#Frostpunk 2 crashes on launch
6 messages · Page 1 of 1 (latest)
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LowLevelFatalError [File:E:\HordeBuilds\P10PersonalInc\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1077] PresentInternal(SyncInterval) failed at E:\HordeBuilds\P10PersonalInc\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:661 with error 80004004
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Reserve()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Reserve()
Frostpunk2_Win64_Shipping!src_strerror()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()