#Sakura SMB DS

1 messages Β· Page 29 of 1

floral hemlock
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give me it

remote star
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Same for all w3 tilesets

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Sure

trail vapor
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kinda unrelated but, for the bg walls of the second tileset, i'd suggest reusing those from snake block's extended volcano tileset. they're ds-styled

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yours are literally the underground tileset from nsmbwii

floral hemlock
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my god jpg, your tilesets are very inconsistent sometimes

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im forcing you now to make your tilesets more consistent now.

remote star
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There are more ds styled extended tilesets in HD?

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(Hacking domain)

trail vapor
floral hemlock
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@remote star do you have that rex image?

remote star
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Not anymore :<

floral hemlock
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;c

remote star
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It was a Google image wich i beveled on ibispaint

floral hemlock
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alright

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just asking since im using mine barel (the reason i mentioned before that your tileset are not consistent) and i wanted that rex head

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but i realized it will look shit so nevermind lol

remote star
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U can leave it without rex head since those rex images are bcs the level was suposed to have rexes

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But guess what: i never did it

floral hemlock
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@remote star try it\

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i improved your barrels and few things

remote star
trail vapor
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tho yeah it looks good

floral hemlock
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that's a job for jpg trolling

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im just making few tweaks so people would enjoy his hack even more

edgy heron
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ok i refuse to believe this

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theres no way this thread got almost 14k messages in about 5 months

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😭

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the nsmb style art discussion carried 😭😭

floral hemlock
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😭

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atleast jpg has now good tilesets

edgy heron
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indeed

floral hemlock
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im interested how big impact would've been if i didn't make tilesets in this community lol

edgy heron
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i would have been the replacement if you didnt marioready

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-# tho to be frank i have to say that your criticism mad me improve πŸ˜­πŸ™

floral hemlock
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im criticisming everything because im perfectionist and i want people to notice smaller things and be even better 😭

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i hope no one takes it rude from me

edgy heron
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i mean its not a bad thing

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criticism isnt bad at all, wether it comes off bad or good tho depends on how you express it

floral hemlock
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yeahh

remote star
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(Og tileset)

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I did it right or nah?

floral hemlock
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just put blue colour in another layer and play with the filters

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and if needed change few things

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i made it more blue a contrasted and made the moon and other lighter

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also the barrel, change it to this one

remote star
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THX!!!!!!!! ^w^

remote star
floral hemlock
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much better marioready

trail vapor
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did you change the ground tiles below the rails for the train level?

remote star
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Hey, who have acess to tge dev chat in my server could test the ssmb rom? Use a 100% save tho

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And tell what yall think of it

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And how i could improve stuff

trail vapor
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wouldn't a 100% save break stuff because of the custom worldmaps tho?

remote star
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I use 100% save tho

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I send one in ssmb dev chat

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One save

trail vapor
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okay then

floral hemlock
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make it more blue and with lighter top

remote star
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(W3 is night but not the night that this light is meant to be used at)

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I was scrolling in the existing profiles to create a light based on one, and i noticed how beautiful this is

elder crystal
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No way that shit is even usable on mobile GoalSkull

remote star
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Ok made a good light

remote star
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Its pretty usable actually

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U made a great job with this

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Helping me a lot

remote star
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Tomorrow ill add that

floral hemlock
remote star
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Ig it fits for the ambience

floral hemlock
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stardew valley is a good example on good night lighting

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even rain lighting can be good for you to take a reference but at night

remote star
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Hmmm good idea actually

floral hemlock
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btw about that barrel, replace the old one on the tileset with moons with the newer one

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it will be more consistent

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if you are reusing something on the same theme but with different tilesets then it should be the same

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just keep that in mind in the future

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@remote star please send me the sakura bg's

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I think I know now how the trees should look like πŸ₯Ή

floral hemlock
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my god, I think in the future I'll edit you those 😭

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thanks

floral hemlock
sweet owl
remote star
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I know what youre talking about 😭

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Why u did that tileset btw? It was suposed to be a sakura tileset?

floral hemlock
edgy heron
dim ridge
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Bro's seen some stuff

fickle sphinx
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jpeg are you using the cliffs tileset tiles as semisolids

sweet owl
sweet owl
elder crystal
remote star
remote star
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Ill try making smth to simulate the hand with the torpedo (maybe a actor, that will have the torpedo model, a hand and a box model, it will put the hand down with the torpedo model and the torpedo will disapear from the model, and the real torpedo will get released

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What yall think

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Made a render of the torpedo

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I have everything now

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Cursed angle

trail vapor
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definitely better than just spawning below with a puff of smoke

fair onyx
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there isnt that in nsmb already?

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wait thats on u

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wait

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forget it

remote star
fair onyx
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ohh

remote star
remote star
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Just need the correct size now

remote star
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WAIT

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I can make the hand be part of the torpedo i think?

