#Sakura SMB DS

1 messages · Page 47 of 1

trail vapor
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okay i guess, why not

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what is the rotating grid for tho? i'm guessing it's a custom actor, but which one?

trail vapor
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oh ok

remote star
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Sometimes i acidentally delete them when checking levels 😭

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I had to change the name to "coin pile (DO NOT DELETE)" 😭 😭 😭

trail vapor
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lmao 😭

remote star
trail vapor
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interesting

remote star
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Btw fun fact: on 5-3 everytime u see a ! signboard its because theres a banzai bill nearby

golden sapphire
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i am not a troll

trail vapor
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well you act like one

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and you give the vibes of one

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(and i feel like you won't respond to this then come back way later randomly reacting with a thumbs down to someone reacting something, then say that once again, all of this for a third time)

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if you're not a troll, then what are you, and why are you reacting with the thumbs down emoji?

remote star
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To everything too

trail vapor
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maybe it's a ghost...

crimson dome
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Just ignore him, don't give him the attention he's trying to get

golden sapphire
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what everything

golden sapphire
crimson dome
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Then explain to me why are you randomly reacting to messages with a thumbs down emoji for no reason

golden sapphire
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i didnt like the look

remote star
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U dont like everything then lol

golden sapphire
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two isnt everything

remote star
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On public resources u did it on a lot of stuff, and on nsmb showcase too

crimson dome
# golden sapphire i didnt like the look

Ok, then what exactly do you think it's gonna happen? Do you think JPG is gonna feel bad and magically gonna change everything just because you don't like how it looks? Well, bad news boy, the answer is no, this hack is not made only for you, and if you don't like it, then you could at very least give a detailed explanation of why you don't like how it looks instead of just reacting with a "👎"

golden sapphire
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that's not what I think

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i never said that things have to change at my pleasure

crimson dome
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Then what's the point of reacting to everything with a thumbs down emoji? What do you think you're gonna achieve with that?

golden sapphire
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it isnt everything

crimson dome
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Answer my question

golden sapphire
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it's just showing an opinion

crimson dome
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Your “opinion” loses all validity when all you do is dislike everything without elaborating why, that's not "showing an opinion", that is being bitter and disrespectful

remote star
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Ill make new shy guys model

remote star
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You kinda does tho

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You only "👎" stuff and dont explain why you dont like it and nor how it can be improved, youre trolling or you just want things to be how you like it to

crimson dome
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And do not ping reply me

golden sapphire
remote star
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How its not easy? Honestly if u cant really give feedback u shouldnt do random stuff like this

crimson dome
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Just ignore him JPG

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Let's please stop talking about this topic

remote star
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Ill make new shy guy models inspired by mario epg

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Rpg*

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Without the wings and flute tho ofc

remote star
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Ill try making this ship for ssmb

trail vapor
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uhh good luck with all of this

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i also don't really see a reason of you redoing these models once again

sweet owl
severe heart
remote star
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@floral hemlock im finishing this marioready

trail vapor
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the pipes are weird

remote star
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Theyre unused

trail vapor
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okay then i guess

remote star
remote star
remote star
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@floral hemlock

trail vapor
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[casually adds protogen head]

floral hemlock
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alr you can cook

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i like it

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WHY THE FUCK THERE IS PROTOGEN HEAD

remote star
trail vapor
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the node is not centered and this bothers me

obsidian basin
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nice ship jpg

trail vapor
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mario himself also isn't centered on the nlde

remote star
trail vapor
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yeah the ship looks nice tho, but it's a bit hard to see because this is not a screenshot

remote star
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Ill take one

trail vapor
remote star
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I would like tbh

trail vapor
remote star
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Looks kinda raw, im happy tho with it

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I added a waving animation on bowser flag

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I wanted to make smth so when the player beats the level the ship falls down like wonder or smth

trail vapor
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why do some of the surfaces look really "smooth" or even just have one or two solid color(s)?

remote star
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Its the texture

floral hemlock
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i feel like those paths are slightly too transparent?

trail vapor
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i think the path transparency is hardcoded by the game tho

remote star
floral hemlock
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ithrought you can change it thats why i throught

remote star
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Fair

trail vapor
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that's fair

remote star
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Honestly i do think the vanilla ones are too transparent

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Even more with bridges for some reason

remote star
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I had a dream where w3 had a level next to a city, and there was buildings behind the waterfall bg, and i kinda wanted to do this on w3 now

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When jouner remake w3 map ill ask him to it in 3-A area

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@floral hemlock opnion on the idea?

floral hemlock
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ask everyone else beside me

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and depends what kind of city

remote star
trail vapor
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interesting dream. but that seems to be a pre impulsive decision

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oh you said w3, not w2. still feels kinda impulsive

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it would be nice to have a sakura-like city though, that would work well. but random skyscrapers in the middle of the mountains would feel weird i think

remote star
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W3 is kinda like a village, it have trains and such so it would make sense tbh

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The name of the world is starlight village actually, so it makes sense

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And it would be on 3-B, wich is basically the level wich is on the most far side of w3, to the left

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So it can be a distant city

trail vapor
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oh maybe then

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(tho i wouldn't really expect skyscrapers in a village. buildings would probably work tho)

remote star
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Today ill start 2-4

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The beach level

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Im hyped for this one

trail vapor
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okay

remote star
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To be more acurate

