#Arch Permanent Stutters in Games Only

25 messages · Page 1 of 1 (latest)

serene belfry
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Hello,

I am trying to figure out how to debug stuttering in games. I have applied the UDEV to force 3D_FULL_SCREEN + COMPUTE and I have not been able to figure out whats causing my PC to microstutter. Yes, TPM is fully disabled, so I instantly ruled that out. I have been working at this for a couple weeks and how the problem arises is I play a game and after around 5-10 minutes itll stutter to around 70 less fps (240 > approx. 170 and usually when its an important fight) and happens in BOTH vulkan + opengl. I cannot find any errors that can point to the route of the issue, and I do not use VRR. My gpu is the Amd Radeon RX 6800xt + AMD Ryzen 7 5800. I am using Hyprland, but it runs flawlessly besides the stutter in games. I can consistently get 240fps in all games I play, but it randomly stutters if that makes sense. I also used the LTS kernel for xanmod but it has happened on linux lts as well.

steep lintel
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sounds like your card is throttling

fringe fjord
serene belfry
serene belfry
fringe fjord
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AMD has faulty fTPM RNG

serene belfry
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I will let you know soon

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Just woke up

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I am gonna reinstall arch

fringe fjord
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I think it merged in 6.5.

serene belfry
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Do you think although ftpm is disabled it is still toggled

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Cause the stutters started 2 weeks ago

fringe fjord
serene belfry
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Alrighty

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I’ll brb

serene belfry
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TPM2 Support: no

fringe fjord
serene belfry
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wayland

fringe fjord
serene belfry
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it ran across Gnome, and KDE

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I think it might be amd power now