#NSMB: The Rainbow Quest

1 messages · Page 3 of 1

lapis bough
#

but the player can save at anytime, and i place quite a few power ups in harder levels, so i guess this compensates

lone jetty
#

That's why I wanna "nerf" most of them

lapis bough
#

they dont seem that hard imo tho, but yeah lol

lapis bough
#

2-3 is alright tho in terms of difficulty i think

lone jetty
lapis bough
#

oh ok

lone jetty
#

I wanted to redo 2-3 from my hack cuz I was testing it and I was getting frustrated while playing it, lol

lapis bough
#

oh alr

lone jetty
lapis bough
#

the thing is that i feel like i reached w8 difficulty from the original game in 1-CastleIcon

lapis bough
#

but 2-3 feels harder

#

to give you an idea, i think 1-CastleIcon(the second half) is harder than 2-3

junior junco
lapis bough
#

holy

#

its becoming a kaizo hack at this point lol

lone jetty
lapis bough
#

but doesnt seem that hard with low gravity

junior junco
#

I felt nice so I didnt put a lava bubble there lol

lone jetty
lapis bough
#

wait can you wall-jump with low gravity

junior junco
lapis bough
#

dang

sour kettle
#

feel like the twirl would help with the jump a fair bit

lapis bough
#

yea probably

junior junco
#

the spin jump can only be used when you are falling lol, if you bonk the celling you are dead

lapis bough
#

guess the best way to pass this is with the parashell

junior junco
#

the lava bubbles are there so you lose your shell lol

#

because they cant be destroyed by a shell

lapis bough
#

wdym

#

cant you pass through without getting damage? or release the power up later?

junior junco
lapis bough
#

oh ok

lone jetty
sour kettle
#

tap jump->twirl->walljump

lone jetty
#

Pretty sure you can't walljump on low gravity levels

lapis bough
#

yea you cant

sour kettle
#

oh you are correct and i cannot readmarioready

lapis bough
#

about the rainbow star, i realized that the most shown color seems to be random every time. might have to do with how much time has passed since you enter the area, and could be the same rainbow effect as starman mario/luigi

lone jetty
#

Speaking about that, there's a sunshine model on NSMBHD, but it's meant to replace Star Coins, I dunno if it's compatible with the boss keys

lapis bough
#

idk but since they're both static models, it could work

sour kettle
lapis bough
#

ok

lapis bough
#

thinking about it, i kinda nerfed the caslte level while creating it. i feel like its not that hard now, you just gotta be careful in some segments of the level

lapis bough
#

i gotchu, i know exactly what to use

sour kettle
lapis bough
#

i think i already sent them

#

so i'll just link the messages

#

Tower levels:
#1208478549380431872 message
Bosses:
#1208478549380431872 message

sour kettle
#

ah gotcha

lapis bough
#

thinking about it i should have made progress on it today, if only i thought about it...

lapis bough
#

TIME TO OVERLOAD THE ROM WITH NWAV FILES :DD

#

i added 3 songs and it went from 63mb to almost 85mb ☠️

#

testing them

zinc rivet
lapis bough
#

dang

#

make sure you cut the part that is looped in the original audio file

lapis bough
lapis bough
#

fixed i guess

#

there's a problem with Nitro WAV itself tho. sometimes, when the same music starts playing twice, in the original game it simply continues the music, but with Nitro WAV songs, it restarts the music, which can be pretty weird

#

for example when you go from a view to another, with the same music, using a warp controller (havent tested with entrances yet)

#

or when the bowser jr fight starts, and that the music of the view is already set to "15 bowser jr"

lone jetty
#

Why do you repeat the exact same messages here and in #nsmb-chat? lmao

lapis bough
#

i say it here to show what ive found by testing my hack. i say it in #nsmb-chat in hope that the issue gets fixed

lapis bough
#

keep in mind that i try to save space already

lone jetty
#

There should be a way to optimize the space, shouldn't it?

#

Like making the songs less heavy

lapis bough
#

with nwav its hard

#

you can either decrease their quality, and/or cut the parts you dont hear after the loop

#

i do the latter already

#

SONGS for Future Reference

#

i cant pin messages (even in my own post) so i write "future reference" to find them easily with the search feature

#

i have about 15 more songs to add, and estimating that they are in average about 7mb each, we get 105mb more ☠️ 😭 (nwav i mean)

#

i think some levels will have exclusive songs

#

im thinking about 4-TowerIcon, 6-TowerIcon2, and 8-FinalCastleIcon for example

#

and a bunch of songs will probably only get used in 2 or 3 levels on average

lone jetty
#

I noticed you're gonna use the "Dire Dire Docks" theme for Underwater levels, are you going to use the sseq that Asprök made? Because I'm using it in my hack but I can use another song if you want

lapis bough
#

at first i thought about this one, but im still uncertain about using this one or the one made by The Noble Demon (which i'll convert into nwav)

#

either way dont change it only because im using it

#

its probably used in at least 3 other hacks anyway

lone jetty
#

Yeah, I wish I knew how to make sseq's crying

lapis bough
#

its complicated as hell

lone jetty
#

I already have all of the soundtrack for my hack figured out and I don't want to use songs that have been overused in ten thousand hacks

lapis bough
#

oh ok

lone jetty
lapis bough
#

this is why i switched to nwav, more possibilities (+ you can still use sseq files)

#

this was my best attempt, after several hours and trying to replace an existing midi file:
#nsmb-showcase message

#

wait its better if i copy the link of the file directly

#

ok no bad idea, it doesnt work as expected

lone jetty
#

The song doesn't sound bad, actually, it sounds cool, my only complaint is that it needs a percussion

lapis bough
#

whoops wrong one

lapis bough
lapis bough
#

i got an idea for animated waterfalls

#

for w3 of my hack

#

which is using the underground tileset (slot 3) which has one animated tile

#

guess i can use this

zinc rivet
#

I didn't know that it had a animated file

lapis bough
#

one sparkle for ice i think

#

pretty sure we talked about it not so long ago

zinc rivet
#

Ohhh

#

I didn't know about this

lapis bough
#

here:
#nsmb-chat message

sour kettle
#

the problem with that is the palettes dont cycle

#

they just go back and forth at random pretty much

lapis bough
#

oh :/

sour kettle
#

yeah i was disappointed when i found out you cant really do anything with it toomarioready

#

i even tried to get the bg to use the palette so i could try to make lightning or smthn

lapis bough
#

dang

lapis bough
#

i should really record 1-Castle (yes its finished)

lone jetty
#

Lesssgo

lapis bough
lapis bough
lapis bough
#

Tomorrow indeed

#

i recorded the footage, i just gotta reassemble it in an editing software

lone jetty
lapis bough
lone jetty
lapis bough
#

exporting

#

then i'll make the thumbnail

lone jetty
#

That was fast, lol

lapis bough
#

probably one of the best levels ive made so far

lapis bough
#

exported

#

time for the thumbnail!

lone jetty
lapis bough
#

yes

#

it happens once the recording goes beyond 2 minutes

#

i need to find a name for the level :p

lone jetty
#

Goomba Castle mariothumbsup

#

Nah, just kidding, lol

lapis bough
#

maybe "Twomp Castle" but its a bit too generic

#

(yes the main gimmicks are twomps, and those metallic tilting platforms)

#

Maybe Twomps Fortress or smth

#

yeah i'll call it like that

#

its "Thwomp" apparently, there's an "h"

#

got confused with "Whomps" and told myself that "whomp" has an h and not the other one

#

my life has been a lie

#

Thumbnail done!