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I Added this on the grass islands near the beach on ssmb

remote star
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W4 have a potential to be inspired by this

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Also on the new w4 i plan adding a ghost tower and a ruins castle level

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The castle will have no boss and will lead to w5 by cannon

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Both w3 and w4 will have 3 new levels

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W3 will have 3-4, 3-5 and 3-6

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And w4 will have 4-Tower, 4-C and 4-castle

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4-C and 4-Castle would be on the desert part

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And 4-tower would be after 4-1 and would be on the spooky part

remote star
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I noticed too that the bug where mario walks to the next world only happens on w1 w2 and w3, cuz w4 castle will have a cannon, and w5 is the final world

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Same for w☆ since its special world

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Ill see if i can fix it by goombatlas rq

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Nvm

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The codes already have the part that should fix this

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Yea so its actually a hardcode

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Shittttt

trail vapor
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wait isn't the code supposed to modify said "hardcode"?

remote star
remote star
trail vapor
remote star
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So it would still happen on w2

trail vapor
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i'm talking about world 4

remote star
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On w4 i wanted to give this desolate feeling

trail vapor
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i guess

remote star
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It would have a destroyed boss room, and a cannon on a hallway

frail estuary
remote star
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Idk 😭

edgy heron
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but i imagine that it’s just that u set the path anims wrong or something

remote star
remote star
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I got a idea, ill try removing the references to those animations on the code

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Who knows, maybe it works

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Test, here we go

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:<

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No

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Well, i tried

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NO I CLICKED TO COMPILE AND CLEANED THE ROM

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😭

trail vapor
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i always click "clean build" before compiling tho

remote star
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I click it only before patching custom actors

trail vapor
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okay

sweet owl
edgy heron
# sweet owl You usually don’t need too

honestly i sometimes really dont even need to because theres many times where ncp just re compiles everything on its own but it gets kinda annoying when im just like doing tiny edits to code and then i have to wait till its all compiled lol

sweet owl
remote star
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Sometimes its just does it because yes

sweet owl
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umm no, it doesnt do it for no reason. There is always a reason

remote star
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I mean, it compiled everything because i clicked to compile and clicked it again acidentally

remote star
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Ill try using purps template and make a Temple tileset for ssmb

remote star
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Ill do ds styled checkpoint

remote star
cyan stirrup
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Pesquitar

remote star
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Pesquisar

remote star
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Referencing those stuff ztardust and frosty does as checkpoints

trail vapor
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honestly why

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i liked the previous checkpoint better i think

remote star
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Its a edited ds checkpoint model

trail vapor
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okay i guess

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i kinda preferred the "pattern" of the checkpoint taking up more space on the flag though (and so the flag itself being more square-ish)

remote star
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Ohhhh i see

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I coudl make smth like that

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Ill export every mario model and anim later

trail vapor
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but i guess that can work as well to make it more similar to how it is in nsmbds

remote star
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I kinda want to go on this hack rn to have a faithfull artstyle to nsmbds, so everything i can make look similar will be amazing

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Ex: jouner worldmaps, they are fitting to how nsmb maps where

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Or the tilesets

trail vapor
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okay then

remote star
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Bro im pissed with goombatlas

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Like, i put everything correctly im pretty sure it was suposed to work

floral hemlock
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im pissing

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ah you meant pissed off

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my bad

trail vapor
# remote star

also that checkpoint kinda reminds me of that "nsmb improved" hack idea i had
-# or more like nsmb but with some improvement code hacks, expanded tilesets, a few new music themes, and inconsistency fixes

remote star
remote star
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2-4 is getting nice

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Tmr ill do more progress

queen thistle
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I remember having that happen to me with the next world thing, pretty sure it was a problem with sarasaland that I had

remote star
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Yea i remember it on the demo

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It seens to be a hardcode nsmb have

queen thistle
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can’t find anything in the source so I didn’t fix it lol

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so theres probably some flag that is set by the original wms to stop mario from going to node 0 but walk right from the castle node

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because in the video he spawns at node 0 after jumping out of the castle

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and then walks to whereever lol

remote star
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Worldmap adventure

queen thistle
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there is a chance here to make a “world-travel” cutscene like in SMW if that is something of interest

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would fix this bug and also add to the storyline

queen thistle
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could be a slideshow like the credits or even a cutscene like the intro (thats kind of hacky tho and requires hardcoded player states)

remote star
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A slideshow like the credits would be interesting

remote star
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Half done for 2-4

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Im really happy with this level look

trail vapor
remote star
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Checkpoint added!!

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Im in love with this checkpoint model

trail vapor
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xo but instead of "she" it's JPG64 and instead of "the concept" it's "this checkpoint model"
-# how do i even come up with this 😭

remote star
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LMAO 😭

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2-4 is pretty fun rn

remote star
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We have 2 spots for nsmb helpers and 4 for level designers

remote star
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Ill add some stuff

floral hemlock
# remote star

if you will ever call me again by jouner but not Jouner i will delete your hack

floral hemlock
remote star
floral hemlock
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yup

remote star
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Gotcha

floral hemlock
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i like this

remote star
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Alr current ver

trail vapor
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oh nice!!

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that's for 1-Tower right?

cyan stirrup
# remote star

-# I could help with a level but I'm not that good at level designing, just look at my hack, just trash...

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Actually, no

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My levels aren't bad!

