#Sakura SMB DS
1 messages Β· Page 45 of 1
Updated lighting, yes i will make even better version of it, yes it will be lighter slightly, yes. don't annoy me yall 
Lmao?
HOLY FUCK
PLEASE MUTE THIS VID
I FORGOTY TO DISABLE THE VID
π π π π π π π π π π π π π π π π π
@remote star do you have any more 3D custom lightings?
didn't know the background was animated. that's pretty nice
all i have to say is, what you said yes
You need to turn off recording audio on whatever recording software you use bro π
This is becoming too common of an occurrence
Only green light for w5
Ill make a king bill model
bro tf were u watching π
also how dare you mute my beautiful song to watch trans vids :(
sadg π
if you want i can pretend next time when i start watching mommy asmr that i forgot to disable the vid
mods, pls don't screenshot this
Ill use this thing again when illy send me the checkpoint code, ill just need to reanimate it
The resolution has not been the most kind on it 
god fucking bless the sakura team
you are gonna send me that flag model and don't annoy me
or just say the path whatever lmao
MY SHEYLAAAAAAA
damn you reminded me of updating rex's model
i'm not happy with the texture and i want it to make more ds styled
meaning i will remove that gradient effect on top
(or people really like it the whatever)
and i will make the texture bigger
for more detail
damn the wings are not moving even
and dark
i gotta mirror them
i will also joing the legs and arms with the mesh
(tho i must check how jr model looks to be sure of that)
i'll see
but update will be worht it imo
Why does he walk so much faster on the path between those last 2 nodes
Here how worldmap looks so far, ITS NOT FUCKING FINISHED SO DONT ANNOY ME lmao, vertex paint made by jpg, so his fault if it doesnt look great 
tho i like how he did the sand
gotta ask him later to show it inside blender what hue he choose
but yeah there will be more details generally and improved paths etc
except the path movement, jpg's fault that he goes faster or offset or inside the map lmao
FIX THAT
I'm betting you also have no responsibility for the camera movements
Luigi rex 
when Luigi couldn't reach Mario so he turned into Rex
and got stomped by Mario
Luigi sex*
ah yes
my fav genre

Jouner what are you getting at π
lel
If anyone was curious, how W3 looks? then here
I just updated it's texture's real quick actually
they're now darker just
i'm not updating the whole map so i can't do much but yeah
i will be remaking it with the paths i made in mind before
I think u should do it a bit darker
you could try making the ground darker and more saturated but yeah
In levels its darker
otherwise yall need to wait till i start remaking everything, including the tilkeset
jpg, that's a level.....
and i took stuff from the tileset
have you seen our chats?
nah nvm
Fair
oh i didnt show the part where i said im gonna beat him with a belt for that
ok that's normal
lmao
Avarage jpg and jouner nsmb conversation
read abive
JPG with Jouner:
"Nah bro I fucking hate nsmb"
JPG with kourt:
"||checkmate bitch||"
AYO WHAT DO U MEAN YEA BABE I LOVE YOU 
jk
wow π
ouch
Me and jouner are like those friends who never have a normal conversation, its just arguing about a 3d model until someone lost patience with it and throw the model out of the window
its ok jpg, ik you flirt with Jouner π...
/j
or maybe not j
male or female
AND NOTICED MY BELOVED CLASSMATE
WE FUCKING HUGGED EACHOTHER SO MUCH LMAO
AND SCREAMED
-# (Me with w1 today)
i fucking flirt with every one
even with monkeys
like u

Average Sakura SMB discussion moment
Never direspect him again :<
i can go worse

i can roast too, but I never do it, and I won't :(
lmao goodluck with that
i would ignore you then and comeback later and laugh

I said I won't bru
skill issue
tru
monkeyball
truΒ²
-# Couldn't you talk about Sakura SMB
space cadet pinball
no
IM DONE WITH THIS HACK, TODAY I ANNOUNCE THAT WE STOP THE PRODUCTION OF SSMB AND IM ASKING FOR MODS TO LOCK THIS CHANNEL
I NEED A NSMB LOGO BRO HOW TF ILL MAKE THE SHURIKEN TEAM LOGO π
send one in dms, nsmbw or ds, dont matter, cuz i also want to make the king bill today
"don't matter" π₯
Grammar π₯
i thought it said Jesus what the fuck are you talking about LMAOOOO
JOG GRAMMAR βΌοΈ π£οΈ π₯
bru whar
Rick and morty?
