generators.

#

good times

brave cairn
#

1.2...

gloomy elm
#

Tfc is about travelling that's the way I see it

exotic wraith
exotic wraith
brave cairn
exotic wraith
#

LMAO

#

nvm

brave cairn
#

I just didn't really "get into" mc until a couple years ago

#

earliest I've played is 1.12 I think

gloomy elm
#

I began when survival didn't exist :p

brave cairn
#

I first played mc back when the nether was brand new, but didn't really get into it

exotic wraith
#

but yeah, i'm all for making your base near a volcano for easy power

#

nostalgic asf

#

even then if you dont have a big lava lake near your base

#

you can always just... oh wait nvm, you cant have trains that go from the beneath and back

gloomy elm
#

but again that's adding an other mod so...

exotic wraith
#

well, you can still find a big lava lake elsewhere and take it to your base to move it there

gloomy elm
#

there is lava lakes everywhere

brave cairn
gloomy elm
#

We need to do some math to see the conversion rate

#

I'm a bit lost without being in game

exotic wraith
#

i did sniff around a bit

#

but there are 2 config options in the uhhh

#

create additions config that tells you the efficacy of both Electirc Motor and the Alternator

#

alongside their stress impact

brave cairn
#

greate's tier stress limits and machines are all very configurable too

gloomy elm
#

Oh I really need to add the universal circuits I spoke about before

#

I wonder if I can just go ask Moni's team if we can borrow their textures

#

Or is there someone with some graphicals abilities ? :p

brave cairn
#

oh yeah lemme actually look at these quests

#

hm, the old primitive quest one is still here, is that normal or is it just my workspace

gloomy elm
#

I think it's a mess

#

it's normal that's it's still there

brave cairn
#

ah k

gloomy elm
#

we didn't change it yet

#

We should remove everything that wasn't being remake from the git honestly

exotic wraith
#

So basically

#

the old primitive quest is there

#

i think its completely broken tho

#

since some quests just, dont appear

gloomy elm
#

to get some clarity

brave cairn
#

let's nuke it then

exotic wraith
#

we basically can nuke it from existence

#

yeah

#

my work is already there and its far better if i do say so myself hmm

brave cairn
#

I am looking kannainspect

gloomy elm
#

On my side you can remove everyhthing except LV

#

I didn't push MV yet

exotic wraith
#

i dont think we should remove the community pack's quests

gloomy elm
#

I will repush GT quests this week even if the lang file aren't done

exotic wraith
#

just remove it once we remake the specific questline

brave cairn
#

I was just thinking of plotting out the steam one since that's more nailed down now

exotic wraith
#

and youre working on MV

#

are we saying we also nuke HV, despite there not being HV?

gloomy elm
#

Remove every GT except LV I will push back everything else

exotic wraith
#

oh, i see

gloomy elm
exotic wraith
gloomy elm
#

dont forget the {} lol

brave cairn
#

yeah I'll save the prose writing for later

exotic wraith
#

that was my original idea for the steam quests branching off metallurgy age

#

just have a message saying "hey, these are from the gt community pack. they're a bit outdated and may contain false information."

gloomy elm
#

that's what I mean

exotic wraith
#

aight

gloomy elm
#

I can finish the trees this week even if the lang file aren't done atleast

#

I will also push the tips/tricks/help/ressources and other stuffs from Community Pack that could be useful with some light tweaks

#

Lang file can be done at the end

#

Because I use FTBQuest editor to write the quests anyway

exotic wraith
#

how big is that questline

gloomy elm
#

yeah I would like to compress everything

gloomy elm
exotic wraith
#

oh

#

just completely loose stuff?

gloomy elm
#

Yeah that’s why I would to redo it

exotic wraith
#

i see

gloomy elm
#

Basically use a lot of Copied quests

exotic wraith
#

yeah that works

gloomy elm
#

When a quest is the same one but on different chapters

exotic wraith
#

yeah

#

i used that to connect the steam related quests into metallurgy

#

since metallurgy age and industrial age go hand in hand

gloomy elm
#

It will be cool to do that to connect each chapters

#

Small but cool detail

exotic wraith
#

yeah, copper anvil is also technically from stone age, but it has a quest link in metallurgy

#

lol

brave cairn
#

one (1) lay

exotic wraith
#

LMAO

#

thats bad

#

what does the observe quest do however

#

does it look for tfc:clay?

