I have a suggestion regarding the level requirements for items. Instead of making an item completely 'unequippable' if you haven't reached the required level, why not allow us to equip it anyway, but only for the aesthetic (visual)?
The item would provide zero stats/bonuses (no defense, no boosts, etc.) until the player reaches the correct level. This way, we can enjoy the look of our rare gear while we grind to unlock its full potential. What do you guys think?"