#

i used the template i made earlier

zinc rivet
lapis bough
#

im uploading the video

#

LMAO the length of the video is the exact same as the 2-3 video

zinc rivet
#

FAREH EN DAH HOLE

lapis bough
#

lmaooo yes

#

so what do you think?

#

about the level

lone jetty
#

I was having lunch, I'm gonna watch the video rn

lapis bough
#

alright

lone jetty
# lapis bough https://youtu.be/MG90XZgOkRQ

Nice level! The design looks nice and clean, and the level itself looks fun, I also love how the second half of the level is outside the castle, and the boss area is also cool, great work!

#

FAYAH IN DA HOL!

zinc rivet
lapis bough
#

It was highly inspired by my old hack, even the idea of twomps and going outside the castle

zinc rivet
lapis bough
#

lmao

lapis bough
zinc rivet
#

But yeah, the level looks cool, i liked the song in the bossfight too

lapis bough
#

thanks! its the "Koopa Bros" theme from Paper Mario 64

zinc rivet
#

Yeah

lapis bough
#

Also... Notice anything similar?

maiden leaf
#

Good level

lapis bough
#

Thanks!!

sour kettle
#

looks like a good first castle

#

i particularly like the last starcoin

#

the aesthetic is also solid

lapis bough
#

thanks!!

lapis bough
#

what level do i work on next?

lone jetty
#

6-Cannon marioready

lapis bough
#

lmao

#

well im not sure what gimmick to work on. if i find that, i might know what level to do

zinc rivet
#

Ok i will stop with bad jokes

#

Whats about a w6/3 level?

lapis bough
#

could be interesting

#

keep in mind world 6 is skyscrapers

#

wait i could work on making a tileset for that

#

there's a specific level in world 7 which i plan to make, and which should be highly inspired by nsmbwii 1-5

zinc rivet
#

Ohhhhh

lapis bough
#

oh also i wanna add some sky ruins in world 7

zinc rivet
#

Ohhh cool

lapis bough
#

something like those two

#

i might make the tileset myself for this one

zinc rivet
lapis bough
#

yea

#

the second one is actually my level. i plan to put a bunch of references to it in my hack

zinc rivet
#

Cool

#

The level looks fun tbh

lapis bough
#

thanks!!

zinc rivet
#

Yw 🙂

lone jetty
#

I really like how you take inspiration from GD for your levels

lapis bough
#

thanks! i havent done it yet tho

lone jetty
#

It's fine, take your time

lapis bough
#

no i mean i didnt take inspiration from them yet

lapis bough
#

i might start making the city tileset later today

lapis bough
#

im probably gonna modify the jyotyu stuff as well

#

ive been thinking about changing the world 7 theme into "sky ruins", instead of "near-space clouds", i think it could be better

#

i still plan to put one or two space levels though

#

i also thought about maybe adding "lush caves" with orange rocks. idk this idea randomly came to my mind when i was working on a gd level lmao

#

but it might only be a single level or something, maybe in world 7 if i use the idea of sky ruins

#

i got so many ideas lmao

#

maybe world 4 could be an enchanted forest, with purple trees as well, and having like 2-3 levels where there are regular trees

#

the purple trees are inspired by Explorers

junior junco
#

felt there are so many things I want to do like a mushroom forsest thats all blue but the art would take so long

lapis bough
#

dang, seems interesting tho

#

in world 3 i wanna make a level inspired by this (see image) but also with waterfalls

lapis bough
#

Alright i have goals of stuff i HAVE to finish today:

  • make at least half of the skyscrapers/construction site tileset
  • import 2 themes into nwav (lost kingdom and sky)
  • finding out what next levels i will work on
  • something else, idk
lone jetty
#

Alright, good luck on it

#

As an advice, if you don't know which level to make, think about all the levels you would like to make and choose the one you most want to edit

lapis bough
#

alright, thanks :)

lone jetty
#

No problem mariothumbsup

lapis bough
#

working on the city tileset. here's what i got so far. I extracted the texutres from the trampoline minigame and modified them a bit, and placed them here

lone jetty
#

Oh nice, that's creative

lapis bough
#

thanks!!

#

then i'll make the actual city stuff. i plan to reuse some of the assets of the city tileset, for the "steam gardens" tileset

#

why the hell did i say "beach tileset" lol

lone jetty
#

No problem, lol

#

I made a city tileset for crook's hack ages ago

lapis bough
#

oh nice

lone jetty
lapis bough
#

can i steal it?

lone jetty
#

Maybe you can get some inspiration from here

lapis bough
#

yeah

#

there's some cool stuff from there

lone jetty
lapis bough
#

wait i just remembered about those "traffic lights question blocks"

lapis bough
lone jetty
#

Alright mariothumbsup

#

I could always ask him if you want

lapis bough
#

i guess

#

but i have specific ideas in mind

lone jetty
#

Oh ok

lapis bough
#

im trying to make it look similar to new donk city

lone jetty
#

The "Jump Up Superstar" theme started playing in mah head right after you mentioned it, lol

lapis bough
#

lol

#

i also planned to make a level with the "jump up super star" theme

#

and it would have been some donkey-kong like gameplay, just like in mario odyssey

lone jetty
#

Nice

#

Could probably use the spike ball remodel code hack to replace them by barrels

lapis bough
#

yeah i thought about that too

#

thanks tho

lone jetty
#

Np

lapis bough
#

drawing some stuff from scratch

#

im using this image as a reference

lone jetty
#

Nice

zinc rivet
#

Yoooo cool

lapis bough
#

thanks!!

lapis bough
#

i dont have time rn, but when i will have time, i'll add windows and other kind of walls

#

and ofc i'll use 4 palettes

#

i think

#

but there's no reason not to do so

lone jetty
#

I think you'll figure that out once you finish the tileset

#

Using 4 palettes isn't always the best choice, since sometimes it happened to me that using 4 palettes just made the tileset quality worse

lapis bough
#

i think i'll use 4 palettes tho because i wanna have more than 2 colors of different stuff, and also have darker variations for the rain level(s)

lapis bough
#

i came back home and managed to draw like, 2 more tiles

#

dang this is slow...

lapis bough
#

im afraid that the tileset looks way too hand-drawn, and that it wont match the aesthetic of the rest of the hack

#

also for now, it doesnt make sense what are the tiles for, but later it will. thats because im optimizing them so it takes as little space as possible in the graphics map

lone jetty
#

Seems fine to me, maybe you could try adding a few more pixels with different color variations so it doesn't look too retro

lapis bough
#

seems complicated and i feel like it will take 3 more hours

#

but maybe i will

lapis bough
#

i dont have motivation anymore to work on it for now. please tell me what do you think

lone jetty
#

Looks nice so far

lapis bough
#

thanks!!