what's that lol
especilaly if you liked regular show and want sex jokes every minute
JPG I BEG YOU
nah vro 
its made by the same creators and that guy above has the same VC (and creator lmao) as modercai
π
please dont ping zstar
i'm scared
@crimson dome
FUCK
major mistake
I Made a logo for ssmb long ago, but you have never used it
see, jpg is a bad person
Wich one? π
wich
Never say that again, jpg is one of the best people I've found online (If he's a human tho, maybe he's a cat in disguise)
The one with the flowers
AGREED !! 


is he good in b-...
Send it, im curious actually
in what 
I sent it in dms to you
Ill search for it
Oki
Yup im very good at b3313 π₯
i'll invite you to my room then and you show your skills
π
LMAO
IM GONNA STOP

Bro wtf π
yeah ik, he's gross
-# you can come to my room tho 
Do not ping me for useless things
Thats why b3313 1.0.3 got canceled (the truth Chris dont want you to know)
i- it was Jouner sir !
Also, if y'all are gonna talk about flirting, please do it in a private chat next time
not me
reda knows why
he knows chris
NSMB Dating Central

Ooooo
B3313 like project?
but tbh WoB sucks as a person
its a beta replica, with some more "spooky" shit
Ahhh i see
yeah playing the beta is only interesting once
it gets boring after
its the same shi
imo
The best "beta" is gamma64
yeah
exactly kourtiss
Im making a king bill
god bless the ram
make it nicely high poly while not breaking the game with atleast 2 enemies 
It have 127 tris rn
tf is this server bro π
Nah, it's just this channel
Tho I wonder why they don't talk about this in Shuriken team server
lmao, it's funny that people don't like conversation here
people when somebody talks about something else than modding:
The head is a problem
Because this is a modding server, not a flirting server, those kind of conversations are more appropiate in DM's or group chats, but not in here, these convos are really akward to read, and most of the people who follows this thread is because they want to stay tuned with updates from this hack, not to read these weird conversations
With that said, let's end the topic here
Fun fact: the bullet bill is a bullet
Specially caliber 22
-# How do u know that π
Funny cuz its also called magnum, wich is the filename for banzai bill
The question is how you DONT know that π
LMAO
Or im playing too much games, idk
I think
anyway i wanted to write something different but yall would get mad, so here the image how i think of this thread and goodluck for the people that read it and see my next conversations like that 
jpg, i will report you to the police
why are you making a bullet]
do you want to kill mario?
that's illegal
NOOOOO π
BRO WANTED TO KILL MARIO AND DIDNT KNOW ITS ILLEGAL
I wanted to kill mario 
what if mario wants to kill you?
