#Sakura SMB DS
1 messages · Page 5 of 1
no problem
ncp_jump(0x021789AC,71)
static void splunkinStayOnLedge() {asm(R"(
movne r1, #0x0 @ replaced instruction
bne 0x021789AC + 4 @ branch back
ldr r1, [r4,#8]
mov r1, r1, lsr #16
tst r1, #0xf
beq 0x021789AC + 4
ldr r1, [r4,#0x70]
str r1, [r4,#0x60]
ldr r1, [r4,#0x74]
str r1, [r4,#0x64]
ldr r1, [r4,#0x78]
str r1, [r4,#0x68]
b 0x021789BC
)");}```
that's c++
Oki
yw 
like I said idk if it'll work with all the custom splunkin stuff you have though
I will patch it tomorrow since my pc is charging now, but i think that it will work
The fly guys run a custom on update so it should be fine
Are u changing w3?
Yeah
Btw
New Super Mario Bros U (WiiU) - World Map OST - Miniere di Caramella - Rock-Candy Mines (World 6)
Visitate http://nintendohall.blogfree.net/ & http://www.nintendohall.altervista.org/ Per Entrare Nel Mondo Nintendo (Wii , Ds , 3DS E WiiU)
I will use this song
do they call the original walk state though?
nice, it fits
also i always found this world map render very weird. i think its because of the characters/other elements being a lot bigger than they should be
they turn around on slopes
did you place the slope edge tiles? or is that really a bug?
oh ok...
Oh ok u already did it
alright
looks nice!
LMAO FR
Cool, I like it
Texture changes
(Downported nsmbu textures lmao)
◾ Music: Hands-On Hall
◾ PlayList:👉 https://www.youtube.com/playlist?list=PLAs1Kha_R9dLAPNbN6LnhIU91xwRfjFQr
◾ Composers: Mahito Yokota, Toru Minegishi, Yasuaki Iwata, and Koji Kondo
◾ Source: Super Mario
◾ Game: Super Mario 3D World
◾ Composition and arrangement Copyright Nintendo
🎧▬▬▬▬▬▬▬▬▬▬▬⭐ஜ۩۞۩ஜ⭐▬▬▬▬▬▬▬▬▬▬▬🎧
⭐ #SuperMario #3DWorld #HandsOnH...
The in level ost maybe will be that
interesting
How the song is racist?
Wait does it or does it not work? Because tbh it prob shouldn't, I forgot about slopes
And I don't see how cleaning the build would help it
It works
Oh cool
Same actually
I like what you're doing with this one though
Yeah, I also like this new world theme, it's very creative
Bro with the amount of scrapped worlds you have you could probably make a world for each level 😭
LMAO
For now its 4
I dont plan adding more worlds, but everything can happen 👀
I will make an funny thing (not funny for me 😭) on the hack
oh you changed the node points
Yeah
Finshed the tileset
looks nice!
Thx!! 🙂
no problem :)
I would suggest making the ones on the bottom darker and using them as background tiles as it will look closer to what nsmbu does and better in mu opinion
here is a better image to show what I mean
I was thinking of making these darker
Cool idea
I think that going that route and making it look like this super luigi u tile set is the best option
i'd say try making something like the second one but a bit darker
I would say something like this
Ohhhhh
Thanks!!
I also got the bgs
that were not sent to me by the smmwe creator
they look good!!
2 simple words, Dirbaio's Tiler
Yeah
oh ok
My dirbaio's tiler is personalized (real)
You could try making the background a little bit smaller, usually it improves its quality
Ohh
the best I can do is this, it could be better it the mountain in the middle is the same as the other though
Yeah i can put the same mountain on the middle
ima try a few other things
what about this?