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The torpedo model

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And make the animation loop only starts after the hand spawn begins

floral hemlock
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probably you can

remote star
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Lemme try

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Since i can make the loop only starts in a specific frame

floral hemlock
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idk im not animating, i only animated in godot 2d sprites lmao, but with my knowledge of how the developers do sometimes you should be able

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this enemy seems kinda fun, i might steal it someday 😈

floral hemlock
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@remote star do you want a great inspiration for your underwater levels?

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it goes for the actual level and the tileset

trail vapor
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tho to make sure they spawn at the same time, i feel like you should somehow make the first actor spawn the second actor (as part of the first actor's code)

remote star
trail vapor
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you fixed it?

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also maybe counting the exact frames of the animation and making the torpedo ted spawn at the exact amount of frames to match the animation?

remote star
trail vapor
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nice

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may i ask how?

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also i think both actors (torpedo ted launcher and actor spawner) should be loaded at the same time, otherwise there might be a delay

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if one thing though, i'd suggest making the hand slightly larger

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(unless it's this size in smw or nsmbu)

remote star
trail vapor
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okay

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i felt like it was too small compared to the torpedo ted, that's why

remote star
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I found more bugs with the hand 😭

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Ig ill just do like

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Remake the level

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And use the torpedos in the way they where suposed to be

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Comming from pipes

trail vapor
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just a reminder that this is from the freezeflame world

remote star
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Yea

trail vapor
trail vapor
remote star
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Ngl i wished i could do it, but it it would need to be part of the torpedo actor

trail vapor
remote star
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Maybe yea

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For the credits

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Or on w1 map

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Idk

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But ill use it

trail vapor
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okay

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i feel like it would work for some sort of "more dangerous" levels of the sakura theme (eg. tower, rain)

remote star
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I dont have cheep cheeps 😭

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Cant use it

edgy heron
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big brain idea

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what if you simply make the pipe red and add the crossbone skull as a joint in it

remote star
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Yea thats what i did

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Ideia of this level (already made good progress) (more sugestions will be good!
Torpedo ted
Wirlpool

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Those are all the hazards im using in the level

trail vapor
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and bloopers i'm guessing. i saw one in the video

remote star
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This is the old level, im remaking the level (and now i didn't added bloopers) but its a good idea too, but they where being really annoying to the player

trail vapor
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would be nice to add some sort of other enemy tho

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cheep cheeps would work since they're the default water enemy

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but since your hack breaks them (😭) you cant

remote star
trail vapor
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a cheep cheep remodel code could probably work tho

remote star
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Yea

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Cheep cheep remodel code

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I wish i knew making world retexture codes

trail vapor
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you should probably ask for one, from what i've heard they're pretty easy to make

obsidian basin
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Imagine cheep cheep retuxture code

trail vapor
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tho they should probably also replace the animations

obsidian basin
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Stingby for the win

trail vapor
obsidian basin
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Spiky stingby

remote star
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Done

floral hemlock
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@remote star list me every custom enemy (remodel counts too) that you have

floral hemlock
remote star
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Lemme see
Spike top remodels (mechakoopa spike, spike)
Snow Spikes remodels (horned anttrooper, fuzzy
Shy guy + fly guy
Purple (green) black (red) koopa troopa (w5)
Cannonball
Rex
Torpedo ted
Eerie
Mechakoopa

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Muncher

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Shuriken bro

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Snow Pokey

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Galoomba

floral hemlock
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πŸ”₯

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Alright im gonna give you one enemy that you will need to use in this water level trolling

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no matter how obscure or weird or whatever it is

remote star
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Sure

floral hemlock
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If he works obv

remote star
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HOW

floral hemlock
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normally

remote star
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Interesting for watwe levels actually

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May take a look

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I put sushi too

floral hemlock
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yeah, try it out first how he works in game

remote star
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Sushi is underrated, ill use him too

floral hemlock
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isn't sushi reskined cheep cheep?

remote star
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Nope, its a shark

trail vapor
floral hemlock
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i mean yeah i know 😭

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but his behaviour

trail vapor
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not really?

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can either go back and forth, or go forward and i think accelerate

remote star
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Yea its back n forth

trail vapor
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i dont remember if he can get killed by fireballs

remote star
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Yup he can

trail vapor
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okay

floral hemlock
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btw what are the enemies used in train level (night)

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im gonna give you another enemy trolling

remote star
floral hemlock
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-# use nabbit model for moneybag trolling

remote star
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Fire snake for w2.... πŸ€”

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Lava world 🀯.... fire enemy..... perfect!

floral hemlock
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😭

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im interested if fuz used them in someway

sweet owl
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School holidays for me start next week

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If you send that model I could probably update the torpedo code for you

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Well, next week I’ll be able to do it

remote star
remote star
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THEYR EYES GLOW

trail vapor
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yes

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they're not affected by shading

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their eyes are white in the silhouette levels in TRQ btw

remote star
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Ngl i love glowing eyes in darker levels

remote star
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Im making the best water level ever πŸ”₯

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(At least in my vision)

remote star
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The train (w2) is more interesting and hard now

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With the fire snakes

floral hemlock
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where are my Thomp