Nah but serious, im afraid of the face cuz its the 3rd time i remake this damn bomb
π€
Would feel weird, maybe for the eyes only idk
max 128x128 but i know you're scared of it
Make me the eye texure pls
jpg, screenshot the eye from the model, redraw it slightly (generally improve it), rescale it, convert it as tex4x4
like this idiot π
remember that the eyes move from the player position
and dont annoy me
Actually, I believe they're rockets
now cut the eyes, improve the shading slightly so it could look better and convert to tex4x4
I think theyre kinda like missiles
Banzai is a atomic bomb, and king bill idk
Nah, that's Bull's-Eye Bills
i remember you trying to add groll into Sakura
Still missiles
you don't
you make it from the mesh
JGP
MAKE THE EYES
BIGGER
YOU HAVE SO MUCH SPACE
do the size like this
later send me it and i will improve it rq
I did already
Now i need to add the mouth on the model
@floral hemlock
you are gonna send me this model before porting to the game
no discussions
πππ
Bah oki
BAH BAH
sends the image where koopa dies because of BAH BAH
Finished king bill
How are you gonna be using King Bills in DS
They're literally bigger than the whole screen
Just make it smaller so it fits
The size is their whole deal π
I mean some fangames did it smaller or bigger than what they actually are
Fangame/modding inbreeding ππ
Real
LMAO
jpg
i hate you for rescalling that eye
THATS UGLY
not fan of it but whatever
Bro π
How did he scale down that texture π
ππππππ
Ain't no way you scaled it up with Nearest neighbour by a non-integer ratio
Nearest neighbour yea
That's so infinitely much worse than not scaling at all
Sent the model to illy, she's going to use it on the level she is making, ill use it in 3 levels tho
In all the 3 levels it will be made with a section where u need to run from the king bill basically, ill make the tileset be made of destructable tiles and once the bill touches it the floor breaks
for a moment I thought this was a different creature and the eyes were like βDAAAAAAAMNβ πππ
fr
aren't the eyes supposed to be carved into the bullet or something?
It Saw things
also how are you even gonna implement that JPG? there's no such actor in the game
except maybe the giant eel (tho the hitbox may not fit)
Yep, but that would be kinda hard to model and it would lost the ds style
I did the texture eyes on my banzai too
yeah but the king bill is different
here on the left you can see
I tested it and looked good actually
it does not look like the nsmbwii/u one tho
Illy is going to code it actually
okay
Yea true
Donβt know when, I got deal
With getting a replacement motherboard and that process is draining
Dw about when u will code it actually, take ur time, since i need to finish some levels and the king bill will only be used in 2-2, 4-5 and 5-6, wich i didn't started working on yet so dw abt it ^^
"only" 3 levels?
it's usually only used in one single level in the 2 games they're used i think
Whatβs the plan for the final boss btw?
Bowser in the clown car kinda like smw
Phase 1 : would be like smw phase 2
Phase 2: the camera and bowser would go a bit to right, revealing a small tower like structure, you would need to hit bowser with Bob ombs (in my game they dont explode, sicne theyre mecha koopas) and avoid bullet bills/banzai bills
phase 3 (last one): would be just going to the right, wait bowser hit the floor and throw a mecha koopa at him, do this 3 times and bowser would drop a star, and collecting it would trigger the credits (wich ill see if i do only a level like mario wonder did)
sounds good
:3
Thx! ^^
I need to make less text for explaining tho cuz the idea is pretty simple but i made a 392994293 line essay π
Dear god, 3 levels?
So we can probably reuses my Roy code and modify it
I did progress today but i forget to show
Ooooo nice! :3
Im addicted to w5 tower theme
i haven't heard it yet but same
This is is a fanmade B3313 song, made for an... unexisting area lol. Anyways, thx for watching !
#b3313 #flstudio #sm64soundfont
B3313, B3313 OST, SM64 Soundfont, Custom Music, Fl Studio, Mario 64, The Castle Plexus, B3313 Unabandoned, Soundtrack, Mario 64 Romhacks, Romhacking, Music Composing, Super Mario, Sm64, sm64 b3313
ALSO, CHECK OU...
@magic bloom
i am listening rn
also why does one in every 3000 mario fans use that pfp of yoshi sitting in the sunset
cool song
idk how it fits in a tower tho (i haven't seen the level so idk if it'd fit or not)
tower factory?
that looks kinda horizontal π
Theres a vertical section
does the tower look like this
LMFAO
Nah on the map its represented by a volcano since it starts underground
While the horizontal part is on the surface
I was inspired by nwer for this tbh
cool idea ngl
https://youtu.be/5Sv-1SFXcSQ?si=yfWXVr_cr4Ht7YsM tho i think this level is a pretty good inspiration for tower levels that sometimes go horizontal
This is a short stage with an ending, but no victory or goal.