Ohhh cool
here's the file
THANKS!!!!
i think its posssible to make it so one of the mountains can have a different color
but that would require editing the palette file
its not that hard tbh
yeah
you know what i'll try doing it rn
there's a problem
you imported it on a bottom bg slot
meaning you cant import the nmb file onto a top bg slot
Looks cool!!!
my bad, here is it in a top slot
here, i added an extra palette
do not import the png because nsmbe only maps stuff in a single palette
replace it with the nmb file instead
is that the one with the 2 palettes?
Im trying to see if its possible to make something like this with zone controlers and such
40 seconds · Clipped by JPG64 · Original video "Newer Super Mario Bros Wii - All Castles (2 Player)" by ProsafiaGaming
For world 3
On world 2 i will use the fish
And w1... well
Idk lol
It’s probably doable
oh the bossfight
i thought it was the level
And you could hook thwomp on defeat to to the victory animations
Yeah
And also hook on update to make it move
Ohhh
REALLY??
It’s really basic boss fight and gd is a whole game engine now tbh
It’s still impressive though
Yeah gd is an cool game/engine
I call it game because it was indeed to be an game
But people creating levels turned it into an engine
I really like gd
Same, I haven’t played it in a while though
Same, theres like 1/2 years that i dont play it frequently, sometimes i play levels on it too
I was addicted to gd but I stopped playing it bc I got stuck in a level
The last level I was playing was the medium demon “B”
I only played ctl on gd tbh
Play slaugther house, its pretty cool and super easy
Jk jk
My high score on blood bath is 2% it’s such an easy level

Blood bath 💀
If the level has gore reference on name its because the level is pure hell
You need to economize tiles, if you make repeated sections the quality improves
I will make the bg public now
AAAAAAAAAA
I HATE YOU NSMBE
What happened?
Now im going to kms (keep myself safe)
Nsmbe put transparent holes on it
Those blue areas
I will ask the owner of smmwe for the hd backgrounds
I resized the Background and this is the best result I got
Sure, here it is
THANKS!!!!
No problem dude, try it and tell me what you think
ITS PERFECT!!!!
Btw i will use the one that illy did for the bottom bg
I exported the bg that she did and added an blue sky
you just realized?
i can make the color shifting again if you want
it takes like 5-10 minutes
Yeah sure
Yeah i didn't know about that before
oh
I wanted to make w3 levels but i didn't even finished w1 or 2
you dont have to make them in order
for example i made 2-3 before finishing half of w1
and Illy is making her levels in a seemingly random order
Yeah, you can always make levels randomly
I think I'm the only one who makes levels in order 
Yeah i removed it since it have 2k tris
I changed my plans and now i poluted the map (joke i added an tree model)
I'll convert it to nsbmd and activate light 1 on it by every file explorer
oh nice
Discarted again
6k tris
😭
crap
I'm committing severe crimes 😭
🔫 😭
Noooooo 😭
Now its aceptable
Still an crime, but aceptable
(Im crying from this cursed thing)
what are you trying to do btw?
Buzzy bettle replacement
The koopa head is just an joke, i will make green buzzy bettles
then why not edit the texture to make it green?
It gives me an error when i try to import/export the image
still, you can simply modify the texture
shift click on the colour in nsmbe
OHHH I FORGET ABOUT IT
or use nitropaint
Yeah i will do it maybe, its easier
But well, my phone will going to charge, good night guys 🙂 🌙
Bye :3
good night
I will try using the snake block to make something like this:
I just need to make they orange
Why this message send first
idk if you can do something like this with snake blocks
but you can use those weird blue mushrooms that shrink and expand
not for me
Now that I think about it, what if you change the expandable mushrooms graphics to those orange blocks?