#

or tfc:lay

brave cairn
#

¯_(ツ)_/¯

#

oops getting distracted, lemme steam age quests

exotic wraith
#

i'll look at it later then

brave cairn
#

this is out of date now btw, the only hazardous raw ores are the radioactive ones

#

it's just dusts that you have to worry about, for the most part

exotic wraith
#

oh

#

aight

#

i can update that

#

if i'm being honesty i think just making it work like before would be ok now

#

considering we do have actual early game PPE

#

before when we didnt i'd understand it

brave cairn
#

yeah I spent an hour or two looking into how to add hazards back to the ores

#

I was not having much luck lol

exotic wraith
#

oh?

brave cairn
#

I managed to add hazards back to the dusts of realgar/cobaltite/chromite at least

exotic wraith
#

huh

#

lol

#

thats... funky

brave cairn
#

hazards still feel pretty unfinished

#

I did see in the gt code that there were a bunch of //TODOs around medicines and hazard things, so

exotic wraith
#

oh well

#

i'll try to remember to cut down the GT hazards bit of that quest in specific

brave cairn
#

on the plus side, now you can get conditions like asbestosis which is uncurable until you can make paracetamol in LV 😎 👍

gloomy elm
#

Not many like them

#

I really love it so I’m kinda sad but well

brave cairn
#

it is what it is

exotic wraith
brave cairn
#

stone age quest looks great so far! here's my feedback

  • I like that it gives you a copy of the field guide, but it should also mention that you can just find it in your inventory
  • there's a red steel water flask now, dunno if it's worth mentioning with the iron flask or could be at the end of metallurgy
  • quern section should be expanded on to tell people about turning raw ores into dusts (quern then quern then drop in water)
  • remove hazards
  • early inventory management section should mention the backpack
    I love the layout of it though! so much cleaner and easier to navigate
gloomy elm
exotic wraith
#

i'll make sure the early inventory management has a secondary quest telling you to go and check the portable storage solution section of tfg_tips

brave cairn
#

metallurgy feedback:

  • the quest that just says "you'll need to mine instead of living off surface samples" feels a bit.. pointless? like it's minecraft of course you'll have to mine. Maybe a shoutout to the mining hammer might be good here? it has its aoe at the expense of doing single blocks slower than a pickaxe
  • coke oven quest has 26 brick blocks instead of the uhhh 25 minimum? plus you might make a few into hatches... I think just one is fine, they'll get the idea. Telling them how to use the multiblock preview here would be cool instead of explaining the construction through text, since they'll have to use that in the future too
  • quern and pit kiln quests can be removed from the fire clay one I think. Maybe just the kaolin one can mention pit kilning it on site
  • the one about fully stacked blast furnace could use a mention about making cheaper bricks later
  • I think it's ok to remove the little offshoot bits with the create machines if the industrial chapter will cover them all 🤔
  • any reason why it's in an L shape?
    overall, great job!
exotic wraith
#
  • I'll look into adding the mining hammer, imo i think having that reminder saying "you gotta mine bro its minecraft" is good since i do feel mining in TFG can be intimidating as hell if you dont know what you're doing.
  • My bad, lol. i suck at math sometimes. I'll prolly just add all three into a single quest and mention the automation. Also, the multiblock preview, that isnt in the field guide right? i didnt know that was a thing.
  • The idea was to have the kiln and quern be near the kaolin and graphite to give it the idea "you'll need the quern for the graphite powder and heat the kaolin for the kaolinite
  • Didnt know about cheaper bricks, will make sure its mentioned
  • The create machines itself arent in metallurgy, those are Quest Links. The actual quests live in the Industrial Chapter. Its more or less to know "Hey, after you get this anvil you can get these goodies in the industrial chapter.
  • No reason! thought about changing up the shape lol.
#

@brave cairn

brave cairn
#
  • true, I don't disagree with the reminder
  • sounds good! yeah it's part of jei, press Use (U by default) on any of the multiblock 'controllers' and a multiblock preview will show up. You can spin the model around, show it layer by layer, and click on blocks to show what's valid there
  • 👍 to the rest
gloomy elm
#

there is tab listing all the GT multiblocks

#

it's a crazy tool to know what to do

#

The terminal from GT also automaticaly build a multiblock if we right click with it on the controller