This tower's just a connection being World 5's land and its sky. Beating this stage takes Mario to the second half of this world's map.
If you want to go back, just take the Warp Pipe on the map that Mario just came out of. Going down through this is much, much quick than going up, ...
i haven't seen many people do this
Bro t and p aren't even close on the keyboard π
I dont even know how i managed to do this lmao
I plan making 2 towers in w5
One of them will follow the first tower theme
i'm sorry but the bars being stretched on the 3x2 blocks looks kinda bad (and idk if you can even repeat the texture to make it 3x3 or 4x2 for example)
u dont need to show everything lol, u could save some of it as a surprise
Average Syobon Action enemy
LMAO TRUE
Syobon Action DS 
There's an actual Syobon Action DS homebrew
I remember playing it before
isn't it for 3ds ?
oh ok
It will be out by 2009
Not sure, i would say 2027? But i cant know for sure
But i would say that until 2027 its out, dont take this as a exact release year tho
It can release before of after
i'm gonna intentionally delay it by not making anything that i wa asked
lmao
not making anything that i was asked
Jouner, you already do that, lmao
Ztar ill update that banzai bill with a flame in the back, u will want it too?
I'll need to see how it'll turn out before deciding if I want it or not
I'm sorry, but if there wasn't a rule 13 then maybe y'all would know why i don't make stuff rn π€
I'm also busy by enjoying life
I think that this is still more than Gta Chinatown Wars
In pinned messages
who tf owns a copy of nsmb that weighs 1 byte? π

nah, its gonna be 20 PB soon
Fr
Ok so i have some ideas for w3 levels, wich ill make later
Bullet bill clifs:
A level with bulletbills and banzai bills, goombas and ninjis, this will be a vertical autoscroll level, it will be level 3-A
I also have the shuriken village, for 3-4, wich will have shuriken plant as main item, and shuriken bros
It will have piranha plants, and shy guys as secondsry enemies
interesting. not fully sure about the autoscroll
shuriken plant?? so you decided to revert back to making the acorn and shuriken flower separate? (that would be nice i think)
tho it could be fun if done right
Yup, i asked william some weeks ago, the blueshell will be acorn, the boomerang will be boomerang, shuriken will be its own item and bubble flower
1-1 will have shuriken plant as main powerup
While 1-3 will be acorn
powerup* not enemy
Yea, ill make sure to make it right
Yea
And about the levels 3-ship will be inspired by mario wonder airship 3, but instead of fire theme it will be on normal sky
And it will be a reimagination of koopatroopa flying ferry (old 1-ship)
And the other levels will be generic athletic levels, sincd w3 is kinda like the athletic world of ssmb
While w2 is the mountain n beachworld
W4 is the typical haunted world and desert
And w5 is the final and lava world π€―
While w1 is forest and grassland
W1 only have 1 forest level
And w2 only have 1 beach level
Lava world π€―
isn't w3 more of a mountain + sakura world tho?
Kind of, but its more sort of the "cloud world" type of world
oh ok i guess
sakura smb ds releases para android?
sakura smb ds releases para android?
Yesterday
sakura smb ds releases para android?
Hello when this hack launches because I want play this for Android DraStic emulator sorry for bad english I talk spanish thank you
sakura smb ds releases para android?
Sadly it can only be played on para Windows rn
But JPG I don't have computer I'm poor and don't have money please launch this hackroom for Android because I don't will play it for Windows
It will release para android in 2024 
descargar para ubuntu?