[Música] 
bad idea
because its a texture that stretches
otherwise you will have some stretched up weird texture
Yeah, you're right
OHHHHHH FR
why did you reverse the top bg and bottom bg?
the small mountains being in front of the larger ones feel weird imo
apart from that i think it looks nice
Yeah i will reverse this logic
ok
I put the sunset on the theme again, because it will be different from nsmbu imo
also earlier you tried placing down those mountain thingies on the wmap, but they were taking too much tris. maybe you can place 2d ones?
oh nice
OHHHHHHHH FR
THANK YOU FOR THE IDEA!!!
you're welcome :)
I dont think that it would look nice since it will looks like an sepia-ish bg
Not only the bg but the map itself
Yeah
Its on the tree model
Its an 256x256 textures, but i have an cool vram saving on this map
@elder crystal sorry for the ping but later (1/2 weeks or more, i mean, when you have time) you can make an code to world 3 load the sunset lithining
guess you can make it 128x128
but since it works already then its not really a problem
wait its possible?
I think that i have like 32/55kb free on the map
Newer ds uses the underwater lighning on w2
oh didn't know
Sure
Oki 😉
Guys whats an cool theme to use in the w3 mine levels?
i thought about that one mine circuit from mario kart wii for some reason but i have no idea what it sounds like. maybe it could fit tho
Wario Mine - Mario Kart Wii
Playlist: http://www.youtube.com/playlist?list=PLbjp_k_WffD2UfgjPmihuStyDTuINKihP&feature=mh_lolz
They lower the brightness In W2 and w4
yeah i think i meant this one. i thought that the theme of the track was kinda similar to the one of the world
idk if it fits
Yeah it sounds cool imo
oh ok
Ohh
◾ Music: Fuzzy Time Mine
◾ PlayList:👉 https://www.youtube.com/playlist?list=PLAs1Kha_R9dLAPNbN6LnhIU91xwRfjFQr
◾ Composers: Mahito Yokota, Toru Minegishi, Yasuaki Iwata, and Koji Kondo
◾ Source: Super Mario
◾ Game: Super Mario 3D World
◾ Composition and arrangement Copyright Nintendo
🎧▬▬▬▬▬▬▬▬▬▬▬⭐ஜ۩۞۩ஜ⭐▬▬▬▬▬▬▬▬▬▬▬🎧
⭐ #SuperMario #3DWorld #FuzzyT...
This one also fits
i guess
You could also use "Bowser's Magma Mine" from "Mario Party 9" but idk if it fits
Ohhhh i will see
Yeah they really fit
Athletic Theme - Super Mario Bros. Wonder OST
Sound Director: Koji Kondo
Composers: Koji Kondo, Shiho Fujii, Sayako Doi, Chisaki Shimazu
Platform: Nintendo Switch
Playlist: https://www.youtube.com/playlist?list=PL2XjmdkuVL-3wJKAC7hwQ3BADByBhhj8r
Disclaimer: This soundtrack has been uploaded by Yoshi's VGM for entertainment purposes only. Doing...
This one also works cool
ndy mario cameo
Lol
Im choosing betwen mario kart and mario party ones
Wich is better? The mario party one or mario kart ones? Both are cool but i need to select one
Music: Magma Mine
Composer(s): Toshiki Aida, Ryosuke Asami
Platform: Wii
Playlist: https://www.youtube.com/playlist?list=PLbjp_k_WffD3ItliWFYhBwlC2yfZSTPhr
oh this one
reminds me of sonic (i think there's a theme that starts similarly in sonic 1)
well idk which one you should use
im terrible with choosing things most of the time
Im almost creating an ost for the levels
Since i dont find cool songs that fits well on mountain mines themes
they both sound nice imo
Yeah
i just dont know which one to choose
Same lol, thats why i want to create an ost, but yeah both of they are cool and fits
Yeah
I like making songs so thats not very hard, a bit, but not really much hard
oh ok
I will try making an mist effect on w3
Something like this
I just need to know to make it in a way that ds suports, because on this one is an shader
I made the texture spread across the model on this one
what if you made several semitransparent layers
I created an ultra cursed model but i think that it works
whasit look like
los planes
I will probably get banned from 3d modeling after this crime

Oh no! 😭
This Worldmap looks cool!