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@remote star , count me in!

remote star
remote star
remote star
remote star
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Ill try doing some concepts of the "going to next world" cutscenes after i finish the tileset, and i kinda wanted to use smw sprites for it ngl

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With smw-esque versions of the bgs and tilesets

remote star
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What can i add more here?

warm condor
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A statue of yourself

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/jk

remote star
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narcissism 🥀

crimson dome
warm condor
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Antivirus is not enough, you need protogen, world's only antivirus with level editing software

remote star
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Tomorrow ill finish 2-4

trail vapor
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isn't that the old japan flag?

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(top-right)

remote star
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Wait yea

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Its a newer wii sprite that blends togheter in the tileset so i added it

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Btw i added those houses roofs cuz i do plan making 2 outside sections, 1 for a starcoin, and then the Jr Bossfight, both on the tower

trail vapor
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interesting

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i kinda feel like the tileset needs more stuff. but not sure why

remote star
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Yeah i feel the same too

trail vapor
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tho for the bg of the level you'll have to make some good looking walls or something

remote star
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True

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I plan making some wall like thing like those white and Brown ones

remote star
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Starting on w3 city

trail vapor
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if it's the city then yeah this kind of floor works

remote star
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Ill make some trash cans and benchs too

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And lightposts

trail vapor
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nice

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you could probably steal the lightposts from either the nsmbu smm2 airship tileset (or Ztardust's port of it), or from Jouner's old Cap Kingdom tileset

remote star
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Ill use jouner's one, they will fit better

trail vapor
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okay

remote star
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Ill make the buildings using jouner tileset ground

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Oh btw, DM, would u like to join shuriken team server?

fickle sphinx
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prolly not

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jusg dont personally prefer to join a buncha servers to watch mod development

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easier to keep up with stuff like that when its all centralized somewhere like here

remote star
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Fair

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Ill Add a door on the bulding too

remote star
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I remade the cart

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I need to remember to put those worldmap boxes on the levels later

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I kinda wanted to add those minigame metal bars but idk if i should since rainie used it in TRQ...

fickle sphinx
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you could also use the ones from the 64ds ver of the minjgame

remote star
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Wait yea

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Whats the minigame name? Since i forgot it

fickle sphinx
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trampoline time prtty sure

remote star
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Gotcha

floral hemlock
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omg

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i might have slightly updated version

remote star
remote star
remote star
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Ripped the sprites from sm64

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Now ill just add on the tileset

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Wait i ripped the wrong one i think 😭

remote star
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What else i could add here

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Hmmm lemme see

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Trash cans and benchs?

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I could add it

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Oh wait

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This is nice

floral hemlock
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might be this

remote star
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Oki

trail vapor
trail vapor
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2 suggestions tho:

  • add some windowsill (the sort of flat thing below the window)
  • add some kind of shadow behind the metallic barriers (when they have a wall behind) to give them some depth
trail vapor
remote star
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I listed the other actors on ssmb nsmbe editor

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The ones wich was missing

remote star
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I need to make a trash can now

remote star
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I added "sakura" writen in japanese as a grafit

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Final version

trail vapor
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wow nice!!

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i really like it actually

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honestly i might take a bit of inspiration from it for TRQ (kinda wanna change some things, and also do some improvements)

remote star
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Ooo that will be nice :>

trail vapor
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the thing that you took inspiration from is gonna take inspiration from the thing that took inspiration from it marioready

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wait no it's not that 😭 let me edit done

remote star
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Tilesets in game

trail vapor
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show it pls MarioPraise

remote star
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Sure

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The bg rn inst city yet

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But soon it will be marioready

trail vapor
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oh interesting!!

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it feels a bit lacking in the second screenshot but it's probably because there's no floor

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also the door is misaligned

crimson dome
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I know this has already been stated so many times but I seriously dislike that lightning

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Other than that, the tileset looks great

remote star
trail vapor
trail vapor
remote star
crimson dome
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Dawg, you don't have to pester Jouner to do everything for you, you can do it yourself

remote star
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i can, its because jouner is the one who made this, and i dont understand colors very well so ill definitelly shit up smth, unless i light it up without touching the colors

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and we need a light that matchs 100% the tileset and background

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ill try doing the light

trail vapor
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i could try. i understand colors pretty well

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tho the best would be for me to have the original values

remote star
#
    {{0deg,-84.38deg,-118.13deg}, GX_RGB(31,12,0)},
    {{-90deg,-84.38deg,5.62deg}, GX_RGB(20,0,27)},
    {{0deg,151.87deg,-61.88deg}, GX_RGB(4,0,31)},
    {{78.74deg,-33.75deg,67.49deg}, GX_RGB(0,22,6)}},```´
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here

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its the GX_RGB one

trail vapor
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okay i'll try probably later today (since i kinda wanna work on TRQ today)

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-# while trying to type "today" it typed "todzy" 😭

remote star
remote star
trail vapor
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don't hesitate to ask if i forget
-# if you also don't forget that is...

remote star
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ill try finishing 2-4 today

trail vapor
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is it me or you finished a bunch of levels lately?

