#NSMB: Flower Journey

1 messages · Page 3 of 1

placid urchin
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2000th message marioready

visual crescent
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by curiosity, where's the wonder flower in the level?

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are there gonna be some levels without it?

placid urchin
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oh that level isnt finished lol 😭

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the part after the pipe is placeholder .p

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well actually not really, i still want to include it (while removing the snailicorn), but yeah the level is unfinished

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still havent added the wonder and the 2nd coin yet

visual crescent
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oh okay

placid urchin
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might aswell send this here too

sick sorrel
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Idea: Make a bonus room where you have to stand on top of a sliding ice block until you reach the end, that's what I would do

placid urchin
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i also want to add different scales too, im just not sure about it cause of the texture size but in any case i guess il make it a tiled pattern so it can be any width and height

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its also supposed to destroy when it hits a wall which i didnt do yet but i think i know how

wild gorge
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i want custom actor goonie 🤩

sick sorrel
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B A N

rapid shale
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jpg, it's past your bedtime

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what story today you want to hear from me?

stable flame
stable flame
stone steppe
# placid urchin

I wanted to so that, I even have movement coded into my version of the crate actor. I just hadnt made the remodel yet

onyx osprey
stable flame
slender zephyr
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good work, great looking graphics and cool gimmick

dusty cedar
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The ds is amazin

placid urchin
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i actually planned to use something else for mega but i had more motivation for this instead

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tbh even then, the soundtrack has a good melody but im not sure i would be able to find the proper instruments for it while also making it still sound like a mega theme (this is the track btw https://youtu.be/ql73RGsu0ZA?si=dl5HP7B-nYgf9HXP)

"In this game, poor Kirby was split into 10 weaker copies of himself by the villainous Necrodeus. Using the stylus, players guided these mini Kirbys on an amazing adventure to restore Kirby to his former self. If Kirbys were lost along the way, collecting fruit restored them. On top of this main game, seven minigames added to the action."

Compo...

▶ Play video
visual crescent
visual crescent
placid urchin
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tempo was originally 150 and this is 165

sick sorrel
visual crescent
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Ztardust whenever anyone makes a single sseq:

placid urchin
visual crescent
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okay

placid urchin
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if i end up actually changing the sseq to unrivaled size then ill make the spm one public (or just if someone wants it then they ask me for it)

wild gorge
sick sorrel
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You can't, that's not how it works

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If you want to turn them into SSEQ's, you'll have to ask Kourtiss for the original midis

wild gorge
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so i ´preffer the nwavs

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why theres a ´

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idk typing well on pc

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hi bester

visual crescent
stone steppe
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Just copy the notes that are all shoved into one track into other tracks

sick sorrel
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That doesn't really sound very convenient, it would be very hard to determine which notes belong to which instrument, and there might be a bunch of overlapping notes, which would make it even harder

placid urchin
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honestly i just note down stuff from lmms and change it in anvil studio

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tho at the same time, all i have to change is: the track channel, the track volume, the track panning and the track instrument

sick sorrel
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Yeah, that's what I do too

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However, there's some specific stuff I would like to know how to do in Anvil Studio, like increasing the pitch of a note, or setting volume/panning events

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For some reason, LMMS doesn't retain midi events when exporting midis, which is why sometimes it's better to edit the song directly in Anvil Studio

placid urchin
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oh yeah i'd def like to know how to do the volume and panning events that would be useful lol

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i dont think anvil studio has that tho?

sick sorrel
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I'm pretty sure it does have it, I just don't know exactly how it's done

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Anvil Studio looks so complicated to use CryingCat

placid urchin
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i actually remembered this mockup thing i made a while ago

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i have an idea of how i would approach coding this, its just that i havent given it the time to yet cause i was distraught doing other things lmao

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i might start it this week cause i don't have anything else atm

wild gorge
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If you do that u can share with me cuz i would use it for the same purpose

placid urchin
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yup

wild gorge
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Oki, thx!! ^^

fair bobcat
placid urchin
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i have one too many questions

rapid shale
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lmao

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he was not rude only to you

placid urchin
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oh wait nevermind, i checked the other mod threads GoalSkull

placid urchin
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i dont think ill make custom reserves for this hack (atleast not anytime soon) so i just recolored the vanilla ones

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mega and fire flower are probably my favorites lol

rapid shale
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I'm not a fan of the second version of bubble flower 😔

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if you need help then ask me btw

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I always try to help if needed

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(or it's jpg, then I'm offline Trol jk)

placid urchin
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you can improve it if you want marioready

rapid shale
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oh thanks

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I'll do it later since I'm going to school now;((

orchid cloud
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when the journey is flowering

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wow this is such a flower journey

placid urchin
orchid cloud
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Do you know how to handle volume and panning when doing that

placid urchin
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ye

orchid cloud
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well i could try making it a midi but idk how id do the sample thing

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i barely learned how to handle sf2s and make my own from existing ones for fcmi..

placid urchin
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or what soundfonts did you use

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cus i can change the instruments myself anyway so I would just need the midi in any case

orchid cloud
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i technically used both the sf2 you gave me and the nsmb sf2

placid urchin
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o

orchid cloud
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yk what youve been enough in timeout