I love the fact that you even called it βhackroom/ hackromβ bc a lot of Spanish speakers call it that way too and it kinda a lil annoying to me too π
the (b)hackrooms 
Yeah, lmao
On portuguese we call it "rom modificada" or "modificaΓ§Γ£o"
nah we call it "modificacion de datos dentro de un programa de entretenimiento audiovisual y jugable ya existente π· "
LMFAO
I wished banzai bills did those pitch noise on ds
Anyways ill try making a fire effect
you mean when colliding with each other and moving slightly vertically?
mas que caralho
NΓ© mn
@floral hemlock ill add those water borders on w2, and lava moviments
After ill send u the updated .blend
Also ill add munchers
@floral hemlock wich color should i make the water foam
Also, ill remove that lava transition cuz its not visible in game
I made the blend with vtx color
send me the blend lol
Oki
Hah I think you're being too Specifico Lanzaguisantin pe
"pe"? i'm not peruvian 
Me neither

Actually I'm just waiting until the "hackroom" releases for ps5 in 3020
BE AFRAID OF THE Γ
sigma and omega
what's this > Ξ
pi
Hold on he is actually cooking π
Im making a fork for dream memories

Ξ¨
phi, xi, lambda, psi
That's actually a fork fr
ik the russian and greek alphabet
that's cool !
He was chilling b.c
El DIABLOπ
Lol
better than the old rom, it was 600MBs π
Yea
still more heavy than GTA Chinatown Wars
600MB IS CRAZY
it took me more time to download it than it took me to finish it lol
Pos demo ssmb was crazy
LMFAO
CAN WE REACH THE 1.0 GB!!!!!π£οΈ π£οΈ
nah vro π
To be honest if the hackrom keeps growing like this, it would be like the size of Crash Mind over Mutants
its called romhack bro β οΈ
Ik bro, it's funny to call it hackrom π
Like everybody gets so confused when you say hackrom instead of romhack, it's hilarious π
Quick question have you guys played Crash Mind over Mutants, and if you did, How would you rate it?
but not tru
whats that x3
the lava having shadows is weird
true
also here the texture loops weirdly, causing some stray orange pixels
and the lava of the first volcano should NOT be 2 flat planes placed on the ground with a sharp corner
Its burned grass
I can't tell if this is a joke or not π
Its not
this (for example) is burned grass?
oh wait i see what you mean
tho i'm talking about these shadows
Its hardened lava
alsl visible on the 4th screenshot. though it could just be lava cooling down
Yea its when the lava touch the water
fair enough i guess but that gradient should probably be stronger/darker, where the water is
I thought u was talking abt that π
yeah that's what i understood when i said
oh wait i see what you mean
Ohhhh oki
(just realized it was the message you replied to π)
This lava have vertex paint and a effect of glow
WAIT LMAO π
it's like if you told me "oh look there's a full moon!" and i pointed the moon in the sky saying "yeah the moon is right there!" πππ
oh yeah i remember this one
idk jpg did a weird change as always
you have a good eye
compared to jpg
thanks... i guess?
JPG you realize those munchers are slightly too big?
comparing people isn't nice usually...
np
ugh, i'm gonna hate this part when i start fixing it
to me they're the right size (especially when you compare with the smb3 worldmap ones)
that's SMB3 that is 2D not 3D
Actually the size is great so dont change it

Nsmb maps are usually like that and i want to keep the vibe
did you animate them/
nice then
i hope correctly
otherwise you are already sold 
JPG PLEASE ADD QUICK TIME EVENT WHERE YOU NEED TO SIMP BOWSER
PLEASE
LIKE THIS
I BEG YOU
What are you even comparing them to?
lmao exactly
i'll see how big original decorations are (bricks) on wm's compared to munchers

That stuff on w2
Bro says "that stuff on w2" and doesn't even specify which one of the thirty trillion objects world 2 has
The Mario Bros. platforms?
Yea
Why are you even comparing munchers to those platforms?
It's not
Fair

Their scale looks somewhat consistent with the brick blocks?