Thanks!! 🙂
yw :)
So far this is my favourite map that i did, i like those sunset mountain/mine themes
wow
Btw i solved an little issue that i did here, now the rails arent transparent
alright
Playlist:
• https://youtube.com/playlist?list=PLTY-fHX-ZIGwdsXnDUPhGYLkhvH9TmtXD
Playlist with Frontrunning:
• https://youtube.com/playlist?list=PLTY-fHX-ZIGy4X1K_00oAC1PjzsuBjc-V
Original Filename 📄
• pBGM_Cnsw_36_N
Composers 👥
• Ryo Magamatsu
• Atsuko Asahi
• Shiho Fuji
• Yasuaki Iwata
Developer Studio 💻📐
• Nintendo EAD Software Developmen...
I will use this for in levels
Of w3
Tbh im thinking about one thing, but i will try first
First i will make level 1 of w3
W3 name updated btw:
Shy Guy Mines
nice choice
Thx!!
LMAO
Hello, me like this game very much, when is hack finish? Download link for android please 
I agree, this looks really cool
Me when i was 11
"for android" lmao
more like:
hello me like this game verry much when is hack finished? download link for android pls
Lol
I tried to word it as poorly as possible since people who make those types of comments usually have terrible English vocabulary
Hello, I new here, me make first hack, hwo I add wrold 9 the to game? Help please
YEAH LMAO
I wanted to create those Layer 0 of nsmbw on nsmbds
"Nbw"
"w wwanted"
My brain is fried today lol
looks nice!
We should add this to the github page that was started and we added like nothing too
Guys what is the file that have the bottom screen checkpoint?
Btw i will edit the red coin palletes
Torture 😭
I remember seeing the bottom screen checkpoint somewhere, but I don't remember which file it was, and I'm not in front of my computer to confirm :/
Im drawing my own coin
Finished
Also i updated the block
I got inspired by the one made by Bester
Also i added the texture for the bottom screen checkpoint
I loved those sm64 coins lol
Nice, those coins look even better than mine ones, lol
Thx!!, but i think that your ones are better
nice
I wanted to import the endless earth jyotyu but idk what palletes uses jyotyu
they jyotyu palettes
Yeah
But idk what graphics i would need to replace too
You need to replace many of them, most of the files you need to replace are for the animations
Just in case, these are the files you need to replace:
- "d_2d_TEN_A_J_jyotyu_ncg.bin" (animated blocks and coins)
- "A_block_ncg.bin" (animations for blocks being pressed)
- A_block_hahen_ncg.bin" (broken block particles)
- "I_minigame_block_ncg.bin" (Toadhouse blocks)
You also need to replace the file "I_hatena_block.nsbmd"
Yes
You need to replace the palettes as well
Fixed
Now i will export the minigame stuff
Now i will make the flower again
And finished
Btw wheres the location of the map flying block?
"I_hatena_pata" in the "enemy" folder
"I_hatena_normal"
Oki, thx! 🙂
"I_hatena_pata" is the red block, and "I_hatena_normal" is the yellow flying block
Ohh oki
No problem
There's also one called "I_hatena_normal2" wich shows a purple block, but I don't know what is that file for
Ohh oki
Its unused iirc
I saw it on one of those vídeos that i love watching (cut contents)
Ohh this red block is shared with the map one
Wait, my bad, the correct file is "pata_block"
And it contains both the red and yellow block
Sorry
Yeah, I was wrong, sorry
Np 😉
Its looks the orange mario wonder's flower
Cool
Bloom :3
Looks nice, but isn't it too small?