#

I gonna add that to EBF quest

gloomy elm
#

quite useful for the large distillery tower or the large assembly line

#

I think it's the P:0 on the top right

brave cairn
#

is there a way for "linked quests" to visually link to other "linked quests"?

exotic wraith
#

like

#

afaik no

#

the only thing that makes a dependency "linked" visually are dependencies

brave cairn
#

hm, I see

gloomy elm
brave cairn
#

do you mind if I remove these sections? so just the checkmark is there?

gloomy elm
#

Why?

brave cairn
#

cuz I'm putting more things on the industrial chapter and they don't all need to be duplicated across

gloomy elm
#

make sense

exotic wraith
#

theyre not actually duplicated quests yknow?

brave cairn
#

I know they're not actually duplicated but still

#

they just feel a bit... cluttery

#

though, this is about all I've got so far for pre-steam

#

we could just move these ones into the metallurgy age

#

then the industrial age will cover the (much longer!) steam age

exotic wraith
#

imo i really think it'd be better if the industrial age contains the create stuff in it

#

metallurgy age is already a decent size imo

brave cairn
#

exactly

brave cairn
#

right, I think that's steam progression about done

#

completely missing text and all that, but still

#

edited the top a bit

#

alright how do I save all this so I don't lose it? and what files do I have to submit? lol

#

ah it's the snbt files

#

ok pushed these quest changes in 🙌

rancid kernel
#

is there an estimate when the quests are getting released? the current quest book has quests out of place and 95% of them are empty

brave cairn
#

empty?

rancid kernel
brave cairn
#

oh you mean the early game ones

#

the gregtech ones aren't empty lol

#

but yes, we're working on a revamp, would you like to help out?

rancid kernel
#

sure, I've played through ATFC and GTNH, so I think I can help

brave cairn
#

ok, we could really use a proofreader

#

the early game quests have been completely redone from scratch but iirc nebby is ESL so they could use a little cleanup

rancid kernel
#

I'm not a native English speaker, but I could help

brave cairn
#

what's your main language? translation would also be helpful

rancid kernel
#

Hungarian

#

but I can write in English decently enough

brave cairn
#

ah fair enough

exotic wraith
#

ohhh

#

that steam quests lookin rather steamy

#

i like it!

#

huh

#

i swear i added a LANGUAGE CONTRIBUTING markdown file???

#

nvm it is there

brave cairn
#

oh where

exotic wraith
#

its considerably more in-depth

brave cairn
#

oh it's in root

#

I am so blind sorry lol

exotic wraith
#

ye, and in 0.9 branch

#

youre fine! lol

#

i'm gonna play some AOM then i'll continue working on the Immersive aircraft integration

brave cairn
#

awesomesauce

#

someone from the gt discord got back to me about how to pull out recipes, so hopefully I can finish up the last two VI machines

#

@gloomy elm btw, your LV quests might need a little reoganization to have an area of "LV machines that are optional if you made their ULV counterparts" (bender, mixer, lathe, extruder, sifter, centrifuge, cutter)

coral vault
#

Btw I'll probably be working on some pt_br translations. It's my second language so it may not be the best. I can help proof read en_us since it's my first language 👍

rancid kernel
#

@exotic wraith @brave cairn I've only minimally used git and github, and I got stuck on the fourth step

#

so I have the new instance

#

which has forge and the correct version

#

and the .minecraft folder is empty

#

I've forked the repo and downloaded the github app

#

but I can't seem to figure out how to clone the project into the .minecraft folder

#

if I just do this, I get an error

coral vault
# rancid kernel if I just do this, I get an error

So GitHub desktop really doesn't like to work for modpacks because the mods don't copy over. I recommend you download Intellij (community edition is free). You can clone from GitHub from there and do a lot more than GitHub desktop can

#

Visual studio code might also work. Haven't tried it

exotic wraith
#

mods are not supposed to be in the repo

#

because theyre fetched via pakku

exotic wraith
#

the path youre trying to clone to

coral vault
# exotic wraith that isnt it

I know. What I mean is that GitHub doesn't really understand that part. And will keep saying that the repo doesn't exist anymore

#

At least from my experience it never worked

rancid kernel
#

weird

#

it seemingly copied it over, but threw an error

exotic wraith
#

Ohh

#

AH YEAH

#

I know why

#

The mods folder

#

It's a private repo

#

For... Whatever reason

#

It's a repo inside a repo, a submodule, if it where

#

So when you clone the main repo, it tries to clone the repo where the mods are

#

That fails so git shits the bed

#

But the clone is still succesful

exotic wraith
# rancid kernel

Just manually open a repo using GitHub desktop and make it point towards that folder