#

i think i'll keep it like that, with the hand-drawn style, i dont have the motivation to make it look more detailed or anything

lapis bough
#

i added tiles from the airship tileset in mario maker. i'll continue it later

lapis bough
#

wait i can add noise

#

slightly, so it randomizes the colors a bit more

lapis bough
#

added a bit more stuff

zinc rivet
#

Yooooo cool!!!!

lapis bough
#

thanks!!

zinc rivet
#

You're welcome 🙂

lapis bough
#

alright so here are a few levels that i wanna make and that i have ideas for:

  • 6-2
  • 1-A
  • 2-CastleIcon
  • 4-TowerIcon
  • 1-CannonIcon
  • 3-CannonIcon
  • 5-GhostHouseIcon
  • 5-1
  • 3-3
  • 7-2
  • 6-CastleIcon
  • 1-4
  • 2-4
  • 8-7
  • 8-3
  • an airship level
  • 7-TowerIcon
#

now i guess i gotta choose from one of them

#

stop looking at me castle icon

lone jetty
#

Holy crap, that's a long list

lapis bough
#

yea lol

lone jetty
lapis bough
#

thats all of the levels i have a somewhat clear idea of what they could be, and what gimmick they would use

#

might need to make a tileset for world 3 and world 4

#

i have one for world 5 (needs slight adjustments) and im making one for world 6

#

i also need one for world 7. i have one for world 8 tho

#

wait lemme rewrite that in a single, more clear, message

lone jetty
#

Glad to see some more progress on this hack marioparty

zinc rivet
#

Same!

lapis bough
#

World tilesets made already:
World 1, 2, 5, 8 (some need adjustments

World tilesets that still need to be made:
World 3, 4, 6 (half-finished), 7

lapis bough
lapis bough
#

i imported 2 songs and now my rom is 107 MB 😭

#

time to test them

zinc rivet
#

My rom is 208 😭

lapis bough
#

lmaooo

lapis bough
#

rn im doing probably the last thing of the tileset: some sort of electronic billboard where we see skyscrapers and the name of the city "koopa skyscrapers"

lone jetty
lone jetty
lapis bough
lone jetty
#

There's a lot of stuff you could include on a city tileset

lapis bough
#

true

#

but im not sure what

lapis bough
#

so for now i'll finish the electronic billboard and add the stop sign, and then i'll import it, as a first version

#

also im doing color variations for some stuff, including a darker palette for rainy levels

#

CRAP i just realized that i have to make a city background too 😭

lone jetty
# lapis bough but im not sure what

If you still don't know what to include in your city tileset you could always take a look at the tileset I sent previously and use it as a reference

#

I also made a different version for that tileset ages ago

#

||I should definitely ask crook if I can share these with you mario_small ||

lapis bough
#

trees could work as well, yea

lapis bough
#

anyway, i just made the graphics for the billboard thing (almost done actually, i still have to make the lights around it)

#

rn i have smth to do but when i can, i'll add the stop sign and do color variation stuff

#

and then import it

lapis bough
# lone jetty

alright i'll add a tree, probably the mario kart 64 tree (inspired by this)

lone jetty
#

The one used in that tileset is from MKDS though

lapis bough
#

oh ok

lone jetty
#

In fact, most objects from that tileset are adapted textures from MKDS

lapis bough
#

ohh alr

#

still, i wanted to use the mk64 tree

lone jetty
#

Some others are downscaled PNG's from Google xd

lapis bough
#

or the prerelease sm64 tree that looks like some trees from mk64

#

hesitating between those two

lone jetty
#

Oh, I didn't know there was an unused SM64 tree

lapis bough
#

its not present in the final game tho

#

it was leaked

lone jetty
#

It's kinda cool to see these kind of unused/scrapped content from videogames

lapis bough
#

i just downloaded 2 others and now im hesitating between the 4 of them 😭

lapis bough
lone jetty
#

I was casually taking a peek at some pages from tcrf

lapis bough
#

sometimes i spend hours reading about that kind of stuff on tcrf

lone jetty
#

I saw some unused minigame faces that are really hilarious lmao

lapis bough
#

lol

#

in what game tho

lone jetty
lapis bough
#

i guess lol

#

i mean they are easy to find anyway but whatever

#

the third one (the 4th one has bad quality)

lone jetty
lapis bough
#

ohh ok

#

i think they were discovered quite recently tho

lone jetty
lapis bough
lone jetty
#

These ones

#

Apparently they are also unused in SM64DS

lapis bough
#

yea they look pretty cool imo

lapis bough
lone jetty
#

They look funny, lol

lapis bough
#

i dont really find them funny except for wario, but they look good

lone jetty
lapis bough
#

yw

lone jetty
lapis bough
#

thats the quality it originally was (technically they all have the same quality/resolution tho)

lapis bough
#

but wario always looked weird anyway

lone jetty
#

Ye

lone jetty
lapis bough
#
  • i can mirror it (mostly)
lone jetty
#

Alright

zinc rivet
lapis bough
#

yea true

#

i dont remember the bonsai tho

zinc rivet
#

I will try to find a level with those

zinc rivet
#

Yeah

#

AAAAAHHHHH

#

Plus a random corruption

lapis bough
#

also i got 201 stars

lone jetty
lapis bough
#

its not mine trolling

zinc rivet
#

~~Time to steal it from @lone jetty marioready ~~

#

BRUHHH

#

I HATE DISCORD

#

Done

lone jetty
#

Was the ping necessary? :/

lapis bough
#

almost done with the tileset :)

#

i spent 2 days on it pls i need hepl

#

well i think its done for now (screenshot so nobody steals it)

#

the 2 palettes on the bottom are the night/rain variation

lone jetty
#

Looks nice

#

Good work

lapis bough
#

thanks!!

