#Global Climate In Frostpunk

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worthy pike
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People have plenty of complaints about how vague the lore answering on January 11th was, but one part in particular really irks me for ๐Ÿค“ nerd reasons.

"Why do our people travel North with their generators? Wouldn't it make more sense to go closer to the equator?"
Their answer? "So it was not the fact that it was getting colder everywhere but a bit warmer on the equator. Actually, the temperatures were falling to a single global minimum all around the world."

From a ๐Ÿค“ scientific perspective, this is impossible. Referencing my experience with astronomy, meteorology, climatology, history, and some other silly shit, it doesn't make any sense for the entire world to be reduced to a uniform temperature, unless if the lore of Steampunk is that Earth was somehow flung away from the sun by some other extraplanetary object. In which case there truly would be no way to survive in a world reaching near absolute zero temperatures. However.... (to be continued if i can post it all in the followup lmao)

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It makes sense that the equator WOULD be warmer in this game, just as it is in real life, but it also strikes me that the relative warmth of the equator would not matter. Despite the fact that there are massive coal deposits in places like Wales and Newcastle to fuel the generators (both of which are North of London), the game regularly plummets to temperatures of -150 degrees farenheit. Assuming the game takes place during the onset of Winter, and assuming the gulf stream fails, the temperature of the area in and around Great Britain might be comparable to places like Poland, Russia, and the Baltic states -- notoriously cold places. (This guess is based only on rough latitude equivalents). However, these places still aren't far off from being around 100 degrees colder than the Caribbean on particularly cold Winter days. -50 degrees farenheit for weeks at a time is still impossible to survive in unprepared places like Haiti. Not to mention later stages when temperatures around the globe plummet further. The relative warmth of the Caribbean would not be important for people who need coal to power the generators.

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It is also important to note that places like Missouri have much greater fluctuation in temperature with the seasons than places like California because land is not as capable at absorbing or retaining heat as water is, so places particularly close to the equator would be getting more relative sunlight all year round when compared to places like Great Britain, and the vast stretches of warmer water could help to have a stabilizing effect on temperatures in the reason -- much like how Lake Baikal today helps to make the winters in the area around lake Baikal particularly pleasant when compared to winter in the rest of Siberia. West African coastal communities would almost certainly have most of their vegetation die off due to the drastic changes in temperature, but if there is liquid water in the region for even parts of the year, it could be possible for them to adopt a lifestyle much like Medieval Norwegians, where they fish as much herring as they can in the Summer and preserve it for the long, desperate winter months.

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A game that takes place in Northern Brazil or along the Amazon river basin could be incredibly fun, and could incorporate the dev's ideas on how a relatively underdeveloped people cope with temperatures plummeting hundreds of degrees farenheit in the winter, and barely being able to fish and farm for a few warmer months.

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Steampunk America also has a lot of coal in places like Pennsylvania, assuming in this 18th century Steampunk British Empire still has control of America, it makes sense that there would be at least some generators in this massively wealthy and important part of the empire.

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TLDR: Go back and read it it's not that long and I think it's important ๐Ÿ’™

crisp drift
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earth could very well just be a slushball

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like mostly frozen over with either a completely thawed out equatorial band or a somewhat thawed out equatorial band, one where like the ice covering the ocean is thinner or more broken up

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theres also the problem that, quite literally, there is no earthly explanation for how the great frost happens (realistically)

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rugged mica
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a theory i have heard that i found compeling that also explains why india was hit firts. that in some wiered way the earth rotadet making it so thay the pooles became the equator and the equator became the pool this in adition to a nuclear winter would definetly cause a winter and wierd wether and makes it resonable to go to the north.

wich if it is true is trefying becuase that means that england would be one of the less aflicted climates.

wet pecan
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Well, this is a game, so some liberties can be taken.

But I think the reasons were:
-The entire world froze, so even the tropical zones are below zero degrees in the Celsius scale (the freezong point of water). All life on the tropics would die, as they are not adapted to such cold.

-The Frostlands were remote and with plenty of coal deposits, which allowed the British government to build the Generators far from the growing social unrest as the Great Frost advanced.

-The arctic fauna was already adapted to the unforgiving weather, so they had better chances of surviving the Great Frost.

grand stirrup
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Has anyone here actually played endless?

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worthy pike