#

It should open up without issues

rancid kernel
#

should I clone Pyritie's repo instead of my fork?

exotic wraith
#

Your fork is of what

#

Of the main repo or forked from pyritie

rancid kernel
#

I forked Pyritie's repo

exotic wraith
#

Then you can work on yours then pull request to pyritie's 0.9 branch

rancid kernel
#

and how do I use Pakku?

gloomy elm
brave cairn
gloomy elm
#

MV is close to be done and I began HV

#

After you finish we can look at EV but mostly it’s gonna be formatting so it’s easy to translate

exotic wraith
#

yeah

#

the guide says so 😭

gloomy elm
#

We use the quest from the Community Pack as a base but there gonna more changes later when the work on space integration will begin so basically for now there won’t be much to do on later GT tier

brave cairn
#

feel free to just copy the text from gtm, no need to rewrite everything

rancid kernel
#

this whole system seems pretty intimidating

coral vault
#

Maybe we should make a tutorial video 😬

exotic wraith
rancid kernel
exotic wraith
#

the first 3 chapters are basically complete, if you count them as TFG_Tips, PrimitiveAge and MetallurgyAge

#

those are home-grown, if that makes sense, lol

rancid kernel
#

like the glass quests don't even show that you can make a normal blowpipe from a brass rod, or that you need a wool cloth, gemsaw, and jacks

exotic wraith
#

no no, those are from the old quests

#

you want to completely ignore the old questlines

#

Can you show me what quests you have?

#

questlines, to be precise

rancid kernel
#

like the ones from the most recent version of the modpack

exotic wraith
#

the ones listed at the side

rancid kernel
#

with some changes to the paper making

exotic wraith
#

what branch are you on?

rancid kernel
exotic wraith
#

yeah thats outdated

rancid kernel
exotic wraith
#

that cant be right.

#

you'd have all the new quests

brave cairn
#

this is what it should look like, with the red X ones being deleted soon

exotic wraith
#

i'm gonna record a quick video

#

no editing tho

#

just straight up raw-dogging it

brave cairn
#

hell yeah don't forget the unregistered hypercam 2 in the corner

exotic wraith
#

Since we're basically doing all of this

#

modify the README.md file inside the .github folder

#

nvm

#

lol

#

idk we need a better way to redistribute the changing terrafirmagreg core mod

brave cairn
#

it do be like that

rancid kernel
#

it's pretty late for me, but I will try to get this working tomorrow

#

gn

exotic wraith
#

lmao

#

i try to switch to 0.9

#

and github desktop just

#

shits the bed

brave cairn
#

bwuh

exotic wraith
#

this is why i dont use github desktop

coral vault
coral vault
brave cairn
#

in an ideal world we'd have main tfg repo access

exotic wraith
#

gonna try something out actually

#

actually

#

i have a better idea than all of that

#

because all i had to do

#

is delete the "mods" folder

#

yknow, the thing that causes github desktop to shit itself

#

why is that setup like that it makes no sense

#

ok

#

fuck it

#

uhh

#

@low gate whenever you can, if youre able to ofc.

What's the purpose of the "mods" folder in the repository? i'm aware that its a git submodule but it quite literally makes GithubDesktop very unhappy with it existence. Since the submodule is apparently private and cannot be accessed.

exotic wraith
#

well, not really, the issue stems from it

#

but its because it has a submodule that is completely private

#

so git just shits the bed

#

and github desktop kinda just nukes itself since it cant access it

#

the fact that its completely 404'd makes me strongly believe that its some sort of private repo

#

and that its really just throwing an unecesary wrench at things, since we can just use pakku

#

@brave cairn insane idea

#

let sjust, delete the "mods" folder from your fork

#

i have a gut feeling that its literally nothing but a private repo marked as a submodule that just causes git to be very unhappy

worthy tusk
brave cairn
exotic wraith
#

and do a clean installation

#

if everything goes right

#

and no hurdles occurr

#

then i say just do it

#

aight

#

made the new branch, it doesnt have that funky submodule

#

lets see what happens

#

re-clonin

gusty schooner
#

GitHub desktop… 🤧😪

exotic wraith
#

also

#

@brave cairn So, basically what i did was make that new branch called killing off the mods folder

