#Sakura SMB DS

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trail vapor
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looks good tho

remote star
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Thx!! 0w0

trail vapor
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its like if the game is telling you something

remote star
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FR LMAO

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every copy of sakura smb is personalized

trail vapor
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lol

remote star
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Why the bottom part have an different color? I imported the same colors on both files ๐Ÿ’€

trail vapor
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its thanks to our good old friend, nsmbe color compression marioready

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the same happened for me lol

trail vapor
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lol

crimson dome
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My favorite part of editng uiStudio files is when you import an image and NSMBe has the brilliant idea of downgrade its colors, even when it has less than 16 colors, hooray NSMBe, we all love you ๐Ÿฅณ BUP

remote star
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Yeah nsmbe is the best ๐Ÿฅณ

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I hate love you nsmbe, i hate love you nsmbe creator

crimson dome
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Dirbaio BUP

trail vapor
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looks better imo

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but still feels a bit empty

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lacks of deco elements imo

remote star
trail vapor
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alright

remote star
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๐Ÿ˜ญ

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FINALLY!!!!!!

fickle sphinx
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howdja go about matching the colours

remote star
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I lowed the upper part color values like this

18
13
7

To

18
13
6

fickle sphinx
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ah so you did some manual tweaking to the palette

remote star
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Theres an way to make this bottom terrain part dont move without code hacks? I mean, when i enter the game it dont move with the press A, i only want to the press A move, and make the bottom part already on the screen, like if its fixed on the tileset, and it stay on the save select screen

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Without code hacks i mean editing the bncl file

trail vapor
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i dont think so

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the game is coded to make that thing move, and i think it disappears after that

remote star
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Dang :<

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For the thing desapearing wouldn't be a problem tbh

trail vapor
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would be worse

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because it would just vanish out of thin air

remote star
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I could make it an part of the background

trail vapor
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idk how you can do that

remote star
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Editing the tilemaps

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And the graphic

trail vapor
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i dont think the game uses a "tilemap" for the title screen bottom screen

remote star
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Oh

trail vapor
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not sure

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but i dont think it does

remote star
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Yeah it dont have one

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Dang nintendo i hate you

remote star
trail vapor
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thats nice!

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i still feel like something is missing for some reason. might be just me tho

crimson dome
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More decoration I guess

trail vapor
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probably

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but then it might feel cluttered in the center

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maybe its because the slopes are too "symmetrical" too?

remote star
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Inspired in the one of the tumbnail

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My hack is really inspired on newer wii and ds

remote star
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I wanted to make an custom save select screen, i could create custom graphics for the save select screen but tbh idk how i could make an graphic edit on the bottom screen save area, i always break stuff lmao

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And when i dont break stuff it looks weird

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I could use nitro paint for this btw

trail vapor
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you could modify those blocky buttons (that you made fully invisible), but they seem to be pretty limited

remote star
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Yeah thats sad :<

remote star
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Last thing that i did

trail vapor
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i imagined something like this (ms paint because yes)

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the thing on the left is a tree, the thing on the right is a fence, and the thing in the middle is one of those arches or japanese structures (or whatever they're called)

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โ›ฉ๏ธ

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that thing

remote star
trail vapor
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thanks!!

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you dont have it to make it 1:1 accurate but you can reuse the ideas

remote star
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IT LOOKS AWESOME!!! THANKS!!!

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It looks that the logo is nailed to the shrine

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And i loved it

remote star
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NAHHHHH ITS MISSALIGNED ๐Ÿ˜ญ

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Dies and

trail vapor
remote star
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||I wanted someone to help me make a custom title (since I don't know how to code and my pc is poop) but there are also 2 other factors, I didn't want to ask anyone for anything, I feel bad for asking and because it's something that would take much time to code it i think ( idk why i put spoilers) ||

trail vapor
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i dont know if someone is actually gonna take the time and effort to do that

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so i think the people here who know how to make code hacks will probably say no directly either way

remote star
trail vapor
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oh ok

remote star
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Sakura super mario bros DS creepypasta (scary)

remote star
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I wanted to make more stuff on the titlenscreen, what i could do... i wanted to make something like this on the bottom screen:

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But it would be really hard i think

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I would make only the bottom screen area

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The problem is that the graphics are totally messed up on the ncg file

remote star
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I will use this one for w4 in levels

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What do you guys think about?

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This for bossfights

remote star
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I already put the midpoint in 3-1

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Making this level is really cool

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Im having fun making this mod tbh

crimson dome
remote star
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I rediscovered a secret in the 1-1 of my hack that I didn't even remember

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Its an secret new 1up

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This is so random that i forget about it

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How i was suposed to find it in game?

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I only saw it on the editor that i acidentally opened 1-1 instead of 3-1

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I will keep it tbh lmao

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Btw what i could put for w3-ship model??

remote star
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For now i have this

bold kestrel
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nice!

trail vapor
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its a nice 1up imo

remote star
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Yeah

trail vapor
remote star
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Yeah, it will have the seesaws and the rotating platform (the unused one that apeared on newer ds cloudbolt chasm)

trail vapor
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ok

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guess you can keep it as normal for now

remote star
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Yeah

remote star
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Today i will try to finish 3-1

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I already added the mid point to it yesterday

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When i finish it i will go to 2-ship

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I will make levels in random order

bold kestrel
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alright

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good luck

trail vapor
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alright

remote star
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I will use use the classic mario clothes style

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I will have to manually make all the colors

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And manually make the sakura suit color

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Torture ๐Ÿ˜ญ

fickle sphinx
crimson dome
remote star
remote star
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I HATE THE B*TCH THAT MADE NSMBDS