#

do you think there's something i should add?

lone jetty
#

Hmmm, I don't think so, but I see you have a lot of space left, I guess you could add more stuff eventually if you want

lapis bough
#

i'll probably do the tiling tomorrow because its midnight and i wanna do other stuff rn like playing a game

lapis bough
#

i think i optimized space a bit too much lol

#

also thanks

lone jetty
#

No problem mariothumbsup

lapis bough
#

OH WAIT i can add a taxi, like i planned earlier

lapis bough
#

not sure where i'll find a good quality smodyssey taxi tho

zinc rivet
lapis bough
zinc rivet
lapis bough
#

sounds like torture

#

might as well use this image instead

#

its on The Models Resource

lone jetty
#

I feel like it'll lose a lot of quality when downscaled

lapis bough
#

(from mario odyssey, yes)

lapis bough
#

but idk if it will be much of a problem or not

lone jetty
#

Usually downscaled graphics tend to look terrible when imported on NSMBe

lapis bough
#

depends of the kind of downscale tho

#

some will look terrible, and some will be completely unrecognizable lol

zinc rivet
#

Wait let me try something for make the quality dont get too horrible

lapis bough
#

i got this i guess

zinc rivet
#

Whats about this size?

lone jetty
#

Doesn't look bad

zinc rivet
lapis bough
#

not sure i'll add it tho, it feels kind of unnecessary, and if i had to give it a logical size, there wouldnt be enough space on the tileset

lapis bough
#

this size as well, but as i said, i dont think i'll add it

lapis bough
#

NOOOO i forgot to add those few airship tiles

#

Reminder for tomorrow: Add those freaking airship tiles

lapis bough
#

or else...

lone jetty
#

Do you want me to say it? weegie

lapis bough
#

say what

lone jetty
#

Reminder, or else....

lapis bough
#

i guess lol

lone jetty
#

||kjsakdsanclied||

lapis bough
#

DANG BAD WIFI, messages dont get sent half the time

#

or is it discord bugging again?

#

sounds like an english verb

lone jetty
#

I'm pretty sure it's a Discord bug

lapis bough
#

my friend too

#

discord problem then i guess

lone jetty
#

Yeah

lone jetty
#

This message was sent ten years ago

lapis bough
#

lol

strange jackal
lapis bough
#

lmao

lone jetty
#

Friendly reminder to add those "freaking" airship tiles

lapis bough
#

lmao

#

cant use my pc atm tho :p

scarlet mulch
lapis bough
#

lol

lapis bough
#

i have an important exam this friday and i probably wont be able to work on the hack (or a tiny bit) until then

lone jetty
#

I wish you the bester of lucks

lapis bough
#

thanks :D

lone jetty
#

Anytime mariothumbsup

lapis bough
#

oh btw here are the tiles that ive made from scratch in the tileset (circled in red)

lapis bough
#

i will add those freaking airship tiles

zinc rivet
#

Yeah

junior junco
#

If u don’t add them today I’ll ban u/j

zinc rivet
#

He need to add the freaking airhsip tiles today, otherwise: banhammer

lapis bough
#

im adding them rn lol

#

i wanted to do it in like 15 minutes but i will keep thinking about it so better do it now

zinc rivet
#

(What are the freaking airship tiles? Im dumb)

junior junco
#

Tic tok

#

But the timer never hits 0 so u won’t be banned

lone jetty
lapis bough
#

the thing is that now i gotta resize them and such :/

zinc rivet
sour kettle
#

bester you have 10 seconds to add those airship tiles

lone jetty
#

||kjsakdsancli||

zinc rivet
junior junco
lapis bough
#

also i said im adding them but im also modifying them a bit and adding 6 color variations

junior junco
lapis bough
#

lmao

zinc rivet
#

Lmaooo

lapis bough
#

done!!

#

i modified them a bit and made 5 other color variations

lone jetty
#

Noice

lapis bough
#

thanks

#

in case you dont see them, thats the tiles i added (circled in red)

#

i took more time than expected :p

#

but im happy of the result so whatever

#

anyone has an idea of how to fix the meromero's custom signboards code hack in the new template? (note: its supposed to be a blue pipe)

lone jetty
#

I'm not an expert on that, but:

1.- Are you sure it's converted properly
2.- MeroMero made a specific editor for that, what if a new editor should be created? Since it's adapted to NCPatcher, maybe it's some compatibility shit or something, idk

lapis bough
#
  1. not sure but it should be. i dont get errors and the hooks have been changed. but converting it to the new template could possibly be the problem
  2. yes i used it
#

if i have time later today i'll try importing the tileset

junior junco
#

That code hack is written like a fart in a jar, the easiest way imo is to make an actor which loads a pipe model and use that, I plan on making an actor just for loading models at some point

lapis bough
#

alright lmao

#

so did it somehow break when converting it into ncpatcher?

#

that custom actor you plan to make seems nice tho

lapis bough
lapis bough
#

tomorrow is the exam, i have sleeping problems and it's currently almost 4 am and im still awake :/ but whatever

lone jetty
#

Damn :(

lapis bough
#

its alright its not the first time that it happens, but its annoying. though im not afraid about falling asleep. usually when that happens i can stay awake

lone jetty
#

Yeah, it's really annoying when you can't sleep when you most need it

#

I also haven't been having good sleep these last days

lapis bough
#

ive been sleeping at 3-4 am during the past week...

lapis bough
#

somehow my latest video (1-CastleIcon) is getting more views than my usual nsmb videos

#

not THAT much more but still, im quite happy about that

lapis bough
#

alright so i imported the city tileset in nsmbe

#

but i gotta tile it now... its gonna be a pain

lapis bough
#

tiled the tileset

#

now i gotta do the tile behavior stuff

#

NOOOO I FORGOT THE BILLBOARDS

lone jetty
#

Lmao

#

Looks awesome, even better than the city tilesets I made pepega

lapis bough
#

thanks!!

sour kettle
lapis bough
#

yea

sour kettle
#

that way you can rearrange the tile map if need be

lapis bough
#

yes i rearranged it a bit

#

alright enough tileset making for now

#

im making the "objects" but since there are a lot of them to make im taking a break

lapis bough
#

making the "objects"

lone jetty
lapis bough
#

i had to "compress" the stuff from the third and fourth palettes

#

not using the first 2 rows because of the tile randomization and im not sure what slot to use

#

but its true that its usually only on the first slot

sour kettle
#

bonus room shouldnt have any randomization

lapis bough
#

yea

#

but as i said idk what slot to use exactly

lone jetty
#

A useful tip I can give is that you don't have to duplicate a bunch of objects in map16 as you could duplicate them in the object editor

#

Sometimes

lapis bough
#

yea

lone jetty
lapis bough
#

but there are almost no duplicate objects

#

the very few that i have were because they're the same in both palettes

#

just realized that i might hit the limit of "objects"