Yea its too big
@floral hemlock multiply then on the map and make a smaller size
Theyre kinda similar to dry bonss tho
THEYRE FYUCKIGN SMALL
why are we even making such a big fuzz about the munchers just simply say jpg should make them smaller and then jpg can try it out π
it doesnt neccesarily need to be compared to other worldmap or other things in the game because what it needs to is look properly for what it is, a muncher is the same size as small mario, so the muncher just needs to be almost half the size it currently is
did i miss something?
fair enough
If we tell JPG to make them smaller he simply will ignore us and will try to justify why he made them bigger 
I HAVE ANIMATED CHECKPOINT!!!!!
YEAYYYY
Im happy
-# no joking, i was jumping when i patched and it worked lol
i was jumping too recently
Nice! :>
@floral hemlock check w3 ligth on the rom i sent u for w2 btw
Patched king bill now
Looks peak
Made muncher smaller on w2 too
Ill TRY recording king bill, cuz i setted it up in a test level that made it too hard
Bruh
Ill try again
is it gonna be in a levl with a zoomout
Yup
ah gotcha
Mario failed running for his life. 
we need to sue nintendo for animal cruelty in child games

How long until jpg decided he wants Kamek in his hack so he grabs him from the new++ GitHub
inb4, JPG will use absolutely everything from the Github and will say that he was already planning on using everything since the very beginning
if he does the game wont work since you need to compile to overlays due to how much code there is lol
Those 2 are probably the last codes im gonna patch im a while
Ill make 3d level noded
Nodef
Noes
Nodes
3d level noded**
AAAAAA
Ill make 3d level nodes
This
Theyre more beautiful imo
why going through the effort
The model itself is pretty easy actually
and it kinda ruins that ds charm where a bunch of stuff is 2d graphicd but give the illusion that it isn't
oh wait so it's just replacing the node model?
Yea
well okay then
but it still feels a bit unnecessary and idk if the ds will handle it properly
Bro trying his hardest to unoptimise the game π
considering that there'll be a bunch of them in the worldmap
Ill keep them at 16 tris max
what if you just made a new textur for them
Actually i want to make the yellow border arround it 3d
Like nsmbu
The texture will be the same
are you sure that's even possible?
i tried imagining a square border, and even for this 16 tris are not enough
If you make the nodes octagons with a bevel, that'd be 16 exactly
we're talking about triangles tho, not rectangles
it would be 16 rectangles yes, but not 16 triangles
- the node texture accounts for 2 triangles since it's a 2d plane
Nah, I think I counted correctly
Granted I was picturing out a shape that just had a flat top
If you want the rim to also sink in, that'd be 22 for an octagon, I believe
for this i count 32 but some of them could potentially not be visible so they could be removed
32 excluding the node texture, right?
yes
The texture dont have tris tho
With a hexagon you might even be able to drop to 14 triangles π€
doesn't it need 2 triangles tho? (the circle texture)
18 if you want a nicer orientation
We can uvmap it
Looked like shit in game
This would be 18 tris if you had a node texture with transparency
lmao
Ooo interesting
Kinda depends on what the camera angle is like tho
If it's too much from the top, then you're really gonna need to have those extra 2 surfaces at the back
What is this tileset and level lighting combo π
Whats wrong π
It just doesn't fit
You're still saying it about your own mod
No im saying about the light π
And honestly im proud of the mod so far
It changed a lot in 2 years
Also, when did you add the SMB3 bricks
Theres a while ago
Frosty did them
Some months, id say 6 months ago? Idk
But its smth arround that
it's too dark. it works i think but it's too dark. and when comparing the torpedo ted launcher and the torpedo ted itself, the latter is a lot darker
it looks nice in world 3, but it's maybe a little dark. it does NOT fit the space area tho
The space area ill probably use normal light
If you could, try to recreate it
i showed you the image so you know basically how it looks like
and just make it slightly lighter if possible
if not, i will be happy with it
I honestly didn't wanted to change this light cuz i really liked it
yeahh, but if you could, just try to recreate nearly exactly the same but make the dark colour lighter sligthly
it would've been great
jpg is just that good he almost made the bill connect 
LMAO
You can really tell the texture isn't oriented the right way like this π
no it is, itβs just that the left imageβs bill is more rotated
No ik what he mean
the fire texture is rotated 90 degrees, that's what he means
Yea
oh
Well, fixed π₯
imported into the game and all?
wow that was quick
oh wait you just rotated the texture itself, didn't edit the model or uv mapping π
Yea π
still pretty quick i guess
wait was the texture vertical or horizontal in the previous version
also could you send a video or image of how it looks now?
the file itself i mean
Yup ill show
Ill show now
-# soooooβ¦..