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welcome back

placid urchin
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beautiful

sick sorrel
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ugn

wild gorge
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Real

placid urchin
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i havent added the counter yet (mainly cause idk how) so heres the prices i used to test for reference:
Mushroom: 5 | Fire Flower: 15 | Blue Shell: 35 | Mini Mushroom: 25 | Mega Mushroom: 75 | Five 1-Ups: 15 | Fifteen 1-Ups: 30 | Max 1-Ups: 100

wild gorge
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Mini mushroom could be 5 ig, since its too smal

visual crescent
sick sorrel
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Bro cooked absolutely hard

visual crescent
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one complaint i have is that once you buy the item you can just replace it with any other one as if it was nothing, and spend more coins than necessary

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probably not much of a big deal and is probably more of a problem from the player not choosing carefully

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tho maybe some sort of "refund" could be given to the player if they change their mind about a powerup while still in the toad house. tho that seems complicated to implement

wild gorge
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What if it subtracted the item vallue to the coins value

placid urchin
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so its kinda more of a player problem...

placid urchin
placid urchin
wild gorge
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Ohh

placid urchin
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i might make it 20 instead of 25 tho

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i also want to add the bottom screen wallpapers, i need to figure out how to do those too lmao

stone steppe
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now add three inventory slots marioready

sick sorrel
wooden cedar
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how much is sales tax in the mushroom kingdon

sick sorrel
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240 Star Coins

thorn lance
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Me rocking up with my singular Beanbean Coin

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(Inflation in the Mushroom Kingdom is wild)

violet trout
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Best romhack ever

rapid shale
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@placid urchin

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i hope you like it

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i went with second version of eyes

thorn lance
wild gorge
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I THOUGHT IT TOO 😭

placid urchin
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did this thing marioready

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i have to convert the textures and see how it looks ingame tho

wild gorge
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Peak!

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Tip: remove the base since its a different model and doesnt get included in the house model

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So only do the house, signboard and everything else except the wood base

placid urchin
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yup i knew lol

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i imported the wood base to see how the whole thing would look like

wild gorge
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Ohhh

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I may modfy mine to add the coin symbol to the signboard instead of the illegible text

rapid shale
placid urchin
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what could i change

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(other than the colors of the mushroom head that i think are a bit too harsh)

wild gorge
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wait, @placid urchin u said that the purple coin life thing dont happen for u again, could u perhaps send the code you have for me??

placid urchin
wild gorge
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thx!!!

placid urchin
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oh you might have to remove this lmao

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or just change it however u want

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thats what i did to make the 10-flower coins give you 10 or 3

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-# except that i think i coded this in a way too hacky way

rapid shale
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gimme a sec

visual crescent
rapid shale
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Try to get inspo with this

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Either go with the same texture but with different colours or try to think of other pattern

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This will make it more unique and set apart from other house's

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Remember that you have alot of colours to choose

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Super Mario Wiki

Toads, also known as the Mushroom People (singular: Mushroom person or mushroom person) or simply Mushrooms, are a peaceful race of mushroom-like, humanoid characters and the dominant species of the Mushroom Kingdom. Toads reside in many towns and cities throughout the entire kingdom and have a capital named after them called Toad Town. Most Toa...

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look at those

placid urchin
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i actually wanted to try the star first, i was just too lazy to uv map so it looked ugly when i first tried it lmao
i might try again

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i'll also give it either purple or yellow toad colors

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the reason it had inverted was to follow the same scheme as the other toad houses

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ill definetely keep the pipe chimeny (i think thats the name?) tho, and the sign ill try what bester said if the sign isnt visible ingame

wild gorge
placid urchin
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just outta curiosity have you tried on a fresh save file?

wild gorge
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ill need to wait someone to remove it from mine

placid urchin
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o

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did nld really code that tho... i odnt see what about the code gives lives

wild gorge
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it seens he did since that code is giving me lifes, but without that code it stops happening

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and once i asked smth like that for him cuz my game was way too hard

wild gorge
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idk if its on the nsbtx.cpp he did..

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only he knows ig

placid urchin
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nah its not lol

wild gorge
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but its the code since without it the problem disapears

wooden cedar
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outta curiosity does it still happen when you only apply the purple coin code hack to a rom

placid urchin
wild gorge
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and without any it crash

placid urchin
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he means like patch another rom with only the purple coin code hack

wild gorge
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o

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idk actually 😭

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but i mean, its weird that without this code the problem stops, and with older but glitchy versions it also didnt exists

placid urchin
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@rapid shale

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i have some uvs to fix lol but

rapid shale
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Love it

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-# but i'd really go with other colours so it could've been more unique 😔

placid urchin
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sure

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ill just do blue lol

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i would do purple but i dont want the sign to blend in in some wayy

wild gorge
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do it the wonder gradient

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blue purple pink

placid urchin
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damn i have a good idea but the thing is that it looks weird in both the ways i do it

visual crescent
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maybe make the outline the same colors but slightly darker and saturated?

placid urchin
visual crescent
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i probably explained it wrong

placid urchin
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oh you said saturated oops

visual crescent
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expand the star gradient around the star, as an outline, and make this outline (which should be a gradient) slightly darker and slightly more saturated

neon geode
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The smoke from the pipe will be animated?

placid urchin
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nope sadly 😔

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if toad houses had nsbta/nsbca i would do it lol

neon geode
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Oh also could you change the door's color?

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Maybe purple

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To match the coin

placid urchin
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i have to go soon so ill leave it like this for now
thanks everyone for the suggestions MarioPraise

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also i recolored the bricks along the door cause the purple door with the yellow/orange-ish bricks looked bad

rapid shale
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have you tried reversing the colours?