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THIS PERSON WAS DRUNK

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I know why nintendo hate the modders, its because that they do way better stuff than their shitty games

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Even "mario goes to an store to buy milk" or whatever this is called is better than they oficial games

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ok, I calmed down a little, I'll try to find a solution for this today or tomorrow

remote star
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I will use my last tool

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My last weapon

remote star
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Nitro paint failed too

crimson dome
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Don't you have a backup of the original wallpaper?

remote star
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I have it, its because i want to test the ncs wallpaper

remote star
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It looks an custom title screen lmao

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I only need now to use my old but gold trick to match those 2 colors

remote star
remote star
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Im cooking stuff

bold kestrel
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cooking? add a bit salt to make the PNG tastier

remote star
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LMAOOO

trail vapor
remote star
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How the tileset is going:

trail vapor
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just so you know, the bowser head takes a lot of tiles, which you might want to use for other stuff instead

remote star
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I finished it i think

trail vapor
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alright

remote star
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Theres some white spaces, what i could put there?

crimson dome
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These ones

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And semisolid wooden boxes as well?

remote star
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Finished 100%

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Now i will put it in game

fickle sphinx
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will that window work alright

remote star
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Yeah

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Both

remote star
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Im finishing the tileset to publicate it

remote star
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Heres an video showing the tileset:
#1237886029357252690 message

trail vapor
remote star
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๐Ÿ˜ฑ ๐Ÿ˜ฑ

remote star
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Guys, how i make the lava waves and the newer ds cloud junglekusa?

fickle sphinx
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id imagine you could do the cloud one with the horizontal scrolling code meromero made

remote star
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Im always doing the impossible marioready

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(I put 2 diferent tilesets using the double pallete stuff)

fickle sphinx
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are you referring to the bowser face block/cannon

remote star
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Yeah

fickle sphinx
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might wanna use 4 palettes if you do something like that

remote star
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The newer tileset only have 2

fickle sphinx
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do you not know how to make it a 4 palette tileset

remote star
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How i can extend the pallete?

fickle sphinx
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well the ways im familiar with would be either importing an nmt that uses 4 palettes, or finding the ncl (not too hard), decompressing it, opening it in a nsmbes hex editor, copying everything and pasting it at the end, then saving and recompressing it

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but i also saw a "duplicate palette" button or smthn in nsmbe the other day so maybe that works too

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dont recall ever noticing it or using it so

remote star
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Ohhh

fickle sphinx
remote star
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The quality is pretty similar

crimson dome
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The easiest way I know of making a 4 palette Tileset is exporting the "Beach (Blue)" Tileset from the original game and importing it in the slot you wanna use

crimson dome
fickle sphinx
crimson dome
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True

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While the rest only use 2 palettes and the second palette is unused in most of them

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Well, maybe not most of them but a few ones

fickle sphinx
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mhm

remote star
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Guys, what is the best nsmbw airship port ever made? If uou have the link to it send me

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I want to use one that is really good

fickle sphinx
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meromero's prolly has the most tiles outta all of them

remote star
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I found an nsmbu one

crimson dome
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Since MeroMero's Tileset uses tile-share method

crimson dome
remote star
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You have the nmt?

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If yes i want it

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I will replace the bowser block with an cannon if you dont mind

crimson dome
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Yeah, I have the nmt file, gimme a second

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Give credits to DM since I used his Airship Tileset as a base for this one

remote star
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THX!!!

crimson dome
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No problem

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Also, make sure you import this Tileset in a slot that doesn't have randomization, since this Tileset isn't very well tiled in map16

remote star
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What are the tile slots without randomization?

crimson dome
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There are a few ones, but I'd suggest "Bonus Room (Unused)"

remote star
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Oki

remote star
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MAN ITS AMAZING

crimson dome
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Noice

remote star
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Already downloading

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Whats the correct loop for this btw?

remote star
crimson dome
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I have like ten thousand different Airship tilesets in my desktop and I dunno which one is DM's

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But you can find it on NSMBHD

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Here

remote star
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Sorry if im being annoying

crimson dome
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Don't worry, you're not being annoying, but some of the Airship Tilesets I have are not so cool imo though

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These are the ones I have, one of them should be DM's one

remote star
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THX!!! ^-^

remote star
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Ops wrong image

remote star
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Nsmbu airship is such a banger

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You did an excelent work

crimson dome
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Thanks, but you don't need to flatter me, but DM, since he was the one who ripped NSMBU's Airship Tileset

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I just edited it

remote star
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Ohhh oki

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But its still an good tileset c:

remote star
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I added mario wonder airship theme to the mod

fickle sphinx
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i didnt do much other than scaling them down and mapping them n whatnot

crimson dome
fickle sphinx
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iirc i made an image with some of the tiles numbered so id know how to lay them out

crimson dome
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Ah, like an image to use as a reference

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Interesting

trail vapor
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wait since when you have the newerds jyotyu?

crimson dome
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Looks more like the Super Mario: Endless Earth jyotyu to me as it has different coins

trail vapor
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the palette reminded me of the newerds underground

remote star
remote star
remote star
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I will edit the sakura luigi head (yes i didn't solved it yet)

trail vapor
remote star
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Btw thanks for everything guys, you guys really give me motivation for the project and such things (this is not an goodbye message btw, i only want to thank you guys for the support and help)

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Guys, give me an sugestion, what is the bosses that i could use in each world?