We eagerly await your showcase
@edgy heron @frail estuary those are the best i got
Sorry for the delay i was trying to get smth better
What's going on with the texture at the bottom π
Wdym
Its the uvmap
The ds compress the textute so it gets unnacurate
Its hard cuz theres bullet bills next to this and they kill the king bill so i cant get a fast reaction to print
To me that looks like the repetition mode is set wrong in the material
Its not, i made it have the "linear" repetition, so its like the texture is placed multiple times in the uv, but i had to mirror this uv
Otherwise it would be inconsistent
There inst much material settings i can use, its pretty limited
Well, this uv issue definitely needs fixing
I wouldn't botter doing this tbh since its kinda exausting messing with bullet uv's
π
And on gameplay u cant notice it since they keep moving
You definitely can notice it
Even tho ill not bother fixing it at least for now cuz its really exausting fixing this uv, i had to use view projection to fix it
@frail estuary give king bill ideas that would make a level feel like a nsmbu level
π₯
At this point Iβm gonna need to backport every Mario Wii / u enemy for this community
Still waiting for that world map and hoppy cat from jpg though
I forgot the hoppycat π
Bro but Play store removed DraStic para Android
jpg already forgot about everything, give him a year
Just install apk
I use a moded drastic apk
@floral hemlock can the current w2 be the final? π₯Ί
are you out of your mind?
you are, we ll continue this conversation when I will finish every other map
It does not.
π
can look much better and be way better optimizsd
I deleted unseen tris btw
It would've been more likely if you wanted to make current w1 final
That too
Honstly w1 is perfect
No need to mess with it anymore
otherwise no, nothing isn't finished and can be improved until I said I'm happy with it 
kinda
you're gonna see why it will be worth it
w1 will be perfect once the billboards will be facing the camera (instead of being slightly tilted to the side), the paths have transparency (which changes when the level is complete) and proper texture transparency (compare the vanilla game's path textures and sakura's), and (this one not fully sure) that there wouldn't be a path that makes you play 2 more levels for some reason
Ill wait for the new source William is making ill copy goonie actor and modfy it a bit to make targeting banzai bills
are you sure that would work tho?
also for a second i thought you said "king bill" π
Oh lmao π
Ill just make the goonie dont be killed by fire ball
And bigger hitbox
okay. so i'm guessing it's pretty much a different actor
Yea ill make it a diferent actor
okay
(btw i was saying a different actor from the regular banzai bill, but i'm guessing it's also different from the goonie)
forgot to reply, it will be perfect if (everything that i can do)
- front face deocrations (as you mentioned)
- make it less messy
- make it have better topology
- improve pathing
- idk
why did i ping you
yea why...
@cyan stirrup If you gonna deny me ever again i will become Kratos from god of war 1-3 for a momemnt
Im going to work on the banzai bill targeter, and when William updatas the source i remake the actor
Since it seens to be easy
Jouner.exe
Worse.
harder!
Ok so now i have goonies and banzai bill targeter
does the banzai bill constantly go towards you or does it just launch downwards like the goonies?
i don't remember how they work on wii
okay i just saw a video of how they work in nsmbwii. interesting
Here :>
Different from the banzai bill, this one have fire at the back and spins inconsistently
interesting. does it have a different trajectory?
also wait, does it comes out of the banzai bill launcher somehow??