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btw PLEASE fix the door being misaligned (city tileset)

remote star
remote star
elder crystal
trail vapor
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yes i'm using your tool, and that's also what i thought

trail vapor
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however it doesn't have an import feature, so that's sad

crimson dome
remote star
elder crystal
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I tried, but model texture loading seemed to be broken in the javascript library I used

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or it loaded but didn't map correctly

remote star
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ohh oki

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btw guys, whoever wants to join ssmb server to see progress on ssmb and other ptojects just dm me ^^

remote star
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Ill try making a concept bg for w3 City

trail vapor
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don't you prefer to use the one i used in TRQ? tho i think it may not fully fit the theme

remote star
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Yea i could use it

trail vapor
remote star
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Im almost finishing 2-4, ill probably finish it tomorrow

remote star
remote star
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Tomorrow ig its guaranted to 2-4 be finished

floral hemlock
remote star
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Ok so 4 chunks for 2-4 be finished

remote star
remote star
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When i make the new demo ill add 2-4 to it

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I plan releasing it once console compatibility is done and once i finish 1-temple since it will be on the demo, i think people will like this new one because the quality improved a lot since the last demo

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And theres the new player models and rexy too

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Also every tileset is finished beside final castle one, but ill not talk much about the next demo here cuz ill not spoil stuff, ill talk on dev chat of ssmb on my server

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Anyways 1 chunk left!

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Also, I was thinking in adding those cranes on the bg too, for 3-C

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What yall think

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The gba mvsdk have some nice bgs

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I definitelly should use some

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Also

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This city bg would fit 3-B theme

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Cuz it have those "transportation" cranes and a lot of iron bars

trail vapor
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the sunset sky could work for 6-Tower2 of TRQ tho (but i feel like the idea won't be executed well)

remote star
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U should ngl

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What if u made it a factory like level

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Without vertical sections

trail vapor
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i had something specific planned for 6-Tower2

floral hemlock
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but either way like it

remote star
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Finished 2-4

floral hemlock
remote star
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Ill do 3-B now 🔥

remote star
severe heart
crimson dome
remote star
floral hemlock
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now make a cooler moon and it will be great

remote star
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i plan making a new one later

floral hemlock
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JPG i beg to rescale screenshots next time

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i cant see anything

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this is cool

remote star
magic bloom
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you are making

remote star
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Yup

remote star
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Ill experiment with dorrie later so i can make a dorrie level on w4 later, for 4-2

trail vapor
# remote star

just a question tho: what do y'all think about the lighting now? is it better? should it still be improved?
(asking because i'm the one who remade the lighting since the old one was too dark)

trail vapor
distant comet
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I wish more mario games had city areas

remote star
remote star
remote star
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W6 is a city world

distant comet
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Oooo ty!!

remote star
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Yw! ^^

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Their hack is really nice too

fierce vine
floral hemlock
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godbless the nsmb community

sweet owl
remote star
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And the og spike model

trail vapor
# remote star Lmao

the eyes are cursed... and the green is a bit too saturated and bright imo

remote star
#

True 😭

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Anyways ill put 1-4 in game now

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Level by mariorrt

cyan stirrup
remote star
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I have a concept idea for w4

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A bit inspired by this

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Ill draw and show

remote star
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Here (red path = secret exit)

frail estuary
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4-5 leading to 4-5 is crazy 😭

remote star
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Ops

remote star
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Ill try finishing 3-B today

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Its getting pretty neat

sweet owl
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Since it is tied to the position of a bone

remote star
#

oh

sweet owl
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That’s why I made my own spike actor

remote star
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Fair tbh

sweet owl
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If you want to use mine then go ahead, I don’t mind. You can pull off what ur doing if u mess with the bone order enough though I think

remote star
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Im in half of 3-B

remote star
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Ok guys checkpoint added

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Now i only need to do more of the level and add the 3rd star coin

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After this i will work on 2-2, and it will be the banzai n bullet bill level

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And it will have a king bill section

remote star
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I added more stuff on the level rn, i spent all the day trying to fix a custom warp cannon model until i gave up

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So i didn't posted progress that much

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Im really progressing on levels now, it makes me really happy

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Also part of the level rrt made

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I made 1-2 be on place of 1-4, and 1-4 (this one) is now 1-2

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Since its easier and its better for a second level in the mod

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W2 is 3 levels away from be completed

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W3 is 5 away from be finished and W1 is 6 levels alway

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Honestly ill try going all for w2 once i finish 3-B cuz finishing a whole world means a lot for ssmb

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Since it dont have any level finished

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Also later ill try making a model for this map

remote star
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Ill make a new animation for my eeries

remote star
remote star
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Also for w4 map, ill do some models of this but low poly for fit on the map ofc

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Its really simple so yea

remote star
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Ill do stuff on the game today

remote star
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Im honestly thinking 3-B will be finished today ngl

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After 3-B ill focus on w2 cuz only 3 levels to finish

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And if i finish w2 ill not need to touch it again, wich is good

remote star
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98 tris

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Ill show

obsidian basin
#

W

remote star
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3 materials, 1 texture 16 colors, 96 tris

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Ofc, when i add them to the map i will edit their topology to economize tris

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I edited the matrials color to make each one feels like those shadows

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Since worldmaps dont use any light

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Ill try making w4 new map feel like jouner worldmaps (hope i manage to do so 😭 ) so he dont need to edit it

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If he wants to fix some stuff tho it will be esier since its thankfully not a maya map

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Now a thing im scared of is w5 map

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Cuz i dont have any idea of how i could be

trail vapor
remote star
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Ohhh true