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πŸ‘Ώ

floral hemlock
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you could make small remodel of the cheep cheep and add him that lightbulb like those scary ass fishesj

floral hemlock
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@remote star I think your underwater tileset would've been even better I your combined your tiles with the og underwater tileset

remote star
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Does its alright or its better a version without it?

remote star
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I may will add another train level, bit this time on w5

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It will not follow w2 or w3 train idea, it will be a underground cargo train

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So yea, ill need a tileset slot with 2 animations for the train wheels

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At least 1 animations

remote star
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Ok, i got the design of the train, ill need a tileset with 2 animations (ik exactly what ill use)

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-# Yes, i know its a Generic brazilian cargo train design, no need to remind me 😭

remote star
remote star
remote star
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What song i could use on this level? (That btw will be called "underground oil railway")

remote star
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I plan adding "burnning" ones

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Well, tomorrow ill make more process

edgy heron
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those oil barrels are so creative I like it lol

floral hemlock
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^

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tho I think they could've been more wider and better colours?

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look at the barrel from factory levels in nsmbabatrailer

remote star
remote star
night tapir
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This mod supports real hardware.

remote star
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Not yet

fair onyx
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This rabbit has been claimed!

Better luck next time!

remote star
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Lmao

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A rabbit

remote star
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Didn't worked on the mod today yet

fair onyx
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This rabbit has been claimed!

Better luck next time!

cyan stirrup
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Is the mod cancelled?

remote star
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Ill finish train w4 tileset

fair onyx
#
This rabbit has been claimed!

Better luck next time!

remote star
cyan stirrup
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April fools!

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Now it is

fair onyx
#
This coin has been claimed!

Better luck next time!

remote star
fair onyx
#
This rabbit has been claimed!

Better luck next time!

cyan stirrup
#

This bot is so broken

fair onyx
#
This rabbit has been claimed!

Better luck next time!

cyan stirrup
fair onyx
#
This rabbit has been claimed!

Better luck next time!

cyan stirrup
#

Now it's 7/4 πŸ’€

fair onyx
#
This rabbit has been claimed!

Better luck next time!

remote star
#

Train tileset is like this

fair onyx
#
This coin has been claimed!

Better luck next time!

remote star
#

Rn

cyan stirrup
remote star
#

πŸ’€

remote star
cyan stirrup
#

What tileset is it?

remote star
#

W5 train

cyan stirrup
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Hmmmmm

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Some upward chains could go well

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Maybe a door that let's you enter to wagons

remote star
remote star
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But i can make big wagons

remote star
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Ill try making the train like this (locomotive)

remote star
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How can i improve the details

fair onyx
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This coin has been claimed!

Better luck next time!

remote star
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What yall think

shy wraith
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looks good

floral hemlock
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pretty weird idea? but I'm happy that you're doing something new

fair onyx
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This rabbit has been claimed!

Better luck next time!

floral hemlock
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try making it similar to bullet bill

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and try desaturating it a bit (atleast -5)

remote star
remote star
remote star
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This tileset will have So many shit, ig every wagon will have smth 😭

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RailRoads BlossomStar

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(Or R.R. b-star for short)

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On the day i make a sm64 mod, this train will apear again

remote star
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Oh and the coins jouner improved, tomorrow they will be in game! ^w^

fair onyx
#
This rabbit has been claimed!

Better luck next time!

edgy heron
night tapir
floral hemlock
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@remote star mind if you send me those coloured and let me change few things?

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mainly i want to improve the red one

remote star
floral hemlock
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jpg, there is nearly no difference, please show your progress less when you gonna make actual big progres πŸ˜”

remote star
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I cant MarioPensive

floral hemlock
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I'm just saying that because it's hard to nabvigate throught the screenshots

remote star
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Yea true

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Ill try showing stuff when theres an actuall progress

remote star
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I wanted to get the correct mario bones, so i would make new animations for mario based on mario wonder ones

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Ik it sounds torturing (and kinda is? Idk) but i really wanted to give mario fresh animations

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And share with everyone in the server

edgy heron
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noooo you beat me to the idea 😭

remote star
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If i get my hands on the actual nsmbds armature..... brooooo

edgy heron
#

whats the issue with the nsmb armature

remote star
#

Ill remake every single animation

edgy heron
remote star
edgy heron
#

oh

remote star
floral hemlock
#

@remote star

remote star
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AYO THANKS BRO!! ^W^

floral hemlock
#

here's with more blue coin (abit more blue but i like it more)

edgy heron
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very nice marioready

remote star
#

Wait no

remote star
remote star
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The acid river

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At the bg

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(Btw, the acid texture will match that)

remote star
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Working on flower coins

floral hemlock
remote star
floral hemlock
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wait

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a bit too much green

remote star
#

Emerald 😍

sweet owl
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I’m honestly just not a fan of that tile at pattern

floral hemlock
remote star
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The actor is getting cool guys

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The wiki (thanks who put custom actor tutorial on wiki) is helping me a fucking lot

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Frosty tutorial also helped me

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After the coin pile ill make this

remote star
remote star
floral hemlock
remote star
#

Oki

remote star
#

2 custom actors in a day (new record!?!?!?!?!)