Alright
wasnt the flower steam pink?
alright
I will create an little zone on 3-2 to try making the newer ds thwomp, i think that i can use tracks and if controllers
somebody could probably code it for u, Im really busy so I dont have time but it should be simple
Oh oki
I came back with the newer nodes because I would be in an infinite loop of changing nodes, adding nodes, removing nodes, decreasing, in short, I borrowed the newer ones again :p
i liked those that you made at some point
i think the second set of nodes that you made
imho the level screenshot doesnt look that great
the bg doesnt make it feel like much of an actual place (due to the entirely grey sky and the streched looking, equally spaced repeated elements), and the fg tiles dont contrast well with the bg due to them also using similar grey n brown colours
Yeah ik, but i cant put much fg Effects since its an mountain mine tileset, so it need to bee more "mine-ish"
The actual level will have a lot of those áreas here
With irregular floor and such
guess you could make the bg mountain thingies a bit darker?
also i told you to swap the top and bottom bg
because currently, the big "mountains" are behind the smaller one
ok
might need to export the graphics tho
I did it, now i will tile it
maybe you could make some of them at different heights
like clouds or a gradient
yea
Better
Or both 
Idk if i keep those poop shaped nsmbu clouds, i wanted to add another cloud style
i thought about using the vanilla nsmb clouds
Guys how i can save tiles here?
bad bad bad
idk if they will even scroll properly
and they will most likely compress badly
Yeah
Oh fr
could prolly put the larger clouds on the top bg layer
But they wouldn't scroll
You could make a top background that includes only these clouds and use it on Sky/Airship levels
And you could import it over a background slot that scrolls horizontally
nice!
Yeah it gived life to the level
the bushes growing on the wood platforms seems a touch odd
Im getting more motivated on making levels after i started with 3-1
I already did some cool stuff on it
I added an evil star coin on the level

maybe "Fly Guy Mines" to make it shorter?
Or "Mountain Mines"
It would be really similar to w1-2
"poison spike mines"
oh ok
"Fly Guy Montains" maybe?
Ohh yeah its cool
New sakura coin
Yeah it have
Amazing
I wanted to replace cheep cheep (green) with an bee
But
Idk if the fish works outside water
Yeah, they do
This
No, you can't stomp on Cheep Cheeps, unless well, code hacks 
Yeah i know
Hehehe
Omg, that's gigabrain 
LMAO
they probably use the default enemy behavior for being defeated tho
Let put this sh- bee in the game
I wanted to make w5 be an factory world with acid and stuff
whacha plan on using for the acid
I think a factory is better on a single level than dedicating an entire world to it
I mean something like this for the final wolrd
Lava
Green lava
(Mario wonder 🤓)
I will use this for in levels:
https://youtu.be/-vKPcBzk-h4?si=WOsgdW8oQaYmiTCf
Castle Bowser Theme - Super Mario Bros. Wonder OST
Sound Director: Koji Kondo
Composers: Koji Kondo, Shiho Fujii, Sayako Doi, Chisaki Shimazu
Platform: Nintendo Switch
Playlist: https://www.youtube.com/playlist?list=PL2XjmdkuVL-3wJKAC7hwQ3BADByBhhj8r
Disclaimer: This soundtrack has been uploaded by Yoshi's VGM for entertainment purposes only. ...
World Map: Castle Bowser - Super Mario Bros. Wonder OST
Sound Director: Koji Kondo
Composers: Koji Kondo, Shiho Fujii, Sayako Doi, Chisaki Shimazu
Platform: Nintendo Switch
Playlist: https://www.youtube.com/playlist?list=PL2XjmdkuVL-3wJKAC7hwQ3BADByBhhj8r
Disclaimer: This soundtrack has been uploaded by Yoshi's VGM for entertainment purposes o...
And this for the map
Btw someone have an code hack for removing the snow from the map?
pretty sure you can do that by blanking out the snow particles
think theres a guide for that on nsmbhd
Ohh
https://nsmbhd.net/post/64892/ here we go
The NSMB hacking forum: everything about hacking and remaking the Nintendo DS game New Super Mario Bros. And more!
Thanks alot!!!