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I mean:

World 1 = <boss>
World 2 = cheapskiper
World 3 = mummypokey
World 5 = <boss>

World themes for reference:
World 1 = sakura
World 2 = lake
World 3 = mines
World 5 = factory/dead land

sweet owl
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just chose the boss the fits the theme

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like w2 cheapskiper

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w3 mummypokey or lakithunder depending on where u want the fight to take place

remote star
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Ohhhhhh fr w3 can be the mummypokey

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The airships i will let for bowser Jr

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And the tank levels for the monty mole

remote star
#
STMFD   SP!, {LR}
@Copy from here
LDR     R0, =MODEL ID - 0x83 HERE
MOV     R1, #0
BL      loadFileByExtId_3dModel
@...to here and paste before the MOV     R0, #1 to add more models
MOV     R0, #1
LDMFD   SP!, {PC}

repl_021659A8_ov_36:
LDR     R0, [R4, #8]
LSR     R0,R0,#x0x10
AND     R0, R0, #0xF
@Copy from here
CMP     R0, #1
LDREQ   R0, =MODEL ID - 0x83 HERE
@To here and paste after this comment to add more settings. Change the 1 in 'CMP R0, #1' to whatever you want nybble to be set.
CMP     R0, #0
LDREQ   R0, =0x725
BX     LR```
I will use this for retexture the junglekusa, I will convert it today (btw, you guys maybe remember that yesterday I promissed that I wouldn't ask people for code hacks anymore, but that doesn't mean I don't use existing code hacks, but tbh i will only use this code hack and the one for the scrolling junglekusa)
remote star
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An yellowed one

fickle sphinx
remote star
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I will let those stuff of the junglekusa for the last step of the hack tbh, i will focus on all of the levels and stuff that i can do

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Like people said

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Oh talking about stuff that i can do, let me insert the font thing

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I will be back in a moment ๐Ÿ˜‰

remote star
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DM i need to edit the nftr file? Because its smaller than 16D8 bytes

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Nvm

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I fixed

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How can i make ncpather dont reset the font?

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I need to replace my ncpather arm.bin with one that have the font?

remote star
sinful fog
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What does ncpatcher have to do with font???

remote star
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Its on the arm9.bin

sinful fog
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ncpatcher doesn't reset any font

remote star
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I mean, i changed the font in the arm9.bin

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And when i patch something the font return to the nsmbds og font

sinful fog
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Because ncpatcher will re-use the arm9.bin in the backup folder

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Edit the arm9.bin that is in the backup folder

remote star
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Ohhhh oki

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Thanks!

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Worked, thank you so much!

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It will save a lot of time

remote star
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I will make the intros of 2-ship

remote star
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๐Ÿ‘€

remote star
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Theres an better name for this?

crimson dome
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That name is too long

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I would reduce it to "Bullet Bill Flotilla"

remote star
bold kestrel
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i think this is better
โŒ bullet bill flotilla
โœ… Bullet Bill Flotilla

trail vapor
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yes

remote star
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It looks better fr fr

remote star
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Im thinking in making an unique model for the bullet bill in my hack

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Inspired on torpedo ted

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But its still bullet bill

trail vapor
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"Sakura SMB.": โŒ
"SMB but 1k custom models": โœ…

remote star
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(Yes, i have 50 code mos on my source folder)

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Im seting now the HDRI channels to the model

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I will use nsmbw hdri

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Only because of the "yes, i can"

trail vapor
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i probably have 70 lol

remote star
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LMAO

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For now i have this, chaos, chaos and โœจ CHAOS โœจ

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I will set the hdri today or tomorrow

trail vapor
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pretty cool!!

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what the hell is hdri?

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hdmi?

remote star
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Like on the star coin

trail vapor
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oh ok

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makes sense why you wanna use it

remote star
bold kestrel
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nice

trail vapor
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cool!!

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they look a bit too black imo

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especially compared to the cannons

remote star
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Im thinking in use the nsmbw model and making they red, what do you guys think? Also, if you guys want, whats about giving they a new name?

trail vapor
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bro's about to make enough enemy variations for 2 brand new mario games lol

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i dont understand why they're red tho

remote star
trail vapor
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ok

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but i mean why arent they black? otherwise they might seem like they're homing bullet bills

remote star
remote star
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Fr fr

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Black ๐Ÿ˜Ž

remote star
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MAN, I ACIDENTALLY DID AN FLASHING BULLET BILL

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AN RAINBOW FLASHING

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I NEED TO SHOW IT

trail vapor
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wow

remote star
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THE BULLET BILL COLLECTED AN STAR LMAO

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AND THE MODEL DONT HAVE FLASHING TEXTURE

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Why i still use translators

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Yes it have red texture, it dont have flashing texture

trail vapor
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interesting

remote star
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I will make an good use of this nns plugin bug

fickle sphinx
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oh yeah that effect works best on white textures

fickle sphinx
remote star
#

hehehehehehehehehehehehehehehehehehe

remote star
#

Ok, what the fucking hell i did to nsmbds

trail vapor
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why ๐Ÿ˜ญ

remote star
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Nsmbu enemies on nsmbds, now i will sent this image in evolution >:)

remote star
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I already did the cannons black

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Red*

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I FUCKING HATE NINTENDO VRAM

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Let me solve it

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Solved

remote star
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On the 2nd image i died lmao

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But i added a zoom to the level

trail vapor
#

thats cool

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but they look like a new enemy tho

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the background structure on the third image is pretty weird tho

remote star
trail vapor
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i mean with a different behavior

remote star
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Ohhh

remote star
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And i upgraded the hdri (ignore the mecha koopa)

trail vapor
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they're doing a race lol

remote star
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Yeah lol

remote star
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Hmmmm.... im thinking of making a custom model for banzai bill, why not...

remote star
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How could i edit this ememy?

remote star
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Guys how i use bullet bill spawner ๐Ÿ˜ญ

fickle sphinx
#

wdym

remote star
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The bullet bill spawner actor

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It dont spawn nothing

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Not even an single bullet bill

crimson dome
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You mean Sprite 55?