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I mean the white part being the gradient and the stars normal?

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if you don't want to go with this way I said above

rapid shale
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and if possible for you vertex shadow or whatever this is called under the pipe thingy 😭

placid urchin
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the reason I didn’t is cus of the shading potentially looking weird lol

placid urchin
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beautiful

wild gorge
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Peak

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Bro cooks

placid urchin
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theres just that small seam with the uv mapping but that will be barely visible ingame im too lazy to fix it 😭

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now i want to change the bricks but idk what to

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ig ill do white or smt?

placid urchin
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ill do palette 256 (but with a smaller palette like 64 colors or smt) and hope it looks alright

rapid shale
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try 48 or 64

placid urchin
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ok this is how it ended up

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im gonna try importing it ingame now to see how it looks

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btw dont mind it looking ''too bright'', its cause the light preview of the nns materials makes it look like that lmao

rapid shale
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love it!!

placid urchin
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i think i know why this happens lol

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@wild gorge do u have the code hack that makes the blue toad house spawn even when you havent beat the game yet

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?

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also ugh im really debating on where to put the shop cause i dont wanna remove the 1up house lmao

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i might move those hills somewhere else and put the shop there instead

rapid shale
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put the shop on the mountains

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tbh, it would've been great if you put the mountains literally next to the house

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very cozy 😭

wild gorge
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U can use any toad house tho

placid urchin
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oh rip

wild gorge
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Just make sure to set toad'sworth to bg chooser

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So it never disapears

placid urchin
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i swear i remember someone making a code hack for this tho

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i think it was will?

wild gorge
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He was going to make it befoee but ig he forgot

placid urchin
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o

wild gorge
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But then i never used blue toad houses again so yea

placid urchin
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ill replace the mega mushroom one for now

wild gorge
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Then change the toad behivour go bg chooser

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And delete the blocks

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and keep the door

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So the toad house never disapears

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Even if u exit

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Trust me, it works

placid urchin
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ok that honestly looks smaller than i imagined 😭

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upscaled

tawny dew
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Amazing

placid urchin
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i'll prob have to do what bester said so the sign is more readable

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and also maybe make the whole house bigger overall, same for the chimney lol

rapid shale
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-# make the star more visible ;p

placid urchin
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ok this is miles better lol

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the sign is still not readable but considering how the 10-flower coin signs look, i think this is good enough

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ok now the pipe's shading is actually visible lol

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ending the design here, thanks yall MarioPraise

sick sorrel
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So peak

placid urchin
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i wanted to take the wiggler garden intro/in-game sseq directly from mpds but nvm GoalSkull

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guess i can try nsmb midislap

wild gorge
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Theres no sseqs or smth?

placid urchin
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the waves it uses are all on the swar containing the rest of the swavs used by the rest of the songs
and the swar is 800kb which is ridiculous for nsmb

wild gorge
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Ohh

placid urchin
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and i also dont feel like manually extracting each swav used by the song

wild gorge
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Yea would be way to tedious for just a song

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And holy 800kb? Thats wild

placid urchin
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honestly i wonder how optimized this game (mpds) is to be able to run all of this lol

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the stages, all those textures, models, the songs, all of that loaded (presumably) at once

sick sorrel
placid urchin
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the price counter works now MarioPraise

wild gorge
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Are the prices change-able?

placid urchin
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ofc lol

wild gorge
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Oh cool

sick sorrel
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Frosty, are the prices change-able? And can you buy powerups? What are purple coins btw? What is New Super Mario Bros.? Who am I?

wild gorge
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Ztar shut 😭

sick sorrel
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Rude

wild gorge
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😭

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Sorry 😭

placid urchin
visual crescent
wild gorge
sick sorrel
visual crescent
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interesting

placid urchin
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also the 1up and stuff is just an image so its not hard

sick sorrel
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Peak

wild gorge
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-# /j

placid urchin
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this gave me an idea marioready

rapid shale
wild gorge
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The coins are suposed to be like in wonder so not really spammed

rapid shale
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from your levels i see that they're pretty spammed Trol

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-# jk

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-# i think

wild gorge
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Nah theyre like in wonder

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Unless u count the w4 secrets

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But theyre hard to find so yea

placid urchin
wild gorge
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To buy a shroom in my mod you will need to beatlike 4 levels

placid urchin
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cause i think they're maybe too low rn

wild gorge
placid urchin
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honestl i didnt think of how much you could get from the 10-flower coins lmao
thats basically atleast 30 flower coins per first time you beat a level

wild gorge
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99 lifes could definitelly be Max price

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999 coind

placid urchin
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that would be a scam

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ill make them 200 instead, wonder's was 300 for max lives

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99 lives wont appear till close to the end of the game aswell so...

wild gorge
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Ohhh makes sense

rapid shale
sick sorrel
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LMAO

wild gorge
placid urchin
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i think this works

sick sorrel
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Notepad my beloved

tawny dew
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Ztardust my beloved

rapid shale
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Zstar my beloved

placid urchin
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can you guess why i have to redo practically half of the map CryingCat
-# not the model, i mean the path anims/nodes

wooden cedar
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is it because some dangerous violent people are forcing you to

placid urchin
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nope

wooden cedar
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are you gonna make mario run across the paths or smth

placid urchin
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also nope

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tho yeah im adding that code hack will made

wooden cedar
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is it to do with the toad houses at all

sick sorrel
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Working pipes marioready