remote star
#

Now ill test the moon

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The JPG64 already worked

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Coin*

shy wraith
remote star
#

Idk

shy wraith
#

beg for acorns?

trail vapor
edgy heron
floral hemlock
#

@remote star

edgy heron
#

jpg64 worked on the actors marioready

floral hemlock
#

here too

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i used DS stars palette

remote star
edgy heron
# floral hemlock

could you indicate which one is yours next time cause it’s hard to tell sometimes especially when discord makes the gif anim inconsistent 😭

#

nice tho!!

remote star
#

Look at the live counter and coin counter btw

trail vapor
#

(i noticed it because the small image Jouner sent has the thick coins)

remote star
#

I love how the star coin marker is broken in my main save, from the how many times i changed the worldmap

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But on a new save its working so dw

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Im happy

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I love how i requested the coin pile actor and i ended up making it myself (ofc, with help, and a lot of trial and error)

floral hemlock
floral hemlock
floral hemlock
# remote star

Also, this tileset is very flat + no ground variation or inner tile oens

trail vapor
remote star
remote star
floral hemlock
#

i will find you for those rotatet skulls

trail vapor
#

you changed the pipe joints?

floral hemlock
#

atleast they look nice

remote star
floral hemlock
#

wait, give me this tileset jpg for a sec

remote star
#

Oh, also, i added a thing

trail vapor
#

also i thought the skulls were scripulous fingores for a second 😭

remote star
remote star
floral hemlock
#

jpg, if you're rescaling, rotating somekind of tile, please improve it since straight up rtotating isn't perfect and needs some touches ;p

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you see how jaggy tihs is?

remote star
remote star
floral hemlock
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mainly fixed those skuls

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but you could add small shadow under those "bricks"

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not big one

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but it will improve this tileset very much

trail vapor
remote star
remote star
edgy heron
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thats in a sprite sheet lol

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tho jpg edited it a bit i think

trail vapor
#

i thought JPG could have drawn this after all the ds-styled tilesets they made at this point

edgy heron
# remote star

btw if you want to fix some position inconsistencies, you can do:
position.x -= 5.0fx; // this reduces the x position by 5 pixels position.y += 12.0fx; //this increases the y position by 12 pixels

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u can put it in onCreate() so it gets moved immediately upon creating

remote star
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Since i coppied the code from coin pole

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Pile

remote star
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Uploadin

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Oh well uploaded before the message

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@edgy heron

edgy heron
#

damn im surprised the 3up graphic actually works well lol

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noice

remote star
#

Yea, ngl this looks like a official nsmbds actor lol

edgy heron
#

wait can you send me the coin pile actor rq

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i just want to do a small change so it feels more natural

remote star
#

Sure

fickle sphinx
# remote star

new actors seem good but dawg you cant put an enemy that close to the start of a level if youre gonna have a big text blurb covering the screenBoozy

edgy heron
#

lol true 😭

edgy heron
edgy heron
remote star
#

YO THATS WAYYY BETTER THANKS MAN

remote star
#

@edgy heron man it looks awesome!! ^w^
-# sorry for another ping 😭

#

THE AUDIO 😭 😭

floral hemlock
#

it will look much better and make sense since those levels look way deeper than the normal ones

remote star
#

Ill see how frosty did it for the moon so ill do it for the clock

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I update newer ds clock sprite to match my hack sprites

edgy heron
#

couldnt you make your own model and manually rotate or give it an animation though

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would look way prettier and unique

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wait nvm you made it a sprite cause of the nsbtx

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hmmm

remote star
#

I like making nsbtx actors

edgy heron
#

if theres a way to stop the model from rendering then i can update the code logic so u can use a model

remote star
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I like nsbtx cuz they give the idea of nsmbdd sprites (they are 2d textures mostly)

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Like the switches, coins, items, blocks and such

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@edgy heron how to pull out nsbtx animations?

edgy heron
#

wdym

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oh like sprite swap?

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uhhh wait let me write a bit

remote star
#

Everything is here

edgy heron
#

@remote star

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so basically you add an int to the hpp here called texID

remote star
#

Ohhh

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I can make it have like 4 frames, and the last frame be used to the "+100" thing?

edgy heron
#

and then you do smt like this

// lets say for example that you used the same 'elapsedTime' variable i used for other stuff
bool TimeClock::updateMain() {
  // first, you want to make the elapsed time constantly increase
  elapsedTime += 1;
  // now check every how many frames you want the sprite to change
  if (elapsedTime >= 30) { // every 30 frames
     if (texID >= 3) { //this is checking if the current sprite is the last one, texture id starts counting from 0
      texID = 0;
    else // if not the last one, then increase
      texID += 1;
    elapsedTime = 1;
  }
  tex.setTexture(texID);
  tex.setPalette(texID);
  return true;
}

s32 TimeClock::onRender() {
  tex.draw(position, scale);
  return 1;
}
remote star
#

Ohhhh

edgy heron
#

but u can copy the same code as the 3up and it should work

remote star
#

Gotcha

edgy heron
#

since the 3up nsbtx is a different one instead of using the same

remote star
#

Its the UpdateMain part right?