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If yes, you need to put a zone and extend it around the place where you want the Bullet Bills to be spawned

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Then, you put the Bullet Bill Spawner and tick the "Enable Zone ID" setting

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And the ID must be the same than the zone you placed

remote star
#

I will test

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THEY ARE CRAZY LMAO

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Worked, thanks!!

remote star
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I will transform the w2 bowser jr boss battle into a real boss battle, i will add gimmicks to the other bowser jr boss battles too (the battles will he on the airships)

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I mean, i will pick an theme/gimick of the level and add it to the boss battle, like the torpedos of w2, i will add torpedos on the boss arena too

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And the bossess will be in the towers instead of the castles/airships

remote star
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I got an drawing pen, and i already used it for cook Cool stuff

remote star
trail vapor
#

looks good!

remote star
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Thx! ^-^

crimson dome
crimson dome
remote star
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SORRY LMAO

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Edited it

remote star
remote star
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Junglekusa variants

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I will make a train level to w3 i think

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I only need to think one thing, What i could use for the wheels?

trail vapor
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nooo the 5th rock is stretched up

remote star
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I will add one more junglekusa variant

remote star
trail vapor
#

oh ok

remote star
#

Train level junglekusa

trail vapor
#

cool!

remote star
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For the wheels i will use the spike ball retexture code

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And make an 3d model of a wheel

sweet owl
#

For the Tarim level I had at one point I used the shape spinners

trail vapor
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those that you can stand on then spin-jump very high in the air?

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like in 1-3 and 2-A

sweet owl
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The ones in 2-tower and 8-castle

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I used the triangle one

trail vapor
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ohh those

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makes sense why you used them then

remote star
remote star
#

The toy town train level song fits for my train level

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For now the train level is like this (it will be on 3-A)

trail vapor
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wow cool!!

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how do you make that smoke effect?

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also what sprite are you using for the wheels?

remote star
trail vapor
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oh nice!

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does this replace the actual iron spiky balls tho?

remote star
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I will use an retexture code later for recover the Iron ball

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On nsmbhd have one in asm

sweet owl
trail vapor
#

alright

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interesting

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i like those wmap icons too

sweet owl
remote star
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What is the file for those

sweet owl
remote star
#

Oh oki

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It maybe be on the enemy folder

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I will try looking on nsmbe

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Thx! ๐Ÿ™‚

sweet owl
remote star
sweet owl
#

sure

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I made them like two years ago and im not gonna use them

remote star
sweet owl
remote star
remote star
#

Guys, what is the backgrounds that scroll everything on it? (Nvm i found it)

remote star
#

Someone have an idea of an song for a train level?

sweet owl
# remote star Someone have an idea of an song for a train level?

https://www.youtube.com/watch?v=TPs-WeTVLDE sunset express could work well, If I make a train level im gonna use it

Sunset Express - Paper Mario: Color Splash OST
Composers: Takeru Kanazaki, Shigemitsu Goto, Fumihiro Isobe
Platform: Wii U

Playlist: https://www.youtube.com/playlist?list=PL2XjmdkuVL-03sRUqbEFAgiHg08isEC-l

This song was ripped, edited, and uploaded by Yoshi's VGM for entertainment purposes only. No copyright infringement is intended; all right...

โ–ถ Play video
remote star
#

OHHHHH COOL!!!!

remote star
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I will use it, i loved this song

remote star
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I will edit the tileset for adding a window

remote star
#

I returned with bullet bills

trail vapor
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alright

remote star
remote star
#

My hand is hurting lmao ๐Ÿ˜ฎโ€๐Ÿ’จ

trail vapor
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wait you take a screenshot of the model and redraw them?? thats very cool!!

remote star
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Thx!! :>

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Thats is the finished version

trail vapor
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thats nice

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the screenshot looks pretty empty tho

crimson dome
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Spike ball retexture I think

remote star
#

Oh

trail vapor
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wait i didnt notice that they were custom lmao

remote star
trail vapor
#

nice

remote star
#

I put the wheels like this

remote star
trail vapor
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oh cool!!

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looks fun

fickle sphinx
remote star
fickle sphinx
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ah

remote star
#

I will make the wheels smaller

trail vapor
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i think he meant to move the blocks 1 tile up and keep the tires where they are, or smth

remote star
trail vapor
#

they look pretty small now imo

remote star
trail vapor
remote star
remote star
#

The thing that scares me mostly in this hack is the "download link please" people ๐Ÿ˜ญ

trail vapor
#

lol

crimson dome
#

Good day, I like this hack very much, download for DraStic please

remote star
remote star
trail vapor
#

why is it giving you trauma?

crimson dome
remote star
trail vapor
#

oh ok lol

remote star
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I remember the one that is the worst one "i liked gtgcgp, can i have the link download? I want to play, can i be a beta tester?"

trail vapor
#

dang lol

remote star
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I replaced the crow with the flying mecha koopa

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Heueueue

fickle sphinx
#

howsit look in game

remote star
#

Cool

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Better than a... fish

fickle sphinx
#

do you got a vid of it in action

remote star
#

I will Record it

remote star
#

The only problem is this spin and that the animations stop sometimes, but the animations is almost idk how to say but its hard to noticed

trail vapor
#

they feel a bit cursed tho

remote star
#

Yeah lol

#

What do you guys think? Fish or this?