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Damn

placid urchin
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idea for future me

sick sorrel
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I had the idea of making an entire worldmap which is an island connected by pipes, basically the same way than world 7 in SMB3

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I can't do it myself since I have zero experience on making custom worldmaps, but I drop the idea in case someone else would like to recreate it

placid urchin
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half correct

short oracle
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Underground section 🤔

placid urchin
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altho the problem is that the lighting might look odd cause its the default worldmap lighting since its normally bright

rapid shale
rapid shale
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Got bored, makiing it

rapid shale
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very good cropped pic

placid urchin
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damn that looks awesomeMarioPraise

placid urchin
# rapid shale

-# just letting you know that if you add the flags I can animate them with nsbtpmarioready

rapid shale
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Forgot to show "final version" of mine

stoic lantern
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Super Paper Mario has some great bangers

onyx osprey
tawny dew
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W

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Amazing job jouney

placid urchin
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i finally finished improving the worldmap MarioPraise
main changes:

  • added the shop node
  • more/better shades
  • better water
  • improved decoration
  • fixed paths rendering in the wrong order
stone steppe
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You should make the world maps for new++

rapid shale
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omg,mine castle

short oracle
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God that looks so good

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Connected pipes when? 🥺

placid urchin
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w2 marioready

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except the w2 wm is gonna take a long while to make cause its big

short oracle
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👀

sick sorrel
astral sand
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mario’s walk anim is different

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or is it just me

sick sorrel
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It's different

wooden cedar
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its just you youre insane

sick sorrel
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According to Skewer, seems to be an unused run animation

sick sorrel
visual crescent
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also dang this makes me wanna make my own world maps 😭

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except that i don't have a lot of blender skills...

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this is not the right channel

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-# before anyone shouts at me for "backseat moderating", the main reason why i'm saying is is so progress is not "lost"/"missing" in the hack's channel

stone steppe
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my bad

stoic lantern
placid urchin
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huh-

placid urchin
visual crescent
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oh okay

placid urchin
visual crescent
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hopefully

onyx osprey
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Skills Sure Do Take Time To Make...

placid urchin
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-# i didnt realize till later how much these looked like dm's pipes tho those are more inline with the nsmb style 😭

rapid shale
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They look very clean

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I need to finish up mine finally lol

stoic lantern
rapid shale
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They look like AI generated

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LMAO

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that's why i find them cool

stoic lantern
sick sorrel
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And yeah, they look similar to DM's pipes, lmao

rapid shale
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How many tris does your map have?

placid urchin
rapid shale
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your map has around 100 more tris than jpgs w1

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I'll see how much new trees will take

placid urchin
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if i didnt optimize it it would have like another 500 tris maybe

placid urchin
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this is so cursed

visual crescent
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at least if anyone else tries to modify the levels, they'll be met with that as a punishment marioready

wild gorge
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We already got the punishment tho... 😔

sick sorrel
placid urchin
wooden cedar
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looks good

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neat pipe joint

wild gorge
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this mod is the true mario wonder ds marioready

sick sorrel
rapid shale
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how?

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(also, i love them)

sick sorrel
placid urchin
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im surprised i was able to fit in the blue pipe cause theres practically no space anymore 😭

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but theres a few useless tiles from the tracks so

sick sorrel
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You still have a fair amount of space, you could fit it more objects if you wanted

wild gorge
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yea

placid urchin
# placid urchin literally just

the only downside is that you'd need to make the pipe atleast 3 tiles tall/wide if you're gonna enter it, because the player gets rendered above the 2d engine

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but you had to do this in the game regardless of anything anyways so

rapid shale
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Ah makes sense lol

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throught that there was an object to make it behind lol

placid urchin
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(i dont think they would be seen that often tho but it doesnt hurt to add

lethal ermine
wild gorge
rapid shale
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if not fuz i wouldn't even think about making them

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because he send me his wm for testing i learned how to do things

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I also wanted to make a unique thinks and worldmaps were one of these things

placid urchin
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you know what a random curiosity kicked in me:
since i've shown a lot of stuff of the hack, what has been your favorite thing about it or what stuff do you like the most so far from what you remember?

wild gorge
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And map

wooden cedar
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n æſþetics in general

sick sorrel
wild gorge
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^

stone steppe
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They look really clean

onyx osprey
short pelican
thorn lance
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The map

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Also the tilesets

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Top-notch presentation all around

foggy spade
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hello

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im here to see what this mod got going on

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(i know its obvious)

orchid cloud
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more colors.....

stoic lantern
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I want an orange pipe that does absolutely nothing BUP

placid urchin
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like i could easily add more colors to the moving pipe actor
but for the actual tiles then i think 1 more color is as far as you can go (the simple way)

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you could maybe put another color if you replaced the broken tiles and the mini pipe tiles

orchid cloud
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💔

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i want purple pipes i will silently cry in a corner

rapid shale
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purple pipes??