#

i think one thing that should be good to do is have 2 different tilesets with the same graphics, but only 2 of the 4 palettes get used

lone jetty
#

Yeah, that happened to me once, with my temple tileset, lol, I had to scrap some objects bc I reached the object limit

lapis bough
#

i dont think i need to use the night/dark tiles at the same time as the day/light tiles

lone jetty
#

I wonder if it's possible to increase the object limit

lapis bough
#

probably requires code hacks

sour kettle
#

the only one ik does that though is the grasslands one

lone jetty
lapis bough
sour kettle
lapis bough
#

i think its done for the daylight variation of the tileset

#

apart from 1 or 2 small things that i gotta fix, they work correctly in-game

lapis bough
#

i should send screenshots when i can because i like the way it looks

lapis bough
#

i should really make some screenshots

#

probably record it but some tiles are a bit buggy so i gotta fix that. and i dont have a proper background yet so im using the "snow mountains" background as a placeholder for now i guess

lone jetty
#

I forgot to mention that I also made a city background for crook's hack a long ago, I may ask him if I can share it with you

lapis bough
#

oh alright

#

i think ive seen it on the nsmb uploader once

lapis bough
#

i thought about replacing splunkins by "splunshrooms" which are pretty much the same thing but with a green mushroom head instead of the pumpkin

#

just realized goombas are mushrooms already lol

lapis bough
#

i should really make more progress

#

maybe i'll showcase the city tileset later today

lapis bough
#

bg and music are still placeholder

lone jetty
#

Damn, it looks amazing

lapis bough
#

and i'll maybe separate the "rain" and "daylight" vatiations into 2 tilesets

lapis bough
#

the next level i'll make is probably gonna be 6-2

#

this theme is a banger. might use it for the final castle or ghost house or smth
https://youtu.be/QghWPYiHPw0?si=ldNz2TzN4LjlQgGZ

#

not for the default castle theme because i wanna keep the original one

#

i could also extract the theme from the original game

lapis bough
#

and separate the 2 variations into 2 tilesets

#

gonna use it for the daytime theme
https://youtu.be/fS3NlqcHvdM?si=mMKOZ-bstHnxQzrj

◾ Music: New Donk City: Daytime
◾ Playlist:👉 https://www.youtube.com/playlist?list=PLAs1Kha_R9dL7tXyXlTWlcn0GlLHl4uuw
◾ Game: Super Mario Odyssey
◾ Source: Super Mario
◾ Composer(s): Naoto Kubo, Koji Kondo, Shiho Fujii
🎧▬▬▬▬▬▬▬▬▬▬▬⭐ஜ۩۞۩ஜ⭐▬▬▬▬▬▬▬▬▬▬▬🎧
⭐ #SuperMarioOdyssey​ #NewDonkCity #Nintendo​
🎧▬▬▬▬▬▬▬▬▬▬▬⭐ஜ۩۞۩ஜ⭐▬▬▬▬▬▬▬▬▬▬▬🎧

¡All rights belon...

▶ Play video
#

for the rain theme idk yet

lapis bough
#

City background during the day

#

City background + rain clouds during night/storm

lapis bough
#

Rain FG effect

lapis bough
#

might use this for the storm levels:
https://youtu.be/OJv9_ASE9TY?si=rmJaTlLWdSjmFM0Y

◾ Music: New Donk City: Night 2
◾ Playlist:👉 https://www.youtube.com/playlist?list=PLAs1Kha_R9dL7tXyXlTWlcn0GlLHl4uuw
◾ Game: Super Mario Odyssey
◾ Source: Super Mario
◾ Composer(s): Naoto Kubo, Koji Kondo, Shiho Fujii
🎧▬▬▬▬▬▬▬▬▬▬▬⭐ஜ۩۞۩ஜ⭐▬▬▬▬▬▬▬▬▬▬▬🎧
⭐ #SuperMarioOdyssey​ #NewDonkCity #Nintendo​
🎧▬▬▬▬▬▬▬▬▬▬▬⭐ஜ۩۞۩ஜ⭐▬▬▬▬▬▬▬▬▬▬▬🎧

¡All rights belon...

▶ Play video
lapis bough
lapis bough
#

did anybody even check this 😭

lone jetty
#

Lol, I was gonna comment here, but I forgor

#

The city background looks way better than I imagined, and I really liked your rain effect, looks more realistic than mine, lol

lapis bough
#

thanks!!

lapis bough
#

i took multiple tries to make it look good

lapis bough
#

i also made a rain variation because why not

lone jetty
#

Yeah, I really liked it

lapis bough
#

thanks!

lone jetty
lone jetty
lapis bough
#

alr

#

also im using a code hack for the rain: it's the snow effect that gets its texture replaced specifically in world 6

lapis bough
#

i thought about making a level that is very similar to the "new donk city festival" (with jump up super star) in my hack, using the song with nwav. but i might have to scrap it, or at least use a cover in the sseq format because:

  • there's a bug with the audio looping every time you change views/areas even with the same music
  • the music file (nwav) might take too much space on the rom

though i can get around the second problem by using the method i described earlier

junior junco
#

I kinda want to look into fixing that bug

lapis bough
#

oh alright

lapis bough
#

yep

pallid prism
lapis bough
#

if you're talking about the clouds one, its the one from the vanilla game

lapis bough
#

Alright so i imported 5 nwav files into my rom:

  • SMRPG Sunken Ship as the Ghost House theme
  • SM3DL Snow Mountain as the Snow theme
  • SMO New Donk City Daytime for the daytime city theme
  • Same theme but cut and slowed down for the World map theme
  • New Donk City Nighttime for the nighttime/storm city theme
#

and now its 145MB

#

big chungus rom marioready

#

though they are fire and fit very well, especially the city themes

lapis bough
#

lmaoo

lapis bough
#

almost reached the checkpoint for 6-2

#

the progress is going pretty fast

#

wait i'll send a screenshot

#

of the level in the editor

lone jetty
#

I didn't even know you were working on a level 👀

lapis bough
#

well i started 1 or 2 days ago

#

and its only today that i did actual progress

lone jetty
#

Ah ok

lapis bough
#

here you go

#

when you fall down a bit (right edge of the first screenshot), the koopa on the bottom is blue (but with the "stay on ledge" setting, which makes it appear as green because of a bug)

zinc rivet
lapis bough
#

i forgot (and i just turned off my pc)

#

but it has "lift" in its name

#

probably "balancing lift" but idk

zinc rivet
#

Oh oki, it can give some cool gimmicks

lapis bough
#

keep in mind that when you place it, it will only be the base (in gray) of the platforms

lapis bough
lone jetty
#

Tho, I have a few suggestions:

  • Try to reduce the amount of coins, there are too many imo
  • When placing many coins and there are coin sprites, try to make them all coin sprites, since they have different animations than the jyotyu coins
  • I saw a block in front of a layer tileset, what if players break it with a mega mushroom?
lapis bough
lapis bough
zinc rivet
#

YOOOOO

lapis bough
#

thanks!!

lone jetty
#

I really admire your level design

lapis bough
#

thanks!!

zinc rivet
lapis bough
#

thanks a lot!

loud elm
#

It’s really cool btw

lapis bough
#

thanks!!

loud elm
#

Love the jyotyu!

lapis bough
loud elm
lapis bough
loud elm
#

Especially the question blocks they’re so cool

loud elm
lapis bough
#

i think i got the idea from somewhere else but i cant find where anymore

#

maybe my memory got mixed up and accidentally created this idea tho

loud elm
#

It reminds me a lot of sml2/smw/sm3dw

lapis bough
#

when they're used blocks?