I did an tileset that will be used in 2/1 levels
It only have the dead tree
Nothing more
The tree is like this when tiled
how many times are you gonna change the world themes 
JPG64 when he started the hack: This hack will have 2 worlds (maybe 3)
JPG64 after making world 3: Ok, I'm gonna make one more world and this will be the final world :D
JPG64 after making world 4: Alright, this is gonna be the final world guys, I promise :D
LMAO FR
I will not change more i think
proceeds to make 8 more worlds
"Guys, you know what? This is gonna be a full length hack with 8 worlds :D"
lmao
it went from a one world newer wii themed hack to like a five world hack
Yeah it is
LMAO
"Guys, i added the world 9 to the hack because 8 worlds is not enough"
lmao
Im tempted to do that lol
it would mean more levels and I really dont wanna do that lol
Lmao
Ill remake celeste farewell in nsmb for a world 9 
Guys, what i should add inside the factory for the tree model? Because outside of it i will add dead trees
The world name will be Kaizo lands
guess you could add pipes and machines
The jellyfish would be sick to have in nsmb tbh
wait is that world 5 that you changed the theme of?
Yeah
so its all factory besides 2 levels?
part of me feels like its sad to scrap the "sakura snow" theme
Yeah and the last level will be the bowser's airship
I will try to include it on the game in some way
ok
Is the final boss gonna be the normal final boss or are u gonna get somebody to code a custom one?
interesting theme for a last world
I will try to get someone to code a custom final boss
I did the trees
Now i need to make something for the tree model for thr inside area of factory
Somehow the second half reminds me of Pumpkin Boneyard
BRO FR
I should get u to make my world maps lol
If you want i could make map models, its cool to do lol
most of what I am changing is the tree models so im good
maybe you could decorate the factory inside area with boilers n pipes n pistons n gauges
random industrial shit
nice
This will be the tower
With an diferent color
This world will have the top minis
And maybe the top man
Its the easiest shit that i did on my hack
looks cool!
Im going to put an 22mb audio on rom, i wanted an less mb song but no songs matches with the factory theme, except the wonder castle bowser theme
Ohh
especially for a world map theme
Fr
NOOOOOOOOOOOO 😭
I didn't shown the rain part, here is:
oh nice
It looks like a ||penis|| in my opinion
but if you dont see it like that, the model looks good
LMAO 💀
it really looks like after you said 
Thx!! ^^
I feel like you could add more decoration here like DM said
I suggest adding gears, pipes and toxic barrels
Yeah i will make it
the trees don't really fit imo
I did this for say that the acid killed them
It also looks like this LMAO
BRO ITS IDENTICAL
_ Moments that discord sent one message after the other_
Nah it looks more this
Ohhhh i want to add this to the game
Modeling time
I really wanted to do something at hack, but I'm very tired today, and I'm still sick, even walking is bad because my body hurts, but I really wanted to do something on the hack lol
Thanks man
yw :)
I wanted to add the mecha koopas
For the airships and the factory world
What enemy i could replace?
The Bob-Omb maybe?
It's the closest thing I can think of
Didn't Pengu make a Mecha Koopa by replacing the Bob-Omb?
Or a buzzy
The buzzy have sliding shell
Oh yeah i can make an Bob omb
But the problem is that it explodes
On nsmbhd dont have an retexture code for bob omb?
I can use it for the mecha koopa
I will add 2 variants, one will replace the green fish, and the other the bob omb
oh interesting
I'm almost dying to animate up that pink one there
If I knew how to program, I would make a title screen like this one (based on the newer Wii)
Btw thx to slg3 for the new logo 🙂
interesting
the logo looks nice
The file selection would be like this
Yeah
Guys, what enemy i could replace with the flying mecha koopa?
