#How do I lower water properly?
1 messages · Page 1 of 1 (latest)
it should work i think with delay event triggers?
or maybe apply settings similar to that one w6 beach level?
idk
well that water isn't tied to a trigger i don't think, it just rises and falls on its timer
I'm trying to make water that lowers and stays lowered until something else is pressed/triggered
oh, well then it should be something similar to 2-3 i think
if you want to trigger it without a switch, that's also possible
i think you need the "zone" event controller, and place down a Zone in which the player should go in for the event to activate. don't forget to select the correct Zone ID in the event controller's setting
if you want it to affect an entire View tho, you can set the Zone ID to 255 and not place any Zone. preferably place the event controller near the player's entrance of the view though, so it's more likely to get loaded right away (i had issues with that the other day)
I did try to use that before, I'll try again with these settings
okay
Fyi, lowering water doesn't work as it should, you need to either raise the water before lowering it or use a code hack that fixes it