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nice choice for a different colour lol

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never seen one yet

placid urchin
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might aswell try adding more lmao

rapid shale
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beatiful colour

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Actually

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my fav colour is purple

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and red

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made a silver one for fun lol

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i love pipes

sick sorrel
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You could try adding different pipe colors as mere decorations, they won't be breakable or enterable but they're there for aesthetic purposes

placid urchin
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yeahi should've of said that lol, you can still have more pipe colors if you wanted by adding them to the tileset

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the only downside is they cant be enterable nor breakable

stoic lantern
placid urchin
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(not enterable because it will use the 2d engine and not the 3d one so the player will get layered over it)

placid urchin
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there can be some cases where its normal that it isnt breakable

wild gorge
sick sorrel
wild gorge
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Yea

sick sorrel
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I'm pretty sure Newer DS did this, they added a blue pipe in their underwater tileset

stoic lantern
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Hmmm, I thought all pipes could be broken

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Guess I was wrong

sick sorrel
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Not always

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All pipe colors have a breakable and a non-breakable variant

violet trout
placid urchin
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it feels so great to not be interrupted by the camera in this part lol, i owe one to will

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might add some small islands so theres more stuff in the water

placid urchin
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i just realized this MarioBOOM

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the reserve icon loops to the bottom of the screen when yo use it and its visible for 1 frame 🥹

#

ok another thing i realized is that the way the select to reserve hack works is that it sends a touch input where the original icon is so changing the bnbl made it not work anymore...

#

can anyone read this lol

visual crescent
#

not the best way of making it work

astral sand
#

don’t use that if its the nsmbhd one

#

it does very janky shit

wild gorge
#

What it does

placid urchin
astral sand
#

hooks to something that it shouldn’t which will break things in the right conditions

wild gorge
#

Ohhhh

astral sand
#

essentially any arm code written by skawo is going to be janky

wild gorge
#

Gotcha

astral sand
#

cos he just did checks for where things are first called and just hooked there

#

instead of looking properly

astral sand
#

basic debugging is not always effective and this is a prime example

short oracle
#

Terrible

astral sand
#

so we need to make a better item on select drop

wild gorge
#

I dont know programming so i probably shouldnt be talking but some skawo code seens to do random stuff that crashes the game, a lot of nsmbhd codes crashed my game once

#

I probably setted it wrong too idk

astral sand
#

actually I made a new inventory system based on SMW’s for that NSMB+ mod I did

wild gorge
#

That mod released btw or nah?

astral sand
#

except it doesn’t drop the item and the graphics are on top of the screen

#

nah it wasn’t

wild gorge
#

Oh thats sad, the mod was pretty interesting in concepts

astral sand
#

only image in this server of it i think

wild gorge
#

Remembers me mario kart ds and super circuit slots

astral sand
#

so if its wanted then I can organise it as a standalone mod

#

but then we can just make a good item on select mod too lol

placid urchin
# astral sand

outta curiosity is the graphic oam or does it use the 3d engine

astral sand
#

oam

placid urchin
#

-# if its oam could you potentially send the code since i want to turn some actors into oam too 😭

wild gorge
#

Btw is enpg considered oam or nah?

astral sand
#

nope

#

rendered differently

wild gorge
#

Ohh gotcha

astral sand
#

which is why the cutscene mods made by skawo use enpg cos its just a hacked up version of the credits code lol

wild gorge
#

Ohhh lmao

#

Learning new stuff everyday marioready

astral sand
#

yea pretty crazy how bad nsmbds modding was compared to now

dusty cedar
#

Yes

onyx osprey
#

the thing nobody looked at clueless

placid urchin
#

dw that was on an old backup i opened for that screenshot...

placid urchin
#

outta curiosity what do u guys think about this
-# (the no waves version will be used if theres any beach themed level without water or using bgs without water)

#

im only a bit unsatisfied with the guitar

neon geode
#

I love them

sick sorrel
#

Tho, I think the guitars at the beginning need some pitch events

#

Also, if you're insatisfied with the instruments, you can try using some from Cheep Cheep Beach from MKDS

placid urchin
#

-# note that this is before importing ingame so it will sound different, because sf2 forces reverb

#

i also will have to figure out how to make the pitch event work in anvil studio

sick sorrel
dusty cedar
#

Mario

orchid cloud
#

also i check this thing like once every week so i end up having to read back a lot and its annoying as hell,

sick sorrel
#

Check the thread more often then squiggamariothumbsup

orchid cloud
#

if only i had a reminder to check this because i end up forgetting about it often and i only am checking this because of the recent ping 💔

sick sorrel
#

I think you can configure the notification settings so that you get notified whenever there's a new message in this thread

orchid cloud
#

fr?

#

id have to check that hold on

fair bobcat
#

Yes

#

(Set it to "All Messages")

orchid cloud
#

done ig

sick sorrel
#

Swag

#

We balling

orchid cloud
#

@placid urchin youre
youre
yes

placid urchin
#

hu-

#

hu-

#

hu-

#

hu-

#

did NOT mean to send that 4 times

fair bobcat
sick sorrel
#

LOL

orchid cloud
#

hi frosty

#

hi frosty

#

hi frosty

#

i DID mean to send it 4 times 😊

placid urchin
#

updated powerup sprites

#

mainly did this so they look closer to the reserves lmao

wild gorge
#

I pfeffer the new ones definitelly 🔥

rapid shale
#

the new ones are so much better lol

#

The only thing i do not like is the fire flower

#

comparing to bubble version, bubble version is somehow better lol

#

And maybe the star, i miss the original DS look, atleast with the eyes

#

im not a fan of just black eyes in nsmb ds lmao

#

Because the coloured version (brown in star case) makes it idk? more lively?

#

But yeah, apart of that everything is much cleaner, i love the blue shell and bubble one

placid urchin
#

i dont want to change anything shape wise so im only editing colors...