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The 5 main space levels and toad house (5-1, 5-A, 5-2, 5-B, airship and shop) will be on the purple area

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Wich i plan making some purple rocks floating and mario jumps throught them

remote star
#

sneak peek

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crowber = stingby
fish = eerie

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im happy with this level here ngl

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it is looking pretty solid

remote star
#

more progress done on 3-B

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idk if i can finish it today

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but soon or later ill finish it i think

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maybe tomorrow or later

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i mean, 5 chunks left so soon im finishing it

trail vapor
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is 3-B the city level?

remote star
trail vapor
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oh interesting

remote star
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Imported custom music too :3

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Kourtiss songs are epic

obsidian basin
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<3

remote star
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Today i think ill finish it guys

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-# i hope 😭

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Anyways ill try doing 3-B and then ill start 2-2

obsidian basin
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goodluck jpg

remote star
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Thx! ^w^

remote star
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4 chunks left HappyFlowerAnimated

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yea ill definitelly finish this today

remote star
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Im happy with this City level ngl

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3 chunks left

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So ill do next 2-2 cuz i really want to finish w2 soon

#

I mean, w2 is 3 levels away from being finished

obsidian basin
#

Yay!

remote star
#

I should start working on the world ending cutscenes ngl

remote star
#

When i release the mod ill just see the old rom i have on my old pc

#

To see what have changed so far

trail vapor
#

interesting to see how much it changed

#

i kinda have some nostalgia for the old worldmaps already

#

also i think i'll get a bit inspired by the w2 theme for one world 5 level in TRQ (basically making it half-underground)

remote star
#

I have a idea here for making a nice platform for 2-4

#

Rainie knows what it is already, but ill only tell if i manage to make it work

#

It was NOT like this before last time i checked front facing dorrie 😭

#

Invisible stairs 🔥

remote star
#

I decided that w3 will have a ghost house, w4 have one (the sunken airship) so why w3 cant too

#

W3 is like dkc3 worlds, the theme is to not have a theme so why not/j

#

the ghost house on the map will be a destroyed village house

#

With a eerie sleeping on the ceiling

#

Eeries on ssmb is the enemy tho, every place theres one

#

Anyways 2 chunks!!

remote star
#

Not because i dont want tho, its because i cant

sweet owl
#

Why not?

remote star
#

Theyre a cheep cheep

#

Not their own actor

#

In w2 cheep cheep is used as cheep cheep itself, and on other worlds its eerie

#

I mean its a really clever retexture cuz they work the same

#

Anyways 3-B finished

#

Ok now ill go for 2-2

#

It will have banzai bill, bullet bills, king bills and targeting banzais

#

Tomorrow ill do a pause in levels, and ill do w4 map

frail estuary
remote star
#

At least in the smw hacks i played they arent

#

Idk on vanilla

#

But ill keep like that

frail estuary
queen thistle
#

eeries are ghosts jpg so they are fire resistant

#

would make more sense too not sure how fireballs would kill a ghost

#

if you want them to be invulnerable to fire just change the callback when fire damage is received

#

and make it world based so they only act that way when they’re eeries

remote star
#

Ohhhhh

#

U could make a code hack for that? I think it would be easier if u wanted me to send the current cheep cheep remodel code, so u can add evert world but w2 to make them fire resistent

#

Also guys, should i make a video for 3-B or nah?

#

Bro im so proud of this

trail vapor
#

i'm curious to see what it looks like so i would say yes (especially with all the progress you've made lately...)

crimson dome
#

You haven't posted any videos of your levels in a long time

remote star
#

Yea true, ill make a video 🔥

#

Also 2-4, this one ill not Record but yall will like it

#

Ill record 3-B

trail vapor
remote star
#

I kinda killed every enemy on the screen before the screenshot 😭

trail vapor
remote star
#

It have koopas, goonies, galoombas, unused cheep cheeps and shy guys

#

Im really happy with everything im making so far ngl

trail vapor
#

i have a question about pink mechakoopas: are they still flying cheep cheeps?

remote star
#

I decided to not use them since they where kinda weird

#

What yall think

crimson dome
#

Cool level, looks very well designed

#

Nice work JayPEG

remote star
#

Thx! ^^

crimson dome
#

Maybe you should reduce the amount of enemies a little bit because at some point they feel kinda spammy

remote star
#

Yea true, i can remove some shy guys

queen thistle
obsidian basin
#

Good level

floral hemlock
#

level is cool

frail estuary
# remote star

Dear god not the Wonder score replacement 💀💀💀

trail vapor
#

i wanna give feedback but not enough time rn

trail vapor
frail estuary
#

Flower Journey makes sense

#

But why is every mod copying Wonder 💀

#

And also what's up with all the SMB3 bricks I've been seeing lately

frail estuary
#

Always hated seeing that brick block design in other places, I am not a fan of how it looks

remote star
#

And tbh score is kinda useless

frail estuary
#

Score is useless indeed

#

However I think Wonder's replacement of it is much worse

remote star
#

I mean, everything even the texts are diferent from wonder

#

"Ok" "cool" "nice" "amazing" "(i forgot this one) "N°1" "1 up"

frail estuary
#

They feel weird

#

Wonder's texts at the very least feel fitting

remote star
#

For wonder only tho

frail estuary
#

Only one I'd say would be out of place to use elsewhere is wonderful

remote star
remote star
frail estuary
#

Actually nvm

#

Why is incredible after excellent GoalSkull

#

I take back what I said

remote star
#

that dont make sense yea

edgy heron
remote star
#

here

frail estuary
#

N°1 is so weird

remote star
#

i couldnt fit smth better within here

edgy heron
#

you should really capitalize th first letters tbh

remote star
#

Im using ssmb font

#

(Wich is from next adventured and newer too)