trail vapor
#

im not sure

fickle sphinx
#

seems like they dont work the best with the level structure

remote star
trail vapor
#

wait i just thought about something for the bowser faces in those black squares:
what if you put a shy guy face? but that must be complicated

remote star
#

OHHHHHHH COOL IDEA

trail vapor
#

honestly i feel like there is too much different stuff in the level at once:
the shy guys, the bullet bills, the rolling barrels, the mecha-koopa crows

#

mecha-koopas seems to make sense tho since its in the level's name

remote star
#

And shy guys since the world is based on they

#

But i will keep only those 4 stuff

trail vapor
#

ok

#

i feel like 4 is quite a lot tho

#

maybe you could divide the level into 2 sections, and make each one use only some of the gimmicks?

remote star
#

Ohhh it can be a thing fr

trail vapor
#

i find it funny when someone says "fr" because in french, its the short for "frรจre" which is the equivalent of bro(/brother) lol

remote star
#

LMAO

trail vapor
#

so when someone says:
"i can do that fr fr", for me its like if they said "i can do that bro bro" lol

#

well actually its a mix of this and the intended meaning, because i understand both. but i still find it funny

remote star
trail vapor
trail vapor
trail vapor
#

wow cool!!

remote star
#

Im creating destructable barrels

remote star
#

I didn't found a way to make they only break when you ground pound it so i will scrap it

trail vapor
#

oh ok

remote star
#

I would make like those boxes in nsmbw

trail vapor
#

oh i see

remote star
#

But i didn't found an way to make it work properly

trail vapor
#

i think that requires code hacks

remote star
trail vapor
#

for the ground pound?

remote star
#

For make it break

trail vapor
#

might work, but then you can't destroy it with koopa shells or stuff like that

remote star
#

Yeah

#

But since its only for the train level it could work cool

trail vapor
#

oh alright

#

guess you can still use that

remote star
crimson dome
#

I think RicBent made a Tileset that had destroyable 2x2 blocks, but that required a code hack that was never made public I think

remote star
#

Talking about it, i will search for the red ring retexture code, bye ๐Ÿ˜‰

trail vapor
#

i can give it to you when i can

remote star
trail vapor
#

remind me about it if i forget

remote star
#

Oki ๐Ÿ˜‰

remote star
#

Thx!! ๐Ÿ™‚

#

Stuff modified in the level and tileset

remote star
#

@trail vapor for use the red version for the red coins what is the nybble to put?

#

The blue ring fits for checkpoint, and thats cool

trail vapor
#

wait i forgot the checkpoint code hack

#

do you need it?

remote star
trail vapor
remote star
trail vapor
#

nice

#

are you gonna make it so the bullet bills get shot diagonally with the actor spawner?

remote star
#

Yeah

#

And the normal ones also will shot bullet bills

trail vapor
#

alright

remote star
#

I only need to get the logic behind of the actor spawner

trail vapor
#

i could make it work without a trigger event but not with one

remote star
#

Yeah i dont want to use triggers for it

trail vapor
#

i think you have to configure the actor that gets spawned with that one box (the hittable expandable block), and create a new "actor setting" there

#

then take the actor spawner sprite and make it spawn the id of the actor setting (should be 0 if its the first one, 1 if its the second one, and so on)

remote star
#

The actor spawner actor is actor 22 sprite 20?

trail vapor
#

i think so

remote star
#

You guys will probably torture me after this, but i changed the shy guy mines theme a bit

#

Its still shy guy mines btw, the levels will be the same too

fickle sphinx
#

its nice that its less monochrome than before

remote star
#

Yeah

trail vapor
#

that's interesting

#

it has that far-west/canyon feel to it

#

i like it

remote star
remote star
remote star
remote star
#

I'm afraid If was rude lol, because the people who make these comments are probably children

remote star
#

What should i put there?

sweet owl
crimson dome
remote star
#

LMAO

#

WTFFF

#

I will report this mf rn

crimson dome
#

Nah, it's not necessary to report him, I usually just ignore the people who makes these kind of stupid comments

remote star
#

This is the most tileseted tileset that i did fr fr

#

FUCK I FOGGED MY GLASSES ๐Ÿ˜ญ

fickle sphinx
remote star
#

Ohh fr

remote star
sweet owl
remote star
#

Yeah lol

sweet owl
#

I need tacos approval to share the code with u as the code I use to set up custom actors is his

#

And there is still a few problems such as the actor not being destroyed when off screen and the death animation

remote star
#

Ohh oki

#

I loved this ground of the train level tbh

sweet owl
#

Thatโ€™s remiaโ€™s tile set right?

remote star
#

Yeah

sweet owl
#

Itโ€™s one of my favourite desserts tile sets

remote star
#

Same

sweet owl
#

I also really like newerโ€™s one

remote star
sweet owl
#

Ima try drawing my own at some point

remote star
#

On nsmbds it looks really cool

sweet owl
#

Iโ€™m not really a fan of graphics from newer Mario games in nambds

#

But it looks pretty nice

#

The rocks in the tile set look out of place though

remote star
#

Yeah lol, but i did this because it get more immersive with the map and level

#

Since on the map have those

#

I wanted to modify the icons on the bottom screen too

#

Make it more nsmb2-ish

remote star
#

This i mean

#

I only need to make w5

remote star
#

Why did this shit sent twice ๐Ÿ’€

remote star
trail vapor
remote star
#

Ohh fr fr

#

I will add some

trail vapor
#

oh wait you needed the retexture code

#

just need to find it

#

its for both the square and the rectangle at the same time.
replace "2175" with the model id of the custom square, and "2174" with the model id of the custom rectangle
i forgot what nybble but its probably nybble 12