#

or in general?

loud elm
#

The overall look reminds me of sm3dw, and the used blocks remind me of sml2 and smw lol

lapis bough
#

oh alright

lapis bough
#

oh forgot to say that the water puddles + their tile behavior were inspired by New Super Hacker Bros/ASMB

lone jetty
#

I knew it, I instantly remmebered both hacks when I saw those water puddles

lapis bough
#

oh alright lol

maiden leaf
#

very nice ambiance

#

everything about it looks great

#

although tbh the puddle particles look a bit janky

lapis bough
#

thanks!!

lapis bough
lapis bough
#

trying to drawn my own hud numbers

lone jetty
#

Noice

#

For some reason they give me some sorta "Beta" vibes

lapis bough
#

thanks!

lapis bough
lapis bough
#

well i got this

#

they turned out better than i expected

#

i think i'll continue graphics editing tomorrow

#

i wanted to make the world 6 map

lapis bough
#

started modifying textures for the world 6 map. might continue tomorrow

zinc rivet
#

Cool bg!

#

You could make the ground texture a road

#

The ground that mario walk i mean

lapis bough
#

though im not sure of how it would look like with the fact that the paths use some sort of gradient

#

i'll try though

zinc rivet
lapis bough
#

i guess

#

but that would probably need a custom world map

zinc rivet
#

I can make one if you want

#

Custom maps are easy to make

lapis bough
#

i would like to

#

thanks if you do

lapis bough
zinc rivet
zinc rivet
lapis bough
#

though you might need me to send you the textures

#

i think i'll do it tomorrow

zinc rivet
#

Sure

lapis bough
#

because i also need to make the textures

#

oh also i would probably need you to make some map points for rain levels

#

still need to decide where the second (and probably third) rain level would be though

zinc rivet
lapis bough
#

probably only 2 but potentially a 3rd one

lapis bough
loud elm
lapis bough
#

thanks!!

lapis bough
#

might try to redo my grassland tileset too... again

#

i'll keep the same base idea but i'll try to make it look better, and also add/change some decorative tiles

#

might also try to put flowers on the ground grass tiles themselves, but idk

lapis bough
#

i also think about making an underground tileset, though idk what it could look like

#

Maybe making it feel like an abandoned mine or something, though it would probably be a bit weird to have a mine for every underground level

#

but they wont be many underground levels though, at least using this tileset (w2 has desert undergrounds, w6 is the city, w7 is in the sky, and w8 is lava undergrounds)

#

An abandoned crystal mine could work, i'll probably make it mostly from scratch, just like the city tileset. though i might use the stone/base underground blocks from nsmbwii/nsmb2 and recolor them

#

(no im NOT gonna steal the newerds tileset)

junior junco
#

also if you do wooden mine platforms, this is what mine look like so u dont make them to simmiler

lapis bough
#

alright

#

i was planning on reusing the mario maker nsmbu semisolid, but i might try actually making something

lapis bough
#

currently (re)making the grass tileset

#

i think i'll add flowers on some of the grass patches. could look good

lone jetty
#

Idea, what if you also add some flowers in front of some ground tiles? Kinda like in NSLU grassland tileset

#

I had this idea for a grassland tileset, but I scrapped it

lapis bough
#

could be nice as well

#

though that would probably be too much flowers lol

lone jetty
#

Not necessarily

#

You could add at least 3 ground tiles with flowers

lapis bough
#

probably

lapis bough
#

working on it

#

ignore the wrongly placed tiles on the top-right, im copy-pasting them in the rest of the tileset

lone jetty
#

Nice, it's looking much better than the previous one!

#

How did you add that star in the ground tho?

lapis bough
# lone jetty How did you add that star in the ground tho?

i took a star texture from nsmbwii, removed the outline, then set the brightness to 0, then copy-pasted it and rotated it, 3 times, and on the layer that i did this (because i did this for its own layer) i set the opacity to 128 (max value is 255, so its the equivalent of 50%)

#

More progress (i spent too much time on this... but im almost done)

lone jetty
#

Nice, I like that hill with eyes

lapis bough
#

thanks!!

#

its the last thing that i added. i wasnt sure (im still not so sure) if it looks good or not

lone jetty
#

I personally think it looks nice

#

Tho, I think you would have to dedicate a whole palette for it, since it seems to have too many colors

lapis bough
#

it used the same colors as the bush

#

in fact i copied the bush and applied some sort of blur effect

#

i'll try reducing the colors though

lone jetty
#

Damn, you seem to be expert on these color stuff XD

lapis bough
#

kinda i guess lol

lapis bough
#

well i think im done for the graphics

#

lets hope nsmbe doesnt compress the colors :/

lone jetty
#

Let's hope so 🙏

#

I'm almost done with my grassland tileset too, and I honestly think I did my best optimizing colors, I kinda would like to add more stuff but I'm affraid of screwing the tileset

lapis bough
#

lmao i accidentally exported the background

lone jetty
#

Wish we could make 8-Palette tilesets 🔥🔥🔥🔥

lapis bough
#

could be cool i guess

zinc rivet
#

OMG ITS EXCELENT!

lapis bough
#

oh thanks!!

zinc rivet
#

I hate when i acidentally let my phone fall at my face lmao

lapis bough
#

lol

#

it did not break!!!

#

the colors look a bit compressed tho (at least now)

#

wait i think i know why

lapis bough
#

the tileset has a few issues/downgrades compared to the original:

  • the 4x1 slopes have been removed because they were taking up a lot of tiles
  • the "inner" tiles of the ground dont connect properly (they mostly did in the original one) ✅
  • the colors are less vivid ✅
#

so i guess i'll work on that tomorrow or smth

lapis bough
#

idk if its a good idea at all, but it might be a good thing to try to redraw, or at least modify, the "inner ground" texture, so each tile can connect to each other

#

or i'll just reuse the old ones because they seem to connect pretty well (its the same ones, just placed differently

lapis bough
#

currently trying to add the 4x1 slope and the background tiles behind slopes

#

the rest was easy because i simply reused the pattern of an old pdn file (paint.net file) of the previous version of the tileset (both the color and pattern

zinc rivet
#

What is 4x1

lapis bough
#

i added it, i gotta do the background stuff and retile some stuff because of the limited tiles

zinc rivet
lapis bough
#

i'll continue when i get back home

#

its almost done, just gotta do some copy-pasting with background blocks and slopes