#

And it dont have captalized letters

edgy heron
#

oh

remote star
#

today ill work on w4 map

frail estuary
remote star
#

and 10 coin blocks

frail estuary
#

10 coin blocks display score?

remote star
#

yup

#

TRQ even replaced the graphic with coin

edgy heron
#

coin blocks display ‘10’ in nsmb

remote star
#

yea

#

nice replaces 10

trail vapor
#

"10" is unused i think

remote star
#

its 10 actually, on flagpole too

trail vapor
#

i replaced it with "Ok" in TRQ and it never appears

remote star
#

oh

frail estuary
#

Does Wonder display the same thing for a singular enemy bounce and getting the bottom of the flag pole?

edgy heron
#

tbh I didn’t know what to replace the 10 with so I just put ‘OK’ because I also thought it was unused but it appeared whenever I hit coin blocks lol

edgy heron
remote star
#

maybe its a code hack they use that makes it have 100 instead of 10

frail estuary
remote star
#

i think he replied wrong

frail estuary
#

So every DS mod is now copying Wonder but they're all copying it differently

trail vapor
#

so you're complaining?

trail vapor
trail vapor
# edgy heron

it just... doesn't for me, whether it's in TRQ, or in NSMB DS Deluxe goofy hack, it displays 100

remote star
trail vapor
#

maybe you have a code hack for this idk, but i don't

frail estuary
remote star
edgy heron
#

the only code hack I imagine is working is the

#

yeah that

#

the score v2 one

frail estuary
#

What does that do

trail vapor
#

NSMB DS Deluxe goofy hack doesn't have any code hacks

edgy heron
# frail estuary What does that do

makes it so you can have bigger score sprites and can make it so that Mario and Luigi have their own score colors (kinda like nsmbwii where the score text is colored based on character)

trail vapor
#

so it's probably on your end or something. maybe it hasn't been converted properly for TRQ

remote star
#

wait maybe its a code hack WE have that uses it

edgy heron
remote star
remote star
frail estuary
#

Coins give 100 points each

edgy heron
#

damn so it is the code hack

frail estuary
#

Do coins give 10 points with the code hack or is it just tbe display that's messed up

#

Strange that it fucks up something like that tho

#

Wonder's system is interesting cause it doesn't give you score for hitting coin blocks

#

Which I do feel makes more sense with their system 🤷‍♂️

frail estuary
frail estuary
remote star
#

Without it it would be only 16 pixels instead of 32

frail estuary
#

💀

#

Yeah, idk how to fix that then

crimson dome
#

I'm 100% sure the "10" score graphic is used, I just don't remember where

#

And no, the "Score V2" code hack is not the cause, because I also have it in TML and blocks and 10 coin bricks also display the "100" graphic

#

Maybe it depends on the game region or something?

crimson dome
frail estuary
remote star
trail vapor
remote star
floral hemlock
#

you shouldn’t round it so fast, it’s easier to make it boxy and do it at the later stage

#

anyway, weird shape but sure

remote star
#

Also what u think, it will blend well alongside with your w2 and w1 models?

remote star
#

Jouner, What are ur opnions on this?

remote star
fickle sphinx
remote star
remote star
remote star
remote star
#

Ill go for part 2 now

frail estuary
#

Destroying brick blocks is the only thing I can think of that gives a score of 10

frail estuary
#

I do like the lighting tho

crimson dome
frail estuary
#

Yes

#

So where could the 10 graphic possibly be used

crimson dome
#

Idk

fierce vine
floral hemlock
floral hemlock
remote star
#

Ill make a new one

remote star
remote star
#

I made a tower model for w4

#

Ofc it will be part of the map itself

remote star
#

Opinions?

crimson dome
#

Looks nice

#

For some reason it seems like a medieval tower to me

remote star
#

Yea its inspired

obsidian basin
#

oo nice

#

i like how it's curvy

#

good job!

remote star
#

Thx yall ^^

remote star
#

What are yall opnion on how ssmb is progressing currently btw

obsidian basin
#

Can't complain

remote star
#

Thx! :>

trail vapor
remote star
#

What i could add more here

obsidian basin
#

a piramid

#

depends on what types of levels ur deserts have aside from deser ones

#

you could add puddles oasis cactus etc

remote star
#

Yea true

remote star
#

Ill make desert deco too

trail vapor
#

not much of a fan of how it looks like 2 islands tho. i feel like one of them might be better as some kind of larger land

#

and for the desert land it would be better to make it so the upper plateau is longer on the right side than the one below (either by extending the one or top, or shortening the one below)

remote star
#

Gotcha

#

Ill do something like this ^^

floral hemlock
#

tho the mountains on the ground are mid

#

could've been 3D

remote star
remote star
floral hemlock
#

oh fuck you're right lmao

#

they looked like they've been 2D

#

nice then

#

add vertex shadows under them

remote star
remote star
#

I added shadowson them so they dont look flat

remote star
#

i need to make a castle now, in ruins, and a broken airship (the ghost house of w4)

remote star
#

Main model Finished

#

Now

#

Ill do a ship, and a castle ruins (Someone help im in pain with this map furcry)