#

remove the second half of the code if you dont want the code hack to work with the rectangle platforms

remote star
#

Tomorrow i want to work on both 2-ship and 3-A

#

3-A = train level

trail vapor
#

well good luck i'd say

remote star
remote star
trail vapor
#

yw

sweet owl
remote star
sweet owl
#

Also the w3 map is to high poly, it slowed my game down when I was getting the cannon balls working

remote star
#

Oh i will make it more less poly

remote star
#

Btw when you change the world the game crashes or its ok? Because on mine it crashes lmao, maybe because the code that i patched today too

sweet owl
#

Iโ€™ll test that after work, I only used 3-1 for testing the cannon ball

remote star
#

NVM IT IS MY SAVESTATE LMAO

#

Already got prints for the level intros

trail vapor
#

did you use the code hack ive sent for the wheels?

remote star
remote star
trail vapor
#

ok

remote star
trail vapor
#

i feel like the frame should be more square-ish rather than diamond-ish

fickle sphinx
#

i think you misspelled crystal

#

may wanna keep the capitalization scheme consistent between the titlecards too

trail vapor
#

oh true

trail vapor
remote star
remote star
# remote star

Thx to illy and tacos for the cannon ball custom sprite

remote star
#

Shaded cannon balls

trail vapor
#

nice!

sweet owl
remote star
#

Its because i used an hdri texture

#

Like an fake shader

#

Lets rip newer ds assets ๐Ÿ˜ˆ

#

I wanted to add custom bosses for my hack tbh, like an shy guy boss for w1, dry bones boss for w3 and top man boss on w5

#

And an custom final boss

#

but that's not going to happen, I'm going to steal borrow some icons from the newer ds map to improve mines

remote star
#

Guys, what is the name of the star coin files on bottom screen?

#

Im updating the graphics

#

Lets make people think that im using newer engine ๐Ÿ”ฅ

crimson dome
#

It's "UI_O_1P_game_in_d_ncg.bin"

remote star
remote star
crimson dome
#

No problem, be careful though, their graphics for the top and bottom screen use different palettes that I don't remember rn :P

crimson dome
remote star
#

K, its finished

trail vapor
#

newerds ahh sprites

#

imo they looked better before, you shouldnt have changed them

#

especially the star coins, they looked way better

remote star
#

The star coins i was planning to change it into an cartoon-ish sprite for the bottom screen

trail vapor
#

i prefer the old one

remote star
#

I can return with it, since its easy to draw

trail vapor
#

the numbers feel copied from newerds
and the coin in the hud is now the one from the original game (it was the one from smw before)

remote star
#

OH fr i will change it again

#

Done

#

Now i will make the star coins

#

Sakura coins in this case

trail vapor
#

ok

remote star
trail vapor
#

the โ›ฉ๏ธ lost details :/

#

now it looks like pi

#

ฯ€

remote star
#

OH FR LMAO IM ULTRA DUMB

trail vapor
#

its fine lol

remote star
#

Pi coins marioready

#

I will add they rn

trail vapor
#

ok

remote star
#

Zone

#

Done*

trail vapor
#

alright

remote star
#

I love adding secrets in my levels lmao

sweet owl
#

Nice

crimson dome
sweet owl
#

Iโ€™m guessing u are gonna make use of cannon balls again

remote star
#

I will use those in airships and tank levels (and on the train level)

trail vapor
#

nice lol

#

newer stuff tho :noooooo:

sweet owl
sweet owl
remote star
#

Yeah newer ds thwomp is one of the most easy bosses i think

crimson dome
#

I'm not a coding or programming expert, but a Thwomp bossfight sounds simple to code, maybe I'm wrong

sweet owl
#

Yeah it would be

trail vapor
trail vapor
#

i have some bossfight concept ideas

#

might explain them later

remote star
crimson dome
#

I have the feeling that New++ is gonna be much better than Newer marioready

remote star
#

It already is

#

Illy did some stuff that even newer ds didn't, i have the feeling that newer team was lazy when doing newer ds to be really honest

trail vapor
#

for now its only 2 bossfight ideas:

  • Giant Bowser + BowserJr Throwing shells
  • King Twomp (with a twomp army)
remote star
trail vapor
remote star
remote star
#

If people did this on nsmb2 why didn't on nsmbds

#

Nsmnds is more easy to code than nsmb2

trail vapor
#

guess nsmbds is more hardcoded

remote star
#

Nds games have a lot of hardcoded stuff

trail vapor
#

yea

remote star
#

Like mkds, it have an hardcoded transparency on some karts polygons, its ridiculous lmao

trail vapor
#

lol

remote star
#

Yeah lmao

sweet owl
#

but I want to add my own twist to it

remote star
#

Imo its one of the best fitting bosses to world 3

#

Since its an canyon/mine

#

One thing that nsmbds could have are the bowser jr in shells like on the newer nsmb games, like nsmbw or u

#

Like koopalings i mean

sweet owl
#

I already have that lol

remote star
#

Oh fr lmao

sweet owl
remote star
#

Idk why i forget this lmao, its literally on the airship level bossfight

sweet owl
#

the level I sent you dosen;t have that area lol

#

I only sent you area 1

trail vapor
#

good job, it looks clean!

trail vapor
remote star
#

The bowser jrs in my hack will be like:

World 1: Normal bowser jr
World 2: shell thrower one
World 3: i will make something to make it harder
World 5: final bowser (the acid ship dont have boss)

#

Oh im in my hack chat lmao i forget it

#

But yeah, i will make they harder every World, since it will be better for making the hack with an flowing dificulty

crimson dome
remote star
sweet owl
sweet owl
remote star
#

Bro wtf ๐Ÿ’€

remote star
trail vapor
crimson dome
#

But that'd surely take eons, lmao

sweet owl
#

not really tbh

remote star
#

What eons mean

sweet owl
#

they would all be copy and pasted with minor changes lol

#

the hard part would be rigging the models

#

also @remote star , how is the fingor model and animations going?

trail vapor
#

yea i instantly thought about the models lol

fickle sphinx
crimson dome
remote star
trail vapor
# trail vapor speaking of which, i'll describe the Twomp King bossfight idea

It's a Giant Twomp that moves left and right (like newerwii)

When you're near below him, he will charge down to the ground like a regular Twomp. Except that this will paralyze Mario/Luigi for a bit if he's on ground

You gotta make him charge down near a wall, then wall-jump and do a ground pound on its head (there's some sort of patch, like Whomps). All of this 3 times.

Oh and also there will be regular twomps to make the fight harder >:D

sweet owl
#

yeah thats simmiler on what my version of newer's thwomp boss would be lol

trail vapor
#

oh alright

remote star
#

Is it better night cliffs or desert canyon?

sweet owl
#

I would say leave it as a desert

remote star
#

Yeah i was thinking about it too

sweet owl
#

did you lower the poly cound and stuff btw? because when I tested all the maps were really lagy

sweet owl
remote star
#

Ohhhhh fr fr fr

#

I could make an night version of my tileset and such

trail vapor
remote star
#

So, 3-B will be the night time level, background and tileset made

#

It will be one of those hellish wind levels

#

It will have an constant wind

trail vapor
#

nice

#

wait how will the wind work

remote star
#

I think that it will require code hacks, it will be one of those levels like nsmbw w2 levels

#

That have an wind on it

#

That pushes the player to right

trail vapor
#

newerds has it

#

but idk if you can port it

remote star
#

Yeah

remote star
#

If its in asm, gg

remote star
#

I remember spent hours trying to beat it

trail vapor
#

i have a lot of nostalgia for nsmbwii

remote star
#

Same

#

It's one of the most memorable nsmb game for me

trail vapor
#

it was my first mario game
(technically the first one ive played was sm64ds but i could only get to level 1, and i played like 20 minutes, so it doesn't count)

#

the second one was nsmb ds for me

remote star
trail vapor
#

oh ok

remote star
trail vapor
#

i have nostalgia for newer wii too because i used to watch lets plays of them

remote star
#

I remember watching it from a channel, let me try to find it

#

Also it was my first touch on nsmbw tecnichally

trail vapor
#

good thumbnails

remote star
trail vapor
#

yea

#

i wanna make something similar in my hack

remote star
#

Yeah its cool

remote star
trail vapor
#

i dont remember most stuff until i played it

remote star
#

Imo my favourite levels are:
Petal lakes
Iron clad batallion
Pyamid castle
Lava airship
Shy guy peaks
Cold airship (i forgot the name of it lmao)
And the pumpkin boneyard tower (also forget the name lmfao)

trail vapor
#

i think i remember world 1 (specifically 1-TowerIcon and the Fuzzy bossfight), world 2 (mostly 2-TowerIcon and 2-CastleIcon), and world 4 (especially the shy guy bossfight)

remote star
trail vapor
remote star
#

From the lets play i only remember the bosses, pyramid castle level and shy guy peaks level

trail vapor
#

and the final boss, which i couldn't remember about until we actually reached it lmao

remote star
#

Its one of the hardest nsmbw mods bosses lmao

trail vapor
remote star
#

I remember that when i played the mod for the first time i spent like 4 monts trying to beat it (on the time i had 5 yrs and i could only play videogames for 2 hours per day)

trail vapor
#

we spent more time in a way

#

usually what we would do is play for several hours for 1-2 days, then stop for a few months

remote star
#

Yeah

#

Yoooo it looks like candy

trail vapor
#

lol

remote star
#

For some reason 1-2 is crashing my game when i enter the warp

#

I think that its fault of those spike tops

crimson dome
#

Make sure the warp doesn't have the "Disable sound" setting enabled, that tends to crash the game most of the times

remote star
#

Yeah it dont have it

crimson dome
#

Does the warp take you to another area or to another section in the same area?

#

If it takes you to the same area, make sure to set the "Destination area" to 0, otherwise the game will crash

remote star
#

The 1-1 star coin warp also crashes the game

crimson dome
#

Again, if the warp takes you to the same area, set the "Destination area" to 0

remote star
#

It takes to area 2

crimson dome
#

Can you send a screenshot of the warp settings?

remote star
#

Sure

#

Oh wait

#

I think that its the ground pount entrance that crashes the game

#

Leme see

#

Both areas have it

#

And both crashes

#

Other entrances dont crashes the game

#

Nah

crimson dome
#

I don't think that's the issue, I used that combination before and I didn't have any trouble

remote star
#

I will sent the settings screenshot here

#

The area 1 of 1-2

#

Area 2 of 1-1

sweet owl
#

Thatโ€™s caused me crashes before

remote star
#

Ohhhh

#

It stil crashes :<

#

I will try removing those entrances and try hiding the star coin of 1-1 in other location

#

1-2 still crashes

#

Nah it dont

#

WHY THE CUSTOM ENEMIES ARENT APEARING IN THE LEVEL

#

The custom spike tops arent apearing

#

The platform also dont apear

#

The wobbly lift

#

How can i fix this?