edgy heron
#

yup

remote star
#

Ill do the frames use the first 4 animations and palletes, and the +100 will use only the 5th one

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@edgy heron i can change the "triup.tex" to "100time.tex"? Or its smth on the hpp? Or it works like a void function?

trail vapor
# remote star

PLEASE use cap letters for the level's name. also that's too much purple coins (and 2 3up moons are too much)

edgy heron
#

so like name it’hundredTimeTex’ if you want

remote star
remote star
#

Also

#

How i can make the elapsed time time thing work for the soundeffect, the time and for the thing going up at the same time?

edgy heron
#

u can add the function in the same place as β€˜if (elapsedTime >= x)’

remote star
#

Gotcha

#

The X is the number or function?

edgy heron
#

number lol

remote star
#

Oki

#

Ill first focuz on making the actor work

remote star
edgy heron
#

well

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if its for the animation then nope

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since you're already setting the texture and palette in updateMain

remote star
#

Gotcha

#

The tex.draw i need tho?

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Or nah?

edgy heron
#

yup

remote star
#

Oki

edgy heron
#

tex.draw is what makes the texture render
in the given position and with the giiven scale

remote star
#

Ok so the main part of the code

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Ill test it

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If work

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Ill go to the second part

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The second part is to make the sound effect, give the timer and make the texture work

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I dont want the "+100" to go up, i just want it to stay in place for 100 frames and disapear, so i make the "1.0fx" be "0.0fx", right?

#

(The 100frames part ik is on the elapsed time stuff)

edgy heron
remote star
#

Ohh

edgy heron
#

cause position.y + 0.0fx just doesnt change the number lol

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so u can delete that line of code

remote star
#

Gotcha

#

So the elapsed time part will be just for render the 5th texture and clock sound effect

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(Wich ill use sound effect 11)

#

For the particle im using the A8 cuz its my favourte

edgy heron
remote star
#

I see them on mkdscm + wiki

edgy heron
#

o

remote star
#

A8 is the one when mario lands on the cloud platform that moves on w7

#

It works well for a clock

#

Even on sm3dl the click have a white puffy particle

floral hemlock
#

if you want I can improve it or something

#

tho a rendering a new one is a best option imo

edgy heron
#

cause newer's graphics are downscaled marioready

#

i think it would be best making it 32x32 with 16 or something colors

#

the sprite also looks stretched..?

floral hemlock
#

yeah it is streched

#

someone sit on it

#

holy shit this looks really bad

#

im doing this and i accidentaly made that bad german symbol

#

wtf

remote star
edgy heron
#

yall prob shouldnt be talking about that stuff tho 😭

remote star
#

Yea true 😭

#

Anyways i just need the adress that ill calculate

#

Hope it dont give a error when patching 😭

#

Cuz im sure i did everything alright 😭 😭

floral hemlock
#

@remote star is this design okay?

#

it's not finished yet obvc but yeah

remote star
#

YO YEA

#

Yup it is

floral hemlock
#

sigma!

remote star
#

Golden clock πŸ€‘

floral hemlock
#

yeah

#

it remind me of crash badncioot

#

oh shit i forgot that i have to make a diagonal one too 😭

edgy heron
#

dealing with perspective my unbeloved πŸ˜”

floral hemlock
#

real 😭

#

im too lazy to make my own texture and a model (it will take 2 minutes)

#

@remote star

edgy heron
#

IS IT 16 COLORS.......

floral hemlock
#

@remote star remindme in a month to make a 3D render of it

floral hemlock
remote star
floral hemlock
#

here tho

#

if frosty wants to he can make a diagonal one which i could improve later or something

edgy heron
#

jpg making small actors that just give stuff makes me want to add more stuff to 😭

floral hemlock
#

here with 400 colours

edgy heron
floral hemlock
#

@remote star which one do you like more?

remote star
#

2 is best imo

edgy heron
#

laziest way to do it 🧠

floral hemlock
#

alright this is actully good

#

i wanted to do the same way but it looked weird in paint net

#

i forgot that i have aseprite

edgy heron
floral hemlock
edgy heron
floral hemlock
edgy heron
#

oh

edgy heron
floral hemlock
#

😭

trail vapor
trail vapor
#

bilinear, bicubic, nearest neighbor, and 2 other ones i think

floral hemlock
floral hemlock
#

i forgot about that lol

#

tbh this clock turned out better than i expected

#

thanks Iceberg

#

-# frosty

#

it looks a bit different since it's on a layer 😭

floral hemlock
#

idk if you are going with another type of clock so just asking

edgy heron
floral hemlock
edgy heron
#

its so annoying how sometimes its deceiving and it looks like in frame 2 and 3 it loses the circular shape πŸ˜”

floral hemlock
#

could you animate that frosty, i forgot how to animate in aseprite

#

last tiime i did this 2 years ago 😭

remote star
floral hemlock
edgy heron
remote star
#

Looks amazing ngl

remote star
floral hemlock
#

holy fuck this arrow

edgy heron
#

need to change frame 4 though... but yeah its good!!