This one
Because the fish dont load the animations
Apparently I'm going to add another splunkin, hopefully this doesn't overload the splunkins 😭
Test time 😭
drama because of an splunking part 1
Didn't worked 😀 👍
I returned to the fish because its the best option for now
😭
rip
told u fishes probably couldnt get stomped on
honestly it would be nice if you could write your own code for them
might be complicated tho
but i dont think coding a basic floating enemy is THAT hard
Yeah its ok, since i dont really want players to stomp it, It would be anticlimactic in my opinion lmao
Yeah i dont think that its hard, i would use cheep cheep as base tbh, since its just make they chase the player and always play the animations, i dont think that it would take much codding
its easy
ok
(if you know what you're doing)
When i finish 3-1 i will make 2-Ship
ok
I will make an factory tileset
Thx!! 🙂
This isn't convincing me, what do you guys think?
probably lacks of details i'd say
Ohh true
Btw i will try replacing the Bob omb by an red mecha koopa with an lit on top
This one dont need code hacks btw
nice idea
but it feels like a remodel instead of an actual new enemy
which is a bit pointless imo
Like this
Ik but, i dont think that Bob ombs fits imo, so i remodeled Bob omb to be an explosive mecha koopa
I'm going to have to dismember Bob Omb's animation to animate this enemy, it's the only bad thing
could you make a remodel code hack instead? like with shy guys and splunkins
Maybe
Why nintendo makes enemies that the animation dont plays propertely 💀
Now i need to solve this sh... no im not going to swear
I will decomp the fish and bomb animations
idk if you can "decomp" their animation
I did this to the map animations when i wanted to make w2 path animations
I dont say decomp
I dismembered it
oh ok
Bob omb solved
I want to make custom nodes
3d nodes
What do you guys think?
they look pretty weird, because their head and body doesn't move up and down
They do, but idk why its pretty unnotable
Btw i finished the flying ones
They also move up and down
I will try later (maybe tomorrow) redo the animations of the red one
Inspiration
I modified a bit to looks like this:
interesting
seems difficult to tell you cant jump on it
unless you were planning on changing that
I will ask to will Smith later, i dont want to ask it now since i already asked 2 things to him
luigi should NOT go clean shaven bruh 😭
LMAOOO
what happened 💀
what have you done
i will never forgive you
luigi fans will never forgive you
the whole Super Mario fanbase will never forgive you
for what you have done
What i did to luigi 😭
poor luigi
and poor jpg64
wait i understand
its luigi from the movie, right after Bowser removed his mustache
LMAO, wtf?
Lmfao
LMFAO
Today im going to make more stuff on 3-1
alr
oh nice
Thats already an idea for the level before the last airship
would be better if you placed the model you made imo
oh interesting
Here:
oh nice
well you can still replace w5 with world 4
but you would have to modify the wmap model, some textures, and stuff like that
The ghost house icon will turn into an icon of an clock or ⏩ icon
Since the levels will have auto scroll
This would be very exhausting because it is a lot of work to transfer a map that already has fixed ideas to another, when creating new ideas it is easier, but to transfer fixed ideas it is very exhausting because you have to carefully calculate where everything goes, etc.
you can still remake it from scratch using the same textures i guess
All Super Mario Bros. material including , characters, images, and music belongs to © Nintendo Co., Ltd
An unofficial sequel to New Super Mario Bros. Wii made game to Newer Super Mario Bros. Wii created by a team Newerteam
Guess where i will use this
aint no way
its literally the last music ive listened to
and the tab im currently on is this music
also sounds great
lemme guess, the tank level(s)?
Yeah
Im thinking of adding an tank level to w3 too
So the ghost houses will turn into tank levels
ok i guess
keep in mind the progress bar of the level on the bottom screen will have boos instead of a path
you can blank out the boo graphics (or replace them by a tank) but this wont show up the map
Cool idea for replacing they!!
you're welcome
also you can probably modify the map nodes (if you can) and give them the "C" icon, then replace the "C" graphic by a tank
they have animated hands tho, you probably want to remove them (the hands)
Ohhh fr, i can use the hands for an thing too
but you would have to make sure the levels that have the "C" icon get a different icon
I tried but they dont move down
oh did you edit the "tile map" file?