#

and yes im glad that i have enough space left for bg tiles with slopes (though i had to remove some deco that also caused color compression)

lapis bough
#

i think im finally done with the graphics

lone jetty
#

Noice, you followed my advice of putting flowers on the ground marioready

lapis bough
#

yep

lapis bough
lone jetty
#

Ah, I'm dumb

lapis bough
#

color-wise, the tileset in nsmbe looks pretty good rn, except that the flowers look kinda compressed

lapis bough
#

almost fully finished (adding the last few objects)

#

Done!!!

lone jetty
#

Amazing PeachWow

lapis bough
#

Thanks!!!

lapis bough
#

A few screenshots, to show what it looks like in-game

lone jetty
#

Looks really beautiful

lapis bough
#

Thanks!!

lone jetty
#

I really like those hills

#

Remind me of SMB3

lapis bough
#

yea i got inspired by smb3

#

thanks again

lone jetty
#

Np :)

#

Did you make those hills yourself?

lapis bough
#

when i finished placing what i needed in the tileset, i felt like it was missing one decorative piece, so i searched for "mario grassland tileset" to get some inspiration, and some images had hills, so i decided to add them

lapis bough
#

i took 4 of the bush tiles (16x16 tiles) and copy-pasted them, then applied blur on them. after that, i also made the shape of the hill, separately, with the "shapes" (i used a circle and a rectangle. then, i applied a "Bevel" effect on the new shape (the effect had an option to only keep the bevel, so i chose that) and did the same again on another layer, but with another angle. then i manually added eyes

#

oh and i "cut" the bush texture to give it the shape of the hill

lone jetty
#

Interesting

lapis bough
#

hey its my word (i say "interesting" quite a lot i think)

#

thanks

lapis bough
#

oh also, idk if i said it already, but i'll rename World 7 from "Near-space Clouds" to "Near-space Ruins", because there will be sky ruins

lapis bough
#

probably gonna fix it tomorrow

strange jackal
zinc rivet
#

True

lapis bough
#

i found a reference to nsmb the lost sequel marioready

#

(the title of the video)

zinc rivet
#

OMG 😱 😱 😱

lapis bough
#

lol

green ridge
lapis bough
#
  1. ping reply
  2. no, why? why did you think that i would?
green ridge
#

So uh my bad

lone jetty
lapis bough
lapis bough
lapis bough
#

I kinda wanna steal permanently borrow some of the rail textures from Newerds for my underground mine tileset, though not sure if its a good idea

lone jetty
#

Well, many people take stuff from Newer DS to a point that it's been somewhat normalized, I'm not saying it's correct or not, but maybe you wanna make your own ones or perhaps take the ones from DKC

zinc rivet
#

And i will use it for a level in w3

#

That is a mine level

lapis bough
#

alright

#

though its not a lot of the rails

#

but i'll see

lapis bough
#

Idk whether rn i should work on the tileset or an animation im trying to make. i kinda have the motivation for both rn

#

also i dont think the tileset is gonna be anything extraordinary. i feel like it will pretty much just be the nsmbu underground tileset but grayscaled, and with some more deco elements like crystals and mine stuff

zinc rivet
#

My mine tileset will be desert ish

lapis bough
#

i think i'll work on the animation for now

#

Honestly i feel like this tileset is not gonna look as good as my 2 other ones, or at least wont have as much efforts put into it

lapis bough
#

Basically it should be the nsmbu underground, but in grayscale. Background rock deco. Crystal deco and crystals in the stone. And some mine deco

#

at least thats the best that comes to my mind

lapis bough
#

trying to make curves work

#

im going for a crystal-like look

lone jetty
#

Interesting

lapis bough
#

thanks

#

does it look good enough?

#

gonna make the 2 other colors now: green and cyan

lone jetty
#

I think it looks fantastic

lapis bough
#

thanks!!

lapis bough
#

Looks like that so far. honestly not too satisfied apart from the crystals i made

#

it feels like "nsmbu but look there are colored crystals now"

#

gonna keep the custom lamps from the nsmbwii tileset tho

lapis bough
#

Well for now it looks like this

#

i plan to add background tiles later, and also keep that lamp as i said already

#

also the rails and some "mine" deco (barrier, a minecart, wall lamp, probably a minecraft easter egg?)

#

gonna continue tomorrow

lone jetty
#

I think it looks pretty solid

lapis bough
#

thanks!!

#

i wasnt sure of if it was good or not since its mainly ripped nsmbu graphics but modified

#

i think i'll also make the deco crystals lighter

lone jetty
#

Also, did you make those rocks? I don't remember those kind of rocks being in the NSMBU underground ts

lapis bough
#

they're from the nsmbwii underground

#

i recolored them with the curve

lone jetty
#

Ah I see

lapis bough
#

and before that i painfully separated them from the rest of the ground

lone jetty
#

yeah, that's the most annoying part imo

lapis bough
#

i exported them from the underwater underground tileset because they were colorful, but i still ended up recoloring them myself. though it probably helped a bit to differentiate them from the ground

lapis bough
lapis bough
#

(its a reminder for myself)

lone jetty
lapis bough
#

oh that could be cool to add

lone jetty
#

Minecarts with pipe bombs marioready

lapis bough
#

though idk if i'll put them in the minecarts tho

#

not really nintendo-y to add tnt's in a mario game but its also not nintendo-y to add a gd reference so ¯_(ツ)_/¯

lone jetty
#

Well, I don't think adding TNT's it's too bad :P

lapis bough
#

i think i'll add it

#

i added it to the list too

lone jetty
#

Cool

lapis bough
#

(also my keyboard now remembers the word "kjsakdsancli" and will show it to me automatically when i write "kj" lol)

#

could also probably be a good idea if i made the mushrooms blue so they kinda look like they're glowing? idk. but i'll use this for world 4 at least anyway

lone jetty
#

Reminder to do the stuff on the ondergrawn tileset marioready

lapis bough
#

couldnt yet because i cant/couldnt access my pc

#

thanks tho

lone jetty
#

Np

lapis bough
#

btw this is my main inspiration for the tileset, though i think i had the idea of making it gray before seeing this

zinc rivet
#

My mine tileset will be really diferent, more inspired in a smw hack

lapis bough
#

oh ok

zinc rivet
#

It will have wooden bases, rails, yellow/brown-ish rocks (w3 is a desert sooo)

#

It will have some minecarts (decoration only)

lapis bough
#

i planned a few of those things too

zinc rivet
#

Oh oki

#

Bester, what is the name of w6? I plan adding a signboard with something like "welcome to <name>"

#

On the map

lapis bough
#

i can send you the image of the board i made if you want

lapis bough
#

alright i'll do when i can

lapis bough
#

Just so you know, for the buildings could you please try to give them this kind of shape (and texture mapping)? i think that it would look better than if you reuse the "cliffs" part of the w6 map model