floral hemlock
#

i forgot

#

now epic

#

could you do it again?

fair onyx
# edgy heron

the second frame could have the arrow pointing up so its like the clock its spinning

floral hemlock
#

i fixed one pixel 😭

floral hemlock
# edgy heron

imagine if i would animate the arrows so they would make a circle

floral hemlock
fickle sphinx
#

cause its streched to look normal in game

edgy heron
#

wait

edgy heron
#

would be cool

#

i forgot to do it HappyFlower

floral hemlock
#

i made the animated one now

edgy heron
#

so much better lol

floral hemlock
#

i hope there would've been atleast 2 more frames

remote star
floral hemlock
#

tbh leave it right now with only 4 frames

#

i will make a render someday with improved version of it

#

and with additional frames

remote star
remote star
#

Like tjis

#

What i do with the solitarie bracket?

#

Should i add a { after "tex.setTexture(texID);" ?

edgy heron
#

ok wait

remote star
#

Oki

edgy heron
#

add a { infront of this else

remote star
#

Gotcha

edgy heron
#

delete return 1;, and move return true; there

remote star
#

Oki

edgy heron
#

no wait, move all of this there lol

#

not that it would matter tho but still

remote star
#

Gotcha, its for making the code more "beautiful" ig

plush jasper
#

0 is false

#

0< is true

#

Doesn't work in Java tho

#

But better to use boolean values when one is expected

edgy heron
remote star
#

AYO thats fire

floral hemlock
#

thanks

#

im actually happy with it too

sweet owl
#

why not make the time piece a model?

#

mine are models, you also always complain about vram and having that as frames in an nsbtx uses so much more vram than a tiny texture like the ones these clocks have

remote star
#

I would feel bad by using your model tbh, and the nsbtx arent used in many levels so its pretty alright

#

Like, they will apear mostly in towers, final castle and other levels

floral hemlock
#

since I'm going to pre render anyway

remote star
#

Yea thars true

floral hemlock
#

tho I love the sprite one so far

remote star
#

Ig actually looks clean in game 🀩

#

Awww the video is too big :<

edgy heron
#

how is it over 50mb 😭

sweet owl
#

its not even mine

remote star
#

Oh

floral hemlock
#

@remote star do you have any other sprtes that don't look great and i could redesign/improve?

#

like that newer clock

remote star
#

Finished the clock actor guys

floral hemlock
#

SHOW IT

#

SHOW IT SHOW

remote star
#

Heres the clock actor and train level on w2 update btw

floral hemlock
#

OMGGGGGGGGGG

#

could you show it without auto scroller?

#

also the +100 text is actually good lol

#

tho i still think white would've been the best option

#

but i love it too

remote star
#

Yea i probably can make it white later

obsidian basin
#

who's that pokΓ©mon ahh level thumbnail

floral hemlock
#

Like, i just don't like the idea that you made everything pink because sakura logo 😭 Especially with that exact hue you're using

#

the gradient makes it better

remote star
#

Almost everything i do is pink colored (even my oc 😭 )

floral hemlock
#

like, i hope your hack had more things from the original, mainly the ui now πŸ˜”

#

pink is very nice colour but if made well juist

#

im struggling with this colour too sometimes 😭

sweet owl
remote star
#

I see

still roost
remote star
#

More than 8k 😭

still roost
#

That's like more than I receive and I'm subbed to like over 100 lol

still roost
remote star
#

And i only watch 10/12 of those, wich os worse 😭

still roost
floral hemlock
#

1:08, too much of enemies

#

also the battle are for the junior should've been a bit better

#

and you can easily dodge his shells, and generally him, just with going to the left side

#

-# also you could make the tileset more blue like the other train level

remote star
#

Someone know how i can convert my mp3 into "MusicBox" mp3? I wanted to make nsmbds w6 music box to see how it sounds and maybe use as w3 theme, cuz since its a mountain world too, it could maybe fit, and i love that song

trail vapor
#

can't you just change the instruments of each channel of the sseq file?

remote star
#

πŸ€”

#

Lemme try

trail vapor
#

(that is if the worldmap has a music box instrument)

remote star
#

The world map dont have, but i know a song that do have it

#

LMAO, GUYS NEVER PUT W6 THEME WITH BANK 19

trail vapor
#

why 😭

remote star
#

It will be so goofy

trail vapor
#

what's bank 19 already?

#

switch?

remote star
#

Bank_vs

trail vapor
#

oh

floral hemlock
#

I think you wanted to make the blue lighting right?

#

you should try it really

#

it might look cool

remote star
#

AI shitted on me 😭
(Ignore the weird bug in the specing, idk why this happened)

trail vapor
#

lmaooo 😭

remote star
#

That will be used in 5-4 and 5-Train

fickle sphinx
# remote star <@804634955568513024>

late but

  • the train wheels seem to rotate backwards
  • the clock (and the +100 seconds thing) makes particles as long as youre touching it insteada just once
  • the bg doesnt animate in the second area
remote star
#

Oops

#

Well, ill fix it

fickle sphinx
#

swag

remote star
#

-# @floral hemlock u could upgrade (and maybe optmize cuz i smh made it 739 tris 😭 ) that model for me?

floral hemlock
#

yeah ofc

#

@remote star what was his name btw? 😭

remote star
#

Its charginChuck 😭

floral hemlock
#

could you send me fbx of the model?