idk how its called
probably has "obake" in the name
Ohh
its the same kind of files as those you modified for the world map names
Done, thx!!
you're welcome
i think you should put the exclamation marks (not the triangles) a bit lower tho
also i would have suggested to maybe use tanks instead
Its hard to draw, im afraid of it looks bullshit
oh ok
guess you can use an actual image as a reference?
but i feel like i should send what i imagined exactly
but i have to draw and i dont feel like doing it rn :p
Ohh maybe i can use
yeah
unrelated: might be a good idea to make the bomb-mecha-koopas black instead of red
not fully black
only the parts that were originally green
alright
i saw a video of "mlg luigi super mario bros wii" with those so i wanted to tell you that
i also thought of the idea a bit before
nice
Not red, this shit came from where? From hell? Nah im going to make this red
Better
Really better
nice!!
you're welcome :)
my mind is an explosion of ideas sometimes lol
feel free to ask me
Also i will make an better animation for it
taking advantage of the fact that I will change the texture
also you can allow emoticons (":)" instead of "🙂") in the settings, on desktop and browser
alright
Ohh i will do this
ok 
I usually play ds games like this lmao
ok lol
lmaoo "Bester smage"
Yeah lmao
they look good
oh ok
is it too high poly or not?
ok 
airship floor seems tiled wrong
I wlrl ededit this tileset for making the facotry tileset
It is, this is an test level so i tiled it randomly
ah gotcha
you can simply add a separate one
oh nice
Thx!! 🙂
Cool
i guess you still need to make more tiles for the default ground?
Yeah i will do
ok
good luck 🍀
Thx!! ^^
gl
I will try modeling an new flying mecha koopa
pink is good already imo
it duplicated ✨
Yeah they do
also why isnt there the "select" text on the level intros screen
But more slightly
its hard to notice then
I acidentally uploaded the enpg from the other patch, but its just an texture
ok
When playing its more visible
ok
Small changes
oh cool
Thx!! ^-^
np :)
On this game i wanted to use newer's checkpoint code since it have diferent images for the flag, and i wanted to make the same on the flagpoles, but its impossible i think, i will try later porting newer checkpoint code, i will need to learn c++ a bit more to make this
The .s code of the checkpoint i will port with the script that will Smith sent
you might as well make a checkpoint from scratch that changes depending on the world
Those 2 i only need to make simple stuff i think, the .s i use the William script and the .h i only change the name to .hpp i think
Maybe i will need to make something more on the hpp idk
This enemy.hpp comes with the nitro system stuff right?
And those
i dont think it works like that...
probably not the full code
It looks like that its this checkpoint here
Hey. It works. And makes the levels seem a bit more... modern, I suppose.
I think that its an full code since the code is enormous
The code is bigger, the image glitched on the end
Oh oki
As i saw on tbe comments this is a custom actor and dont use the checkpoint, so thats why when i patched it it dont worked, it dont use the checkpoint graphic actor
im not sure that its the only reason
Yeah maybe theres other code stuff
I really loved those flying ones
yeah they look pretty cool
Yeah
I wanted to make something like an minecart level for w3-A
But meh
Its impossible (at least for me)
So i will keep the same stuff that all the other levels will have
Mountains, shy guys, chain chomps and other mountain stuff
W2 will have the (annoying) jumping fish
As the main enemy
Since its an lake world
interesting ideas
Thx!! ^-^
Looks fine to me
I did this more for the "oh modern nsmb tts"
Yeah i will make stuff
grass and fences could work too
also try making some "waves" of ground (with slopes) to make the bottom screen more eye-pleasing
kinda like in newerds
waves?
Like sloops and such
might be a bit complicated but if you think you'll manage to do so, then go ahead
a bit complicated but not too much
I already did some stuff
nice
because that's pretty much like making a tileset
Well, i did this too
looks nice
lmao