#

and im also trying to stick with 16 (15 + transparency) for each powerup despite the 256 color code hack .p

rapid shale
#

a bit more lighter and perfecto

placid urchin
#

the star eyes or the flower's rim's shine?

rapid shale
#

i actually didnt notice any changes of the flowers lmao

#

the stars eyes

wooden cedar
#

sorta miss the old mushrooms a little tho

placid urchin
#

fair

graceful citrus
#

Please release

sick sorrel
#

The hack will be released when it's done

placid urchin
#

won’t have any kind of released content for atleast a few months that’s all I’ll say

rapid shale
#

stay quiet kitten

#

-# jk

orchid cloud
placid urchin
#

#1193719548009009192 message
what I actually had in mind was just merely add a few secrets only accesible with bubble, considering how due to being able to almost jump infinitely then the player would get curious if there’s other things in other levels .p
i may also do this with other powerups too like breaking decorative bricks with the blue shell would just open up a path (harder to work with this tho)

#

@rapid shale power went out right as I sent the message so it took a while to reply 😭

stone steppe
#

I dont see anything wrong with it

placid urchin
#

fair enough lmao

verbal ruin
#

just my opinion tho

placid urchin
#

the stem is the same as nsmb and the head is different I think

#

unless they look exactly like nsmb’s shape wise

#

actually I might change them back to that cause I kinda miss the shape too lol

#

definetely not for now tho

verbal ruin
#

in 2 months frosty will do it

sick sorrel
#

3*

#

3 months

placid urchin
#

its kinda funny i already knew it looked like that, i was surprised nobody pointed it out till now lmao

#

anyways i actually decided to do it now cause its just a small color swap

#

tho now im a bit undecided cause i like this middle version too

visual crescent
#

actually i like this middle version better among the 3

fair bobcat
#

Maybe I'm blind but I can't really tell what's different

#

They all look good lol

placid urchin
#

and the top one just has a wider stem

sick sorrel
fair bobcat
#

LOL

visual crescent
rapid shale
foggy spade
short pelican
#

No, no

foggy spade
#

Skinny ones looked cursed

short pelican
#

1 pixel on each side

#

So that makes it a 2 pixel difference

foggy spade
#

Looks so different yet they barely did anything

rapid shale
foggy spade
#

Skinny mushroom from I hate you

rapid shale
#

Im skinny

wild gorge
#

I dont remember when it apeared

rapid shale
wild gorge
#

Ig it was 2016 but i also remember it from 2013

foggy spade
#

It appeared by the pipe

rapid shale
#

:"trol

#

stupid keyboard

wild gorge
foggy spade
#

Oh

wild gorge
#

I just remember that i watched the video about the gameplay and ended up crying on the jumpscare

#

Cant forget it 💀 💀

foggy spade
#

Imagine if someone adds that into ds

#

But fr though I think the wide mushrooms are better than the skinny ones

violet trout
#

Nothing to do with it but I would like to see the SakuraSMB angle change of the Mario model in this romhack

#

You know, like wonder

fair bobcat
#

I thought that was in this?

sick sorrel
#

It is

violet trout
#

Really?

sick sorrel
#

Yes

sick sorrel
violet trout
#

Oh god, maybe I didn't notice because Frosty has been previewing levels with Luigi for a while

placid urchin
#

yea i just play as luigi nearly all the time lmao

#

altho at the same time i think my rotation is slightly less angled than jpg's

short pelican
verbal ruin
wild gorge
#

Wait nvm

#

I need to reas the thread name first 🔥

violet trout
short pelican
foggy spade
onyx osprey
violet trout
onyx osprey
#

who jailed mario

wild gorge
#

me

visual crescent
#

piracy is no party mar io ready

verbal ruin
#

hi turnop

#

KingKittyTurnip's Gooffy Little Romhack when

stable flame
placid urchin
#

i think i wanna start some of the bubble flower's bubble code today

#

which one do u guys think would be a better sprite lol

#

actually preferably just which shine is better? cause im probably gonna end up using the pinkish one

wooden cedar
#

left but maybe move it left a couple pixels

visual crescent
#

left shine is better imo but move it a bit to the left
(yeah basically the same thing as DM said)

placid urchin
rapid shale
#

or you're limited to the colours

#

then 3, 1

#

@placid urchin try something like this maybe?

#

in terms of colour

#

if possible ofc

stone steppe
#

It could be cool if the game picked a random one each time

#

You can load the resource that gets chosen to save the vram

placid urchin
placid urchin
#

try to stick to 8 colors

rapid shale
#

WDYM ME

#

IM ALREADY IMPROVING ANOTHER PERSON TILESETS

#

HELP

#

yeah sure, i'll try today something

#

im sure i can do something with 8 colours

rapid shale
#

@placid urchin

placid urchin
#

damn that looks great lol

#

I like it

rapid shale
#

with blue tint too

fair bobcat
#

Not in a bad way, this looks like a bubble from spongebob lol

placid urchin
#

look messages up lol

rapid shale
fair bobcat
#

Oh

#

Then uh

#

Good job LOL

placid urchin
#

looks cooler to me

rapid shale
#

i had always in my mind spongebob bubbles, due to green hue at the bottom 😭

placid urchin
#

and it’s more like wonder marioready

#

but you can send both versions

rapid shale
#

mint colour might work too

sick sorrel
wild gorge
#

NSSBB

sick sorrel
#

SpongeBob and Patrick must retrieve the secret Krabby Patty recipe Plankton stole to give it back to Mr. Krabs and traverse the 8 worlds of Bikini Bottom

wild gorge
#

😭

rapid shale
#

I thought it wouldve been ss*b

wild gorge
rapid shale
#

you are going to be super smashed in a moment

wild gorge
#

AYOO 💀

tawny dew
#

Wtf

rapid shale
#

i mean't it by being actually smashed 😔

onyx osprey
#

That's nuts,
Everything.

verbal ruin
#

jpg why are you mind dirted

rapid shale
#

yall are dirty minded

verbal ruin
#

you too

rapid shale
#

everyone is

verbal ruin
#

just brain wash them

placid urchin
#

could you guys stop this convo CryingCat

verbal ruin
#

NSMB: Flower Journey

verbal ruin
#

@placid urchin How many level themes did you got in your mod so far?