#

Nah but seriously i suffered rn

#

Thanks sgc and perlite cuz yall helped a lot

#

Tomorrow ill get more nitro

remote star
#

Tomorrow ill finish w4 map model, and go to make goombatlas map

#

I need to add a castle

#

Ill make some concepts

tropic hound
#

Also, nice pfp

remote star
#

Thx! ^^ ProtoKyroHeart

remote star
#

Ill make a design for 4-castle

#

Wip

trail vapor
#

looks kinda cursed 😭

remote star
remote star
trail vapor
# remote star

i said i would give feedback later. well we're later now:

  • there are too many different kinds of enemies in the level. shy guys, fly guys, eeries, bees, ninjis. and most of them are very similar in behavior, which makes them redundant. please reduce the kinds of enemies (i would personally keep: shy guys, fly guys, eeries, and ninjis, but place them more often and make them feel like an actual threat)
  • the eeries are also kinda just there, not really being a threat. maybe add more of them or make them more in groups. they can also be defeated by ground pounds which imo kinda sucks (also i feel like you should make them not affected by the lighting to make them feel like ghosts)
  • the level also just lacks coins for some reason. there are some coin piles, but they feel a bit random and just there. and i think you just need to add regular coins (maybe blocks as well)
  • you can go on roofs but that seems to be under-exploited unfortunately (and also impossible to go on them half of the time). make it more rewarding to go on roofs: for example you could add coins, a star coin, maybe an entrance to a bonus room (a star coin could be enough tho). give the player a reason to go on top of the roofs, to explore. maybe add a few enemies that won't fall of the edges. heck, you could probably even put some short alternate paths there
    • and the 3up is way too easy to reach and too visible. make it hard to reach instead
#

apart from that, i really like the vibes and visuals of the level, and it looks fun to play (despite the issues i've pointed out). i just feel like it needs these improvements to make it feel more unique and interesting

#

the level already stands out in theming and visuals. i feel like it now also needs to stand out in terms of level design

#

though if you're trying to make it so you can go on roofs, and that there's "content" on them, it might take time to redesign some sections (but imo would be worth it)

trail vapor
#

it's true that they're cute though... ;-; 🥺

remote star
trail vapor
#

yw!!

obsidian basin
#

stingby epic

remote star
remote star
#

Goombatlas time!!

remote star
#

Goombatlas done

#

Now path animations

#

The easiest part, but the one i hate the most for some reason

#

0w0

remote star
#

Im suffering warptsd

fickle sphinx
#

hi suffering

remote star
#

LMAO

remote star
#

Finished w4

#

Ill show yall and ask jouner if it should have something to improve

remote star
fickle sphinx
#

looks great

#

level order feels a touch strange tho imo

obsidian basin
#

Amazing

trail vapor
#

i feel like the poison needs some rocks in it

#

also wait, why aren't you using any tree model for world 2 and 4?

#

the water texture and its animation are a little bit weird

#

also one thing that i feel like is a missed opportunity for this worldmap is to make the lands be larger. while it does make sense in w2 (because it's some tropical islands and it's also literally in the world's name), it feels kinda weird to have w4 as 2 islands imo.

i just wished you had expanded the lands further, similar to the vanilla game (without necessarily making the whole lands accessible). it would give a bit more depth to the worldmap, and give the feeling that the lands are bigger

remote star
#

Ohhh i see

#

Basically adding stuff to the bg/fg right?

#

Like

#

Desert land on the desert area

#

Or forest parts on forest part?

#

Idk if i should add eeries to w4

trail vapor
#

the description you made doesn't help me understand if you've understood...

remote star
#

Just to give a impression of a bigger place

trail vapor
#

yeah this

#

tho you'd probably also have to make the bg higher

remote star
#

To-do: castle model on map, castle bg, backup w4.cpp

elder crystal
floral hemlock
#

on the sand part

remote star
remote star
remote star
#

I need to add talking flower voice lines later

remote star
#

Thx to bg de hackroms for those (first 2 for tower, last one for castle)

trail vapor
#

if it's for a tower, make sure that it loops properly

remote star
#

I need a 4-tower tileset, ill make one soon

trail vapor
remote star
#

Here for example ill add more sand

trail vapor
#

yes that's what i meant pretty much. it would be nice if you do that

remote star
#

Well, doing it rn marioreadycentral

remote star
#

Ill try recreating the nsmb castle model but destroyed

#

Couldn't find a image of the model online, i found this tho

#

Ill extract the model, and put on map

#

Then edit, ofc

#

It will have this design

golden sapphire
#

cool

trail vapor
remote star
#

I found this one

trail vapor
#

i guess that works

#

or you could screenshot it yourself from the vanilla game

remote star
#

Uhh guys

#

I deleted the cannon from w4

#

And i dont have the map cannon

#

How i extract it again 😭

#

Ill try smth

trail vapor
#

vanilla game

remote star
#

No the map im making for illy

#

I have this cannon

trail vapor
#

but you can extract the cannon from the vanilla game if you need it

remote star
#

Yea

remote star
#

W4 fully finished

trail vapor
#

you mean the worldmap?