#

Those dont apear in level

crimson dome
#

Why the hell do you have too many path nodes? Lol

remote star
#

I love it

#

Lmao

#

How i wanted to kill nintendo devs part 1:

trail vapor
#

are there multiple views in this area?

#

in the entrance settings, is the view set to the same value as the view its in?

there's a "view" value in the entrance settings. if the view is View 0, then set the setting to 0

trail vapor
#

then idk

remote star
trail vapor
#

why did you still change 1-2 tho :/

remote star
#

Because i find its better the theme

trail vapor
#

could have been 1-3 or smth

#

i think

#

like, you're not gonna make ALL of the levels sakura-village themed, are you?

#

i feel like you're not gonna use the crystal cave theme at all

remote star
#

Not all levels, like 1-5 will be athletic on cirrus heavens

trail vapor
#

ok i guess

#

but i still feel like that having a crystal cave theme is nice tho

remote star
#

Maybe it returns in w2

trail vapor
#

why are the top screen and bottom screen made of a slightly different pink ๐Ÿ˜ญ

remote star
#

Nsmbe color shitpression ๐Ÿ˜ญ

#

Btw, they returned too ๐Ÿ™‚

#

It was ncpatcher fault

trail vapor
#

ncpatcher our beloved marioready

remote star
#

How to make the rain effect on levels work?

#

I already have the file for it, i only need the effects setting

trail vapor
#

idk

#

i'd say try changing some values until it work

#

(or you can look at newerds 7-6 or smth like that)

remote star
#

I changed the rain level to 1-2

remote star
remote star
trail vapor
#

feels a bit weird imo, to have all that stuff on 1-2 on the world map

#

i kinda feel like rain in 1-2 is a bit early but that might be just me

remote star
#

I did this because its an short hack, so i make an way so everything fits on the small spaces

trail vapor
#

it has 4 worlds ๐Ÿ˜ญ

#

even if it was a short hack, i would have put it as 1-3 or 1-A or something

crimson dome
#

I would have put it as 1-5 or later

#

I agree with Bester, having a rainy level on 1-2 is a bit early

#

And the crystal cave level was more fitting imo

sweet owl
#

lol

#

I wanna make the first world feel vanilla

trail vapor
#

well there are the custom trampolines in w2 for example

sweet owl
#

yeah the celeste springs

#

they are just a tile for now, I need to make them an actor

#

I forgot about those lol

remote star
#

I will add acorn suit over sakura plant

trail vapor
#

idk if i said that you either make great decisions, or weird decisions that go at the opposite of what you actually planned

#

because here i feel like its the latter

remote star
trail vapor
#

but why dont you just choose the shuriken flower? i liked the concept of it

sweet owl
#

yeah, and will was going to write it for u

remote star
sweet owl
#

the thing is

#

a flight power up breaks the balance in nsmb a lot

#

you need to make levels with them in mind

#

which makes making levels harder

remote star
sweet owl
#

with the parashell in new++, I have to be really carefull wwith how I set up views and crap to make sure the zoom out and other weird things dont cause problems

remote star
#

Yeah thats one thing that makes the levels more hard, but its cool an flying item in nsmbds

#

And the 1-1 of my hack have an structure that fits for flying itens too

fickle sphinx
remote star
#

Oh fr i have, 1-3 and 1-2

#

Its not that much but is more than 3

#

I managed to have 6, but i scrapped 3-1

trail vapor
#

alright here are my reasons to use the shuriken flower vs acorn suit

#

Shuriken Flower:

  • Original Powerup
  • Partially done (model + textures + prevent shell-crouch)
  • Fits the theme of the hack very well
  • Shouldnt be THAT hard to recreate (Will Smith said he would do it)
  • Fits the Shuriken Bro enemy
  • Specific trajectory but optional power-up, which would make the player try to use it properly if they want
#

Acorn Suit:

  • Possible to do
  • Flying powerup
crimson dome
#

Conclusion, Shuriken Flower wins marioready

trail vapor
#

yea lol

#

for me at least

#

also the cons (i only listed the pros)

#

Shuriken Flower:

  • A bit overpowered
  • idk really, seems like a good powerup
crimson dome
#

Maybe the fire flower could be replaced by the Shuriken plant and the green shell by the Acorn powerup

#

So you don't scrap the Shuriken plant

#

Idk

trail vapor
#

Acorn Suit:

  • Having to remake everything (models, textures, etc)
  • Need to find out how it will work
  • Might be hard to code
  • Having to sometimes keep it in mind the level design
  • Doesn't feel the hack theme very well
crimson dome
#

Conclusion, Shuriken Flower wins marioready

trail vapor
#

yeah i guess

remote star
#

Ok, thinking for a time, i will keep shuriken plant

trail vapor
#

alright mariothumbsup

trail vapor
#

ok

remote star
#

I added barrels to the water

trail vapor
#

who flooded this area

#

(there's a tree in the poison)

remote star
#

In the hack "lore" its an purple volcano that spreads the poison to this area

trail vapor
#

oh ok

remote star
trail vapor
#

lore in the hack, nice lol

fickle sphinx
#

does the water level lower/rise

remote star
#

In the 2nd area it will

fickle sphinx
#

think having the tree in the poison is a bit weird aesthetically then

remote star
#

Originally there would have been a lower area, but it was flooded

trail vapor
#

oh ok

fickle sphinx
#

does your tileset have space for a dead tree perhaps