#

I only remember the Forest one

placid urchin
#

grassland, forest, sky (garden?) , underground, autumn, castle and snow

verbal ruin
#

Oh okay, nice....

placid urchin
#

I was actually thinking earlier on making a ‘cold sweets’ theme for a world 2 level
might try concepting it soon

placid urchin
fair bobcat
#

“WHO BLEW THIS BUBBLE?”

#
  • Piranha plant, probably
rapid shale
#

or wait, I could just make the outline a bit transparent lol

#

beautiful tho

placid urchin
#

yeah i can make it transparent lol

rapid shale
#

yeah that would ve been great

#

maybe a bit more saturated too

gritty jolt
violet trout
#

Dang, they really look like SpongeBob bubbles

placid urchin
#

wait i forgot to change one color oops

#

actually ehh..?

#

@rapid shale idk which one do you think is better lol

sick sorrel
rapid shale
#

only this one is good uni

#

tho the "pink" transparent colour could be more saturated, but slightly

placid urchin
#

its not even pink its just a light purple lmao, okay

rapid shale
rapid shale
#

make it pink MarioOkay

#

pink my beloved

placid urchin
#

i couldnt resist it and just made all the colors more saturated MarioBOOM

#

of the rainbow*

#

thjis is what it looks like without the black bg, so good lol

rapid shale
rapid shale
placid urchin
#

-# yeah i didnt wanna say i cant tell a single difference 😭

lethal ermine
#

Will your hack also have original themes?

#

Or are you gonna copy all from wonder

placid urchin
#

tho yeah i do want to make some other themes even if they're alternations that are only for specific levels lol

orchid cloud
lethal ermine
#

After aba Im not going to make another rom hack but I thought about helping some members with their hack

#

Like will smith although he is biased towards jpg (he's probably employed by him)

placid urchin
sick sorrel
wild gorge
lethal ermine
wild gorge
#

Everytime i use it ill be joking

lethal ermine
#

I have such a cool boss idea in my head that would be great for a snow world

#

Original boss

placid urchin
#

i actually have a few boss ideas myself that i want to see if i can code at some point lmao

#

-# not sharing them just yet

#

more specifically for world 2

lethal ermine
#

I'll see for myself whether your w2 boss is better than mine or not

wild gorge
#

Im sad that sm64 fishes are hardcoded so i couldn't put them in water room

#

Hey need to be in castle lobby, and in room n12

#

I HATE NINTENDOOOOO 😭

rapid shale
#

atleast 2 more

#

and generally snow on the bg

placid urchin
#

snow where lol

#

the whole bg has snow

wooden cedar
#

put snow on marios head

placid urchin
rapid shale
#

more colours

#

of it

#

;p

short oracle
#

He asked for bubble like half a year ago and I started last weekend

wild gorge
#

Bro youre the best programmer of this comunity tbf

#

You and illy are the people who made the craziest stuff in this comunity, bro u made free scroling worldmap, its peak at its finest 🔥

placid urchin
#

im sure whoever peeked in nsmb chat might be curious so i might aswell just show it here, this is the full mvsl map

#

ofc tho im def gonna make a lot of changes, this was just a test lol

#

-# the spiked blocks are the wow buds and the spinners are the moving pipes

#

nvm im stupid this isnt the full map the left side is missing

#

ok here lmao

verbal ruin
stone steppe
#

Are those headless pipes blue pipes?

placid urchin
#

nope

#

they're just the moving pipe actor but the reason they look headless is cus of how i coded the extension thing (i should probably update it at some point)

#

the spinner is the actor itself

sick sorrel
#

Ohh so do those actors support MvsL?

#

Cool level btw

verbal ruin
#

Also, idea, why not port that one ice map you made in earlier ||1.8|| development?

placid urchin
placid urchin
verbal ruin
placid urchin
#

yeah, i would wanna prefer to remake that map but keeping in mind the 2 player and combo stuff cause that one was made keeping in mind old 1.8 combat and like 4-6 players

verbal ruin
#

I see

placid urchin
#

also i just realized that mvsl and singleplayer have different particle ids, because the wowbuds are spawning a different particle GoalSkull

#

ill just some other time take notes of whats broken and whats not broken and then try to design a level around it
theres multiple minor issues lol

sick sorrel
#

Oh yeah, I noticed that when I was making a level in my MvsL hack

#

I honestly don't understand how pipes can load but pipe joints not, they're both NSBTX's, lmao

#

Maybe it has something to do with compression?

stone steppe
#

Probably not enough memory left

#

Or the texture just doesn’t get loaded

#

Try loading it in the load recourses part of the moving pipe

wooden cedar
#

the 3d tile table doesnt have a narc file id set for the joint textures

visual crescent
#

idk if it's called like that already, but since world 2 (first level at least) seems to be ice-themed, and that there are a bunch of candies and sweets; maybe you could call it something like "ice cream mountains" or something similar with "ice cream" in it