I used actor spawner
I made a video on how it looks
2 videos
I splited it cuz it would be big
It didn't sent? π
then why is the banzai bill launcher animated at some point? (2nd screenshot)
It launched a bill at the same time
oh, makes sense
i would really suggest to make it spawn with particles, because it looks weird right now
It works like goonie, but bigger
I made the fire at the back replacing It, while the Black one only makes smoke out the fuel, the red one uses fire cuz its faster
it gets mirrored when stomping on it, which feels kinda weird imo
i meant with the actor spawner (tho it would also look nice on the Banzai Bill itself but idk if you can do that)
shiny
π€
anyhow i dont really have an immediate thought on how it should look specifically but i think itd be nice if it and the normal bullt bill shine were similar
Maybe yea
Traumatizing
Fun fact: everything that happens in the playthrough happened in 2 days and 2 nights
And you can see the progression in the game itself
W1: morning
W2: evening -> sunset
W3: night -> midnight
W4: twilight -> sunrise
W5: day -> eevening (tho youre on space and you dont see the time pass)
W6 (return to mushroom kingdom): sunset -> night
On the special world i plan making a level for the homecoming, aka β-1 and peachs castle, wich will have 6 paintings with bonus levels
interesting
Small showcase
Originally it was going to be 2 days and 1 night
But since w6 will be mushroom kingdom i changed it to 2 days and 2 nights
(Basically 2 full days)
I originally also was thinking in making a way to tell the player the time each world started/ended at
W1 starts at 8:00 AM and ends at 12:00 PM
W2 starts at 12:00 PM and ands at 18:55 PM
W3 starts at 20:00 PM (there was the train ride at w2 to w3 + the climbing) and ends at 3:00 AM
W4 starts at 3:30 AM and ends at 5:40 AM
W5 starts at 7:00 AM and ends at 15:30 PM
W6 starts at 17:50 PM and ends at 22:30 PM
Obviously ill not add it into the game cuz a clock system inst really relevant
The big time gaps are the traveling to the next world too
interesting that time passes related to the game's lore
also did you plan this in advance or not? just curious
Yep, i started planing this when i added w4, the time schedule was a bit diferent since night would come only at w4
oh okay
And it would be day again in wβ
in TRQ, the only thing i think that is similar to this is world 1, with the sunset plains (and probably one world 3 and one w5 levels). world 7 does have an orange-pink sky for some of its levels, but that's just because the celestial ruins have the sky become this color around them (don't ask for the logic, it's just how i imagined this place before introducing it in TRQ)
Interesting
I like how u transformed original world ideas into basiclaly new themes, its really creative imo
thanks!!
honestly i got a lot of inspiration from other people's hack on the server who were making original themes, and so i decided that doing it too would be nice
world 4 and world 7 are literally just unrelated themes i imagined multiple times and thought it would be a nice opportunity to incorporate them into the hack
Imo w4, w5, w6, w3 and w1 are the best worlds in the mod, i also like w7 but i never saw it but i include in the list too, w2 and w8 are basically the same but fancy, wich is nice too
so basically every world lol
True π
w7 doesn't have anything done yet, apart from the backgrounds. that's why nothing was shown for it yet...
I really liked that level on w4 where u made a odyssey themed level
oh the one Ninetie is making?
Yup
thanks
i think i originally had the idea then she started suggesting more stuff and then they wanted to work on the level themselves
there's quite a lot of inspiration from odyssey in TRQ actually (and i think it's kinda noticeable)
They also made w4 tower iirc right?
the level in question is 4-Tower
Yup, its noticiable, and honestly is a peak inspiration
Iirc it was never made on ds, i really like this theme
Yea, i usually call it factory forest cuz i always forget the original name π
Well, ill go to sleep rn, gn Rainie ^^
i think it would be better to make a tileset from scratch for it or reuse one of the vanilla game and add stuff onto it
good night ππ€
You reminded me about the idea I had that new++ took place all in one night, didnβt end up doing that cause night sky looked kinda weird and I couldnβt make a good bg