#

.dae doesn't work for me for some reason 😭

remote star
floral hemlock
#

works

remote star
floral hemlock
remote star
#

YESSS THX MAN

floral hemlock
#

you can make the head thingy (forgot the name of lol) a bit more detailed if you want but yeah

floral hemlock
#

btw could you tell me the tris amount of original DS enemies that are the same size as him?

#

I'm curious since I might try reduce even more if it'd significant different

#

difference

remote star
#

Iirc the big cheep cheep has 350, broozer has 400 or smth arround that if im correct, banzai bill im not sure, but i think its also 400

floral hemlock
#

I see, that means I should focus on 400 tris in the future

#

thanks

edgy heron
#

how many Can nsmb render again

remote star
#

2046

edgy heron
#

that seems a bit faulty tho…
how does that one w5-ghost house room render then 😭

#

the one with the broozers and starcoin

#

assuming broozer has that many tris

remote star
#

Idk exactly how many tris broozer have

#

I think its 400/300

edgy heron
#

fair enough lol

remote star
#

After u remembering me after that room, im sure broozer have les tris

#

Like 150/200

floral hemlock
remote star
#

Total on screen yea

#

If theres 2046 tris in the screen it will start making polygons invisible

remote star
trail vapor
#

the animation looks kinda "static" i think

#

only his legs rotate, the rest doesn't move at all, which feels unrealistic. you had this issue with some of your earlier animations

remote star
#

Yea

#

I made the arm moving, but it looked so goofy

trail vapor
#

i also feel like it would be really nice to give him a "charging" animation where we clearly see him charging forwards, like in smw, smo, and sm3dw

remote star
trail vapor
#

oh okay

remote star
#

The running animation is the only one i didn't finished

#

And walking too

trail vapor
#

basically half of them

remote star
#

Yea

trail vapor
#

not "the only one" 😭

#

also i said it already but the lava scrolls way too fast on the worldmap

#

another thing: i feel like it would be nice to have a volcanic island feel for some levels in world 2, kinda like the early world 4 (from nsmb beta)

remote star
#

Hmmm thats interesting

trail vapor
#

(from tcrf)

remote star
#

Man how i wish that was in vanilla

#

Why nintendo scrapped this

trail vapor
#

i mean there's still the volcano black 2 tileset and a similar leftover background

remote star
#

Yea

trail vapor
remote star
#

Yea true

trail vapor
#

the level itself is w8-8 tho

remote star
#

Yea ik

trail vapor
remote star
#

Whats famitsu

trail vapor
#

kinda surprised as to how similar it stayed structure-wise

trail vapor
remote star
#

Btw nsmb was going to have 2 lava worlds 🀯 iirc

trail vapor
#

oh so it's probably why they scrapped it then

remote star
#

Yea

#

W4 was lava, and w8 too

trail vapor
#

also please slow down the lava scrolling speed on the worldmap

remote star
#

Yup ill so

#

Do*

#

JPG64 try not to make typi challenge (impossible)

#

NAH

#

NAHHHH

#

"TYPI"

#

😭

remote star
plush jasper
#

But I guess you already discovered it

remote star
#

It was a flipped normal bug

remote star
#

Whats yall favourite smw enemy

obsidian basin
#

propeller ahh piranha plant

frail estuary
#

I think for me it's a tie between Boney Beetles, Thwimps, Sumo Bros and Torpedo Teds

remote star
remote star
frail estuary
#

I promise there is nothing specific about those 4 enemies at all

fickle sphinx
#

oh is it cause those are the ones that returned in new soup u

remote star
#

Yea

frail estuary
#

I cannot even think of them as Mario World enemies cause I first saw them in U 😭

#

I only discovered Torpedo Teds were in that game a few days ago πŸ’€

remote star
#

LMAO

#

I dont Blame u tho

#

Nintendo literally forgot those enemies existed

#

And yea i also first saw torpedo teds in wiiu than smw

#

Since i didn't knew the secret level back then

floral hemlock
#

ugh, I need to start doing some progress on the sakura tileset

#

I'll try improving the rest of things, especially ground tiles and make new sakura tree

remote star
#

Im curious for the final tileset

floral hemlock
#

I'm curious too lmao

#

I will be changing a bit a palette of the ground tiles

edgy heron
# remote star I finished him guys

btw unrelated to the chagrin chuck, maybe you could make the diamonds on the inside of the tileset look prettier by giving it shading?
like make the top lighter and the bottom darker