#

i just got this idea and felt like suggesting it

placid urchin
#

i actually just wanted to go with the same names as wonder for every world lmao

#

not a bad suggestion tho

visual crescent
visual crescent
onyx osprey
#

woag mvl

short pelican
placid urchin
visual crescent
#

meme material

wild gorge
#

I HAVE A PRETTY SIMILAR PICTURE IN SSMB 😭

#

I sent it to William, i need to find it 😭

visual crescent
placid urchin
#

lmao that was an unexpected message 😭
tbf its mainly in nsmbc i dont react with it that often, but ur right lol
i did use it a bit ago in another server tho

verbal ruin
placid urchin
#

if ya know ya know marioready

visual crescent
short oracle
#

Frosty bless me with an alien react, please 🥺

foggy spade
foggy spade
rapid shale
#

if it's possible for you could try making it's shading part (darker ones) a bit purple

#

it could've maybe make the model more colourful?

#

I would need tot try myself...

placid urchin
#

yeah dwill make it more purple

placid urchin
#

that wouldn’t even be visible 💀

#

wait which darker parts specifically

#

if you mean the texture then it likely won’t be visible
and for the shadows from lighting I can’t do that

rapid shale
#

no Trol

#

you are not a great DS artists if you think it's pointless Trol

#

-# jk

sick sorrel
#

Jouner whenever there's a single small pixel that literally nobody will ever notice except for him

rapid shale
#

it's like a painting

#

No one will notice the beatifulness of the work, except the few one that actually apprieciate their work

visual crescent
#

(was meant to be a reply to "it's like a painting" 😭)

sick sorrel
rapid shale
#

or i just said this in shit way and expect everyone to understand

#

my text meant to be more "Everyone else will not care for such a details, but some of them will actually apprieciate the effort" the same goes for tilesets, even few pixels make a difference

visual crescent
#

i kinda feel like you're asking for a lot considering that the mario/luigi models are some of the most complicated to edit in the game, without breaking stuff

#

tho it might have gotten easier with nitropaint

sick sorrel
foggy spade
#

everything must be perfect

placid urchin
visual crescent
#

i think rearranging colors in an order could break stuff, because i think it's shared with the body model's palette (not sure tho?)

#

i know that fire mario's head breaks if you change the palette, tho that was on nsmbe. it could probably be avoided in nitropaint if you can also edit the fire mario palette

rapid shale
rapid shale
#

it's like noclip easter eggs

#

you see a text "your mom" on some kind of map only on noclip

#

😭

visual crescent
#

someone wanted to decorate like me and i actually had to give a lot of advice and indications for them to do a common style the way i do it

rapid shale
#

but that's a model that is rescaled af

#

but still kinda works

visual crescent
#

it should be closer to purple or lavender-ish

placid urchin
#

right i changed the hue

#

but i need to make it a tiny bit lighter

#

this is what it is now

placid urchin
#

yeah lol

visual crescent
rapid shale
verbal ruin
rapid shale
verbal ruin
#

flowers

#

he meant flowers

rapid shale
#

yeah exactly

verbal ruin
#

Wait no!

rapid shale
#

I'm in the bath and have a wet hand

#

and it clicked enter

verbal ruin
#

Frosty's flowers are big enough i suppose...

rapid shale
#

maybe not in a small model with small texture putted in a game that lowers it's models resolution, but yeah io

visual crescent
#

it's not really a small change here tho, it's essential color theory stuff

#

for the mario model tho you would probably have to change the whole thing to make it coherent

rapid shale
#

nah, just make a layer with certain settings

#

should work

#

on the shadow part

placid urchin
#

in case any of yall are wondering how bubble flower currently works, here it is marioready
theres also more entities that interact with it but i didnt feel like recording so many videos or recording one long video
credits go to will for sending me his powerup extension code MarioPraise

#

i can say tho, that primarily the entities defeated by the bubble are usually small/around the same size as the bubble, while the ones that are either big (like the big variants of enemies) or sharp (spiny/spikeballs) usually pop the bubble instead

verbal ruin
placid urchin
#

yeah, and the speed is based on the player's movement so that you can do the multiple jumps without falling

verbal ruin
#

Oooh that's awesome!

#

good job frosty

#

Tho can i see Mario's bubble outfit texture......?

placid urchin
#

what for

verbal ruin
#

This.

#

This...

#

This LACKS SHADING FROSTY!!!!!

#

0/10

placid urchin
#

im too lazy to shade it!

#

maybe some other day Clueless

verbal ruin
#

Let me do it then!

#

send me Clueless

placid urchin
placid urchin
#

i only fixed the transition between it and the overalls

verbal ruin
#

What if

#

someone

placid urchin
#

also heres luigis cause its the same too

verbal ruin
placid urchin
#

doesnt count cause all detail is accounted to how it will be seen in real hardware marioready

verbal ruin
#

Jokes aside i'm not being serious, it looks fine

#

-1/10

#

NSMB: Flower Journey tomorrow!

placid urchin
placid urchin
stone steppe
sick sorrel
#

This is incredibly awesome

#

You cooked so hard the entire house is on flames

#

Great work Frosty

rapid shale
rapid shale
#

Holy shit

#

This is incredibly awesome

#

You cooked so hard the entire house is on flames