#

i cloned the repo using github desktop

#

it complains, because its in main and tries to get that damned folder, so github desktop shits itself

#

i just reopen the repo, switch to killing off the mods folder

#

and everything is fine and dandy

#

then i placed pakku

#

ran the command

#

it fetched the mods into the mods folder because its smart

#

and now everything works fine

#

github desktop is no longer being a little bitch about things

brave cairn
#

awesome

exotic wraith
#

so yeah

#

we can just, go to each of your fork's branches

#

and kill of their mods folder one by one

#

at the very least, kill off the mods folder of main

#

and the mods folder of 0.9

#

that should allow an error free cloning of the project using git

gusty schooner
#

Pro tip if you don’t use GitHub desktop it doesnt try to recurse init the submodules :)

exotic wraith
#

True!

gusty schooner
#

Lmao

exotic wraith
#

i'll make the video guide later

brave cairn
exotic wraith
#

@brave cairn gonna cherrypick the single killing-the-mods-folder commit to 0.9 and main

#

also

#

i really, REALLY want to improve the gitignore

#

i'm tired of having like

#

100+~ changes that i did absolutely nothing to them

brave cairn
#

go 4 it

gusty schooner
exotic wraith
#

Aight

#

main and 0.9 no longer have the mods folder

#

so people cloning shouldnt have their shit going astray

gusty schooner
#

What’s the link for the repo

#

I no find it

exotic wraith
#

alright

#

there we go

#

now its properly gone

#

this is the thing causing us pain

#

its literally a private repo called mods modern

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positive its literally just... the mods

#

which is kinda pointless since you can get the mods ussing pakku

#

so...

#

anyways, mystery solved.

brave cairn
#

thanks for that!

exotic wraith
#

gonna investigate some more pakku shenanigans

#

hm

#

thats interesting

#

so

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i dont think we can just

#

gitignore the things i'd like to gitignore

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due to how pakku itself works

brave cairn
exotic wraith
#

i'm unsure, i dont feel comfortable figuring that out atm

exotic wraith
brave cairn
#

it doesn't seem to like fluid tags though, and idk how to exclude gases yet

#

rn it's only a couple recipes so that would be easy enough to exclude, let me see how bad it is if I make it do LV ones too...

exotic wraith
#

time to apply these feedbacks

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then continue with IA

gloomy elm
exotic wraith
brave cairn
#

then throw the impure dust into water to get the normal, best quality dust

#

in bronze age, the horse thing + millstone will automate the crushing, but you'll have to wash it yourself

#

you can start automating washing in steel age with the basic encased fan

exotic wraith
#

nice

brave cairn
#

lol I fixed it with a massive hack

#
if (f.content.value[0].fluid != null)
    ins.fluid = f.content.value[0].fluid;
else
    ins.fluid = f.content.value[0].tag.replace(/forge/g, 'gtceu');```
#

if the input is a tag, no it isn't

exotic wraith
#

bird up

exotic wraith
#

surely it wont bite you in the ass later

brave cairn
#

:clueless:

exotic wraith
brave cairn
#

it'll only break if there's a fluid which isn't a gt fluid, which also has a LV/ULV centrifuge recipe

#

but yeah I wanna have this thing do LV as well a) for consistency with the other machines here, and b) because all the ulv centrifuge recipes are basically just ore centrifuging which is not that useful

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these parts, specifically

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like I guess it's better than nothing until you get the thermafuge, but still

exotic wraith
#

there we go

brave cairn
#

otherwise the only other ulv recipes are just some gas stuff

exotic wraith
#

early game ore processing

brave cairn
#

awesome

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actually hm

#

thinking about it, part of this whole progression overhaul is making people upgrade their ore processing lines bit by bit

#

so... having this as an optional step to get a bit more ores out of your stuff before the thermafuge isn't all that bad actually 🤔

exotic wraith
#

i thought you where writing about not adding these quests there

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lol

#

i guess i'll just keep them for now.

brave cairn
#

oh nah your quests are perfect I'm just yappin to myself

brave cairn
#

but yeah I'll change this centrifuge's place in the meta a bit

exotic wraith
#

@brave cairn is it intended for the mining hammer to destroy ores?

brave cairn
#

uhhhhh no