remote star
#

Yea

trail vapor
#

okay. because it kinda sounded like the whole world 4 was finished (worldmap + levels)

remote star
#

It looks like a forbiden leak of a beta nsmb screenshot

trail vapor
#

interesting stuff here

#

for the worldmap i meant, no poison in-between. it just doesn't make much sense here

remote star
#

I see

#

I can get hid of it tbh

trail vapor
#

also wait the sky is red now?

remote star
#

I Acidentally vertexed it

#

And i forgot to remove 😭

trail vapor
#

rip 😭

obsidian basin
floral hemlock
#

make the mountains bigger btw

#

cool castle

#

tho i don’t really like how the cannon is so small

remote star
remote star
trail vapor
remote star
#

im making 2-2 now

#

once i finish it ill do w3

#

remake the map i mean

#

i have some ideas

trail vapor
#

nice

remote star
#

also on 4-2 ill usse skeeters

#

and eeries

#

ill use eeries as a gimmick on w4 desert levels and tower

trail vapor
#

-# your obsession for eeries shows...

fair geode
remote star
queen thistle
remote star
#

YEAY THX!!!!

remote star
#

I removed the top u32& and changed ScorePointsRegular to ScorePointsSetA

#

I did it right or nah?

#

@queen thistle btw, i noticed that it makes cheep cheeps (w2) be imune but eeries (w1 w3 w4 and w5) dont, how i change it?

#

Actually i fixed the errors, idk if i should trust the fixes i made but could someone análise it

elder crystal
#

nld what's the point of this

trail vapor
#

i think to make them invulnerable to ground pounds

elder crystal
#

no, that's done here:

trail vapor
#

oh ok

remote star
#

Im back guys gals n enbys!

#

Im anxious for the king bill section

obsidian basin
#

o

remote star
#

Im so happy with the eeries, and current 2-2 is also getting nice, it was a great oportunity to use bullet bill turrets

#

Btw, I love this part of w4 map man, it was inspired by w3 of nsmbu, where there's the ghost ship

trail vapor
#

yeah it's pretty good

obsidian basin
#

W jpg

remote star
#

Ill start making w3 map

#

First, like on w4, ill make a sketch for the path layout

#

Then ill copy EVERY w1 map houses, change roof texture to blue since ill need houses on w3

queen thistle
queen thistle
#

will fix

remote star
#

Theyre working really well now :>

#

Im really happy cuz they actually behave like eeries now, thx a lot man ^^

queen thistle
#

oh cool yeah thats all you needed to do

queen thistle
elder crystal
#

yeah there's a lot of shit you need to keep in mind when it comes to code modding

remote star
#

yo guys rate the current 2-2 progress

trail vapor
#

rather interesting structuring

#

the corner kinda icks me tho

remote star
#

im trying to diferentiate in level design since theres a lot of structurally-wise similar levels

#

like 3-2, 2-ship, 3-3 (maybe not?), 2-1, 5-3, 4-1, 1-1, 4-B (maybe not??) 5-4 (only after the half) and 3-train (maybe not???)

#

so 6,5 confirmed to be similar, 3 im not sure and all the other are diferent, so its 9,5 levels that are similar

#

3-city is kinda similar but it have a LOT of stuff that diferentiates it

trail vapor
#

honestly i kinda feel like most of the "overworld" levels do seem to have some pretty similar structuring

remote star
#

yea true, its kinda innevitable

trail vapor
#

here kinda same but i think you should mostly focus on the gameplay structuring (the structuring that also affects gameplay)

remote star
#

but by similar i mean this:

trail vapor
#

2-[rain] had some kinda different structuring tho

#

the one with munchers and rozners

remote star
#

yea its pretty different

trail vapor
#

yes

#

and that one space level with mechaspikes (or whatever they're called) and meteors

#

but i guess it's not that bad if the structuring is similar. especially if it's within the same world and/or theme

remote star
remote star
remote star
trail vapor
#

yeah it has some differences

sweet owl
remote star
remote star
#

Props for w3

#

Ill make 1 new house

#

Actually no

remote star
#

More props

#

Ill make modular buildings, yall will understand what i want to say later

#

Think of i like a 3d tileset

#

Ofc, snap is enabled too

obsidian basin
#

Rail

cyan stirrup
#

Oh, a new hack? I like it!

tropic hound
#

It's kinda crazy how much it changed

cyan stirrup
#

ye

remote star
remote star
#

Some textures for w3 stuff (most of them for the City part tho)

remote star
remote star
#

Path layout (modified jouner version of the same, ofc)

floral hemlock
#

I will say one thing about the new building model

#

hope that i will still be able to return to nsmb modding to help you out with everything

remote star
#

If you want to remake w4 for some reason, DONT CHANGE THE PATH

#

Same for w3

remote star
#

😭

#

Old trailer from 2025

#

Ill make one next year maybe

still roost
trail vapor
#

yeah that's what i was thinking too

remote star
#

2024**

remote star
#

That one is just the main model

#

Same for the rails

floral hemlock
#

it does not shorten the gameplay apart from level lenghts so yeah

#

it just send you to a different spot

remote star
#

The pipes are probably impossible on ssmb

#

Theres no pipe icon, and since theres no jr on the map, the path animations for pipes cant be setted up

#

I could make hacky pipes, but i would make mario jump on a pipe, enter it a bit and get teleported to the other pipe exit