#

im too lazy to open my laptop and give an example rn lol

#

like this

remote star
#

Found this at mfgg

#

Is this usefull? I dont know
Someone want this? Probably not
But its interesting

floral hemlock
#

@remote star from mario kart DS track

#

Shroom ridge

#

very similiar to the thing that frosty drew

remote star
#

Ohhh

#

Ill try smth like this

floral hemlock
#

@remote star

#

what do you think? (also, 1 or 2?)

remote star
#

MAN I LOVE THIS

#

Also yea 2 is better

floral hemlock
#

do you want to try design a semisolid version of ground tileset (the one with inner rocky tiles)?

remote star
#

I could try yea

floral hemlock
#

try getting inspierd by the screenshot's i send you and original mountain one

frail estuary
#

Does DS have any semisolid platforms

#

That are like theme specific

edgy heron
#

i think the mountain ones but those aren’t semisolid per se

#

and i wouldn’t count the mushroom platforms even if they only appear on the sky themed tilesets

remote star
#

But we add it in custom tilesets

#

There some tilests that do have semisolids tho

#

Like the desert

#

But no theme specific ones

#

Im out of idea on how to remake those tilesets (with originality, ofc) for my mod 😭

#

For the rocks and pillars im safe

#

But the ground 😭

remote star
trail vapor
# frail estuary That are like theme specific

there are the mushrooms (and unused clouds) in the sky tileset (as Frosty Cake mentioned), and also the semisolids from the lakithunder arena area. there are also the desert semisolids (as JPG64 mentioned), and the beach bridges. there's also the semisolid from ghost houses, those from the boss battle arena tileset. and also the cloud platform actor but idk if that one counts

remote star
#

For the ground i "did" this (nintendo did the tilesets)

floral hemlock
#

do you want me to send you tons of pixel art related videos because you can actually drew them manually with pixels and they're gonna be perfect!!!

remote star
#

The drawing part is easy

#

But i dont have any ideas 😭

floral hemlock
#

or the mountain level one

floral hemlock
#

I think either on mario kart ds or sm64ds

#

check out on noclip

remote star
#

Ill take a look at those

plush jasper
remote star
#

It was the "flipped normals" it make the inside faces turn the outside ones, the ds sees it as front face, but gives a weird shading

#

Compare:
Before vs after

edgy heron
#

yeah no that’s definitely a normals issue and not a render face issue

#

(it’s kinda the same thing but u get my point LMAO)

remote star
#

Yea thats why i said flipped normals

floral hemlock
remote star
#

Nah its ok, its easy to solve so yea

plush jasper
remote star
#

Maya uses the official plugins so ig its that

floral hemlock
#

idk how it looks on maya but yeah

remote star
#

U select the model and click polygons then normals then reverse

floral hemlock
#

yup

remote star
#

Ill add the grass maybe

#

Ofc, ill draw it

remote star
#

Finished

floral hemlock
#

woah, you made it actually very well

#

that grass

remote star
#

Yo thx man! ^w^

floral hemlock
#

do you want the grass to be grey or a bit blue

#

cuz i did that bcs why not lol

remote star
#

Yea a bit blue-ish would fit a lot

floral hemlock
#

did you make yourself those pillars?

fickle sphinx
#

the small one seems original but the big ones an unused tile from the og game

floral hemlock
#

woah, is there nsmbhd post of it?

fickle sphinx
#

i believe so

#

its also on tcrf

trail vapor
#

it looks really nice with the added grass!!

remote star
remote star
edgy heron
#

ssmb quality as time goes: πŸ“ˆ

remote star
night tapir
#

Apparently half of the server that have an actual working DS:

night tapir
#

"EU JÁ MAMEI TODOS ESSES JOGOS" 😭

remote star
#

LMFAO

#

I SAW A VIDEO WITH SOMEONE SCREAMING THAT ON YT ONCE 😭 😭

#

(The guy was playing the squid game on brazilian servers btw, ofc)

night tapir
#

"Gente a nΓΊmero 222 Γ© gostosa" πŸ’€

#

They're wild fr

#

Funnily enough there was absolute no chat filter at all lmao

remote star
remote star
night tapir
#

Brazillian Squid Game reality show when

remote star
#

LMAOOO

#

Ill going to make a bg for w5

remote star
trail vapor
#

just make sure the left half is identical to the second half, to save up tiles

#

apart from that it's pretty nice

#

tho shouldn't it be a bit more dark?

remote star
remote star
trail vapor
#

oh ok

remote star
crystal grail
#

Maybe make them a similar size to the star coins from vanilla nsmbds

remote star
#

I need to "ds-ify" all those tilesets, and 6 of those bgs

#

This tileset too, and i need a bg for this

#

For the autumn, i have this... and it can be really good if improved

remote star
#

Ok, 3 bgs and 2 tilesets finished (wβ˜†)

#

The bg on β˜†-1 πŸ”₯

fickle sphinx
#

outta curiosity for β˜†-1 does the moon end up appearing multiple times due to bg loop

remote star
#

Ok so, 3 tilesets remaining (1 for each level of this)
1 bg on the factory (the first image) and 2 for the Temple (last image)

fickle sphinx
#

hmm

remote star
fickle sphinx
#

n what slot its in

trail vapor