#

(made in sketchup)

lapis bough
#

well here's the tileset so far, i think its turning out pretty well (note: i stole permanently borrowed some stuff from newerds)

lone jetty
#

Noice

#

Where TNT tho? 😔

lapis bough
lapis bough
#

do i make my own tnt texture or do i steal the one from minecraft?

lone jetty
#

Lmaoo

#

Well, if you're tsking it from Minecraft you aren't technically stealing it

#

You could always try to make your own though

lapis bough
#

i should probably stop stealing stuff lol

lapis bough
lone jetty
#

As I said, it's always good to try to make your own stuff

lapis bough
#

yea true

lone jetty
#

Just make sure that the assets you're grabbing are free to use

lapis bough
#

i think the newerds stuff is free to use

lone jetty
#

If Newer Wii tilesets are free to use I suppose Newer DS ones are too

#

Just don't abuse, in my case, I'm sick of seeing Newer DS assets being overused in several hacks

#

Or hacks that are made using Newer as a base

lapis bough
lapis bough
lone jetty
lapis bough
#

no in the server i think

zinc rivet
lapis bough
#

oh ok

#

Is that enough TNTs for you Ztardust?

#

(note: the vertical tnt is split in half)

#

and i made some with an offset of 4pixels

zinc rivet
#

I mean

#

Big ones

lapis bough
#

no lmao

#

im trying to add other stuff too

lone jetty
lapis bough
#

lol

#

i kinda wanna add minecarts

#

there are 3 choices:

  1. i "borrow" them from newerds
  2. i make my own
  3. i dont put minecarts at all (i dont really need them)
lone jetty
#

I think minecarts are a nice decorative touch, they could take some space tho

#

Idea, minecarts with gold

lapis bough
#

could work

#

though im not 100 sure that there's enough space on the tileset

#

but i'll try

zinc rivet
lapis bough
#

alright

#

i think i'll drawn mine

#

mine, like the tileset...

lone jetty
#

Lol XD

lapis bough
#

Added the minecart stuff

#

there's also a wall lamp that i planned to add but i have a ceiling lamp already

#

guess i'll still add it tho

junior junco
#

yo diamond ore

lapis bough
#

yep lol

#

im adding some easter eggs referencing other games here and there

#

i think i'll add the wall lamp and import it into the game tomorrow

#

i also did some slight progress on 6-2

lapis bough
#

After finishing to make the underground tileset and finishing 6-2, i'll probably remake 1-2 and the underground bonus room of 1-1

#

the bonus room in 1-1 feels like a literal rectangle, i wanna add more structuring

1-2 feels kinda unfocused in terms of gimmicks: there are grounded piranha plants with some random pipe piranha plants here and there. i think i'll remake the level and only keep pipe piranha plants except for the secret exit passage (here, they are combined with seesaws)

loud elm
lapis bough
#

yea lol

lapis bough
#

i think i'll import the tileset today, then try to finish 6-2, then after finishing it, rework 1-2 and the bonus room of 1-1

#

ive been thinking about maybe using the "bonus room" tileset for the bonus room, but idk

lapis bough
#

gonna import it into the rom now, i'll do the tile behavior stuff tomorrow

#

good news: the colors dont seem to have been compressed, which is nice

lone jetty
#

Noice

lapis bough
#

well except in some areas but its mostly not compressed

#

like, its not the goofy nsmbe compression, just the expected ds compression

lone jetty
#

As long as it's not too noticeable it should be fine

lapis bough
#

yea its not noticeable

#

as i said i'll do the tile behavior stuff tomorrow (its 4:27 am rn for me)

lone jetty
#

Also, I realized you added these semisolid platforms from the ghost house tileset from SMM, I figured out that you don't need all of those tiles since you could flip some of them in Map16, but that's a bit complicated and puzzle-ing

lapis bough
#

they are also in the underground tileset, but yea some look mirrored

#

tho i felt like some were slightly different so i kept them

#

but thats why i didnt for the version with the background rocks

lone jetty
#

Yeah, for the bg rocks it'd be necessary to include em all

lapis bough
#

oh so i should have done the opposite you think?

#

well guess i'll do it tomorrow

lone jetty
#

Nah, that'd be absolute pain, you could keep it as it is

lapis bough
#

no its not?

#

doesnt seem hard to do

#

REMINDER:

  • Add background rocks behind wooden semisolid ✅
  • Map 16 stuff ✅
  • Make tile behavior stuff ✅
  • Make objects stuff
  • Continue 6-2
loud elm
lapis bough
#

Got 2 ideas for the final boss if there's no way to make a custom one with code:

  • The battle happens on a platform going up, with lava rising, obstacles. and on top there's the switch to kill bowser, bowser jr, and save princess peach
  • Same battle as the vanilla game except that the switch, instead of saving peach, sends you to another view where you gotta escape a volcano with raising lava, and at the top you free princess peach

Might be good to replace peach with something else tho, having peach being stolen is kinda generic. maybe replacing it with a rainbow star or smth

sour kettle
#

replace her with mario

lapis bough
#

mario saving mario marioready

loud elm
#

no make mario save steve minecraft

lapis bough
#

good idea marioready

loud elm
#

then make steve minecraft fly off with mario i think

strange jackal
#

^

loud elm
#

into the sunset

lapis bough
#

goes well with the theme of world 1

#

tho i think i'll probably just use a rainbow star, it will make sense story-wise

zinc rivet
#

In my hack it would not have peach

#

You will rescue a giant paint star (like those that i put for the castles)

lapis bough
#

oh alright

zinc rivet
#

But it will be giant

#

I wanted to make it desapear with the Black hole but since the plannet of w5 orbit it this would be nonsense

lapis bough
#

lack of progress because lack of motivation. not only for the hack but for pretty much everything

green ridge
lapis bough
#

thanks!!

lapis bough
#

yesterday i imported the underground tileset

#

it needs minor adjustments

#

tho using tileset slot 3 was a mistake... a lot of colors are broken because of the ice flashing colors. i thought it was related to tiles, not the palette

strange jackal
#

aight

lapis bough
#

so i guess i'll try to fix the tileset today

#

i need to remake 1-2 and the bonus room of 1-1 with it tho

lone jetty
#

Alright

lapis bough
#

Kinda wish i could have made progress today, i had the necessary motivation and all, but i FUCKING COULDNT

#

also in about 5 days, i wont be at home during 3 weeks. during this time, development of the hack will be paused, though i might write a few ideas here

sour kettle
#

oh are ya going on a trip or something

mellow basin
#

I need some ideas

#

And I’m on vacation right now

lapis bough
lapis bough
mellow basin
#

I also lost some motivation. I don’t get it with the 3D modeling stuff. This makes me kind a unmotivated.